BotA 03: Make_It_Round vs. lalapalooza


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :14

    Purchase Units - Parthia
                Parthia buy 22 horsearchers; Remaining resources: 1 PUs;

    Combat Move - Parthia
                6 horsearchers moved from Nexuana to Sarai
                1 horsearcher moved from Albana to Sarai
                7 cataphracts and 10 cavalrys moved from Tarsus to Satala
                6 spearmen moved from Attalia to Tarsus
                26 cavalrys moved from Paliurus to Cyrene
                19 cavalrys moved from Alexandria to Paliurus
                5 cavalrys moved from Memphis to Paraetonium
                1 spearman moved from Memphis to Alexandria
                10 cavalrys moved from Pharan to Alexandria
                15 cavalrys moved from Bostra to Pharan
                10 horsearchers moved from Seleucia to Jerusalem
                7 cavalrys moved from Seleucia to Bostra
                5 horsearchers moved from Persepolis to Palmyra
                5 horsearchers moved from Hatra to Jerusalem

    Combat - Parthia
                Battle in Sarai
                    Parthia attack with 7 horsearchers
                    Neutral defend with 5 cavalrys
                    Parthia win, taking Sarai from Neutral with 7 horsearchers remaining. Battle score for attacker is 20
                    Casualties for Neutral: 5 cavalrys

    Non Combat Move - Parthia

    Place Units - Parthia
                5 horsearchers placed in Hatra
                10 horsearchers placed in Seleucia
                7 horsearchers placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 130 PUs; end with 131 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :14

    Purchase Units - Numidia
                Numidia buy 9 archers and 1 spearman; Remaining resources: 0 PUs;

    Combat Move - Numidia
                1 spearman moved from Syracuse to Messana
                2 archers moved from Syracuse to Messana
                2 triremes moved from SZ 41 to SZ 42

    Combat - Numidia
                Battle in Messana
                    Numidia attack with 2 archers and 1 spearman
                    RomanRepublic defend with 1 velites
                        Numidia roll dice for 2 archers and 1 spearman in Messana, round 1 :  0/3 hits
                        RomanRepublic roll dice for 1 velites in Messana, round 1 :  0/1 hits
                        Numidia roll dice for 2 archers and 1 spearman in Messana, round 2 :  1/3 hits
                        RomanRepublic roll dice for 1 velites in Messana, round 2 :  0/1 hits
                        1 velites owned by the RomanRepublic lost in Messana
                    Numidia win, taking Messana from RomanRepublic with 2 archers and 1 spearman remaining. Battle score for attacker is 3
                    Casualties for RomanRepublic: 1 velites

    Non Combat Move - Numidia

    Place Units - Numidia
                5 archers and 1 spearman placed in Syracuse
                4 archers placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 32 PUs; end with 32 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :15

    Purchase Units - Carthage
                Carthage buy 1 hoplite and 30 spearmen; Remaining resources: 0 PUs;

    Combat Move - Carthage
                2 swordmen moved from Lilybaeum to SZ 34
                5 spearmen moved from Lilybaeum to SZ 34
                1 cavalry moved from Narbo to Nemausus
                1 cavalry moved from Tolosa to Nemausus
                8 warelephants moved from Tolosa to Augustoritum
                5 cavalrys moved from Tolosa to Augustoritum
                1 swordman moved from Tolosa to Narbo
                8 swordmen moved from Tolosa to Augustoritum
                8 warelephants moved from Barcino to Tolosa
                1 swordman moved from Tarraco to Barcino
                2 spearmen moved from Tarraco to Barcino
                8 cavalrys moved from Tarraco to Tolosa
                4 swordmen moved from Carthago Nova to Valentia
                5 biremes, 5 spearmen, 2 swordmen and 14 triremes moved from SZ 34 to SZ 27
                2 cavalrys moved from Leptis Magna to Berenice

    Combat - Carthage
                Battle in Berenice
                    Carthage attack with 2 cavalrys
                    Egypt defend with 1 axeman
                        Carthage roll dice for 2 cavalrys in Berenice, round 1 :  1/2 hits
                        Egypt roll dice for 1 axeman in Berenice, round 1 :  0/1 hits
                        1 axeman owned by the Egypt lost in Berenice
                    Carthage win, taking Berenice from Egypt with 2 cavalrys remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 axeman
                Battle in Nemausus
                    Carthage attack with 2 cavalrys
                    RomanRepublic defend with 1 velites
                        Carthage roll dice for 2 cavalrys in Nemausus, round 1 :  0/2 hits
                        RomanRepublic roll dice for 1 velites in Nemausus, round 1 :  0/1 hits
                        Carthage roll dice for 2 cavalrys in Nemausus, round 2 :  0/2 hits
                        RomanRepublic roll dice for 1 velites in Nemausus, round 2 :  0/1 hits
                        Carthage roll dice for 2 cavalrys in Nemausus, round 3 :  0/2 hits
                        RomanRepublic roll dice for 1 velites in Nemausus, round 3 :  0/1 hits
                        Carthage roll dice for 2 cavalrys in Nemausus, round 4 :  0/2 hits
                        RomanRepublic roll dice for 1 velites in Nemausus, round 4 :  1/1 hits
                        1 cavalry owned by the Carthage lost in Nemausus
                        Carthage roll dice for 1 cavalry in Nemausus, round 5 :  0/1 hits
                        RomanRepublic roll dice for 1 velites in Nemausus, round 5 :  0/1 hits
                        Carthage roll dice for 1 cavalry in Nemausus, round 6 :  0/1 hits
                        RomanRepublic roll dice for 1 velites in Nemausus, round 6 :  0/1 hits
                        Carthage roll dice for 1 cavalry in Nemausus, round 7 :  1/1 hits
                        RomanRepublic roll dice for 1 velites in Nemausus, round 7 :  0/1 hits
                        1 velites owned by the RomanRepublic lost in Nemausus
                    Carthage win, taking Nemausus from RomanRepublic with 1 cavalry remaining. Battle score for attacker is -1
                    Casualties for RomanRepublic: 1 velites
                    Casualties for Carthage: 1 cavalry
                Battle in Augustoritum
                    Carthage attack with 5 cavalrys, 8 swordmen and 8 warelephants
                    RomanRepublic defend with 2 cavalrys
                        Carthage roll dice for 5 cavalrys, 8 swordmen and 8 warelephants in Augustoritum, round 1 :  9/21 hits
                        RomanRepublic roll dice for 2 cavalrys in Augustoritum, round 1 :  1/2 hits
                    Units damaged: 1 warelephant owned by the Carthage
                        2 cavalrys owned by the RomanRepublic lost in Augustoritum
                    Carthage win, taking Augustoritum from RomanRepublic with 5 cavalrys, 8 swordmen and 8 warelephants remaining. Battle score for attacker is 8
                    Casualties for RomanRepublic: 2 cavalrys

    Non Combat Move - Carthage

    Place Units - Carthage
                5 spearmen placed in Lilybaeum
                4 spearmen placed in Barcino
                4 spearmen placed in Tarraco
                1 hoplite and 3 spearmen placed in Carthago Nova
                10 spearmen placed in Carthago
                4 spearmen placed in Thapsus

    Turn Complete - Carthage
                Carthage collect 87 PUs; end with 87 PUs total
                1 unit repaired.


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :15

    Purchase Units - RomanRepublic
                RomanRepublic buy 6 cavalrys, 4 onagers, 2 triremes and 14 velitess; Remaining resources: 3 PUs;

    Combat Move - RomanRepublic
                1 velites moved from Caralis to SZ 24
                1 velites moved from Aleria to SZ 24
                2 biremes and 2 velitess moved from SZ 24 to SZ 23
                2 cavalrys moved from Massilia to Narbo
                19 cavalrys, 8 onagers and 28 velitess moved from Massilia to Nemausus
                8 cavalrys moved from Genua to Nemausus
                8 velitess moved from Patavium to Verona
                8 cavalrys moved from Vindobona to Aquincum
                1 bireme and 4 triremes moved from SZ 35 to SZ 34
                1 cavalry and 11 legionaires moved from Capua to SZ 34
                1 cavalry and 11 legionaires moved from SZ 34 to Lilybaeum

    Combat - RomanRepublic
                Battle in Nemausus
                    RomanRepublic attack with 27 cavalrys, 8 onagers and 28 velitess
                    Carthage defend with 1 cavalry
                    RomanRepublic win, taking Nemausus from Carthage with 27 cavalrys, 8 onagers and 27 velitess remaining. Battle score for attacker is 1
                    Casualties for RomanRepublic: 1 velites
                    Casualties for Carthage: 1 cavalry
                Battle in Aquincum
                    RomanRepublic attack with 8 cavalrys
                    Neutral defend with 2 cavalrys and 2 swordmen
                    RomanRepublic win, taking Aquincum from Neutral with 7 cavalrys remaining. Battle score for attacker is 12
                    Casualties for Neutral: 2 cavalrys and 2 swordmen
                    Casualties for RomanRepublic: 1 cavalry
                Battle in Lilybaeum
                    RomanRepublic attack with 1 cavalry and 11 legionaires
                    Carthage defend with 1 city and 5 spearmen
                    RomanRepublic win, taking Lilybaeum from Carthage with 10 legionaires remaining. Battle score for attacker is 7
                    Casualties for RomanRepublic: 1 cavalry and 1 legionaire
                    Casualties for Carthage: 5 spearmen
                Battle in Narbo
                    RomanRepublic attack with 2 cavalrys
                    Carthage defend with 1 swordman
                    RomanRepublic win, taking Narbo from Carthage with 2 cavalrys remaining. Battle score for attacker is 4
                    Casualties for Carthage: 1 swordman

    Non Combat Move - RomanRepublic
                5 legionaires moved from Arretium to Genua
                5 velitess moved from Roma to Arretium
                4 legionaires and 5 velitess moved from Croton to Capua

    Place Units - RomanRepublic
                2 triremes placed in SZ 34
                4 onagers placed in Genua
                9 velitess placed in Roma
                6 cavalrys placed in Patavium
                5 velitess placed in Capua

    Turn Complete - RomanRepublic
                RomanRepublic collect 126 PUs; end with 129 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :15

    Purchase Units - GreekCityStates
                GreekCityStates buy 6 cavalrys, 9 hoplites and 3 triremes; Remaining resources: 2 PUs;

    Combat Move - GreekCityStates
                40 biremes and 8 triremes moved from SZ 35 to SZ 34
                2 hoplites moved from Capua to SZ 34
                2 hoplites moved from SZ 34 to Lilybaeum
                8 triremes moved from SZ 44 to SZ 35
                6 hoplites moved from Sparta to SZ 50
                3 slingerss moved from Athens to SZ 50
                6 hoplites, 3 slingerss and 3 triremes moved from SZ 50 to SZ 44
                6 cavalrys moved from Thessalonica to Sardica
                6 cavalrys and 4 hoplites moved from Pityus to Phasis
                5 cavalrys moved from Majar to Phasis
                6 biremes and 4 triremes moved from SZ 79 to SZ 78

    Combat - GreekCityStates
                Battle in Phasis
                    GreekCityStates attack with 11 cavalrys and 4 hoplites
                    Neutral defend with 2 archers, 1 cavalry and 3 spearmen
                    GreekCityStates win, taking Phasis from Neutral with 5 cavalrys and 4 hoplites remaining. Battle score for attacker is -3
                    Casualties for GreekCityStates: 6 cavalrys
                    Casualties for Neutral: 2 archers, 1 cavalry and 3 spearmen

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                3 triremes placed in SZ 50
                6 cavalrys placed in Thessalonica
                6 hoplites placed in Sparta
                3 hoplites placed in Athens

    Turn Complete - GreekCityStates
                GreekCityStates collect 109 PUs; end with 111 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :15

    Purchase Units - Egypt
                Egypt buy 9 axemen and 7 chariots; Remaining resources: 2 PUs;

    Combat Move - Egypt
                8 axemen and 9 chariots moved from Cyrene to Berenice
                17 axemen and 8 chariots moved from Siwa to Berenice
                22 axemen and 6 chariots moved from Paraetonium to Siwa
                6 chariots moved from Siwa to Berenice
                18 axemen moved from Alexandria to Paraetonium
                6 chariots moved from Memphis to Paraetonium
                7 chariots moved from Jerusalem to Memphis
                2 biremes and 2 triremes moved from SZ 54 to SZ 52

    Combat - Egypt
                Battle in Berenice
                    Egypt attack with 25 axemen and 23 chariots
                    Carthage defend with 2 cavalrys
                    Egypt win, taking Berenice from Numidia with 25 axemen and 23 chariots remaining. Battle score for attacker is 8
                    Casualties for Carthage: 2 cavalrys

    Non Combat Move - Egypt

    Place Units - Egypt
                4 axemen placed in Cyrene
                5 axemen and 4 chariots placed in Alexandria
                3 chariots placed in Jerusalem

    Turn Complete - Egypt
                Egypt collect 71 PUs; end with 73 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :15

    Purchase Units - Parthia
                Parthia buy 21 horsearchers; Remaining resources: 5 PUs;

    Combat Move - Parthia
                7 cataphracts and 10 cavalrys moved from Satala to Armavira
                7 horsearchers moved from Sarai to Sanina
                10 horsearchers moved from Seleucia to Sanina
                26 cavalrys moved from Cyrene to Berenice
                19 cavalrys moved from Paliurus to Berenice
                5 cavalrys moved from Paraetonium to Berenice
                10 cavalrys moved from Alexandria to Siwa
                1 spearman moved from Alexandria to Paraetonium
                15 cavalrys moved from Pharan to Alexandria
                15 horsearchers moved from Jerusalem to Alexandria
                7 cavalrys moved from Bostra to Pharan
                5 horsearchers moved from Palmyra to Pharan
                5 horsearchers moved from Hatra to Jerusalem
                3 horsearchers moved from Persepolis to Gerrha
                4 horsearchers moved from Persepolis to Palmyra
                1 bireme moved from SZ 86 to SZ 85
                6 spearmen moved from Tarsus to Antioch

    Combat - Parthia
                Battle in Sanina
                    Parthia attack with 17 horsearchers
                    Neutral defend with 2 archers and 4 cavalrys
                    Parthia win, taking Sanina from Neutral with 14 horsearchers remaining. Battle score for attacker is 6
                    Casualties for Neutral: 2 archers and 4 cavalrys
                    Casualties for Parthia: 3 horsearchers
                Battle in Armavira
                    Parthia attack with 7 cataphracts and 10 cavalrys
                    Neutral defend with 1 archer and 7 spearmen
                    Parthia win, taking Armavira from Neutral with 7 cataphracts and 7 cavalrys remaining. Battle score for attacker is 13
                    Casualties for Neutral: 1 archer and 7 spearmen
                    Casualties for Parthia: 3 cavalrys
                Battle in Gerrha
                    Parthia attack with 3 horsearchers
                    Neutral defend with 1 spearman
                    Parthia win, taking Gerrha from Neutral with 3 horsearchers remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearman

    Non Combat Move - Parthia

    Place Units - Parthia
                10 horsearchers placed in Seleucia
                5 horsearchers placed in Hatra
                6 horsearchers placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 138 PUs; end with 143 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :15

    Purchase Units - Numidia
                Numidia buy 2 archers and 8 spearmen; Remaining resources: 0 PUs;

    Combat Move - Numidia
                2 triremes moved from SZ 42 to SZ 52
                1 spearman moved from Messana to Syracuse
                2 archers moved from Messana to Syracuse

    Combat - Numidia
                Battle in SZ 52
                    Numidia attack with 2 triremes
                    Egypt defend with 2 biremes and 2 triremes
                        Numidia roll dice for 2 triremes in SZ 52, round 1 :  0/2 hits
                        Egypt roll dice for 2 biremes and 2 triremes in SZ 52, round 1 :  3/4 hits
                        2 triremes owned by the Numidia lost in SZ 52
                    Egypt win with 2 biremes and 2 triremes remaining. Battle score for attacker is -24
                    Casualties for Numidia: 2 triremes

    Non Combat Move - Numidia

    Place Units - Numidia
                2 archers and 2 spearmen placed in Leptis Magna
                6 spearmen placed in Syracuse

    Turn Complete - Numidia
                Numidia collect 32 PUs; end with 32 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :16

    Purchase Units - Carthage
                Carthage buy 29 spearmen; Remaining resources: 0 PUs;

    Combat Move - Carthage
                8 swordmen moved from Augustoritum to Narbo
                8 warelephants moved from Augustoritum to Narbo
                4 cavalrys moved from Augustoritum to Narbo
                8 warelephants moved from Tolosa to Narbo
                6 spearmen moved from Barcino to Narbo
                1 swordman moved from Barcino to Narbo
                8 cavalrys moved from Tolosa to Narbo
                4 spearmen moved from Tarraco to Barcino
                4 swordmen moved from Valentia to Tarraco
                1 hoplite and 3 spearmen moved from Carthago Nova to Valentia
                3 spearmen moved from Carthago to Thapsus
                5 spearmen, 2 swordmen and 14 triremes moved from SZ 27 to SZ 24
                5 biremes moved from SZ 27 to SZ 24
                1 spearman moved from SZ 24 to Aleria
                      Carthage take Aleria from RomanRepublic
                1 spearman moved from SZ 24 to Caralis
                      Carthage take Caralis from RomanRepublic
                1 swordman moved from SZ 24 to Caralis
                1 swordman moved from SZ 24 to Aleria
                1 spearman moved from SZ 24 to Caralis
                1 spearman moved from SZ 24 to Caralis
                1 spearman moved from SZ 24 to Aleria
                1 cavalry moved from Leptis Magna to Oea
                1 cavalry moved from Leptis Magna to Sabrata
                1 cavalry moved from Leptis Magna to Sabrata

    Combat - Carthage
                Battle in Narbo
                    Carthage attack with 12 cavalrys, 6 spearmen, 9 swordmen and 16 warelephants
                    RomanRepublic defend with 2 cavalrys
                        Carthage roll dice for 12 cavalrys, 6 spearmen, 9 swordmen and 16 warelephants in Narbo, round 1 :  22/43 hits
                        RomanRepublic roll dice for 2 cavalrys in Narbo, round 1 :  0/2 hits
                        2 cavalrys owned by the RomanRepublic lost in Narbo
                    Carthage win, taking Narbo from RomanRepublic with 12 cavalrys, 6 spearmen, 9 swordmen and 16 warelephants remaining. Battle score for attacker is 8
                    Casualties for RomanRepublic: 2 cavalrys

    Non Combat Move - Carthage

    Place Units - Carthage
                10 spearmen placed in Carthago
                7 spearmen placed in Thapsus
                4 spearmen placed in Barcino
                4 spearmen placed in Tarraco
                4 spearmen placed in Carthago Nova

    Turn Complete - Carthage
                Carthage collect 86 PUs; end with 86 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :16

    Purchase Units - RomanRepublic
                RomanRepublic buy 32 cavalrys; Remaining resources: 1 PUs;

    Combat Move - RomanRepublic
                5 velitess moved from Arretium to Genua
                8 velitess moved from Verona to Genua
                27 cavalrys, 8 onagers and 26 velitess moved from Nemausus to Mediolanum
                6 cavalrys moved from Patavium to Vindonissa
                10 cavalrys moved from Mediolanum to Vindonissa
                1 bireme moved from SZ 34 to SZ 35
                1 velites moved from Capua to SZ 35
                1 velites moved from SZ 35 to Messana
                      RomanRepublic take Messana from Numidia
                6 triremes moved from SZ 34 to SZ 35
                7 legionaires moved from Capua to SZ 35
                3 velitess moved from Capua to SZ 35
                2 velitess moved from Capua to SZ 35
                3 velitess moved from Capua to SZ 35
                1 velites moved from Capua to SZ 35
                1 velites moved from Capua to SZ 35
                1 velites moved from Capua to SZ 35
                7 legionaires and 11 velitess moved from SZ 35 to Syracuse
                10 legionaires moved from Lilybaeum to Syracuse
                7 cavalrys moved from Aquincum to Lauriacum
                9 velitess moved from Roma to Arretium
                2 velitess moved from Capua to Roma
                2 velitess moved from Roma to Arretium

    Combat - RomanRepublic
                Battle in Vindonissa
                    RomanRepublic attack with 16 cavalrys
                    Neutral defend with 3 archers and 1 swordman
                    RomanRepublic win, taking Vindonissa from Neutral with 14 cavalrys remaining. Battle score for attacker is 8
                    Casualties for Neutral: 3 archers and 1 swordman
                    Casualties for RomanRepublic: 2 cavalrys
                Battle in Syracuse
                    RomanRepublic attack with 17 legionaires and 11 velitess
                    Numidia defend with 12 archers, 1 city and 8 spearmen
                    RomanRepublic win, taking Syracuse from Numidia with 8 legionaires remaining. Battle score for attacker is 3
                    Casualties for Numidia: 12 archers and 8 spearmen
                    Casualties for RomanRepublic: 9 legionaires and 11 velitess
                Battle in Lauriacum
                    RomanRepublic attack with 7 cavalrys
                    Neutral defend with 1 cavalry and 3 swordmen
                    RomanRepublic win, taking Lauriacum from Neutral with 6 cavalrys remaining. Battle score for attacker is 12
                    Casualties for Neutral: 1 cavalry and 3 swordmen
                    Casualties for RomanRepublic: 1 cavalry

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                4 cavalrys placed in Genua
                9 cavalrys placed in Roma
                8 cavalrys placed in Patavium
                7 cavalrys placed in Capua
                4 cavalrys placed in Tarentum
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - RomanRepublic
                RomanRepublic collect 124 PUs; end with 125 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :16

    Purchase Units - GreekCityStates
                GreekCityStates buy 7 cavalrys, 9 hoplites and 3 triremes; Remaining resources: 2 PUs;

    Combat Move - GreekCityStates
                2 hoplites moved from Lilybaeum to SZ 34
                40 biremes, 2 hoplites and 8 triremes moved from SZ 34 to SZ 27
                6 cavalrys moved from Thessalonica to Salonae
                6 cavalrys moved from Sardica to Senio
                4 hoplites moved from Phasis to SZ 78
                5 cavalrys moved from Phasis to Sinda
                6 biremes, 4 hoplites and 4 triremes moved from SZ 78 to SZ 79
                3 hoplites moved from Athens to SZ 50
                6 hoplites moved from Sparta to SZ 50
                9 hoplites and 3 triremes moved from SZ 50 to SZ 44
                6 hoplites, 3 slingerss and 3 triremes moved from SZ 44 to SZ 35
                4 triremes moved from SZ 35 to SZ 40
                4 triremes moved from SZ 35 to SZ 34

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                6 hoplites placed in Syracuse
                3 triremes placed in SZ 50
                3 cavalrys and 3 hoplites placed in Sparta
                4 cavalrys placed in Thessalonica

    Turn Complete - GreekCityStates
                GreekCityStates collect 115 PUs; end with 117 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :16

    Purchase Units - Egypt
                Egypt buy 9 axemen and 7 chariots; Remaining resources: 4 PUs;

    Combat Move - Egypt
                2 biremes and 2 triremes moved from SZ 52 to SZ 42
                22 axemen moved from Siwa to Berenice
                18 axemen and 6 chariots moved from Paraetonium to Siwa
                6 chariots moved from Siwa to Berenice
                5 axemen and 4 chariots moved from Alexandria to Paraetonium
                7 chariots moved from Memphis to Paraetonium
                4 chariots moved from Paraetonium to Siwa
                3 chariots moved from Jerusalem to Memphis
                25 axemen and 23 chariots moved from Berenice to Leptis Magna
                4 axemen moved from Cyrene to Berenice

    Combat - Egypt
                Battle in Leptis Magna
                    Egypt attack with 25 axemen and 23 chariots
                    Numidia defend with 21 archers, 1 city, 3 spearmen and 15 swordmen; Carthage defend with 6 spearmen
                    Numidia win with 20 archers remaining. Battle score for attacker is -122
                    Casualties for Egypt: 25 axemen and 23 chariots
                    Casualties for Numidia: 1 archer, 3 spearmen and 15 swordmen
                    Casualties for Carthage: 6 spearmen

    Non Combat Move - Egypt

    Place Units - Egypt
                4 axemen placed in Cyrene
                5 axemen and 4 chariots placed in Alexandria
                3 chariots placed in Jerusalem

    Turn Complete - Egypt
                Egypt collect 71 PUs; end with 75 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :16

    Purchase Units - Parthia
                Parthia buy 22 horsearchers; Remaining resources: 11 PUs;

    Combat Move - Parthia
                7 cataphracts and 7 cavalrys moved from Armavira to Azara
                14 horsearchers moved from Sanina to Azara
                50 cavalrys moved from Berenice to Leptis Magna
                10 cavalrys moved from Siwa to Leptis Magna
                1 spearman moved from Paraetonium to Paliurus
                15 horsearchers moved from Alexandria to Berenice
                15 cavalrys moved from Alexandria to Paliurus
                7 cavalrys and 5 horsearchers moved from Pharan to Alexandria
                5 horsearchers moved from Jerusalem to Alexandria
                5 horsearchers moved from Alexandria to Paraetonium
                6 spearmen moved from Antioch to Sidon
                4 horsearchers moved from Palmyra to Pharan
                5 horsearchers moved from Hatra to Jerusalem
                3 horsearchers moved from Gerrha to Jerusalem
                10 horsearchers moved from Seleucia to Jerusalem
                6 horsearchers moved from Persepolis to Palmyra
                1 bireme moved from SZ 85 to SZ 84

    Combat - Parthia
                Battle in Leptis Magna
                    Parthia attack with 60 cavalrys
                    Numidia defend with 20 archers and 1 city
                    Parthia win, taking Leptis Magna from Numidia with 50 cavalrys remaining. Battle score for attacker is 40
                    Casualties for Numidia: 20 archers
                    Casualties for Parthia: 10 cavalrys

    Non Combat Move - Parthia

    Place Units - Parthia
                5 horsearchers placed in Hatra
                10 horsearchers placed in Seleucia
                7 horsearchers placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 142 PUs; end with 153 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :16

    Purchase Units - Numidia
                Numidia buy 2 citys; Remaining resources: 2 PUs;

    Place Units - Numidia
                1 city placed in Cirta
                1 city placed in Igilgili

    Turn Complete - Numidia
                Numidia collect 18 PUs; end with 20 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :17

    Purchase Units - Carthage
                Carthage buy 26 spearmen and 2 swordmen; Remaining resources: 0 PUs;

    Combat Move - Carthage
                1 spearman moved from Narbo to Massilia
                      Carthage take Massilia from RomanRepublic
                1 cavalry moved from Augustoritum to Nemausus
                8 spearmen moved from Barcino to Narbo
                4 spearmen moved from Tarraco to Barcino
                4 swordmen moved from Tarraco to Barcino
                1 hoplite and 3 spearmen moved from Valentia to Tarraco
                4 spearmen moved from Carthago Nova to Valentia
                5 biremes and 14 triremes moved from SZ 24 to SZ 23
                1 cavalry moved from Narbo to Nemausus
                1 spearman moved from Narbo to Nemausus

    Combat - Carthage
                Battle in SZ 23
                    Carthage attack with 5 biremes and 14 triremes
                    RomanRepublic defend with 2 biremes and 2 velitess
                        Carthage roll dice for 5 biremes and 14 triremes in SZ 23, round 1 :  11/19 hits
                        RomanRepublic roll dice for 2 biremes in SZ 23, round 1 :  1/2 hits
                        1 bireme owned by the Carthage , 2 velitess owned by the RomanRepublic and 2 biremes owned by the RomanRepublic lost in SZ 23
                    Carthage win with 4 biremes and 14 triremes remaining. Battle score for attacker is 13
                    Casualties for RomanRepublic: 2 biremes and 2 velitess
                    Casualties for Carthage: 1 bireme
                Battle in Nemausus
                    Carthage attack with 2 cavalrys and 1 spearman
                    RomanRepublic defend with 1 velites
                        Carthage roll dice for 2 cavalrys and 1 spearman in Nemausus, round 1 :  0/3 hits
                        RomanRepublic roll dice for 1 velites in Nemausus, round 1 :  0/1 hits
                        Carthage roll dice for 2 cavalrys and 1 spearman in Nemausus, round 2 :  1/3 hits
                        RomanRepublic roll dice for 1 velites in Nemausus, round 2 :  0/1 hits
                        1 velites owned by the RomanRepublic lost in Nemausus
                    Carthage win, taking Nemausus from RomanRepublic with 2 cavalrys and 1 spearman remaining. Battle score for attacker is 3
                    Casualties for RomanRepublic: 1 velites

    Non Combat Move - Carthage
                14 spearmen moved from Thapsus to Thenae
                17 spearmen moved from Carthago to Thapsus

    Place Units - Carthage
                2 spearmen and 2 swordmen placed in Barcino
                4 spearmen placed in Tarraco
                4 spearmen placed in Carthago Nova
                7 spearmen placed in Thapsus
                9 spearmen placed in Carthago

    Turn Complete - Carthage
                Carthage collect 93 PUs; end with 93 PUs total


  • I had an error trying to upload from the triplea client directly, so I tried to upload the save file here by myself, but it won’t work. It keeps giving me an error. I will try again later tonight.


  • I’ve been getting errors trying to update game saves in other matches I’m playing, too.

    Sorry for making you go through the motions in finishing up this one, but I’m curious as to when the computer will call ‘game over’. I’ve never played a game through in its entirety before.

    I’m guessing that double-teaming the Macedonians is the surest route to victory. In my practice game, my opponent never tried that, and paid the price for it.

    Are there any other TripleA games that you’re interested in playing? I’m looking to up my game, could use a worthy foe!


  • Yeah, I’ve tried the past two days and got nothing. Maybe the problems will clear up from the admins in a few days?

    No worries about drawing it out, I’m liking how most of the map is painted orange! Its kind of fun because playing against people in the lobby they usually surrender when the first bad thing goes wrong instead of playing it out and seeing what happens.

    The double-team was pretty effective here because Rome didn’t have a lot of pressure from Carthage, so I could be more adventurous with Rome.

    I would love to do some more PBF with you! I play just about anything besides the original WWII 1941 v3 map. Big World, NWO, Rising Sun, 270 BC, Great War, WaW, LotR etc… I’m easy :)


  • 11th try!


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :17

    Purchase Units - Numidia
                Numidia buy 2 archers and 4 spearmen; Remaining resources: 0 PUs;

    Place Units - Numidia
                2 archers placed in Igilgili
                4 spearmen placed in Cirta

    Turn Complete - Numidia
                Numidia collect 17 PUs; end with 17 PUs total

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