c47191a7-e903-4fbf-96f9-29adcac616f9-2026-2-19-World-War-II-Classic.tsvg
BotA 03: Make_It_Round vs. lalapalooza
-
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :7
Purchase Units - Seleucid
Seleucid buy 1 hoplite, 9 legionaires and 6 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
1 peltasts moved from Melitene to Satala
Seleucid take Satala from Parthia
1 peltasts moved from Melitene to Amida
Seleucid take Amida from Parthia
2 hoplites moved from Edessa to Hatra
2 cataphracts moved from Edessa to Hatra
3 hoplites moved from Antioch to Emesa
8 peltastss moved from Antioch to EmesaCombat - Seleucid
Battle in Hatra
Seleucid attack with 2 cataphracts and 2 hoplites
Parthia defend with 1 city and 5 spearmen
Seleucid roll dice for 2 cataphracts and 2 hoplites in Hatra, round 1 : 1/4 hits
Parthia roll dice for 5 spearmen in Hatra, round 1 : 3/5 hits
2 hoplites owned by the Seleucid , 1 spearman owned by the Parthia and 1 cataphract owned by the Seleucid lost in Hatra
1 cataphract owned by the Seleucid retreated to Edessa
Parthia win with 4 spearmen remaining. Battle score for attacker is -14
Casualties for Seleucid: 1 cataphract and 2 hoplites
Casualties for Parthia: 1 spearman
Battle in Emesa
Seleucid attack with 3 hoplites and 8 peltastss
Parthia defend with 9 horsearchers
Seleucid roll dice for 3 hoplites and 8 peltastss in Emesa, round 1 : 3/11 hits
Parthia roll dice for 9 horsearchers in Emesa, round 1 : 4/9 hits
4 peltastss owned by the Seleucid and 3 horsearchers owned by the Parthia lost in Emesa
Seleucid roll dice for 3 hoplites and 4 peltastss in Emesa, round 2 : 3/7 hits
Parthia roll dice for 6 horsearchers in Emesa, round 2 : 3/6 hits
3 peltastss owned by the Seleucid and 3 horsearchers owned by the Parthia lost in Emesa
Seleucid roll dice for 3 hoplites and 1 peltasts in Emesa, round 3 : 2/4 hits
Parthia roll dice for 3 horsearchers in Emesa, round 3 : 1/3 hits
1 peltasts owned by the Seleucid and 2 horsearchers owned by the Parthia lost in Emesa
Seleucid roll dice for 3 hoplites in Emesa, round 4 : 1/3 hits
Parthia roll dice for 1 horsearcher in Emesa, round 4 : 1/1 hits
1 hoplite owned by the Seleucid and 1 horsearcher owned by the Parthia lost in Emesa
Seleucid win, taking Emesa from Parthia with 2 hoplites remaining. Battle score for attacker is 33
Casualties for Seleucid: 1 hoplite and 8 peltastss
Casualties for Parthia: 9 horsearchersNon Combat Move - Seleucid
1 peltasts moved from Tarsus to Attalia
4 peltastss moved from Tarsus to Antioch
1 legionaire moved from Tarsus to Antioch
3 peltastss moved from Melitene to Antioch
1 hoplite moved from Sidon to AntiochPlace Units - Seleucid
1 hoplite, 9 legionaires and 1 peltasts placed in Antioch
5 peltastss placed in TarsusTurn Complete - Seleucid
Seleucid collect 44 PUs; end with 44 PUs total -
I hit “Done” instead of “Post to Forum”. Here’s the save!
-
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :7
Purchase Units - Numidia
Numidia buy 6 archers and 4 spearmen; Remaining resources: 0 PUs;Combat Move - Numidia
2 triremes moved from SZ 42 to SZ 52
3 spearmen moved from Berenice to Paliurus
1 archer moved from Berenice to Cyrene
4 spearmen moved from Berenice to Cyrene
4 swordmen moved from Berenice to Cyrene
4 cavalrys moved from Berenice to Cyrene
3 spearmen moved from Leptis Magna to Berenice
2 biremes moved from SZ 24 to SZ 21
1 archer moved from Aleria to SZ 21
1 spearman moved from Aleria to SZ 21
1 archer moved from SZ 21 to Massilia
1 spearman moved from SZ 21 to Massilia
1 archer, 1 spearman and 3 swordmen moved from Cirta to Theveste
8 cavalrys moved from Thenae to OeaCombat - Numidia
Battle in Paliurus
Numidia attack with 3 spearmen
Egypt defend with 1 axeman
Numidia roll dice for 3 spearmen in Paliurus, round 1 : 0/3 hits
Egypt roll dice for 1 axeman in Paliurus, round 1 : 0/1 hits
Numidia roll dice for 3 spearmen in Paliurus, round 2 : 1/3 hits
Egypt roll dice for 1 axeman in Paliurus, round 2 : 0/1 hits
1 axeman owned by the Egypt lost in Paliurus
Numidia win, taking Paliurus from Egypt with 3 spearmen remaining. Battle score for attacker is 3
Casualties for Egypt: 1 axemanNon Combat Move - Numidia
Place Units - Numidia
6 archers placed in Syracuse
4 spearmen placed in CyreneTurn Complete - Numidia
Numidia collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :8
Purchase Units - Carthage
Carthage buy 5 biremes and 14 cavalrys; Remaining resources: 0 PUs;Combat Move - Carthage
34 spearmen and 15 swordmen moved from Lilybaeum to Messana
4 cavalrys moved from Massilia to Genua
4 swordmen moved from Massilia to Genua
1 warelephant moved from Massilia to Genua
2 spearmen moved from Aleria to SZ 24
2 biremes and 2 spearmen moved from SZ 24 to SZ 21
2 spearmen moved from SZ 21 to GenuaCombat - Carthage
Battle in Messana
Carthage attack with 34 spearmen and 15 swordmen
GreekCityStates defend with 2 hoplites; RomanRepublic defend with 1 ballista, 4 forts, 13 legionaires and 16 velitess
Carthage roll dice for 34 spearmen and 15 swordmen in Messana, round 1 : 10/49 hits
Units damaged: 4 forts owned by the RomanRepublic
RomanRepublic roll dice for 1 ballista, 4 forts, 2 hoplites, 13 legionaires and 16 velitess in Messana, round 1 : 10/35 hits
1 ballista owned by the RomanRepublic , 5 velitess owned by the RomanRepublic and 10 spearmen owned by the Carthage lost in Messana
Carthage roll dice for 24 spearmen and 15 swordmen in Messana, round 2 : 11/39 hits
RomanRepublic roll dice for 4 forts, 2 hoplites, 13 legionaires and 11 velitess in Messana, round 2 : 11/30 hits
11 velitess owned by the RomanRepublic and 11 spearmen owned by the Carthage lost in Messana
Carthage roll dice for 13 spearmen and 15 swordmen in Messana, round 3 : 6/28 hits
RomanRepublic roll dice for 4 forts, 2 hoplites and 13 legionaires in Messana, round 3 : 5/19 hits
6 legionaires owned by the RomanRepublic and 5 spearmen owned by the Carthage lost in Messana
Carthage roll dice for 8 spearmen and 15 swordmen in Messana, round 4 : 5/23 hits
RomanRepublic roll dice for 4 forts, 2 hoplites and 7 legionaires in Messana, round 4 : 9/13 hits
1 swordman owned by the Carthage , 5 legionaires owned by the RomanRepublic and 8 spearmen owned by the Carthage lost in Messana
Carthage roll dice for 14 swordmen in Messana, round 5 : 6/14 hits
RomanRepublic roll dice for 4 forts, 2 hoplites and 2 legionaires in Messana, round 5 : 6/8 hits
2 hoplites owned by the GreekCityStates , 6 swordmen owned by the Carthage , 2 forts owned by the RomanRepublic and 2 legionaires owned by the RomanRepublic lost in Messana
Carthage roll dice for 8 swordmen in Messana, round 6 : 3/8 hits
RomanRepublic roll dice for 2 forts in Messana, round 6 : 1/2 hits
1 swordman owned by the Carthage and 2 forts owned by the RomanRepublic lost in Messana
Carthage win, taking Messana from RomanRepublic with 7 swordmen remaining. Battle score for attacker is 5
Casualties for GreekCityStates: 2 hoplites
Casualties for RomanRepublic: 1 ballista, 4 forts, 13 legionaires and 16 velitess
Casualties for Carthage: 34 spearmen and 8 swordmen
Battle in Genua
Carthage attack with 4 cavalrys, 2 spearmen, 4 swordmen and 1 warelephant
RomanRepublic defend with 1 cavalry, 1 city, 4 forts and 4 velitess
Carthage roll dice for 4 cavalrys, 2 spearmen, 4 swordmen and 1 warelephant in Genua, round 1 : 3/11 hits
Units damaged: 3 forts owned by the RomanRepublic
RomanRepublic roll dice for 1 cavalry, 4 forts and 4 velitess in Genua, round 1 : 3/9 hits
Units damaged: 1 warelephant owned by the Carthage
2 spearmen owned by the Carthage lost in Genua
Carthage roll dice for 4 cavalrys, 4 swordmen and 1 warelephant in Genua, round 2 : 3/9 hits
Units damaged: 1 fort owned by the RomanRepublic
RomanRepublic roll dice for 1 cavalry, 4 forts and 4 velitess in Genua, round 2 : 1/9 hits
1 cavalry owned by the Carthage , 1 cavalry owned by the RomanRepublic and 1 velites owned by the RomanRepublic lost in Genua
Carthage roll dice for 3 cavalrys, 4 swordmen and 1 warelephant in Genua, round 3 : 3/8 hits
RomanRepublic roll dice for 4 forts and 3 velitess in Genua, round 3 : 6/7 hits
3 cavalrys owned by the Carthage , 3 velitess owned by the RomanRepublic and 3 swordmen owned by the Carthage lost in Genua
Carthage roll dice for 1 swordman and 1 warelephant in Genua, round 4 : 1/2 hits
RomanRepublic roll dice for 4 forts in Genua, round 4 : 2/4 hits
1 swordman owned by the Carthage , 1 fort owned by the RomanRepublic and 1 warelephant owned by the Carthage lost in Genua
RomanRepublic win with 3 forts remaining. Battle score for attacker is -30
Casualties for RomanRepublic: 1 cavalry, 1 fort and 4 velitess
Casualties for Carthage: 4 cavalrys, 2 spearmen, 4 swordmen and 1 warelephantNon Combat Move - Carthage
4 cavalrys moved from Barcino to Massilia
6 cavalrys moved from Cesaraugusta to Narbo
4 cavalrys moved from Tarraco to Narbo
1 swordman moved from Cesaraugusta to Barcino
1 spearman moved from Cesaraugusta to Barcino
2 spearmen moved from Carthago to SZ 36
6 biremes, 2 spearmen and 7 triremes moved from SZ 36 to SZ 33
2 spearmen moved from SZ 33 to LilybaeumPlace Units - Carthage
5 biremes placed in SZ 33
4 cavalrys placed in Barcino
7 cavalrys placed in Thapsus
3 cavalrys placed in CarthagoTurn Complete - Carthage
Carthage collect 95 PUs; end with 95 PUs total
3 units repaired. -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :8
Purchase Units - RomanRepublic
RomanRepublic buy 1 cavalry, 1 city and 20 velitess; Remaining resources: 1 PUs;Combat Move - RomanRepublic
8 biremes and 2 triremes moved from SZ 34 to SZ 28
9 velitess moved from Roma to Capua
6 velitess moved from Arretium to Genua
6 cavalrys moved from Pella to Byzantium
6 cavalrys moved from Pella to Odessus
3 cavalrys moved from Pella to Philippopolis
6 legionaires moved from Dodona to SZ 45
2 biremes, 6 legionaires and 2 triremes moved from SZ 45 to SZ 44
6 legionaires moved from SZ 44 to CrotonCombat - RomanRepublic
Battle in Odessus
RomanRepublic attack with 6 cavalrys
Macedonia defend with 4 peltastss
RomanRepublic win, taking Odessus from Macedonia with 5 cavalrys remaining. Battle score for attacker is 4
Casualties for Macedonia: 4 peltastss
Casualties for RomanRepublic: 1 cavalry
Battle in Byzantium
RomanRepublic attack with 6 cavalrys
Macedonia defend with 1 city and 3 peltastss
RomanRepublic win, taking Byzantium from Macedonia with 6 cavalrys remaining. Battle score for attacker is 6
Casualties for Macedonia: 3 peltastss
Battle in Philippopolis
RomanRepublic attack with 3 cavalrys
Macedonia defend with 1 peltasts
RomanRepublic win, taking Philippopolis from Macedonia with 2 cavalrys remaining. Battle score for attacker is -2
Casualties for Macedonia: 1 peltasts
Casualties for RomanRepublic: 1 cavalryNon Combat Move - RomanRepublic
Place Units - RomanRepublic
1 city placed in Patavium
9 velitess placed in Roma
7 velitess placed in Capua
4 velitess placed in Genua
1 cavalry placed in TarentumTurn Complete - RomanRepublic
RomanRepublic collect 88 PUs; end with 89 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :8
Purchase Units - GreekCityStates
GreekCityStates buy 6 biremes, 5 hoplites and 9 slingerss; Remaining resources: 0 PUs;Combat Move - GreekCityStates
1 slingers moved from Corinth to Sparta
2 hoplites moved from Delphi to SZ 50
2 hoplites and 2 triremes moved from SZ 50 to SZ 53
2 hoplites moved from SZ 53 to Sparta
3 biremes and 1 trireme moved from SZ 68 to SZ 67
4 cavalrys and 1 slingers moved from Sardis to Attalia
1 cavalry moved from Pergamum to Attalia
13 cavalrys moved from Thessalonica to Istropolis
4 hoplites moved from Thessalonica to OdessusCombat - GreekCityStates
Battle in Attalia
GreekCityStates attack with 5 cavalrys and 1 slingers
Seleucid defend with 1 peltasts
GreekCityStates win, taking Attalia from Seleucid with 5 cavalrys and 1 slingers remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Istropolis
GreekCityStates attack with 13 cavalrys
Neutral defend with 4 swordmen
GreekCityStates win, taking Istropolis from Neutral with 11 cavalrys remaining. Battle score for attacker is 8
Casualties for GreekCityStates: 2 cavalrys
Casualties for Neutral: 4 swordmenNon Combat Move - GreekCityStates
Place Units - GreekCityStates
6 biremes placed in SZ 53
6 slingerss placed in Thessalonica
4 hoplites and 3 slingerss placed in Athens
1 hoplite placed in LarissaTurn Complete - GreekCityStates
GreekCityStates collect 60 PUs; end with 60 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :8
Purchase Units - Egypt
Egypt buy 15 axemen; Remaining resources: 0 PUs;Combat Move - Egypt
4 axemen moved from Jerusalem to SZ 59
4 axemen, 2 biremes and 2 triremes moved from SZ 59 to SZ 60
4 axemen moved from SZ 60 to Salamis
4 axemen moved from Jerusalem to Damascus
4 axemen moved from Paraetonium to Paliurus
2 archers, 22 axemen and 4 spearmen moved from Paraetonium to SiwaCombat - Egypt
Battle in Siwa
Egypt attack with 2 archers, 22 axemen and 4 spearmen
Carthage defend with 1 spearman
Egypt win, taking Siwa from Numidia with 2 archers, 22 axemen and 3 spearmen remaining. Battle score for attacker is 0
Casualties for Egypt: 1 spearman
Casualties for Carthage: 1 spearman
Battle in Paliurus
Egypt attack with 4 axemen
Numidia defend with 3 spearmen
Egypt win, taking Paliurus from Numidia with 2 axemen remaining. Battle score for attacker is 3
Casualties for Egypt: 2 axemen
Casualties for Numidia: 3 spearmenNon Combat Move - Egypt
9 axemen moved from Alexandria to ParaetoniumPlace Units - Egypt
5 axemen placed in Damascus
9 axemen placed in Alexandria
1 axeman placed in JerusalemTurn Complete - Egypt
Egypt collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :8
Purchase Units - Seleucid
Seleucid buy 4 hoplites and 12 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
1 peltasts moved from Satala to Gazaca
Seleucid take Gazaca from Parthia
1 legionaire moved from Antioch to Sidon
2 legionaires moved from Antioch to Edessa
2 peltastss moved from Antioch to Edessa
1 peltasts moved from Antioch to Sidon
2 hoplites, 7 legionaires and 5 peltastss moved from Antioch to EmesaCombat - Seleucid
Battle in Sidon
Seleucid attack with 1 legionaire and 1 peltasts
Parthia defend with 1 cavalry
Seleucid roll dice for 1 legionaire and 1 peltasts in Sidon, round 1 : 0/2 hits
Egypt roll dice for 1 cavalry in Sidon, round 1 : 0/1 hits
Seleucid roll dice for 1 legionaire and 1 peltasts in Sidon, round 2 : 1/2 hits
Egypt roll dice for 1 cavalry in Sidon, round 2 : 1/1 hits
1 cavalry owned by the Parthia and 1 peltasts owned by the Seleucid lost in Sidon
Seleucid win, taking Sidon from Egypt with 1 legionaire remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Casualties for Parthia: 1 cavalry
Battle in Emesa
Seleucid attack with 2 hoplites, 7 legionaires and 5 peltastss
Parthia defend with 2 cavalrys and 9 spearmen
Seleucid roll dice for 2 hoplites, 7 legionaires and 5 peltastss in Emesa, round 1 : 7/14 hits
Parthia roll dice for 2 cavalrys and 9 spearmen in Emesa, round 1 : 4/11 hits
2 cavalrys owned by the Parthia , 5 spearmen owned by the Parthia and 4 peltastss owned by the Seleucid lost in Emesa
Seleucid roll dice for 2 hoplites, 7 legionaires and 1 peltasts in Emesa, round 2 : 3/10 hits
Parthia roll dice for 4 spearmen in Emesa, round 2 : 1/4 hits
3 spearmen owned by the Parthia and 1 peltasts owned by the Seleucid lost in Emesa
2 hoplites owned by the Seleucid and 7 legionaires owned by the Seleucid retreated to Antioch
Parthia win with 1 spearman remaining. Battle score for attacker is 22
Casualties for Seleucid: 5 peltastss
Casualties for Parthia: 2 cavalrys and 8 spearmen
Battle in Edessa
Seleucid attack with 2 legionaires and 2 peltastss
Parthia defend with 2 cavalrys and 1 spearman
Seleucid roll dice for 2 legionaires and 2 peltastss in Edessa, round 1 : 1/4 hits
Parthia roll dice for 2 cavalrys and 1 spearman in Edessa, round 1 : 2/3 hits
1 cavalry owned by the Parthia and 2 peltastss owned by the Seleucid lost in Edessa
Seleucid roll dice for 2 legionaires in Edessa, round 2 : 0/2 hits
Parthia roll dice for 1 cavalry and 1 spearman in Edessa, round 2 : 0/2 hits
Seleucid roll dice for 2 legionaires in Edessa, round 3 : 0/2 hits
Parthia roll dice for 1 cavalry and 1 spearman in Edessa, round 3 : 0/2 hits
Seleucid roll dice for 2 legionaires in Edessa, round 4 : 0/2 hits
Parthia roll dice for 1 cavalry and 1 spearman in Edessa, round 4 : 1/2 hits
1 legionaire owned by the Seleucid lost in Edessa
Seleucid roll dice for 1 legionaire in Edessa, round 5 : 0/1 hits
Parthia roll dice for 1 cavalry and 1 spearman in Edessa, round 5 : 1/2 hits
1 legionaire owned by the Seleucid lost in Edessa
Parthia win with 1 cavalry and 1 spearman remaining. Battle score for attacker is -8
Casualties for Seleucid: 2 legionaires and 2 peltastss
Casualties for Parthia: 1 cavalryNon Combat Move - Seleucid
1 peltasts moved from Tarsus to Melitene
4 peltastss moved from Tarsus to AntiochPlace Units - Seleucid
4 hoplites and 7 peltastss placed in Antioch
5 peltastss placed in TarsusTurn Complete - Seleucid
Seleucid collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :8
Purchase Units - Parthia
Parthia buy 20 cavalrys; Remaining resources: 3 PUs;Combat Move - Parthia
2 cavalrys moved from Hatra to Melitene
1 spearman moved from Amida to Melitene
2 cavalrys moved from Hatra to Gazaca
1 cavalry moved from Hatra to Satala
Parthia take Satala from Seleucid
1 cavalry moved from Edessa to Emesa
1 cavalry moved from Emesa to Edessa
10 spearmen moved from Hatra to Edessa
3 cataphracts and 14 cavalrys moved from Seleucia to Edessa
4 cavalrys moved from Persepolis to Seleucia
4 cataphracts moved from Amida to EdessaCombat - Parthia
Battle in Melitene
Parthia attack with 2 cavalrys and 1 spearman
Seleucid defend with 1 peltasts
Parthia win, taking Melitene from Seleucid with 1 cavalry and 1 spearman remaining. Battle score for attacker is -2
Casualties for Seleucid: 1 peltasts
Casualties for Parthia: 1 cavalry
Battle in Gazaca
Parthia attack with 2 cavalrys
Seleucid defend with 1 peltasts
Parthia win, taking Gazaca from Seleucid with 2 cavalrys remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltastsNon Combat Move - Parthia
Place Units - Parthia
5 cavalrys placed in Hatra
10 cavalrys placed in Seleucia
5 cavalrys placed in PersepolisTurn Complete - Parthia
Parthia collect 84 PUs; end with 87 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :8
Purchase Units - Numidia
Numidia buy 1 cavalry and 8 swordmen; Remaining resources: 0 PUs;Combat Move - Numidia
1 archer moved from Massilia to SZ 21
1 spearman moved from Massilia to SZ 21
1 archer moved from SZ 21 to Arretium
Numidia take Arretium from RomanRepublic
1 spearman moved from SZ 21 to ArretiumCombat - Numidia
Non Combat Move - Numidia
3 spearmen moved from Berenice to Cyrene
8 cavalrys moved from Oea to Leptis Magna
1 archer, 1 spearman and 3 swordmen moved from Theveste to Capsa
2 triremes moved from SZ 52 to SZ 42Place Units - Numidia
4 swordmen placed in Cyrene
1 cavalry and 3 swordmen placed in Leptis Magna
1 swordman placed in SyracuseTurn Complete - Numidia
Numidia collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :9
Purchase Units - Carthage
Carthage buy 6 cavalrys, 5 spearmen and 4 warelephants; Remaining resources: 0 PUs;Combat Move - Carthage
10 cavalrys moved from Narbo to Genua
4 cavalrys moved from Massilia to Genua
11 biremes and 7 triremes moved from SZ 33 to SZ 27
2 biremes moved from SZ 21 to SZ 24
7 swordmen moved from Messana to Lilybaeum
3 cavalrys moved from Berenice to Paliurus
2 cavalrys moved from Berenice to Cyrene
7 cavalrys moved from Thapsus to Sabrata
3 cavalrys moved from Carthago to ThenaeCombat - Carthage
Battle in Genua
Carthage attack with 14 cavalrys
RomanRepublic defend with 1 city, 3 forts and 10 velitess
Carthage roll dice for 14 cavalrys in Genua, round 1 : 4/14 hits
Units damaged: 3 forts owned by the RomanRepublic
RomanRepublic roll dice for 3 forts and 10 velitess in Genua, round 1 : 6/13 hits
6 cavalrys owned by the Carthage and 1 velites owned by the RomanRepublic lost in Genua
Carthage roll dice for 8 cavalrys in Genua, round 2 : 2/8 hits
RomanRepublic roll dice for 3 forts and 9 velitess in Genua, round 2 : 7/12 hits
7 cavalrys owned by the Carthage and 2 velitess owned by the RomanRepublic lost in Genua
1 cavalry owned by the Carthage retreated to Massilia
RomanRepublic win with 3 forts and 7 velitess remaining. Battle score for attacker is -43
Casualties for RomanRepublic: 3 velitess
Casualties for Carthage: 13 cavalrys
Battle in Paliurus
Carthage attack with 3 cavalrys
Egypt defend with 2 axemen
Carthage roll dice for 3 cavalrys in Paliurus, round 1 : 1/3 hits
Egypt roll dice for 2 axemen in Paliurus, round 1 : 1/2 hits
1 axeman owned by the Egypt and 1 cavalry owned by the Carthage lost in Paliurus
Carthage roll dice for 2 cavalrys in Paliurus, round 2 : 1/2 hits
Egypt roll dice for 1 axeman in Paliurus, round 2 : 0/1 hits
1 axeman owned by the Egypt lost in Paliurus
Carthage win, taking Paliurus from Egypt with 2 cavalrys remaining. Battle score for attacker is 2
Casualties for Egypt: 2 axemen
Casualties for Carthage: 1 cavalryNon Combat Move - Carthage
1 swordman moved from Barcino to Narbo
1 spearman moved from Barcino to Narbo
4 cavalrys moved from Barcino to NarboPlace Units - Carthage
4 cavalrys placed in Carthago Nova
4 warelephants placed in Barcino
5 spearmen placed in Lilybaeum
2 cavalrys placed in ThapsusTurn Complete - Carthage
Carthage collect 95 PUs; end with 95 PUs total
3 units repaired. -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :9
Purchase Units - RomanRepublic
RomanRepublic buy 8 cavalrys, 4 onagers and 9 velitess; Remaining resources: 2 PUs;Combat Move - RomanRepublic
1 bireme moved from SZ 44 to SZ 35
1 velites moved from Capua to SZ 35
1 velites moved from SZ 35 to Messana
RomanRepublic take Messana from Carthage
1 bireme and 2 triremes moved from SZ 44 to SZ 35
9 velitess moved from Roma to Arretium
22 velitess moved from Capua to Roma
1 cavalry moved from Tarentum to Ariminum
2 cavalrys moved from Philippopolis to Axiopolis
5 cavalrys moved from Odessus to Axiopolis
6 cavalrys moved from Byzantium to Axiopolis
6 legionaires moved from Croton to Capua
8 biremes and 2 triremes moved from SZ 28 to SZ 25Combat - RomanRepublic
Battle in Arretium
RomanRepublic attack with 9 velitess
Numidia defend with 1 archer and 1 spearman
RomanRepublic win, taking Arretium from Numidia with 7 velitess remaining. Battle score for attacker is 1
Casualties for Numidia: 1 archer and 1 spearman
Casualties for RomanRepublic: 2 velitess
Battle in Axiopolis
RomanRepublic attack with 13 cavalrys
Neutral defend with 2 cavalrys and 3 swordmen
RomanRepublic win, taking Axiopolis from Neutral with 11 cavalrys remaining. Battle score for attacker is 12
Casualties for Neutral: 2 cavalrys and 3 swordmen
Casualties for RomanRepublic: 2 cavalrysNon Combat Move - RomanRepublic
Place Units - RomanRepublic
4 onagers placed in Genua
8 cavalrys placed in Patavium
9 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 94 PUs; end with 96 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :9
Purchase Units - GreekCityStates
GreekCityStates buy 5 biremes and 6 cavalrys; Remaining resources: 1 PUs;Combat Move - GreekCityStates
6 slingerss moved from Thessalonica to SZ 70
6 biremes, 6 slingerss and 4 triremes moved from SZ 70 to SZ 71
4 hoplites moved from Odessus to SZ 71
4 hoplites and 6 slingerss moved from SZ 71 to Nicaea
11 cavalrys moved from Istropolis to Tyras
3 hoplites and 3 slingerss moved from Athens to SZ 67
2 hoplites and 6 slingerss moved from Sparta to SZ 53
3 biremes, 3 hoplites, 3 slingerss and 1 trireme moved from SZ 67 to SZ 55
6 biremes, 2 hoplites, 6 slingerss and 2 triremes moved from SZ 53 to SZ 55
5 hoplites and 9 slingerss moved from SZ 55 to Cydonia
1 hoplite moved from Athens to Corinth
1 hoplite moved from Larissa to Athens
5 cavalrys and 1 slingers moved from Attalia to TarsusCombat - GreekCityStates
Battle in Tarsus
GreekCityStates attack with 5 cavalrys and 1 slingers
Seleucid defend with 1 city and 5 peltastss
GreekCityStates win, taking Tarsus from Seleucid with 5 cavalrys and 1 slingers remaining. Battle score for attacker is 10
Casualties for Seleucid: 5 peltastss
Battle in Tyras
GreekCityStates attack with 11 cavalrys
Neutral defend with 1 archer and 2 cavalrys
GreekCityStates win, taking Tyras from Neutral with 11 cavalrys remaining. Battle score for attacker is 12
Casualties for Neutral: 1 archer and 2 cavalrys
Battle in Nicaea
GreekCityStates attack with 4 hoplites and 6 slingerss
Neutral defend with 4 spearmen
GreekCityStates win, taking Nicaea from Neutral with 4 hoplites and 3 slingerss remaining. Battle score for attacker is 6
Casualties for GreekCityStates: 3 slingerss
Casualties for Neutral: 4 spearmen
Battle in Cydonia
GreekCityStates attack with 5 hoplites and 9 slingerss
Neutral defend with 2 archers and 2 spearmen
GreekCityStates win, taking Cydonia from Neutral with 5 hoplites and 8 slingerss remaining. Battle score for attacker is 12
Casualties for GreekCityStates: 1 slingers
Casualties for Neutral: 2 archers and 2 spearmenNon Combat Move - GreekCityStates
Place Units - GreekCityStates
5 biremes placed in SZ 50
6 cavalrys placed in ThessalonicaTurn Complete - GreekCityStates
GreekCityStates collect 75 PUs; end with 76 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :9
Purchase Units - Egypt
Egypt buy 18 axemen; Remaining resources: 1 PUs;Combat Move - Egypt
1 axeman moved from Jerusalem to Sidon
4 axemen moved from Salamis to SZ 60
4 axemen moved from SZ 60 to Sidon
11 archers, 9 axemen, 4 chariots and 12 spearmen moved from Damascus to Antioch
3 axemen moved from Paraetonium to Paliurus
2 axemen moved from Siwa to Berenice
6 axemen moved from Paraetonium to Siwa
9 axemen moved from Alexandria to ParaetoniumCombat - Egypt
Battle in Paliurus
Egypt attack with 3 axemen
Carthage defend with 2 cavalrys
Egypt win, taking Paliurus from Numidia with 2 axemen remaining. Battle score for attacker is 5
Casualties for Egypt: 1 axeman
Casualties for Carthage: 2 cavalrys
Battle in Sidon
Egypt attack with 5 axemen
Seleucid defend with 1 legionaire
Egypt win, taking Sidon from Seleucid with 4 axemen remaining. Battle score for attacker is 1
Casualties for Egypt: 1 axeman
Casualties for Seleucid: 1 legionaire
Battle in Berenice
Egypt attack with 2 axemen
Carthage defend with 1 spearman
Egypt win, taking Berenice from Numidia with 1 axeman remaining. Battle score for attacker is 0
Casualties for Egypt: 1 axeman
Casualties for Carthage: 1 spearman
Battle in Antioch
Egypt attack with 11 archers, 9 axemen, 4 chariots and 12 spearmen
Seleucid defend with 1 city, 6 hoplites, 7 legionaires and 11 peltastss
Egypt captures 31PUs while taking Seleucid capital
Egypt win, taking Antioch from Seleucid with 6 axemen and 4 chariots remaining. Battle score for attacker is -9
Casualties for Egypt: 11 archers, 3 axemen and 12 spearmen
Casualties for Seleucid: 6 hoplites, 7 legionaires and 11 peltastssNon Combat Move - Egypt
Place Units - Egypt
9 axemen placed in Alexandria
5 axemen placed in Damascus
4 axemen placed in JerusalemTurn Complete - Egypt
Egypt collect 67 PUs; end with 99 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :9
Purchase Units - Parthia
Parthia buy 21 cavalrys; Remaining resources: 3 PUs;Combat Move - Parthia
1 cavalry moved from Satala to Sinope
1 cavalry and 1 spearman moved from Melitene to Sinope
7 cataphracts moved from Edessa to Sinope
15 cavalrys moved from Edessa to Sinope
11 spearmen moved from Edessa to Melitene
2 cavalrys moved from Gazaca to Melitene
5 cavalrys moved from Hatra to Bostra
5 cavalrys moved from Seleucia to Bostra
9 cavalrys moved from Seleucia to Bostra
5 cavalrys moved from Persepolis to Seleucia
1 spearman moved from Emesa to DamascusCombat - Parthia
Battle in Bostra
Parthia attack with 19 cavalrys
Neutral defend with 1 archer and 4 spearmen
Parthia win, taking Bostra from Neutral with 16 cavalrys remaining. Battle score for attacker is 4
Casualties for Neutral: 1 archer and 4 spearmen
Casualties for Parthia: 3 cavalrys
Battle in Sinope
Parthia attack with 7 cataphracts, 17 cavalrys and 1 spearman
Neutral defend with 3 archers, 1 axeman and 5 spearmen
Parthia win, taking Sinope from Neutral with 7 cataphracts and 17 cavalrys remaining. Battle score for attacker is 27
Casualties for Neutral: 3 archers, 1 axeman and 5 spearmen
Casualties for Parthia: 1 spearmanNon Combat Move - Parthia
Place Units - Parthia
5 cavalrys placed in Hatra
10 cavalrys placed in Seleucia
6 cavalrys placed in PersepolisTurn Complete - Parthia
Parthia collect 94 PUs; end with 97 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :9
Purchase Units - Numidia
Numidia buy 4 cavalrys, 2 spearmen and 4 swordmen; Remaining resources: 0 PUs;Combat Move - Numidia
1 swordman moved from Syracuse to Messana
3 archers moved from Syracuse to Messana
4 spearmen moved from Syracuse to Messana
3 swordmen moved from Leptis Magna to Berenice
15 spearmen moved from Cyrene to Berenice
8 swordmen moved from Cyrene to Berenice
1 archer moved from Cyrene to Berenice
1 archer, 1 spearman and 3 swordmen moved from Capsa to ThenaeCombat - Numidia
Battle in Messana
Numidia attack with 3 archers, 4 spearmen and 1 swordman
RomanRepublic defend with 1 velites
Numidia roll dice for 3 archers, 4 spearmen and 1 swordman in Messana, round 1 : 2/8 hits
RomanRepublic roll dice for 1 velites in Messana, round 1 : 0/1 hits
1 velites owned by the RomanRepublic lost in Messana
Numidia win, taking Messana from RomanRepublic with 3 archers, 4 spearmen and 1 swordman remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Battle in Berenice
Numidia attack with 1 archer, 15 spearmen and 11 swordmen
Egypt defend with 1 axeman
Numidia roll dice for 1 archer, 15 spearmen and 11 swordmen in Berenice, round 1 : 8/27 hits
Egypt roll dice for 1 axeman in Berenice, round 1 : 0/1 hits
1 axeman owned by the Egypt lost in Berenice
Numidia win, taking Berenice from Egypt with 1 archer, 15 spearmen and 11 swordmen remaining. Battle score for attacker is 3
Casualties for Egypt: 1 axemanNon Combat Move - Numidia
9 cavalrys moved from Leptis Magna to Cyrene
2 biremes moved from SZ 21 to SZ 24
2 triremes moved from SZ 42 to SZ 41Place Units - Numidia
4 swordmen placed in Cyrene
4 cavalrys placed in Leptis Magna
2 spearmen placed in SyracuseTurn Complete - Numidia
Numidia collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :10
Purchase Units - Carthage
Carthage buy 3 biremes, 4 cavalrys, 6 spearmen, 4 swordmen and 2 triremes; Remaining resources: 0 PUs;Combat Move - Carthage
2 biremes moved from SZ 24 to SZ 25
6 triremes moved from SZ 27 to SZ 25
1 trireme moved from SZ 27 to SZ 34
2 biremes moved from SZ 27 to SZ 34
9 biremes moved from SZ 27 to SZ 25
4 warelephants moved from Barcino to Tolosa
1 swordman moved from Narbo to Nemausus
1 spearman moved from Narbo to Nemausus
4 cavalrys moved from Narbo to Nemausus
1 cavalry moved from Massilia to Nemausus
2 cavalrys moved from Cyrene to Paliurus
7 cavalrys moved from Sabrata to Leptis Magna
3 cavalrys moved from Thenae to Oea
2 cavalrys moved from Thapsus to Sabrata
4 cavalrys moved from Carthago Nova to TarracoCombat - Carthage
Battle in SZ 34
Carthage attack with 2 biremes and 1 trireme
RomanRepublic defend with 1 bireme
Carthage roll dice for 2 biremes and 1 trireme in SZ 34, round 1 : 2/3 hits
RomanRepublic roll dice for 1 bireme in SZ 34, round 1 : 0/1 hits
1 bireme owned by the RomanRepublic lost in SZ 34
Carthage win with 2 biremes and 1 trireme remaining. Battle score for attacker is 7
Casualties for RomanRepublic: 1 bireme
Battle in SZ 25
Carthage attack with 11 biremes and 6 triremes
RomanRepublic defend with 8 biremes and 2 triremes
Carthage roll dice for 11 biremes and 6 triremes in SZ 25, round 1 : 2/17 hits
RomanRepublic roll dice for 8 biremes and 2 triremes in SZ 25, round 1 : 6/10 hits
6 biremes owned by the Carthage and 2 biremes owned by the RomanRepublic lost in SZ 25
Carthage roll dice for 5 biremes and 6 triremes in SZ 25, round 2 : 5/11 hits
RomanRepublic roll dice for 6 biremes and 2 triremes in SZ 25, round 2 : 3/8 hits
3 biremes owned by the Carthage and 5 biremes owned by the RomanRepublic lost in SZ 25
Carthage roll dice for 2 biremes and 6 triremes in SZ 25, round 3 : 2/8 hits
RomanRepublic roll dice for 1 bireme and 2 triremes in SZ 25, round 3 : 2/3 hits
2 biremes owned by the Carthage , 1 bireme owned by the RomanRepublic and 1 trireme owned by the RomanRepublic lost in SZ 25
Carthage roll dice for 6 triremes in SZ 25, round 4 : 3/6 hits
RomanRepublic roll dice for 1 trireme in SZ 25, round 4 : 0/1 hits
1 trireme owned by the RomanRepublic lost in SZ 25
Carthage win with 6 triremes remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 8 biremes and 2 triremes
Casualties for Carthage: 11 biremes
Battle in Nemausus
Carthage attack with 5 cavalrys, 1 spearman and 1 swordman
Neutral defend with 4 cavalrys and 1 swordman
Carthage roll dice for 5 cavalrys, 1 spearman and 1 swordman in Nemausus, round 1 : 3/7 hits
Neutral roll dice for 4 cavalrys and 1 swordman in Nemausus, round 1 : 1/5 hits
3 cavalrys owned by the Neutral and 1 spearman owned by the Carthage lost in Nemausus
Carthage roll dice for 5 cavalrys and 1 swordman in Nemausus, round 2 : 1/6 hits
Neutral roll dice for 1 cavalry and 1 swordman in Nemausus, round 2 : 1/2 hits
1 cavalry owned by the Neutral and 1 swordman owned by the Carthage lost in Nemausus
Carthage roll dice for 5 cavalrys in Nemausus, round 3 : 4/5 hits
Neutral roll dice for 1 swordman in Nemausus, round 3 : 1/1 hits
1 swordman owned by the Neutral and 1 cavalry owned by the Carthage lost in Nemausus
Carthage win, taking Nemausus from Neutral with 4 cavalrys remaining. Battle score for attacker is 9
Casualties for Neutral: 4 cavalrys and 1 swordman
Casualties for Carthage: 1 cavalry, 1 spearman and 1 swordman
Battle in Tolosa
Carthage attack with 4 warelephants
Neutral defend with 1 axeman and 2 swordmen
Carthage roll dice for 4 warelephants in Tolosa, round 1 : 3/4 hits
Neutral roll dice for 1 axeman and 2 swordmen in Tolosa, round 1 : 0/3 hits
1 axeman owned by the Neutral and 2 swordmen owned by the Neutral lost in Tolosa
Carthage win, taking Tolosa from Neutral with 4 warelephants remaining. Battle score for attacker is 11
Casualties for Neutral: 1 axeman and 2 swordmen
Battle in Paliurus
Carthage attack with 2 cavalrys
Egypt defend with 2 axemen
Carthage roll dice for 2 cavalrys in Paliurus, round 1 : 0/2 hits
Egypt roll dice for 2 axemen in Paliurus, round 1 : 1/2 hits
1 cavalry owned by the Carthage lost in Paliurus
Carthage roll dice for 1 cavalry in Paliurus, round 2 : 0/1 hits
Egypt roll dice for 2 axemen in Paliurus, round 2 : 0/2 hits
Carthage roll dice for 1 cavalry in Paliurus, round 3 : 1/1 hits
Egypt roll dice for 2 axemen in Paliurus, round 3 : 0/2 hits
1 axeman owned by the Egypt lost in Paliurus
Carthage roll dice for 1 cavalry in Paliurus, round 4 : 0/1 hits
Egypt roll dice for 1 axeman in Paliurus, round 4 : 1/1 hits
1 cavalry owned by the Carthage lost in Paliurus
Egypt win with 1 axeman remaining. Battle score for attacker is -5
Casualties for Egypt: 1 axeman
Casualties for Carthage: 2 cavalrysNon Combat Move - Carthage
7 swordmen moved from Lilybaeum to Messana
7 spearmen moved from Lilybaeum to MessanaPlace Units - Carthage
3 biremes and 2 triremes placed in SZ 34
4 cavalrys placed in Carthago Nova
4 swordmen placed in Barcino
6 spearmen placed in ThapsusTurn Complete - Carthage
Carthage collect 96 PUs; end with 96 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :10
Purchase Units - RomanRepublic
RomanRepublic buy 32 velitess; Remaining resources: 0 PUs;Combat Move - RomanRepublic
11 cavalrys moved from Axiopolis to Sarmizegetusa
8 cavalrys moved from Patavium to Mediolanum
1 velites moved from Genua to Massilia
RomanRepublic take Massilia from Carthage
4 onagers and 6 velitess moved from Genua to Mediolanum
1 cavalry moved from Ariminum to Mediolanum
7 velitess moved from Arretium to Genua
2 biremes and 2 triremes moved from SZ 35 to SZ 43
5 velitess moved from Roma to Capua
3 velitess moved from Roma to Capua
3 velitess moved from Roma to ArretiumCombat - RomanRepublic
Battle in Mediolanum
RomanRepublic attack with 9 cavalrys, 4 onagers and 6 velitess
Neutral defend with 4 axemen and 1 swordman
RomanRepublic win, taking Mediolanum from Neutral with 9 cavalrys, 4 onagers and 6 velitess remaining. Battle score for attacker is 16
Casualties for Neutral: 4 axemen and 1 swordman
Battle in Sarmizegetusa
RomanRepublic attack with 11 cavalrys
Neutral defend with 1 axeman and 1 swordman
RomanRepublic win, taking Sarmizegetusa from Neutral with 11 cavalrys remaining. Battle score for attacker is 7
Casualties for Neutral: 1 axeman and 1 swordmanNon Combat Move - RomanRepublic
Place Units - RomanRepublic
7 velitess placed in Capua
9 velitess placed in Roma
4 velitess placed in Genua
6 velitess placed in Tarentum
6 velitess placed in PataviumTurn Complete - RomanRepublic
RomanRepublic collect 98 PUs; end with 98 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :10
Purchase Units - GreekCityStates
GreekCityStates buy 10 biremes; Remaining resources: 6 PUs;Combat Move - GreekCityStates
5 hoplites and 8 slingerss moved from Cydonia to SZ 55
9 biremes, 5 hoplites, 8 slingerss and 3 triremes moved from SZ 55 to SZ 54
5 hoplites and 8 slingerss moved from SZ 54 to Paliurus
1 hoplite moved from Corinth to SZ 50
1 hoplite moved from Athens to SZ 50
5 biremes and 2 hoplites moved from SZ 50 to SZ 44
2 hoplites moved from SZ 44 to Tarentum
11 cavalrys moved from Tyras to Olbia
4 hoplites and 3 slingerss moved from Nicaea to Pessinus
6 cavalrys moved from Thessalonica to NicopolisCombat - GreekCityStates
Battle in Olbia
GreekCityStates attack with 11 cavalrys
Neutral defend with 2 axemen and 2 swordmen
GreekCityStates win, taking Olbia from Neutral with 9 cavalrys remaining. Battle score for attacker is 6
Casualties for GreekCityStates: 2 cavalrys
Casualties for Neutral: 2 axemen and 2 swordmen
Battle in Nicopolis
GreekCityStates attack with 6 cavalrys
Neutral defend with 1 archer and 2 swordmen
GreekCityStates win, taking Nicopolis from Neutral with 5 cavalrys remaining. Battle score for attacker is 8
Casualties for GreekCityStates: 1 cavalry
Casualties for Neutral: 1 archer and 2 swordmen
Battle in Pessinus
GreekCityStates attack with 4 hoplites and 3 slingerss
Neutral defend with 2 spearmen
GreekCityStates win, taking Pessinus from Neutral with 4 hoplites and 3 slingerss remaining. Battle score for attacker is 6
Casualties for Neutral: 2 spearmenNon Combat Move - GreekCityStates
5 cavalrys and 1 slingers moved from Tarsus to AttaliaPlace Units - GreekCityStates
7 biremes placed in SZ 50
3 biremes placed in SZ 50Turn Complete - GreekCityStates
GreekCityStates collect 83 PUs; end with 89 PUs total -
Two of my powers are dead now. As a consequence, you take your 4x turns in a row.





