Mallory29 (Allies+7) vs. UnknownSoldier (Axis) Global Alpha 3 Final

  • '13

    Test summary from TripleA, engine version: 1.6.1.2, time: 20:23:15

  • '13

    oops…I started a game of Anniversary with one of the moderators and forgot to change the game ID before doing a test post.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 3 destroyers, 2 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Shan State to Burma
                1 mech_infantry moved from Shan State to Burma
                1 armour moved from French Indo China to Burma
                1 fighter moved from Kwangsi to Burma
                1 tactical_bomber moved from Kwangsi to Burma
                1 artillery moved from Kweichow to Szechwan
                3 infantry moved from Kweichow to Szechwan
                2 bombers moved from Kwangsi to Szechwan
                3 armour, 1 artillery and 6 infantry moved from Hopei to Shensi

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 3 armour, 1 artillery and 6 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 armour, 1 artillery and 6 infantry in Shensi, round 1 :  2/10 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 3 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 3 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 1 :  3/5 hits
                        UK_Pacific roll dice for 3 infantry in Burma, round 1 :  3/3 hits
                        3 infantry owned by the British , 1 armour owned by the Japanese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
                    Casualties for British: 3 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 2 bombers and 3 infantry
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Szechwan, round 1 :  2/6 hits
                        Chinese roll dice for 4 infantry in Szechwan, round 1 :  1/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Szechwan, round 2 :  2/5 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to Shan State
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                1 armour moved from Celebes to 44 Sea Zone
                1 armour and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to French Indo China
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 fighter moved from Burma to French Indo China
                1 tactical_bomber moved from Burma to French Indo China
                2 bombers moved from Szechwan to French Indo China
                1 aaGun moved from Hopei to Shensi
                4 infantry moved from Manchuria to Jehol
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                1 destroyer moved from 21 Sea Zone to 22 Sea Zone
                1 destroyer moved from 19 Sea Zone to 17 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
                2 destroyers and 2 submarines placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
                Japanese collect 62 PUs (1 lost to blockades); end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 flag, 1 infantry
        Korea : 1 flag, 1 artillery and 1 infantry
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 4 fighters, 1 harbour and 4 infantry
        Jehol : 1 flag, 4 infantry
        Shensi : 1 flag, 1 aaGun, 3 armour, 1 artillery and 5 infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 artillery and 2 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 2 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        46 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports
        34 Sea Zone : 1 flag, 1 destroyer
        22 Sea Zone : 1 flag, 1 destroyer
        17 Sea Zone : 1 flag, 1 destroyer
        16 Sea Zone : 1 flag, 1 destroyer
        6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 1 transport

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 36 / 42
        Japanese : 63 / 67
        Americans : 52 / 72
        Chinese : 1 / 4
        British : 29 / 30
        UK_Pacific : 6 / 6
        Italians : 17 / 32
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @UnknownSoldier:

    oops…I started a game of Anniversary with one of the moderators and forgot to change the game ID before doing a test post.

    I hate when I do that….you think we’d learn to check that by now.  On duty tonight (hooray 3 section!), so tomorrow after work I’ll get my turn in.

  • '13

    No worries…have a safe duty day!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 2 destroyers, 7 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 bomber moved from Caroline Islands to 17 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                5 fighters moved from 33 Sea Zone to 22 Sea Zone

    Combat - Americans
                Battle in 22 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 17 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber in 17 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 17 Sea Zone
                    retreated to 17 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 17 Sea Zone to 26 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 fighter moved from Caroline Islands to Hawaiian Islands
                5 fighters and 1 tactical_bomber moved from 22 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser moved from 28 Sea Zone to 26 Sea Zone
                1 bomber moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                7 submarines placed in 10 Sea Zone
                2 destroyers and 2 transports placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 10 Sea Zone: 2 transports
                EDIT: Removing units owned by Americans from 66 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 64 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 3 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 1 infantry
        Midway : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 1 battleship, 5 carriers, 3 cruisers, 8 destroyers, 7 fighters, 1 submarine, 3 tactical_bombers and 1 transport
        22 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 1 flag, 7 submarines and 2 transports
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
        64 Sea Zone : 1 flag, 1 transport
        101 Sea Zone : 1 flag, 2 destroyers and 2 transports
        Brazil : 1 flag, 1 artillery and 4 infantry

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 36 / 42
        Japanese : 63 / 67
        Americans : 52 / 72
        Chinese : 1 / 4
        British : 29 / 30
        UK_Pacific : 6 / 6
        Italians : 17 / 32
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs total

    Territory Summary for Chinese :

    Sikang : 1 flag, 1 fighter and 10 infantry

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 36 / 42
        Japanese : 63 / 67
        Americans : 52 / 72
        Chinese : 1 / 2
        British : 29 / 30
        UK_Pacific : 6 / 6
        Italians : 17 / 32
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Combat Move - British
                2 infantry moved from Iraq to Syria
                2 mech_infantrys moved from Iraq to Syria
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Syria
                1 mech_infantry moved from Eastern Persia to Iraq
                2 infantry moved from Tanganyika Territory to Kenya
                2 mech_infantrys moved from Belgian Congo to Kenya
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Syria
                    British attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Syria, round 1 :  2/6 hits
                        Italians roll dice for 2 infantry in Syria, round 1 :  0/2 hits
                        2 infantry owned by the Italians lost in Syria
                    British win, taking Syria from Italians with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Syria to 80 Sea Zone
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                2 fighters moved from 106 Sea Zone to United Kingdom

    Place Units - British
                1 artillery and 4 infantry placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,2,2,3,2,6,1
                British collect 29 PUs (1 lost to blockades); end with 29 PUs total

    Territory Summary for British :

    India : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
        Belgian Congo : 1 flag, 1 armour and 2 mech_infantrys
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 4 infantry
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        British Guiana : 1 flag, 1 bomber
        Scotland : 1 flag, 1 airfield
        Kenya : 1 flag, 2 infantry and 2 mech_infantrys
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 15 infantry and 1 mech_infantry
        Syria : 1 flag, 2 infantry and 2 mech_infantrys
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag
        80 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        106 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers and 2 transports
        Iraq : 1 flag, 1 mech_infantry
        Eastern Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 36 / 42
        Japanese : 63 / 67
        Americans : 52 / 72
        Chinese : 1 / 2
        British : 30 / 29
        UK_Pacific : 6 / 0
        Italians : 16 / 32
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major
        39 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 36 / 42
        Japanese : 63 / 67
        Americans : 52 / 72
        Chinese : 1 / 2
        British : 30 / 29
        UK_Pacific : 6 / 6
        Italians : 16 / 32
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    Once again I am unable to post due to some error message. When I tried to do so manually, I got told the upload folder was full. SO, I will try again later.  :|


  • If you saved it, send it to my email.


  • You are also making me totally regret not going Taranto, but I’ll lick my wounds and move on…this is going to be near impossible to recover.

  • '13

    Email has been sent


  • On duty tonight, but will get to it as soon as I can on Saturday.  Happy EOTW day.


  • file sent back at ya!

  • '13

    Back to you  8-)


  • Serve it up Japan!

  • '13

    Batter up US…flags at half mast for the Chinese!


  • F those Chinese guys…no half staff for them!  If they can’t die honorably, why show them respect!  Is Russia my only hope at this point?  Liberate Cairo or its over!

  • '13

    Cairo is gonna be tough for ya I think.

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