13L G40 Boldfresh vs. Axisplaya (Allies +16)

  • '12

    the question is intercept, not scramble

  • '12

    there are no attacks in the sea zones the airbase serves.  i have 2 ftr and a bomber on an sbr of gib.

  • '10

    oh…sorry

    Then use all units able to intercept (7 fgt total if i recall)

  • '10

    and i will take UK fgt as loss in case you hit.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :31

    Research Technology - Italians
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 56 to 61
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Spain to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar

    Combat - Italians
                Air Battle in Gibraltar
                    Italians attacks with 3 units heading to Gibraltar
                    British launches 7 interceptors out of Gibraltar
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Gibraltar
                    Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
                    Bombing raid in Gibraltar causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Gibraltar to Spain
                1 artillery and 6 infantry moved from Greece to Bulgaria

    Place Units - Italians
                1 fighter and 2 infantry placed in Spain

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,4,1,5,1,6
                Italians collect 17 PUs (3 lost to blockades); end with 17 PUs total

  • '12

    darn was hoping no planes would be shot down or maybe 1 each.  :-)

  • '12

    almost got my fighter back though with your poor convoy raid…  :-o

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :31

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                1 submarine moved from 46 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from 54 Sea Zone to 55 Sea Zone
                2 aaGuns, 1 armour, 2 artilleries, 3 fighters, 18 infantry and 1 mech_infantry moved from Queensland to Northern Territory
                3 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 fighter placed in Queensland
                1 submarine placed in 54 Sea Zone
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • '10

    @Boldfresh:

    almost got my fighter back though with your poor convoy raid…  :-o

    yeah, couldn’t believe it when i saw

    hopefully, that great batch of 5s and 6s didn’t occur in an important battle !

  • '10

    no move for the french fgt

    You can go on with Germany

  • '12

    i’m really losing it.  just realized you had a harbor in rio de oro  :lol:

  • '10

    Well at this point, we both had our moments of “sloppyness” ….and it might get worse lol

    :roll:

  • '12

    i think i’ll just say good game and give it to you, i can’t afford a moment of sloppiness.  unless you want to give me another shot at italy, italy is going to fall to the americans with ease.  i needed to buy an italian destroyer and with the layoff forgot about the american harbor.  :|

  • '12

    I think this game still had some interesting places to go, but i don’t want to play on without rome.

  • '10

    no problem, finishing like that is not cool.

    Just redo your buy, cancel the fgt purchased, put you dd in the water and save 2 ipc

  • '12

    well, i really want to buy 2 destroyers

  • '12

    if it’s cool i will just redo italy

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :31

    Research Technology - Italians
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 56 to 61
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Greece to Turkey
                1 bomber moved from Southern Italy to Turkey

    Combat - Italians
                Battle in Turkey
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Turkey from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Turkey to Southern Italy
                1 armour moved from Eastern Poland to Yugoslavia

    Place Units - Italians
                1 destroyer placed in 92 Sea Zone
                1 destroyer placed in 91 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,1,2,2,2,6
                Italians collect 9 PUs (13 lost to blockades); end with 9 PUs total

  • '12

    no miracle convoy roll this time around.

  • '12

    hang on perhaps i should still move my italian stack back from greece… hmmm

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