BotA 03: Make_It_Round vs. lalapalooza


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :13

    Purchase Units - Carthage
                Carthage buy 8 cavalrys, 2 spearmen and 4 warelephants; Remaining resources: 0 PUs;

    Combat Move - Carthage
                5 biremes and 14 triremes moved from SZ 34 to SZ 35
                3 spearmen moved from Lilybaeum to Messana
                5 cavalrys moved from Siwa to Berenice
                6 spearmen moved from Sabrata to Oea
                1 swordman moved from Narbo to Augustoritum
                1 swordman moved from Tolosa to Narbo
                2 cavalrys moved from Tolosa to Massilia

    Combat - Carthage
                Battle in Massilia
                    Carthage attack with 2 cavalrys
                    RomanRepublic defend with 1 velites
                        Carthage roll dice for 2 cavalrys in Massilia, round 1 :  0/2 hits
                        RomanRepublic roll dice for 1 velites in Massilia, round 1 :  0/1 hits
                        Carthage roll dice for 2 cavalrys in Massilia, round 2 :  0/2 hits
                        RomanRepublic roll dice for 1 velites in Massilia, round 2 :  0/1 hits
                        Carthage roll dice for 2 cavalrys in Massilia, round 3 :  1/2 hits
                        RomanRepublic roll dice for 1 velites in Massilia, round 3 :  1/1 hits
                        1 cavalry owned by the Carthage and 1 velites owned by the RomanRepublic lost in Massilia
                    Carthage win, taking Massilia from RomanRepublic with 1 cavalry remaining. Battle score for attacker is -1
                    Casualties for RomanRepublic: 1 velites
                    Casualties for Carthage: 1 cavalry
                Battle in Messana
                    Carthage attack with 3 spearmen
                    RomanRepublic defend with 1 velites
                        Carthage roll dice for 3 spearmen in Messana, round 1 :  0/3 hits
                        RomanRepublic roll dice for 1 velites in Messana, round 1 :  1/1 hits
                        1 spearman owned by the Carthage lost in Messana
                        Carthage roll dice for 2 spearmen in Messana, round 2 :  1/2 hits
                        RomanRepublic roll dice for 1 velites in Messana, round 2 :  0/1 hits
                        1 velites owned by the RomanRepublic lost in Messana
                    Carthage win, taking Messana from RomanRepublic with 2 spearmen remaining. Battle score for attacker is 0
                    Casualties for RomanRepublic: 1 velites
                    Casualties for Carthage: 1 spearman

    Non Combat Move - Carthage
                4 swordmen moved from Barcino to Tolosa
                4 swordmen moved from Tarraco to Barcino
                4 warelephants moved from Valentia to Tarraco
                1 swordman moved from Carthago Nova to Valentia
                2 spearmen moved from Carthago Nova to Valentia

    Place Units - Carthage
                4 warelephants placed in Barcino
                4 cavalrys placed in Tarraco
                4 cavalrys placed in Carthago Nova
                2 spearmen placed in Lilybaeum

    Turn Complete - Carthage
                Carthage collect 99 PUs; end with 99 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :13

    Purchase Units - RomanRepublic
                RomanRepublic buy 2 biremes, 8 cavalrys, 5 legionaires, 2 onagers and 10 velitess; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                6 legionaires and 7 velitess moved from Croton to Capua
                1 cavalry moved from Tarentum to Capua
                7 legionaires moved from Roma to Capua
                1 onager and 1 velites moved from Nemausus to Augustoritum
                1 onager and 1 velites moved from Nemausus to Narbo
                9 cavalrys, 2 onagers and 14 velitess moved from Nemausus to Massilia
                4 onagers and 9 velitess moved from Mediolanum to Massilia
                9 cavalrys and 10 velitess moved from Genua to Massilia
                8 cavalrys moved from Patavium to Genua
                9 cavalrys moved from Singidinum to Sirmium

    Combat - RomanRepublic
                Battle in Capua
                    RomanRepublic attack with 1 cavalry, 13 legionaires and 7 velitess
                    Numidia defend with 1 archer, 1 city, 2 spearmen and 2 swordmen
                    RomanRepublic win, taking Capua from Numidia with 1 cavalry, 13 legionaires and 2 velitess remaining. Battle score for attacker is 3
                    Casualties for Numidia: 1 archer, 2 spearmen and 2 swordmen
                    Casualties for RomanRepublic: 5 velitess
                Battle in Augustoritum
                    RomanRepublic attack with 1 onager and 1 velites
                    Carthage defend with 1 swordman
                    RomanRepublic win, taking Augustoritum from Carthage with 1 onager remaining. Battle score for attacker is 1
                    Casualties for RomanRepublic: 1 velites
                    Casualties for Carthage: 1 swordman
                Battle in Sirmium
                    RomanRepublic attack with 9 cavalrys
                    Neutral defend with 1 cavalry and 2 swordmen
                    RomanRepublic win, taking Sirmium from Neutral with 9 cavalrys remaining. Battle score for attacker is 12
                    Casualties for Neutral: 1 cavalry and 2 swordmen
                Battle in Massilia
                    RomanRepublic attack with 18 cavalrys, 6 onagers and 33 velitess
                    Carthage defend with 1 cavalry
                    RomanRepublic win, taking Massilia from Carthage with 18 cavalrys, 6 onagers and 33 velitess remaining. Battle score for attacker is 4
                    Casualties for Carthage: 1 cavalry
                Battle in Narbo
                    RomanRepublic attack with 1 onager and 1 velites
                    Carthage defend with 1 swordman
                    RomanRepublic win, taking Narbo from Carthage with 1 onager and 1 velites remaining. Battle score for attacker is 4
                    Casualties for Carthage: 1 swordman

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                2 biremes placed in SZ 21
                2 onagers placed in Genua
                5 legionaires and 4 velitess placed in Roma
                8 cavalrys placed in Patavium
                6 velitess placed in Tarentum

    Turn Complete - RomanRepublic
                RomanRepublic collect 111 PUs; end with 111 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :13

    Purchase Units - GreekCityStates
                GreekCityStates buy 8 triremes; Remaining resources: 1 PUs;

    Combat Move - GreekCityStates
                16 biremes and 6 triremes moved from SZ 50 to SZ 44
                4 hoplites moved from Theodesia to SZ 75
                6 cavalrys moved from Theodesia to Azara
                3 cavalrys moved from Napoca to Durostorum
                1 slingers moved from Pessinus to Heraclea Pontica
                1 bireme moved from SZ 75 to SZ 76
                5 biremes, 4 hoplites and 4 triremes moved from SZ 75 to SZ 80
                9 cavalrys moved from Theodesia to SZ 80
                9 cavalrys and 4 hoplites moved from SZ 80 to Sinda
                1 cavalry moved from Theodesia to Azara

    Combat - GreekCityStates
                Battle in Durostorum
                    GreekCityStates attack with 3 cavalrys
                    Neutral defend with 3 cavalrys
                    GreekCityStates win, taking Durostorum from Neutral with 3 cavalrys remaining. Battle score for attacker is 12
                    Casualties for Neutral: 3 cavalrys
                Battle in Sinda
                    GreekCityStates attack with 9 cavalrys and 4 hoplites
                    Neutral defend with 2 swordmen
                    GreekCityStates win, taking Sinda from Neutral with 8 cavalrys and 4 hoplites remaining. Battle score for attacker is 4
                    Casualties for GreekCityStates: 1 cavalry
                    Casualties for Neutral: 2 swordmen
                Battle in Azara
                    GreekCityStates attack with 7 cavalrys
                    Neutral defend with 2 barbarians and 1 swordman
                    GreekCityStates win, taking Azara from Neutral with 7 cavalrys remaining. Battle score for attacker is 6
                    Casualties for Neutral: 2 barbarians and 1 swordman

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                7 triremes placed in SZ 50
                1 trireme placed in SZ 50

    Turn Complete - GreekCityStates
                GreekCityStates collect 98 PUs; end with 99 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :13

    Purchase Units - Egypt
                Egypt buy 9 axemen and 6 chariots; Remaining resources: 3 PUs;

    Combat Move - Egypt
                2 axemen moved from Paraetonium to Siwa
                2 axemen moved from Paraetonium to Paliurus
                13 axemen and 4 chariots moved from Paraetonium to Paliurus
                5 chariots moved from Alexandria to Paliurus
                17 axemen moved from Alexandria to Paraetonium
                8 chariots moved from Memphis to Paraetonium
                9 axemen moved from Pharan to Memphis
                13 axemen moved from Memphis to Alexandria
                6 chariots moved from Jerusalem to Memphis
                2 biremes and 2 triremes moved from SZ 56 to SZ 55

    Combat - Egypt
                Battle in Paliurus
                    Egypt attack with 15 axemen and 9 chariots
                    Numidia defend with 1 cavalry
                    Egypt win, taking Paliurus from Numidia with 15 axemen and 9 chariots remaining. Battle score for attacker is 4
                    Casualties for Numidia: 1 cavalry
                Battle in Siwa
                    Egypt attack with 2 axemen
                    Numidia defend with 1 cavalry
                    Egypt win, taking Siwa from Numidia with 2 axemen remaining. Battle score for attacker is 4
                    Casualties for Numidia: 1 cavalry

    Non Combat Move - Egypt

    Place Units - Egypt
                9 axemen placed in Alexandria
                6 chariots placed in Jerusalem

    Turn Complete - Egypt
                Egypt collect 66 PUs; end with 69 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :13

    Purchase Units - Parthia
                Parthia buy 20 horsearchers; Remaining resources: 4 PUs;

    Combat Move - Parthia
                7 cataphracts and 10 cavalrys moved from Halicarnassus to Tarsus
                6 spearmen moved from Halicarnassus to Attalia
                7 horsearchers moved from Hatra to Nexuana
                26 cavalrys moved from Alexandria to Paliurus
                19 cavalrys moved from Pharan to Alexandria
                5 cavalrys moved from Jerusalem to Memphis
                1 spearman moved from Pharan to Memphis
                10 cavalrys moved from Bostra to Pharan
                10 cavalrys moved from Seleucia to Bostra
                5 cavalrys moved from Hatra to Bostra
                7 cavalrys moved from Persepolis to Seleucia
                2 cavalrys moved from Artaxata to Nexuana
                3 cavalrys and 5 horsearchers moved from Artaxata to Albana

    Combat - Parthia
                Battle in Nexuana
                    Parthia attack with 2 cavalrys and 7 horsearchers
                    Neutral defend with 3 archers and 1 spearman
                    Parthia win, taking Nexuana from Neutral with 6 horsearchers remaining. Battle score for attacker is 1
                    Casualties for Neutral: 3 archers and 1 spearman
                    Casualties for Parthia: 2 cavalrys and 1 horsearcher
                Battle in Albana
                    Parthia attack with 3 cavalrys and 5 horsearchers
                    Neutral defend with 1 archer, 3 cavalrys and 2 spearmen
                    Parthia win, taking Albana from Neutral with 1 horsearcher remaining. Battle score for attacker is -14
                    Casualties for Neutral: 1 archer, 3 cavalrys and 2 spearmen
                    Casualties for Parthia: 3 cavalrys and 4 horsearchers

    Non Combat Move - Parthia

    Place Units - Parthia
                5 horsearchers placed in Hatra
                10 horsearchers placed in Seleucia
                5 horsearchers placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 129 PUs; end with 133 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :14

    Purchase Units - Carthage
                Carthage buy 4 cavalrys, 1 spearman, 6 swordmen and 4 warelephants; Remaining resources: 0 PUs;

    Combat Move - Carthage
                3 cavalrys moved from Tolosa to Augustoritum
                4 cavalrys moved from Tarraco to Narbo
                6 spearmen moved from Oea to Leptis Magna
                5 cavalrys moved from Berenice to Leptis Magna
                5 biremes and 14 triremes moved from SZ 35 to SZ 34
                2 spearmen moved from Messana to Lilybaeum

    Combat - Carthage
                Battle in Narbo
                    Carthage attack with 4 cavalrys
                    RomanRepublic defend with 1 onager and 1 velites
                        Carthage roll dice for 4 cavalrys in Narbo, round 1 :  2/4 hits
                        RomanRepublic roll dice for 1 onager and 1 velites in Narbo, round 1 :  0/2 hits
                        1 velites owned by the RomanRepublic and 1 onager owned by the RomanRepublic lost in Narbo
                    Carthage win, taking Narbo from RomanRepublic with 4 cavalrys remaining. Battle score for attacker is 10
                    Casualties for RomanRepublic: 1 onager and 1 velites
                Battle in Augustoritum
                    Carthage attack with 3 cavalrys
                    RomanRepublic defend with 1 onager
                        Carthage roll dice for 3 cavalrys in Augustoritum, round 1 :  1/3 hits
                        RomanRepublic roll dice for 1 onager in Augustoritum, round 1 :  0/1 hits
                        1 onager owned by the RomanRepublic lost in Augustoritum
                    Carthage win, taking Augustoritum from RomanRepublic with 3 cavalrys remaining. Battle score for attacker is 7
                    Casualties for RomanRepublic: 1 onager

    Non Combat Move - Carthage
                4 warelephants moved from Barcino to Tolosa
                4 swordmen moved from Barcino to Tolosa
                4 warelephants moved from Tarraco to Barcino
                1 swordman moved from Valentia to Tarraco
                2 spearmen moved from Valentia to Tarraco
                4 cavalrys moved from Carthago Nova to Tarraco

    Place Units - Carthage
                4 warelephants placed in Barcino
                4 cavalrys placed in Tarraco
                4 swordmen placed in Carthago Nova
                1 spearman and 2 swordmen placed in Lilybaeum

    Turn Complete - Carthage
                Carthage collect 95 PUs; end with 95 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :14

    Purchase Units - RomanRepublic
                RomanRepublic buy 5 legionaires, 4 onagers, 2 triremes and 13 velitess; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 velites moved from Tarentum to SZ 44
                1 bireme, 2 triremes and 1 velites moved from SZ 44 to SZ 35
                1 velites moved from SZ 35 to Messana
                5 velitess moved from Tarentum to Croton
                4 legionaires moved from Capua to Croton
                5 legionaires moved from Roma to Arretium
                2 cavalrys and 2 velitess moved from Massilia to Narbo
                3 cavalrys moved from Massilia to Augustoritum
                2 velitess moved from Massilia to SZ 21
                1 bireme and 1 velites moved from SZ 21 to SZ 24
                1 velites moved from SZ 24 to Caralis
                      RomanRepublic take Caralis from Carthage
                1 bireme and 1 velites moved from SZ 21 to SZ 24
                1 velites moved from SZ 24 to Aleria
                      RomanRepublic take Aleria from Carthage
                8 cavalrys and 2 onagers moved from Genua to Massilia
                8 cavalrys moved from Patavium to Genua
                9 cavalrys moved from Sirmium to Vindobona

    Combat - RomanRepublic
                Battle in SZ 35
                    RomanRepublic attack with 1 bireme and 2 triremes
                    Numidia defend with 1 bireme
                    RomanRepublic win with 1 bireme and 2 triremes remaining. Battle score for attacker is 7
                    Casualties for Numidia: 1 bireme
                Battle in Vindobona
                    RomanRepublic attack with 9 cavalrys
                    Neutral defend with 4 cavalrys and 1 swordman
                    RomanRepublic win, taking Vindobona from Neutral with 8 cavalrys remaining. Battle score for attacker is 16
                    Casualties for Neutral: 4 cavalrys and 1 swordman
                    Casualties for RomanRepublic: 1 cavalry
                Battle in Messana
                Battle in Augustoritum
                    RomanRepublic attack with 3 cavalrys
                    Carthage defend with 3 cavalrys
                    RomanRepublic win, taking Messana from Carthage, taking Augustoritum from Carthage with 2 cavalrys remaining. Battle score for attacker is 8
                    Casualties for RomanRepublic: 1 cavalry
                    Casualties for Carthage: 3 cavalrys
                Battle in Narbo
                    RomanRepublic attack with 2 cavalrys and 2 velitess
                    Carthage defend with 4 cavalrys
                    Carthage win with 1 cavalry remaining. Battle score for attacker is -2
                    Casualties for RomanRepublic: 2 cavalrys and 2 velitess
                    Casualties for Carthage: 3 cavalrys
                Battle in Croton
                    RomanRepublic attack with 4 legionaires and 5 velitess
                    Numidia defend with 1 spearman
                    RomanRepublic win, taking Croton from Numidia with 4 legionaires and 5 velitess remaining. Battle score for attacker is 3
                    Casualties for Numidia: 1 spearman

    Non Combat Move - RomanRepublic
                1 velites moved from Massilia to Nemausus
                2 velitess moved from Roma to Capua

    Place Units - RomanRepublic
                2 triremes placed in SZ 35
                5 legionaires placed in Capua
                4 onagers placed in Genua
                8 velitess placed in Patavium
                5 velitess placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 121 PUs; end with 121 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :14

    Purchase Units - GreekCityStates
                GreekCityStates buy 6 cavalrys, 6 hoplites, 3 slingerss and 3 triremes; Remaining resources: 3 PUs;

    Combat Move - GreekCityStates
                40 biremes and 8 triremes moved from SZ 44 to SZ 35
                8 triremes moved from SZ 50 to SZ 44
                1 slingers moved from Heraclea Pontica to SZ 76
                1 bireme and 1 slingers moved from SZ 76 to SZ 79
                5 biremes and 4 triremes moved from SZ 80 to SZ 79
                1 slingers moved from SZ 79 to Pityus
                7 cavalrys moved from Azara to Majar
                8 cavalrys and 4 hoplites moved from Sinda to Pityus
                3 cavalrys moved from Durostorum to Aquincum
                2 hoplites moved from Tarentum to Capua

    Combat - GreekCityStates
                Battle in Aquincum
                    GreekCityStates attack with 3 cavalrys
                    Neutral defend with 3 cavalrys and 2 swordmen
                    Neutral win with 2 cavalrys and 2 swordmen remaining. Battle score for attacker is -8
                    Casualties for GreekCityStates: 3 cavalrys
                    Casualties for Neutral: 1 cavalry
                Battle in Majar
                    GreekCityStates attack with 7 cavalrys
                    Neutral defend with 2 axemen and 3 swordmen
                    GreekCityStates win, taking Majar from Neutral with 5 cavalrys remaining. Battle score for attacker is 10
                    Casualties for GreekCityStates: 2 cavalrys
                    Casualties for Neutral: 2 axemen and 3 swordmen
                Battle in Pityus
                    GreekCityStates attack with 8 cavalrys, 4 hoplites and 1 slingers
                    Neutral defend with 4 spearmen
                    GreekCityStates win, taking Pityus from Neutral with 6 cavalrys and 4 hoplites remaining. Battle score for attacker is 2
                    Casualties for GreekCityStates: 2 cavalrys and 1 slingers
                    Casualties for Neutral: 4 spearmen

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                3 triremes placed in SZ 50
                3 cavalrys and 3 slingerss placed in Sparta
                4 hoplites placed in Athens
                GreekCityStates undo move 3.
                GreekCityStates undo move 2.
                6 hoplites placed in Sparta
                3 slingerss placed in Athens
                6 cavalrys placed in Thessalonica

    Turn Complete - GreekCityStates
                GreekCityStates collect 104 PUs; end with 107 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :14

    Purchase Units - Egypt
                Egypt buy 9 axemen and 7 chariots; Remaining resources: 0 PUs;

    Combat Move - Egypt
                17 axemen and 8 chariots moved from Paraetonium to Siwa
                7 axemen moved from Paliurus to Berenice
                8 axemen and 9 chariots moved from Paliurus to Cyrene
                22 axemen moved from Alexandria to Paraetonium
                6 chariots moved from Memphis to Paraetonium
                9 axemen moved from Memphis to Alexandria
                6 chariots moved from Jerusalem to Memphis
                2 biremes and 2 triremes moved from SZ 55 to SZ 54

    Combat - Egypt
                Battle in Berenice
                    Egypt attack with 7 axemen
                    Numidia defend with 4 archers
                    Egypt win, taking Berenice from Numidia with 1 axeman remaining. Battle score for attacker is -2
                    Casualties for Egypt: 6 axemen
                    Casualties for Numidia: 4 archers
                Battle in Siwa
                    Egypt attack with 17 axemen and 8 chariots
                    Numidia defend with 1 cavalry and 1 spearman
                    Egypt win, taking Siwa from Numidia with 17 axemen and 8 chariots remaining. Battle score for attacker is 7
                    Casualties for Numidia: 1 cavalry and 1 spearman
                Battle in Cyrene
                    Egypt attack with 8 axemen and 9 chariots
                    Numidia defend with 1 city and 1 spearman
                    Egypt win, taking Cyrene from Numidia with 8 axemen and 9 chariots remaining. Battle score for attacker is 3
                    Casualties for Numidia: 1 spearman

    Non Combat Move - Egypt

    Place Units - Egypt
                9 axemen placed in Alexandria
                7 chariots placed in Jerusalem

    Turn Complete - Egypt
                Egypt collect 71 PUs; end with 71 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :14

    Purchase Units - Parthia
                Parthia buy 22 horsearchers; Remaining resources: 1 PUs;

    Combat Move - Parthia
                6 horsearchers moved from Nexuana to Sarai
                1 horsearcher moved from Albana to Sarai
                7 cataphracts and 10 cavalrys moved from Tarsus to Satala
                6 spearmen moved from Attalia to Tarsus
                26 cavalrys moved from Paliurus to Cyrene
                19 cavalrys moved from Alexandria to Paliurus
                5 cavalrys moved from Memphis to Paraetonium
                1 spearman moved from Memphis to Alexandria
                10 cavalrys moved from Pharan to Alexandria
                15 cavalrys moved from Bostra to Pharan
                10 horsearchers moved from Seleucia to Jerusalem
                7 cavalrys moved from Seleucia to Bostra
                5 horsearchers moved from Persepolis to Palmyra
                5 horsearchers moved from Hatra to Jerusalem

    Combat - Parthia
                Battle in Sarai
                    Parthia attack with 7 horsearchers
                    Neutral defend with 5 cavalrys
                    Parthia win, taking Sarai from Neutral with 7 horsearchers remaining. Battle score for attacker is 20
                    Casualties for Neutral: 5 cavalrys

    Non Combat Move - Parthia

    Place Units - Parthia
                5 horsearchers placed in Hatra
                10 horsearchers placed in Seleucia
                7 horsearchers placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 130 PUs; end with 131 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :14

    Purchase Units - Numidia
                Numidia buy 9 archers and 1 spearman; Remaining resources: 0 PUs;

    Combat Move - Numidia
                1 spearman moved from Syracuse to Messana
                2 archers moved from Syracuse to Messana
                2 triremes moved from SZ 41 to SZ 42

    Combat - Numidia
                Battle in Messana
                    Numidia attack with 2 archers and 1 spearman
                    RomanRepublic defend with 1 velites
                        Numidia roll dice for 2 archers and 1 spearman in Messana, round 1 :  0/3 hits
                        RomanRepublic roll dice for 1 velites in Messana, round 1 :  0/1 hits
                        Numidia roll dice for 2 archers and 1 spearman in Messana, round 2 :  1/3 hits
                        RomanRepublic roll dice for 1 velites in Messana, round 2 :  0/1 hits
                        1 velites owned by the RomanRepublic lost in Messana
                    Numidia win, taking Messana from RomanRepublic with 2 archers and 1 spearman remaining. Battle score for attacker is 3
                    Casualties for RomanRepublic: 1 velites

    Non Combat Move - Numidia

    Place Units - Numidia
                5 archers and 1 spearman placed in Syracuse
                4 archers placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 32 PUs; end with 32 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :15

    Purchase Units - Carthage
                Carthage buy 1 hoplite and 30 spearmen; Remaining resources: 0 PUs;

    Combat Move - Carthage
                2 swordmen moved from Lilybaeum to SZ 34
                5 spearmen moved from Lilybaeum to SZ 34
                1 cavalry moved from Narbo to Nemausus
                1 cavalry moved from Tolosa to Nemausus
                8 warelephants moved from Tolosa to Augustoritum
                5 cavalrys moved from Tolosa to Augustoritum
                1 swordman moved from Tolosa to Narbo
                8 swordmen moved from Tolosa to Augustoritum
                8 warelephants moved from Barcino to Tolosa
                1 swordman moved from Tarraco to Barcino
                2 spearmen moved from Tarraco to Barcino
                8 cavalrys moved from Tarraco to Tolosa
                4 swordmen moved from Carthago Nova to Valentia
                5 biremes, 5 spearmen, 2 swordmen and 14 triremes moved from SZ 34 to SZ 27
                2 cavalrys moved from Leptis Magna to Berenice

    Combat - Carthage
                Battle in Berenice
                    Carthage attack with 2 cavalrys
                    Egypt defend with 1 axeman
                        Carthage roll dice for 2 cavalrys in Berenice, round 1 :  1/2 hits
                        Egypt roll dice for 1 axeman in Berenice, round 1 :  0/1 hits
                        1 axeman owned by the Egypt lost in Berenice
                    Carthage win, taking Berenice from Egypt with 2 cavalrys remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 axeman
                Battle in Nemausus
                    Carthage attack with 2 cavalrys
                    RomanRepublic defend with 1 velites
                        Carthage roll dice for 2 cavalrys in Nemausus, round 1 :  0/2 hits
                        RomanRepublic roll dice for 1 velites in Nemausus, round 1 :  0/1 hits
                        Carthage roll dice for 2 cavalrys in Nemausus, round 2 :  0/2 hits
                        RomanRepublic roll dice for 1 velites in Nemausus, round 2 :  0/1 hits
                        Carthage roll dice for 2 cavalrys in Nemausus, round 3 :  0/2 hits
                        RomanRepublic roll dice for 1 velites in Nemausus, round 3 :  0/1 hits
                        Carthage roll dice for 2 cavalrys in Nemausus, round 4 :  0/2 hits
                        RomanRepublic roll dice for 1 velites in Nemausus, round 4 :  1/1 hits
                        1 cavalry owned by the Carthage lost in Nemausus
                        Carthage roll dice for 1 cavalry in Nemausus, round 5 :  0/1 hits
                        RomanRepublic roll dice for 1 velites in Nemausus, round 5 :  0/1 hits
                        Carthage roll dice for 1 cavalry in Nemausus, round 6 :  0/1 hits
                        RomanRepublic roll dice for 1 velites in Nemausus, round 6 :  0/1 hits
                        Carthage roll dice for 1 cavalry in Nemausus, round 7 :  1/1 hits
                        RomanRepublic roll dice for 1 velites in Nemausus, round 7 :  0/1 hits
                        1 velites owned by the RomanRepublic lost in Nemausus
                    Carthage win, taking Nemausus from RomanRepublic with 1 cavalry remaining. Battle score for attacker is -1
                    Casualties for RomanRepublic: 1 velites
                    Casualties for Carthage: 1 cavalry
                Battle in Augustoritum
                    Carthage attack with 5 cavalrys, 8 swordmen and 8 warelephants
                    RomanRepublic defend with 2 cavalrys
                        Carthage roll dice for 5 cavalrys, 8 swordmen and 8 warelephants in Augustoritum, round 1 :  9/21 hits
                        RomanRepublic roll dice for 2 cavalrys in Augustoritum, round 1 :  1/2 hits
                    Units damaged: 1 warelephant owned by the Carthage
                        2 cavalrys owned by the RomanRepublic lost in Augustoritum
                    Carthage win, taking Augustoritum from RomanRepublic with 5 cavalrys, 8 swordmen and 8 warelephants remaining. Battle score for attacker is 8
                    Casualties for RomanRepublic: 2 cavalrys

    Non Combat Move - Carthage

    Place Units - Carthage
                5 spearmen placed in Lilybaeum
                4 spearmen placed in Barcino
                4 spearmen placed in Tarraco
                1 hoplite and 3 spearmen placed in Carthago Nova
                10 spearmen placed in Carthago
                4 spearmen placed in Thapsus

    Turn Complete - Carthage
                Carthage collect 87 PUs; end with 87 PUs total
                1 unit repaired.


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :15

    Purchase Units - RomanRepublic
                RomanRepublic buy 6 cavalrys, 4 onagers, 2 triremes and 14 velitess; Remaining resources: 3 PUs;

    Combat Move - RomanRepublic
                1 velites moved from Caralis to SZ 24
                1 velites moved from Aleria to SZ 24
                2 biremes and 2 velitess moved from SZ 24 to SZ 23
                2 cavalrys moved from Massilia to Narbo
                19 cavalrys, 8 onagers and 28 velitess moved from Massilia to Nemausus
                8 cavalrys moved from Genua to Nemausus
                8 velitess moved from Patavium to Verona
                8 cavalrys moved from Vindobona to Aquincum
                1 bireme and 4 triremes moved from SZ 35 to SZ 34
                1 cavalry and 11 legionaires moved from Capua to SZ 34
                1 cavalry and 11 legionaires moved from SZ 34 to Lilybaeum

    Combat - RomanRepublic
                Battle in Nemausus
                    RomanRepublic attack with 27 cavalrys, 8 onagers and 28 velitess
                    Carthage defend with 1 cavalry
                    RomanRepublic win, taking Nemausus from Carthage with 27 cavalrys, 8 onagers and 27 velitess remaining. Battle score for attacker is 1
                    Casualties for RomanRepublic: 1 velites
                    Casualties for Carthage: 1 cavalry
                Battle in Aquincum
                    RomanRepublic attack with 8 cavalrys
                    Neutral defend with 2 cavalrys and 2 swordmen
                    RomanRepublic win, taking Aquincum from Neutral with 7 cavalrys remaining. Battle score for attacker is 12
                    Casualties for Neutral: 2 cavalrys and 2 swordmen
                    Casualties for RomanRepublic: 1 cavalry
                Battle in Lilybaeum
                    RomanRepublic attack with 1 cavalry and 11 legionaires
                    Carthage defend with 1 city and 5 spearmen
                    RomanRepublic win, taking Lilybaeum from Carthage with 10 legionaires remaining. Battle score for attacker is 7
                    Casualties for RomanRepublic: 1 cavalry and 1 legionaire
                    Casualties for Carthage: 5 spearmen
                Battle in Narbo
                    RomanRepublic attack with 2 cavalrys
                    Carthage defend with 1 swordman
                    RomanRepublic win, taking Narbo from Carthage with 2 cavalrys remaining. Battle score for attacker is 4
                    Casualties for Carthage: 1 swordman

    Non Combat Move - RomanRepublic
                5 legionaires moved from Arretium to Genua
                5 velitess moved from Roma to Arretium
                4 legionaires and 5 velitess moved from Croton to Capua

    Place Units - RomanRepublic
                2 triremes placed in SZ 34
                4 onagers placed in Genua
                9 velitess placed in Roma
                6 cavalrys placed in Patavium
                5 velitess placed in Capua

    Turn Complete - RomanRepublic
                RomanRepublic collect 126 PUs; end with 129 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :15

    Purchase Units - GreekCityStates
                GreekCityStates buy 6 cavalrys, 9 hoplites and 3 triremes; Remaining resources: 2 PUs;

    Combat Move - GreekCityStates
                40 biremes and 8 triremes moved from SZ 35 to SZ 34
                2 hoplites moved from Capua to SZ 34
                2 hoplites moved from SZ 34 to Lilybaeum
                8 triremes moved from SZ 44 to SZ 35
                6 hoplites moved from Sparta to SZ 50
                3 slingerss moved from Athens to SZ 50
                6 hoplites, 3 slingerss and 3 triremes moved from SZ 50 to SZ 44
                6 cavalrys moved from Thessalonica to Sardica
                6 cavalrys and 4 hoplites moved from Pityus to Phasis
                5 cavalrys moved from Majar to Phasis
                6 biremes and 4 triremes moved from SZ 79 to SZ 78

    Combat - GreekCityStates
                Battle in Phasis
                    GreekCityStates attack with 11 cavalrys and 4 hoplites
                    Neutral defend with 2 archers, 1 cavalry and 3 spearmen
                    GreekCityStates win, taking Phasis from Neutral with 5 cavalrys and 4 hoplites remaining. Battle score for attacker is -3
                    Casualties for GreekCityStates: 6 cavalrys
                    Casualties for Neutral: 2 archers, 1 cavalry and 3 spearmen

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                3 triremes placed in SZ 50
                6 cavalrys placed in Thessalonica
                6 hoplites placed in Sparta
                3 hoplites placed in Athens

    Turn Complete - GreekCityStates
                GreekCityStates collect 109 PUs; end with 111 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :15

    Purchase Units - Egypt
                Egypt buy 9 axemen and 7 chariots; Remaining resources: 2 PUs;

    Combat Move - Egypt
                8 axemen and 9 chariots moved from Cyrene to Berenice
                17 axemen and 8 chariots moved from Siwa to Berenice
                22 axemen and 6 chariots moved from Paraetonium to Siwa
                6 chariots moved from Siwa to Berenice
                18 axemen moved from Alexandria to Paraetonium
                6 chariots moved from Memphis to Paraetonium
                7 chariots moved from Jerusalem to Memphis
                2 biremes and 2 triremes moved from SZ 54 to SZ 52

    Combat - Egypt
                Battle in Berenice
                    Egypt attack with 25 axemen and 23 chariots
                    Carthage defend with 2 cavalrys
                    Egypt win, taking Berenice from Numidia with 25 axemen and 23 chariots remaining. Battle score for attacker is 8
                    Casualties for Carthage: 2 cavalrys

    Non Combat Move - Egypt

    Place Units - Egypt
                4 axemen placed in Cyrene
                5 axemen and 4 chariots placed in Alexandria
                3 chariots placed in Jerusalem

    Turn Complete - Egypt
                Egypt collect 71 PUs; end with 73 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :15

    Purchase Units - Parthia
                Parthia buy 21 horsearchers; Remaining resources: 5 PUs;

    Combat Move - Parthia
                7 cataphracts and 10 cavalrys moved from Satala to Armavira
                7 horsearchers moved from Sarai to Sanina
                10 horsearchers moved from Seleucia to Sanina
                26 cavalrys moved from Cyrene to Berenice
                19 cavalrys moved from Paliurus to Berenice
                5 cavalrys moved from Paraetonium to Berenice
                10 cavalrys moved from Alexandria to Siwa
                1 spearman moved from Alexandria to Paraetonium
                15 cavalrys moved from Pharan to Alexandria
                15 horsearchers moved from Jerusalem to Alexandria
                7 cavalrys moved from Bostra to Pharan
                5 horsearchers moved from Palmyra to Pharan
                5 horsearchers moved from Hatra to Jerusalem
                3 horsearchers moved from Persepolis to Gerrha
                4 horsearchers moved from Persepolis to Palmyra
                1 bireme moved from SZ 86 to SZ 85
                6 spearmen moved from Tarsus to Antioch

    Combat - Parthia
                Battle in Sanina
                    Parthia attack with 17 horsearchers
                    Neutral defend with 2 archers and 4 cavalrys
                    Parthia win, taking Sanina from Neutral with 14 horsearchers remaining. Battle score for attacker is 6
                    Casualties for Neutral: 2 archers and 4 cavalrys
                    Casualties for Parthia: 3 horsearchers
                Battle in Armavira
                    Parthia attack with 7 cataphracts and 10 cavalrys
                    Neutral defend with 1 archer and 7 spearmen
                    Parthia win, taking Armavira from Neutral with 7 cataphracts and 7 cavalrys remaining. Battle score for attacker is 13
                    Casualties for Neutral: 1 archer and 7 spearmen
                    Casualties for Parthia: 3 cavalrys
                Battle in Gerrha
                    Parthia attack with 3 horsearchers
                    Neutral defend with 1 spearman
                    Parthia win, taking Gerrha from Neutral with 3 horsearchers remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearman

    Non Combat Move - Parthia

    Place Units - Parthia
                10 horsearchers placed in Seleucia
                5 horsearchers placed in Hatra
                6 horsearchers placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 138 PUs; end with 143 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :15

    Purchase Units - Numidia
                Numidia buy 2 archers and 8 spearmen; Remaining resources: 0 PUs;

    Combat Move - Numidia
                2 triremes moved from SZ 42 to SZ 52
                1 spearman moved from Messana to Syracuse
                2 archers moved from Messana to Syracuse

    Combat - Numidia
                Battle in SZ 52
                    Numidia attack with 2 triremes
                    Egypt defend with 2 biremes and 2 triremes
                        Numidia roll dice for 2 triremes in SZ 52, round 1 :  0/2 hits
                        Egypt roll dice for 2 biremes and 2 triremes in SZ 52, round 1 :  3/4 hits
                        2 triremes owned by the Numidia lost in SZ 52
                    Egypt win with 2 biremes and 2 triremes remaining. Battle score for attacker is -24
                    Casualties for Numidia: 2 triremes

    Non Combat Move - Numidia

    Place Units - Numidia
                2 archers and 2 spearmen placed in Leptis Magna
                6 spearmen placed in Syracuse

    Turn Complete - Numidia
                Numidia collect 32 PUs; end with 32 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :16

    Purchase Units - Carthage
                Carthage buy 29 spearmen; Remaining resources: 0 PUs;

    Combat Move - Carthage
                8 swordmen moved from Augustoritum to Narbo
                8 warelephants moved from Augustoritum to Narbo
                4 cavalrys moved from Augustoritum to Narbo
                8 warelephants moved from Tolosa to Narbo
                6 spearmen moved from Barcino to Narbo
                1 swordman moved from Barcino to Narbo
                8 cavalrys moved from Tolosa to Narbo
                4 spearmen moved from Tarraco to Barcino
                4 swordmen moved from Valentia to Tarraco
                1 hoplite and 3 spearmen moved from Carthago Nova to Valentia
                3 spearmen moved from Carthago to Thapsus
                5 spearmen, 2 swordmen and 14 triremes moved from SZ 27 to SZ 24
                5 biremes moved from SZ 27 to SZ 24
                1 spearman moved from SZ 24 to Aleria
                      Carthage take Aleria from RomanRepublic
                1 spearman moved from SZ 24 to Caralis
                      Carthage take Caralis from RomanRepublic
                1 swordman moved from SZ 24 to Caralis
                1 swordman moved from SZ 24 to Aleria
                1 spearman moved from SZ 24 to Caralis
                1 spearman moved from SZ 24 to Caralis
                1 spearman moved from SZ 24 to Aleria
                1 cavalry moved from Leptis Magna to Oea
                1 cavalry moved from Leptis Magna to Sabrata
                1 cavalry moved from Leptis Magna to Sabrata

    Combat - Carthage
                Battle in Narbo
                    Carthage attack with 12 cavalrys, 6 spearmen, 9 swordmen and 16 warelephants
                    RomanRepublic defend with 2 cavalrys
                        Carthage roll dice for 12 cavalrys, 6 spearmen, 9 swordmen and 16 warelephants in Narbo, round 1 :  22/43 hits
                        RomanRepublic roll dice for 2 cavalrys in Narbo, round 1 :  0/2 hits
                        2 cavalrys owned by the RomanRepublic lost in Narbo
                    Carthage win, taking Narbo from RomanRepublic with 12 cavalrys, 6 spearmen, 9 swordmen and 16 warelephants remaining. Battle score for attacker is 8
                    Casualties for RomanRepublic: 2 cavalrys

    Non Combat Move - Carthage

    Place Units - Carthage
                10 spearmen placed in Carthago
                7 spearmen placed in Thapsus
                4 spearmen placed in Barcino
                4 spearmen placed in Tarraco
                4 spearmen placed in Carthago Nova

    Turn Complete - Carthage
                Carthage collect 86 PUs; end with 86 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :16

    Purchase Units - RomanRepublic
                RomanRepublic buy 32 cavalrys; Remaining resources: 1 PUs;

    Combat Move - RomanRepublic
                5 velitess moved from Arretium to Genua
                8 velitess moved from Verona to Genua
                27 cavalrys, 8 onagers and 26 velitess moved from Nemausus to Mediolanum
                6 cavalrys moved from Patavium to Vindonissa
                10 cavalrys moved from Mediolanum to Vindonissa
                1 bireme moved from SZ 34 to SZ 35
                1 velites moved from Capua to SZ 35
                1 velites moved from SZ 35 to Messana
                      RomanRepublic take Messana from Numidia
                6 triremes moved from SZ 34 to SZ 35
                7 legionaires moved from Capua to SZ 35
                3 velitess moved from Capua to SZ 35
                2 velitess moved from Capua to SZ 35
                3 velitess moved from Capua to SZ 35
                1 velites moved from Capua to SZ 35
                1 velites moved from Capua to SZ 35
                1 velites moved from Capua to SZ 35
                7 legionaires and 11 velitess moved from SZ 35 to Syracuse
                10 legionaires moved from Lilybaeum to Syracuse
                7 cavalrys moved from Aquincum to Lauriacum
                9 velitess moved from Roma to Arretium
                2 velitess moved from Capua to Roma
                2 velitess moved from Roma to Arretium

    Combat - RomanRepublic
                Battle in Vindonissa
                    RomanRepublic attack with 16 cavalrys
                    Neutral defend with 3 archers and 1 swordman
                    RomanRepublic win, taking Vindonissa from Neutral with 14 cavalrys remaining. Battle score for attacker is 8
                    Casualties for Neutral: 3 archers and 1 swordman
                    Casualties for RomanRepublic: 2 cavalrys
                Battle in Syracuse
                    RomanRepublic attack with 17 legionaires and 11 velitess
                    Numidia defend with 12 archers, 1 city and 8 spearmen
                    RomanRepublic win, taking Syracuse from Numidia with 8 legionaires remaining. Battle score for attacker is 3
                    Casualties for Numidia: 12 archers and 8 spearmen
                    Casualties for RomanRepublic: 9 legionaires and 11 velitess
                Battle in Lauriacum
                    RomanRepublic attack with 7 cavalrys
                    Neutral defend with 1 cavalry and 3 swordmen
                    RomanRepublic win, taking Lauriacum from Neutral with 6 cavalrys remaining. Battle score for attacker is 12
                    Casualties for Neutral: 1 cavalry and 3 swordmen
                    Casualties for RomanRepublic: 1 cavalry

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                4 cavalrys placed in Genua
                9 cavalrys placed in Roma
                8 cavalrys placed in Patavium
                7 cavalrys placed in Capua
                4 cavalrys placed in Tarentum
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - RomanRepublic
                RomanRepublic collect 124 PUs; end with 125 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :16

    Purchase Units - GreekCityStates
                GreekCityStates buy 7 cavalrys, 9 hoplites and 3 triremes; Remaining resources: 2 PUs;

    Combat Move - GreekCityStates
                2 hoplites moved from Lilybaeum to SZ 34
                40 biremes, 2 hoplites and 8 triremes moved from SZ 34 to SZ 27
                6 cavalrys moved from Thessalonica to Salonae
                6 cavalrys moved from Sardica to Senio
                4 hoplites moved from Phasis to SZ 78
                5 cavalrys moved from Phasis to Sinda
                6 biremes, 4 hoplites and 4 triremes moved from SZ 78 to SZ 79
                3 hoplites moved from Athens to SZ 50
                6 hoplites moved from Sparta to SZ 50
                9 hoplites and 3 triremes moved from SZ 50 to SZ 44
                6 hoplites, 3 slingerss and 3 triremes moved from SZ 44 to SZ 35
                4 triremes moved from SZ 35 to SZ 40
                4 triremes moved from SZ 35 to SZ 34

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                6 hoplites placed in Syracuse
                3 triremes placed in SZ 50
                3 cavalrys and 3 hoplites placed in Sparta
                4 cavalrys placed in Thessalonica

    Turn Complete - GreekCityStates
                GreekCityStates collect 115 PUs; end with 117 PUs total

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