BotA 03: Make_It_Round vs. lalapalooza


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :7

    Purchase Units - Seleucid
                Seleucid buy 1 hoplite, 9 legionaires and 6 peltastss; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                1 peltasts moved from Melitene to Satala
                      Seleucid take Satala from Parthia
                1 peltasts moved from Melitene to Amida
                      Seleucid take Amida from Parthia
                2 hoplites moved from Edessa to Hatra
                2 cataphracts moved from Edessa to Hatra
                3 hoplites moved from Antioch to Emesa
                8 peltastss moved from Antioch to Emesa

    Combat - Seleucid
                Battle in Hatra
                    Seleucid attack with 2 cataphracts and 2 hoplites
                    Parthia defend with 1 city and 5 spearmen
                        Seleucid roll dice for 2 cataphracts and 2 hoplites in Hatra, round 1 :  1/4 hits
                        Parthia roll dice for 5 spearmen in Hatra, round 1 :  3/5 hits
                        2 hoplites owned by the Seleucid , 1 spearman owned by the Parthia and 1 cataphract owned by the Seleucid lost in Hatra
                    1 cataphract owned by the Seleucid retreated to Edessa
                    Parthia win with 4 spearmen remaining. Battle score for attacker is -14
                    Casualties for Seleucid: 1 cataphract and 2 hoplites
                    Casualties for Parthia: 1 spearman
                Battle in Emesa
                    Seleucid attack with 3 hoplites and 8 peltastss
                    Parthia defend with 9 horsearchers
                        Seleucid roll dice for 3 hoplites and 8 peltastss in Emesa, round 1 :  3/11 hits
                        Parthia roll dice for 9 horsearchers in Emesa, round 1 :  4/9 hits
                        4 peltastss owned by the Seleucid and 3 horsearchers owned by the Parthia lost in Emesa
                        Seleucid roll dice for 3 hoplites and 4 peltastss in Emesa, round 2 :  3/7 hits
                        Parthia roll dice for 6 horsearchers in Emesa, round 2 :  3/6 hits
                        3 peltastss owned by the Seleucid and 3 horsearchers owned by the Parthia lost in Emesa
                        Seleucid roll dice for 3 hoplites and 1 peltasts in Emesa, round 3 :  2/4 hits
                        Parthia roll dice for 3 horsearchers in Emesa, round 3 :  1/3 hits
                        1 peltasts owned by the Seleucid and 2 horsearchers owned by the Parthia lost in Emesa
                        Seleucid roll dice for 3 hoplites in Emesa, round 4 :  1/3 hits
                        Parthia roll dice for 1 horsearcher in Emesa, round 4 :  1/1 hits
                        1 hoplite owned by the Seleucid and 1 horsearcher owned by the Parthia lost in Emesa
                    Seleucid win, taking Emesa from Parthia with 2 hoplites remaining. Battle score for attacker is 33
                    Casualties for Seleucid: 1 hoplite and 8 peltastss
                    Casualties for Parthia: 9 horsearchers

    Non Combat Move - Seleucid
                1 peltasts moved from Tarsus to Attalia
                4 peltastss moved from Tarsus to Antioch
                1 legionaire moved from Tarsus to Antioch
                3 peltastss moved from Melitene to Antioch
                1 hoplite moved from Sidon to Antioch

    Place Units - Seleucid
                1 hoplite, 9 legionaires and 1 peltasts placed in Antioch
                5 peltastss placed in Tarsus

    Turn Complete - Seleucid
                Seleucid collect 44 PUs; end with 44 PUs total


  • I hit “Done” instead of “Post to Forum”. Here’s the save!


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :7

    Purchase Units - Numidia
                Numidia buy 6 archers and 4 spearmen; Remaining resources: 0 PUs;

    Combat Move - Numidia
                2 triremes moved from SZ 42 to SZ 52
                3 spearmen moved from Berenice to Paliurus
                1 archer moved from Berenice to Cyrene
                4 spearmen moved from Berenice to Cyrene
                4 swordmen moved from Berenice to Cyrene
                4 cavalrys moved from Berenice to Cyrene
                3 spearmen moved from Leptis Magna to Berenice
                2 biremes moved from SZ 24 to SZ 21
                1 archer moved from Aleria to SZ 21
                1 spearman moved from Aleria to SZ 21
                1 archer moved from SZ 21 to Massilia
                1 spearman moved from SZ 21 to Massilia
                1 archer, 1 spearman and 3 swordmen moved from Cirta to Theveste
                8 cavalrys moved from Thenae to Oea

    Combat - Numidia
                Battle in Paliurus
                    Numidia attack with 3 spearmen
                    Egypt defend with 1 axeman
                        Numidia roll dice for 3 spearmen in Paliurus, round 1 :  0/3 hits
                        Egypt roll dice for 1 axeman in Paliurus, round 1 :  0/1 hits
                        Numidia roll dice for 3 spearmen in Paliurus, round 2 :  1/3 hits
                        Egypt roll dice for 1 axeman in Paliurus, round 2 :  0/1 hits
                        1 axeman owned by the Egypt lost in Paliurus
                    Numidia win, taking Paliurus from Egypt with 3 spearmen remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 axeman

    Non Combat Move - Numidia

    Place Units - Numidia
                6 archers placed in Syracuse
                4 spearmen placed in Cyrene

    Turn Complete - Numidia
                Numidia collect 36 PUs; end with 36 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :8

    Purchase Units - Carthage
                Carthage buy 5 biremes and 14 cavalrys; Remaining resources: 0 PUs;

    Combat Move - Carthage
                34 spearmen and 15 swordmen moved from Lilybaeum to Messana
                4 cavalrys moved from Massilia to Genua
                4 swordmen moved from Massilia to Genua
                1 warelephant moved from Massilia to Genua
                2 spearmen moved from Aleria to SZ 24
                2 biremes and 2 spearmen moved from SZ 24 to SZ 21
                2 spearmen moved from SZ 21 to Genua

    Combat - Carthage
                Battle in Messana
                    Carthage attack with 34 spearmen and 15 swordmen
                    GreekCityStates defend with 2 hoplites; RomanRepublic defend with 1 ballista, 4 forts, 13 legionaires and 16 velitess
                        Carthage roll dice for 34 spearmen and 15 swordmen in Messana, round 1 :  10/49 hits
                    Units damaged: 4 forts owned by the RomanRepublic
                        RomanRepublic roll dice for 1 ballista, 4 forts, 2 hoplites, 13 legionaires and 16 velitess in Messana, round 1 :  10/35 hits
                        1 ballista owned by the RomanRepublic , 5 velitess owned by the RomanRepublic and 10 spearmen owned by the Carthage lost in Messana
                        Carthage roll dice for 24 spearmen and 15 swordmen in Messana, round 2 :  11/39 hits
                        RomanRepublic roll dice for 4 forts, 2 hoplites, 13 legionaires and 11 velitess in Messana, round 2 :  11/30 hits
                        11 velitess owned by the RomanRepublic and 11 spearmen owned by the Carthage lost in Messana
                        Carthage roll dice for 13 spearmen and 15 swordmen in Messana, round 3 :  6/28 hits
                        RomanRepublic roll dice for 4 forts, 2 hoplites and 13 legionaires in Messana, round 3 :  5/19 hits
                        6 legionaires owned by the RomanRepublic and 5 spearmen owned by the Carthage lost in Messana
                        Carthage roll dice for 8 spearmen and 15 swordmen in Messana, round 4 :  5/23 hits
                        RomanRepublic roll dice for 4 forts, 2 hoplites and 7 legionaires in Messana, round 4 :  9/13 hits
                        1 swordman owned by the Carthage , 5 legionaires owned by the RomanRepublic and 8 spearmen owned by the Carthage lost in Messana
                        Carthage roll dice for 14 swordmen in Messana, round 5 :  6/14 hits
                        RomanRepublic roll dice for 4 forts, 2 hoplites and 2 legionaires in Messana, round 5 :  6/8 hits
                        2 hoplites owned by the GreekCityStates , 6 swordmen owned by the Carthage , 2 forts owned by the RomanRepublic and 2 legionaires owned by the RomanRepublic lost in Messana
                        Carthage roll dice for 8 swordmen in Messana, round 6 :  3/8 hits
                        RomanRepublic roll dice for 2 forts in Messana, round 6 :  1/2 hits
                        1 swordman owned by the Carthage and 2 forts owned by the RomanRepublic lost in Messana
                    Carthage win, taking Messana from RomanRepublic with 7 swordmen remaining. Battle score for attacker is 5
                    Casualties for GreekCityStates: 2 hoplites
                    Casualties for RomanRepublic: 1 ballista, 4 forts, 13 legionaires and 16 velitess
                    Casualties for Carthage: 34 spearmen and 8 swordmen
                Battle in Genua
                    Carthage attack with 4 cavalrys, 2 spearmen, 4 swordmen and 1 warelephant
                    RomanRepublic defend with 1 cavalry, 1 city, 4 forts and 4 velitess
                        Carthage roll dice for 4 cavalrys, 2 spearmen, 4 swordmen and 1 warelephant in Genua, round 1 :  3/11 hits
                    Units damaged: 3 forts owned by the RomanRepublic
                        RomanRepublic roll dice for 1 cavalry, 4 forts and 4 velitess in Genua, round 1 :  3/9 hits
                    Units damaged: 1 warelephant owned by the Carthage
                        2 spearmen owned by the Carthage lost in Genua
                        Carthage roll dice for 4 cavalrys, 4 swordmen and 1 warelephant in Genua, round 2 :  3/9 hits
                    Units damaged: 1 fort owned by the RomanRepublic
                        RomanRepublic roll dice for 1 cavalry, 4 forts and 4 velitess in Genua, round 2 :  1/9 hits
                        1 cavalry owned by the Carthage , 1 cavalry owned by the RomanRepublic and 1 velites owned by the RomanRepublic lost in Genua
                        Carthage roll dice for 3 cavalrys, 4 swordmen and 1 warelephant in Genua, round 3 :  3/8 hits
                        RomanRepublic roll dice for 4 forts and 3 velitess in Genua, round 3 :  6/7 hits
                        3 cavalrys owned by the Carthage , 3 velitess owned by the RomanRepublic and 3 swordmen owned by the Carthage lost in Genua
                        Carthage roll dice for 1 swordman and 1 warelephant in Genua, round 4 :  1/2 hits
                        RomanRepublic roll dice for 4 forts in Genua, round 4 :  2/4 hits
                        1 swordman owned by the Carthage , 1 fort owned by the RomanRepublic and 1 warelephant owned by the Carthage lost in Genua
                    RomanRepublic win with 3 forts remaining. Battle score for attacker is -30
                    Casualties for RomanRepublic: 1 cavalry, 1 fort and 4 velitess
                    Casualties for Carthage: 4 cavalrys, 2 spearmen, 4 swordmen and 1 warelephant

    Non Combat Move - Carthage
                4 cavalrys moved from Barcino to Massilia
                6 cavalrys moved from Cesaraugusta to Narbo
                4 cavalrys moved from Tarraco to Narbo
                1 swordman moved from Cesaraugusta to Barcino
                1 spearman moved from Cesaraugusta to Barcino
                2 spearmen moved from Carthago to SZ 36
                6 biremes, 2 spearmen and 7 triremes moved from SZ 36 to SZ 33
                2 spearmen moved from SZ 33 to Lilybaeum

    Place Units - Carthage
                5 biremes placed in SZ 33
                4 cavalrys placed in Barcino
                7 cavalrys placed in Thapsus
                3 cavalrys placed in Carthago

    Turn Complete - Carthage
                Carthage collect 95 PUs; end with 95 PUs total
                3 units repaired.


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :8

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 cavalry, 1 city and 20 velitess; Remaining resources: 1 PUs;

    Combat Move - RomanRepublic
                8 biremes and 2 triremes moved from SZ 34 to SZ 28
                9 velitess moved from Roma to Capua
                6 velitess moved from Arretium to Genua
                6 cavalrys moved from Pella to Byzantium
                6 cavalrys moved from Pella to Odessus
                3 cavalrys moved from Pella to Philippopolis
                6 legionaires moved from Dodona to SZ 45
                2 biremes, 6 legionaires and 2 triremes moved from SZ 45 to SZ 44
                6 legionaires moved from SZ 44 to Croton

    Combat - RomanRepublic
                Battle in Odessus
                    RomanRepublic attack with 6 cavalrys
                    Macedonia defend with 4 peltastss
                    RomanRepublic win, taking Odessus from Macedonia with 5 cavalrys remaining. Battle score for attacker is 4
                    Casualties for Macedonia: 4 peltastss
                    Casualties for RomanRepublic: 1 cavalry
                Battle in Byzantium
                    RomanRepublic attack with 6 cavalrys
                    Macedonia defend with 1 city and 3 peltastss
                    RomanRepublic win, taking Byzantium from Macedonia with 6 cavalrys remaining. Battle score for attacker is 6
                    Casualties for Macedonia: 3 peltastss
                Battle in Philippopolis
                    RomanRepublic attack with 3 cavalrys
                    Macedonia defend with 1 peltasts
                    RomanRepublic win, taking Philippopolis from Macedonia with 2 cavalrys remaining. Battle score for attacker is -2
                    Casualties for Macedonia: 1 peltasts
                    Casualties for RomanRepublic: 1 cavalry

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                1 city placed in Patavium
                9 velitess placed in Roma
                7 velitess placed in Capua
                4 velitess placed in Genua
                1 cavalry placed in Tarentum

    Turn Complete - RomanRepublic
                RomanRepublic collect 88 PUs; end with 89 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :8

    Purchase Units - GreekCityStates
                GreekCityStates buy 6 biremes, 5 hoplites and 9 slingerss; Remaining resources: 0 PUs;

    Combat Move - GreekCityStates
                1 slingers moved from Corinth to Sparta
                2 hoplites moved from Delphi to SZ 50
                2 hoplites and 2 triremes moved from SZ 50 to SZ 53
                2 hoplites moved from SZ 53 to Sparta
                3 biremes and 1 trireme moved from SZ 68 to SZ 67
                4 cavalrys and 1 slingers moved from Sardis to Attalia
                1 cavalry moved from Pergamum to Attalia
                13 cavalrys moved from Thessalonica to Istropolis
                4 hoplites moved from Thessalonica to Odessus

    Combat - GreekCityStates
                Battle in Attalia
                    GreekCityStates attack with 5 cavalrys and 1 slingers
                    Seleucid defend with 1 peltasts
                    GreekCityStates win, taking Attalia from Seleucid with 5 cavalrys and 1 slingers remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Istropolis
                    GreekCityStates attack with 13 cavalrys
                    Neutral defend with 4 swordmen
                    GreekCityStates win, taking Istropolis from Neutral with 11 cavalrys remaining. Battle score for attacker is 8
                    Casualties for GreekCityStates: 2 cavalrys
                    Casualties for Neutral: 4 swordmen

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                6 biremes placed in SZ 53
                6 slingerss placed in Thessalonica
                4 hoplites and 3 slingerss placed in Athens
                1 hoplite placed in Larissa

    Turn Complete - GreekCityStates
                GreekCityStates collect 60 PUs; end with 60 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :8

    Purchase Units - Egypt
                Egypt buy 15 axemen; Remaining resources: 0 PUs;

    Combat Move - Egypt
                4 axemen moved from Jerusalem to SZ 59
                4 axemen, 2 biremes and 2 triremes moved from SZ 59 to SZ 60
                4 axemen moved from SZ 60 to Salamis
                4 axemen moved from Jerusalem to Damascus
                4 axemen moved from Paraetonium to Paliurus
                2 archers, 22 axemen and 4 spearmen moved from Paraetonium to Siwa

    Combat - Egypt
                Battle in Siwa
                    Egypt attack with 2 archers, 22 axemen and 4 spearmen
                    Carthage defend with 1 spearman
                    Egypt win, taking Siwa from Numidia with 2 archers, 22 axemen and 3 spearmen remaining. Battle score for attacker is 0
                    Casualties for Egypt: 1 spearman
                    Casualties for Carthage: 1 spearman
                Battle in Paliurus
                    Egypt attack with 4 axemen
                    Numidia defend with 3 spearmen
                    Egypt win, taking Paliurus from Numidia with 2 axemen remaining. Battle score for attacker is 3
                    Casualties for Egypt: 2 axemen
                    Casualties for Numidia: 3 spearmen

    Non Combat Move - Egypt
                9 axemen moved from Alexandria to Paraetonium

    Place Units - Egypt
                5 axemen placed in Damascus
                9 axemen placed in Alexandria
                1 axeman placed in Jerusalem

    Turn Complete - Egypt
                Egypt collect 55 PUs; end with 55 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :8

    Purchase Units - Seleucid
                Seleucid buy 4 hoplites and 12 peltastss; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                1 peltasts moved from Satala to Gazaca
                      Seleucid take Gazaca from Parthia
                1 legionaire moved from Antioch to Sidon
                2 legionaires moved from Antioch to Edessa
                2 peltastss moved from Antioch to Edessa
                1 peltasts moved from Antioch to Sidon
                2 hoplites, 7 legionaires and 5 peltastss moved from Antioch to Emesa

    Combat - Seleucid
                Battle in Sidon
                    Seleucid attack with 1 legionaire and 1 peltasts
                    Parthia defend with 1 cavalry
                        Seleucid roll dice for 1 legionaire and 1 peltasts in Sidon, round 1 :  0/2 hits
                        Egypt roll dice for 1 cavalry in Sidon, round 1 :  0/1 hits
                        Seleucid roll dice for 1 legionaire and 1 peltasts in Sidon, round 2 :  1/2 hits
                        Egypt roll dice for 1 cavalry in Sidon, round 2 :  1/1 hits
                        1 cavalry owned by the Parthia and 1 peltasts owned by the Seleucid lost in Sidon
                    Seleucid win, taking Sidon from Egypt with 1 legionaire remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                    Casualties for Parthia: 1 cavalry
                Battle in Emesa
                    Seleucid attack with 2 hoplites, 7 legionaires and 5 peltastss
                    Parthia defend with 2 cavalrys and 9 spearmen
                        Seleucid roll dice for 2 hoplites, 7 legionaires and 5 peltastss in Emesa, round 1 :  7/14 hits
                        Parthia roll dice for 2 cavalrys and 9 spearmen in Emesa, round 1 :  4/11 hits
                        2 cavalrys owned by the Parthia , 5 spearmen owned by the Parthia and 4 peltastss owned by the Seleucid lost in Emesa
                        Seleucid roll dice for 2 hoplites, 7 legionaires and 1 peltasts in Emesa, round 2 :  3/10 hits
                        Parthia roll dice for 4 spearmen in Emesa, round 2 :  1/4 hits
                        3 spearmen owned by the Parthia and 1 peltasts owned by the Seleucid lost in Emesa
                    2 hoplites owned by the Seleucid and 7 legionaires owned by the Seleucid retreated to Antioch
                    Parthia win with 1 spearman remaining. Battle score for attacker is 22
                    Casualties for Seleucid: 5 peltastss
                    Casualties for Parthia: 2 cavalrys and 8 spearmen
                Battle in Edessa
                    Seleucid attack with 2 legionaires and 2 peltastss
                    Parthia defend with 2 cavalrys and 1 spearman
                        Seleucid roll dice for 2 legionaires and 2 peltastss in Edessa, round 1 :  1/4 hits
                        Parthia roll dice for 2 cavalrys and 1 spearman in Edessa, round 1 :  2/3 hits
                        1 cavalry owned by the Parthia and 2 peltastss owned by the Seleucid lost in Edessa
                        Seleucid roll dice for 2 legionaires in Edessa, round 2 :  0/2 hits
                        Parthia roll dice for 1 cavalry and 1 spearman in Edessa, round 2 :  0/2 hits
                        Seleucid roll dice for 2 legionaires in Edessa, round 3 :  0/2 hits
                        Parthia roll dice for 1 cavalry and 1 spearman in Edessa, round 3 :  0/2 hits
                        Seleucid roll dice for 2 legionaires in Edessa, round 4 :  0/2 hits
                        Parthia roll dice for 1 cavalry and 1 spearman in Edessa, round 4 :  1/2 hits
                        1 legionaire owned by the Seleucid lost in Edessa
                        Seleucid roll dice for 1 legionaire in Edessa, round 5 :  0/1 hits
                        Parthia roll dice for 1 cavalry and 1 spearman in Edessa, round 5 :  1/2 hits
                        1 legionaire owned by the Seleucid lost in Edessa
                    Parthia win with 1 cavalry and 1 spearman remaining. Battle score for attacker is -8
                    Casualties for Seleucid: 2 legionaires and 2 peltastss
                    Casualties for Parthia: 1 cavalry

    Non Combat Move - Seleucid
                1 peltasts moved from Tarsus to Melitene
                4 peltastss moved from Tarsus to Antioch

    Place Units - Seleucid
                4 hoplites and 7 peltastss placed in Antioch
                5 peltastss placed in Tarsus

    Turn Complete - Seleucid
                Seleucid collect 31 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :8

    Purchase Units - Parthia
                Parthia buy 20 cavalrys; Remaining resources: 3 PUs;

    Combat Move - Parthia
                2 cavalrys moved from Hatra to Melitene
                1 spearman moved from Amida to Melitene
                2 cavalrys moved from Hatra to Gazaca
                1 cavalry moved from Hatra to Satala
                      Parthia take Satala from Seleucid
                1 cavalry moved from Edessa to Emesa
                1 cavalry moved from Emesa to Edessa
                10 spearmen moved from Hatra to Edessa
                3 cataphracts and 14 cavalrys moved from Seleucia to Edessa
                4 cavalrys moved from Persepolis to Seleucia
                4 cataphracts moved from Amida to Edessa

    Combat - Parthia
                Battle in Melitene
                    Parthia attack with 2 cavalrys and 1 spearman
                    Seleucid defend with 1 peltasts
                    Parthia win, taking Melitene from Seleucid with 1 cavalry and 1 spearman remaining. Battle score for attacker is -2
                    Casualties for Seleucid: 1 peltasts
                    Casualties for Parthia: 1 cavalry
                Battle in Gazaca
                    Parthia attack with 2 cavalrys
                    Seleucid defend with 1 peltasts
                    Parthia win, taking Gazaca from Seleucid with 2 cavalrys remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - Parthia

    Place Units - Parthia
                5 cavalrys placed in Hatra
                10 cavalrys placed in Seleucia
                5 cavalrys placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 84 PUs; end with 87 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :8

    Purchase Units - Numidia
                Numidia buy 1 cavalry and 8 swordmen; Remaining resources: 0 PUs;

    Combat Move - Numidia
                1 archer moved from Massilia to SZ 21
                1 spearman moved from Massilia to SZ 21
                1 archer moved from SZ 21 to Arretium
                      Numidia take Arretium from RomanRepublic
                1 spearman moved from SZ 21 to Arretium

    Combat - Numidia

    Non Combat Move - Numidia
                3 spearmen moved from Berenice to Cyrene
                8 cavalrys moved from Oea to Leptis Magna
                1 archer, 1 spearman and 3 swordmen moved from Theveste to Capsa
                2 triremes moved from SZ 52 to SZ 42

    Place Units - Numidia
                4 swordmen placed in Cyrene
                1 cavalry and 3 swordmen placed in Leptis Magna
                1 swordman placed in Syracuse

    Turn Complete - Numidia
                Numidia collect 38 PUs; end with 38 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :9

    Purchase Units - Carthage
                Carthage buy 6 cavalrys, 5 spearmen and 4 warelephants; Remaining resources: 0 PUs;

    Combat Move - Carthage
                10 cavalrys moved from Narbo to Genua
                4 cavalrys moved from Massilia to Genua
                11 biremes and 7 triremes moved from SZ 33 to SZ 27
                2 biremes moved from SZ 21 to SZ 24
                7 swordmen moved from Messana to Lilybaeum
                3 cavalrys moved from Berenice to Paliurus
                2 cavalrys moved from Berenice to Cyrene
                7 cavalrys moved from Thapsus to Sabrata
                3 cavalrys moved from Carthago to Thenae

    Combat - Carthage
                Battle in Genua
                    Carthage attack with 14 cavalrys
                    RomanRepublic defend with 1 city, 3 forts and 10 velitess
                        Carthage roll dice for 14 cavalrys in Genua, round 1 :  4/14 hits
                    Units damaged: 3 forts owned by the RomanRepublic
                        RomanRepublic roll dice for 3 forts and 10 velitess in Genua, round 1 :  6/13 hits
                        6 cavalrys owned by the Carthage and 1 velites owned by the RomanRepublic lost in Genua
                        Carthage roll dice for 8 cavalrys in Genua, round 2 :  2/8 hits
                        RomanRepublic roll dice for 3 forts and 9 velitess in Genua, round 2 :  7/12 hits
                        7 cavalrys owned by the Carthage and 2 velitess owned by the RomanRepublic lost in Genua
                    1 cavalry owned by the Carthage retreated to Massilia
                    RomanRepublic win with 3 forts and 7 velitess remaining. Battle score for attacker is -43
                    Casualties for RomanRepublic: 3 velitess
                    Casualties for Carthage: 13 cavalrys
                Battle in Paliurus
                    Carthage attack with 3 cavalrys
                    Egypt defend with 2 axemen
                        Carthage roll dice for 3 cavalrys in Paliurus, round 1 :  1/3 hits
                        Egypt roll dice for 2 axemen in Paliurus, round 1 :  1/2 hits
                        1 axeman owned by the Egypt and 1 cavalry owned by the Carthage lost in Paliurus
                        Carthage roll dice for 2 cavalrys in Paliurus, round 2 :  1/2 hits
                        Egypt roll dice for 1 axeman in Paliurus, round 2 :  0/1 hits
                        1 axeman owned by the Egypt lost in Paliurus
                    Carthage win, taking Paliurus from Egypt with 2 cavalrys remaining. Battle score for attacker is 2
                    Casualties for Egypt: 2 axemen
                    Casualties for Carthage: 1 cavalry

    Non Combat Move - Carthage
                1 swordman moved from Barcino to Narbo
                1 spearman moved from Barcino to Narbo
                4 cavalrys moved from Barcino to Narbo

    Place Units - Carthage
                4 cavalrys placed in Carthago Nova
                4 warelephants placed in Barcino
                5 spearmen placed in Lilybaeum
                2 cavalrys placed in Thapsus

    Turn Complete - Carthage
                Carthage collect 95 PUs; end with 95 PUs total
                3 units repaired.


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :9

    Purchase Units - RomanRepublic
                RomanRepublic buy 8 cavalrys, 4 onagers and 9 velitess; Remaining resources: 2 PUs;

    Combat Move - RomanRepublic
                1 bireme moved from SZ 44 to SZ 35
                1 velites moved from Capua to SZ 35
                1 velites moved from SZ 35 to Messana
                      RomanRepublic take Messana from Carthage
                1 bireme and 2 triremes moved from SZ 44 to SZ 35
                9 velitess moved from Roma to Arretium
                22 velitess moved from Capua to Roma
                1 cavalry moved from Tarentum to Ariminum
                2 cavalrys moved from Philippopolis to Axiopolis
                5 cavalrys moved from Odessus to Axiopolis
                6 cavalrys moved from Byzantium to Axiopolis
                6 legionaires moved from Croton to Capua
                8 biremes and 2 triremes moved from SZ 28 to SZ 25

    Combat - RomanRepublic
                Battle in Arretium
                    RomanRepublic attack with 9 velitess
                    Numidia defend with 1 archer and 1 spearman
                    RomanRepublic win, taking Arretium from Numidia with 7 velitess remaining. Battle score for attacker is 1
                    Casualties for Numidia: 1 archer and 1 spearman
                    Casualties for RomanRepublic: 2 velitess
                Battle in Axiopolis
                    RomanRepublic attack with 13 cavalrys
                    Neutral defend with 2 cavalrys and 3 swordmen
                    RomanRepublic win, taking Axiopolis from Neutral with 11 cavalrys remaining. Battle score for attacker is 12
                    Casualties for Neutral: 2 cavalrys and 3 swordmen
                    Casualties for RomanRepublic: 2 cavalrys

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                4 onagers placed in Genua
                8 cavalrys placed in Patavium
                9 velitess placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 94 PUs; end with 96 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :9

    Purchase Units - GreekCityStates
                GreekCityStates buy 5 biremes and 6 cavalrys; Remaining resources: 1 PUs;

    Combat Move - GreekCityStates
                6 slingerss moved from Thessalonica to SZ 70
                6 biremes, 6 slingerss and 4 triremes moved from SZ 70 to SZ 71
                4 hoplites moved from Odessus to SZ 71
                4 hoplites and 6 slingerss moved from SZ 71 to Nicaea
                11 cavalrys moved from Istropolis to Tyras
                3 hoplites and 3 slingerss moved from Athens to SZ 67
                2 hoplites and 6 slingerss moved from Sparta to SZ 53
                3 biremes, 3 hoplites, 3 slingerss and 1 trireme moved from SZ 67 to SZ 55
                6 biremes, 2 hoplites, 6 slingerss and 2 triremes moved from SZ 53 to SZ 55
                5 hoplites and 9 slingerss moved from SZ 55 to Cydonia
                1 hoplite moved from Athens to Corinth
                1 hoplite moved from Larissa to Athens
                5 cavalrys and 1 slingers moved from Attalia to Tarsus

    Combat - GreekCityStates
                Battle in Tarsus
                    GreekCityStates attack with 5 cavalrys and 1 slingers
                    Seleucid defend with 1 city and 5 peltastss
                    GreekCityStates win, taking Tarsus from Seleucid with 5 cavalrys and 1 slingers remaining. Battle score for attacker is 10
                    Casualties for Seleucid: 5 peltastss
                Battle in Tyras
                    GreekCityStates attack with 11 cavalrys
                    Neutral defend with 1 archer and 2 cavalrys
                    GreekCityStates win, taking Tyras from Neutral with 11 cavalrys remaining. Battle score for attacker is 12
                    Casualties for Neutral: 1 archer and 2 cavalrys
                Battle in Nicaea
                    GreekCityStates attack with 4 hoplites and 6 slingerss
                    Neutral defend with 4 spearmen
                    GreekCityStates win, taking Nicaea from Neutral with 4 hoplites and 3 slingerss remaining. Battle score for attacker is 6
                    Casualties for GreekCityStates: 3 slingerss
                    Casualties for Neutral: 4 spearmen
                Battle in Cydonia
                    GreekCityStates attack with 5 hoplites and 9 slingerss
                    Neutral defend with 2 archers and 2 spearmen
                    GreekCityStates win, taking Cydonia from Neutral with 5 hoplites and 8 slingerss remaining. Battle score for attacker is 12
                    Casualties for GreekCityStates: 1 slingers
                    Casualties for Neutral: 2 archers and 2 spearmen

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                5 biremes placed in SZ 50
                6 cavalrys placed in Thessalonica

    Turn Complete - GreekCityStates
                GreekCityStates collect 75 PUs; end with 76 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :9

    Purchase Units - Egypt
                Egypt buy 18 axemen; Remaining resources: 1 PUs;

    Combat Move - Egypt
                1 axeman moved from Jerusalem to Sidon
                4 axemen moved from Salamis to SZ 60
                4 axemen moved from SZ 60 to Sidon
                11 archers, 9 axemen, 4 chariots and 12 spearmen moved from Damascus to Antioch
                3 axemen moved from Paraetonium to Paliurus
                2 axemen moved from Siwa to Berenice
                6 axemen moved from Paraetonium to Siwa
                9 axemen moved from Alexandria to Paraetonium

    Combat - Egypt
                Battle in Paliurus
                    Egypt attack with 3 axemen
                    Carthage defend with 2 cavalrys
                    Egypt win, taking Paliurus from Numidia with 2 axemen remaining. Battle score for attacker is 5
                    Casualties for Egypt: 1 axeman
                    Casualties for Carthage: 2 cavalrys
                Battle in Sidon
                    Egypt attack with 5 axemen
                    Seleucid defend with 1 legionaire
                    Egypt win, taking Sidon from Seleucid with 4 axemen remaining. Battle score for attacker is 1
                    Casualties for Egypt: 1 axeman
                    Casualties for Seleucid: 1 legionaire
                Battle in Berenice
                    Egypt attack with 2 axemen
                    Carthage defend with 1 spearman
                    Egypt win, taking Berenice from Numidia with 1 axeman remaining. Battle score for attacker is 0
                    Casualties for Egypt: 1 axeman
                    Casualties for Carthage: 1 spearman
                Battle in Antioch
                    Egypt attack with 11 archers, 9 axemen, 4 chariots and 12 spearmen
                    Seleucid defend with 1 city, 6 hoplites, 7 legionaires and 11 peltastss
                    Egypt captures 31PUs while taking Seleucid capital
                    Egypt win, taking Antioch from Seleucid with 6 axemen and 4 chariots remaining. Battle score for attacker is -9
                    Casualties for Egypt: 11 archers, 3 axemen and 12 spearmen
                    Casualties for Seleucid: 6 hoplites, 7 legionaires and 11 peltastss

    Non Combat Move - Egypt

    Place Units - Egypt
                9 axemen placed in Alexandria
                5 axemen placed in Damascus
                4 axemen placed in Jerusalem

    Turn Complete - Egypt
                Egypt collect 67 PUs; end with 99 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :9

    Purchase Units - Parthia
                Parthia buy 21 cavalrys; Remaining resources: 3 PUs;

    Combat Move - Parthia
                1 cavalry moved from Satala to Sinope
                1 cavalry and 1 spearman moved from Melitene to Sinope
                7 cataphracts moved from Edessa to Sinope
                15 cavalrys moved from Edessa to Sinope
                11 spearmen moved from Edessa to Melitene
                2 cavalrys moved from Gazaca to Melitene
                5 cavalrys moved from Hatra to Bostra
                5 cavalrys moved from Seleucia to Bostra
                9 cavalrys moved from Seleucia to Bostra
                5 cavalrys moved from Persepolis to Seleucia
                1 spearman moved from Emesa to Damascus

    Combat - Parthia
                Battle in Bostra
                    Parthia attack with 19 cavalrys
                    Neutral defend with 1 archer and 4 spearmen
                    Parthia win, taking Bostra from Neutral with 16 cavalrys remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 archer and 4 spearmen
                    Casualties for Parthia: 3 cavalrys
                Battle in Sinope
                    Parthia attack with 7 cataphracts, 17 cavalrys and 1 spearman
                    Neutral defend with 3 archers, 1 axeman and 5 spearmen
                    Parthia win, taking Sinope from Neutral with 7 cataphracts and 17 cavalrys remaining. Battle score for attacker is 27
                    Casualties for Neutral: 3 archers, 1 axeman and 5 spearmen
                    Casualties for Parthia: 1 spearman

    Non Combat Move - Parthia

    Place Units - Parthia
                5 cavalrys placed in Hatra
                10 cavalrys placed in Seleucia
                6 cavalrys placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 94 PUs; end with 97 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :9

    Purchase Units - Numidia
                Numidia buy 4 cavalrys, 2 spearmen and 4 swordmen; Remaining resources: 0 PUs;

    Combat Move - Numidia
                1 swordman moved from Syracuse to Messana
                3 archers moved from Syracuse to Messana
                4 spearmen moved from Syracuse to Messana
                3 swordmen moved from Leptis Magna to Berenice
                15 spearmen moved from Cyrene to Berenice
                8 swordmen moved from Cyrene to Berenice
                1 archer moved from Cyrene to Berenice
                1 archer, 1 spearman and 3 swordmen moved from Capsa to Thenae

    Combat - Numidia
                Battle in Messana
                    Numidia attack with 3 archers, 4 spearmen and 1 swordman
                    RomanRepublic defend with 1 velites
                        Numidia roll dice for 3 archers, 4 spearmen and 1 swordman in Messana, round 1 :  2/8 hits
                        RomanRepublic roll dice for 1 velites in Messana, round 1 :  0/1 hits
                        1 velites owned by the RomanRepublic lost in Messana
                    Numidia win, taking Messana from RomanRepublic with 3 archers, 4 spearmen and 1 swordman remaining. Battle score for attacker is 3
                    Casualties for RomanRepublic: 1 velites
                Battle in Berenice
                    Numidia attack with 1 archer, 15 spearmen and 11 swordmen
                    Egypt defend with 1 axeman
                        Numidia roll dice for 1 archer, 15 spearmen and 11 swordmen in Berenice, round 1 :  8/27 hits
                        Egypt roll dice for 1 axeman in Berenice, round 1 :  0/1 hits
                        1 axeman owned by the Egypt lost in Berenice
                    Numidia win, taking Berenice from Egypt with 1 archer, 15 spearmen and 11 swordmen remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 axeman

    Non Combat Move - Numidia
                9 cavalrys moved from Leptis Magna to Cyrene
                2 biremes moved from SZ 21 to SZ 24
                2 triremes moved from SZ 42 to SZ 41

    Place Units - Numidia
                4 swordmen placed in Cyrene
                4 cavalrys placed in Leptis Magna
                2 spearmen placed in Syracuse

    Turn Complete - Numidia
                Numidia collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :10

    Purchase Units - Carthage
                Carthage buy 3 biremes, 4 cavalrys, 6 spearmen, 4 swordmen and 2 triremes; Remaining resources: 0 PUs;

    Combat Move - Carthage
                2 biremes moved from SZ 24 to SZ 25
                6 triremes moved from SZ 27 to SZ 25
                1 trireme moved from SZ 27 to SZ 34
                2 biremes moved from SZ 27 to SZ 34
                9 biremes moved from SZ 27 to SZ 25
                4 warelephants moved from Barcino to Tolosa
                1 swordman moved from Narbo to Nemausus
                1 spearman moved from Narbo to Nemausus
                4 cavalrys moved from Narbo to Nemausus
                1 cavalry moved from Massilia to Nemausus
                2 cavalrys moved from Cyrene to Paliurus
                7 cavalrys moved from Sabrata to Leptis Magna
                3 cavalrys moved from Thenae to Oea
                2 cavalrys moved from Thapsus to Sabrata
                4 cavalrys moved from Carthago Nova to Tarraco

    Combat - Carthage
                Battle in SZ 34
                    Carthage attack with 2 biremes and 1 trireme
                    RomanRepublic defend with 1 bireme
                        Carthage roll dice for 2 biremes and 1 trireme in SZ 34, round 1 :  2/3 hits
                        RomanRepublic roll dice for 1 bireme in SZ 34, round 1 :  0/1 hits
                        1 bireme owned by the RomanRepublic lost in SZ 34
                    Carthage win with 2 biremes and 1 trireme remaining. Battle score for attacker is 7
                    Casualties for RomanRepublic: 1 bireme
                Battle in SZ 25
                    Carthage attack with 11 biremes and 6 triremes
                    RomanRepublic defend with 8 biremes and 2 triremes
                        Carthage roll dice for 11 biremes and 6 triremes in SZ 25, round 1 :  2/17 hits
                        RomanRepublic roll dice for 8 biremes and 2 triremes in SZ 25, round 1 :  6/10 hits
                        6 biremes owned by the Carthage and 2 biremes owned by the RomanRepublic lost in SZ 25
                        Carthage roll dice for 5 biremes and 6 triremes in SZ 25, round 2 :  5/11 hits
                        RomanRepublic roll dice for 6 biremes and 2 triremes in SZ 25, round 2 :  3/8 hits
                        3 biremes owned by the Carthage and 5 biremes owned by the RomanRepublic lost in SZ 25
                        Carthage roll dice for 2 biremes and 6 triremes in SZ 25, round 3 :  2/8 hits
                        RomanRepublic roll dice for 1 bireme and 2 triremes in SZ 25, round 3 :  2/3 hits
                        2 biremes owned by the Carthage , 1 bireme owned by the RomanRepublic and 1 trireme owned by the RomanRepublic lost in SZ 25
                        Carthage roll dice for 6 triremes in SZ 25, round 4 :  3/6 hits
                        RomanRepublic roll dice for 1 trireme in SZ 25, round 4 :  0/1 hits
                        1 trireme owned by the RomanRepublic lost in SZ 25
                    Carthage win with 6 triremes remaining. Battle score for attacker is 3
                    Casualties for RomanRepublic: 8 biremes and 2 triremes
                    Casualties for Carthage: 11 biremes
                Battle in Nemausus
                    Carthage attack with 5 cavalrys, 1 spearman and 1 swordman
                    Neutral defend with 4 cavalrys and 1 swordman
                        Carthage roll dice for 5 cavalrys, 1 spearman and 1 swordman in Nemausus, round 1 :  3/7 hits
                        Neutral roll dice for 4 cavalrys and 1 swordman in Nemausus, round 1 :  1/5 hits
                        3 cavalrys owned by the Neutral and 1 spearman owned by the Carthage lost in Nemausus
                        Carthage roll dice for 5 cavalrys and 1 swordman in Nemausus, round 2 :  1/6 hits
                        Neutral roll dice for 1 cavalry and 1 swordman in Nemausus, round 2 :  1/2 hits
                        1 cavalry owned by the Neutral and 1 swordman owned by the Carthage lost in Nemausus
                        Carthage roll dice for 5 cavalrys in Nemausus, round 3 :  4/5 hits
                        Neutral roll dice for 1 swordman in Nemausus, round 3 :  1/1 hits
                        1 swordman owned by the Neutral and 1 cavalry owned by the Carthage lost in Nemausus
                    Carthage win, taking Nemausus from Neutral with 4 cavalrys remaining. Battle score for attacker is 9
                    Casualties for Neutral: 4 cavalrys and 1 swordman
                    Casualties for Carthage: 1 cavalry, 1 spearman and 1 swordman
                Battle in Tolosa
                    Carthage attack with 4 warelephants
                    Neutral defend with 1 axeman and 2 swordmen
                        Carthage roll dice for 4 warelephants in Tolosa, round 1 :  3/4 hits
                        Neutral roll dice for 1 axeman and 2 swordmen in Tolosa, round 1 :  0/3 hits
                        1 axeman owned by the Neutral and 2 swordmen owned by the Neutral lost in Tolosa
                    Carthage win, taking Tolosa from Neutral with 4 warelephants remaining. Battle score for attacker is 11
                    Casualties for Neutral: 1 axeman and 2 swordmen
                Battle in Paliurus
                    Carthage attack with 2 cavalrys
                    Egypt defend with 2 axemen
                        Carthage roll dice for 2 cavalrys in Paliurus, round 1 :  0/2 hits
                        Egypt roll dice for 2 axemen in Paliurus, round 1 :  1/2 hits
                        1 cavalry owned by the Carthage lost in Paliurus
                        Carthage roll dice for 1 cavalry in Paliurus, round 2 :  0/1 hits
                        Egypt roll dice for 2 axemen in Paliurus, round 2 :  0/2 hits
                        Carthage roll dice for 1 cavalry in Paliurus, round 3 :  1/1 hits
                        Egypt roll dice for 2 axemen in Paliurus, round 3 :  0/2 hits
                        1 axeman owned by the Egypt lost in Paliurus
                        Carthage roll dice for 1 cavalry in Paliurus, round 4 :  0/1 hits
                        Egypt roll dice for 1 axeman in Paliurus, round 4 :  1/1 hits
                        1 cavalry owned by the Carthage lost in Paliurus
                    Egypt win with 1 axeman remaining. Battle score for attacker is -5
                    Casualties for Egypt: 1 axeman
                    Casualties for Carthage: 2 cavalrys

    Non Combat Move - Carthage
                7 swordmen moved from Lilybaeum to Messana
                7 spearmen moved from Lilybaeum to Messana

    Place Units - Carthage
                3 biremes and 2 triremes placed in SZ 34
                4 cavalrys placed in Carthago Nova
                4 swordmen placed in Barcino
                6 spearmen placed in Thapsus

    Turn Complete - Carthage
                Carthage collect 96 PUs; end with 96 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :10

    Purchase Units - RomanRepublic
                RomanRepublic buy 32 velitess; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                11 cavalrys moved from Axiopolis to Sarmizegetusa
                8 cavalrys moved from Patavium to Mediolanum
                1 velites moved from Genua to Massilia
                      RomanRepublic take Massilia from Carthage
                4 onagers and 6 velitess moved from Genua to Mediolanum
                1 cavalry moved from Ariminum to Mediolanum
                7 velitess moved from Arretium to Genua
                2 biremes and 2 triremes moved from SZ 35 to SZ 43
                5 velitess moved from Roma to Capua
                3 velitess moved from Roma to Capua
                3 velitess moved from Roma to Arretium

    Combat - RomanRepublic
                Battle in Mediolanum
                    RomanRepublic attack with 9 cavalrys, 4 onagers and 6 velitess
                    Neutral defend with 4 axemen and 1 swordman
                    RomanRepublic win, taking Mediolanum from Neutral with 9 cavalrys, 4 onagers and 6 velitess remaining. Battle score for attacker is 16
                    Casualties for Neutral: 4 axemen and 1 swordman
                Battle in Sarmizegetusa
                    RomanRepublic attack with 11 cavalrys
                    Neutral defend with 1 axeman and 1 swordman
                    RomanRepublic win, taking Sarmizegetusa from Neutral with 11 cavalrys remaining. Battle score for attacker is 7
                    Casualties for Neutral: 1 axeman and 1 swordman

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                7 velitess placed in Capua
                9 velitess placed in Roma
                4 velitess placed in Genua
                6 velitess placed in Tarentum
                6 velitess placed in Patavium

    Turn Complete - RomanRepublic
                RomanRepublic collect 98 PUs; end with 98 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :10

    Purchase Units - GreekCityStates
                GreekCityStates buy 10 biremes; Remaining resources: 6 PUs;

    Combat Move - GreekCityStates
                5 hoplites and 8 slingerss moved from Cydonia to SZ 55
                9 biremes, 5 hoplites, 8 slingerss and 3 triremes moved from SZ 55 to SZ 54
                5 hoplites and 8 slingerss moved from SZ 54 to Paliurus
                1 hoplite moved from Corinth to SZ 50
                1 hoplite moved from Athens to SZ 50
                5 biremes and 2 hoplites moved from SZ 50 to SZ 44
                2 hoplites moved from SZ 44 to Tarentum
                11 cavalrys moved from Tyras to Olbia
                4 hoplites and 3 slingerss moved from Nicaea to Pessinus
                6 cavalrys moved from Thessalonica to Nicopolis

    Combat - GreekCityStates
                Battle in Olbia
                    GreekCityStates attack with 11 cavalrys
                    Neutral defend with 2 axemen and 2 swordmen
                    GreekCityStates win, taking Olbia from Neutral with 9 cavalrys remaining. Battle score for attacker is 6
                    Casualties for GreekCityStates: 2 cavalrys
                    Casualties for Neutral: 2 axemen and 2 swordmen
                Battle in Nicopolis
                    GreekCityStates attack with 6 cavalrys
                    Neutral defend with 1 archer and 2 swordmen
                    GreekCityStates win, taking Nicopolis from Neutral with 5 cavalrys remaining. Battle score for attacker is 8
                    Casualties for GreekCityStates: 1 cavalry
                    Casualties for Neutral: 1 archer and 2 swordmen
                Battle in Pessinus
                    GreekCityStates attack with 4 hoplites and 3 slingerss
                    Neutral defend with 2 spearmen
                    GreekCityStates win, taking Pessinus from Neutral with 4 hoplites and 3 slingerss remaining. Battle score for attacker is 6
                    Casualties for Neutral: 2 spearmen

    Non Combat Move - GreekCityStates
                5 cavalrys and 1 slingers moved from Tarsus to Attalia

    Place Units - GreekCityStates
                7 biremes placed in SZ 50
                3 biremes placed in SZ 50

    Turn Complete - GreekCityStates
                GreekCityStates collect 83 PUs; end with 89 PUs total


  • Two of my powers are dead now. As a consequence, you take your 4x turns in a row.

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