BotA 03: Make_It_Round vs. lalapalooza


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - GreekCityStates
                GreekCityStates buy 2 biremes, 6 cavalrys, 1 hoplite and 1 slingers; Remaining resources: 5 PUs;

    Combat Move - GreekCityStates
                2 archers, 1 cavalry, 5 hoplites and 1 slingers moved from Pergamum to Sardis
                1 hoplite moved from Athens to Delphi
                      GreekCityStates take Delphi from Macedonia
                2 hoplites and 4 slingerss moved from Corinth to Athens
                1 bireme and 1 trireme moved from SZ 68 to SZ 65
                6 cavalrys moved from Sparta to Athens
                2 hoplites moved from Syracuse to Lilybaeum

    Combat - GreekCityStates
                Battle in Sardis
                    GreekCityStates attack with 2 archers, 1 cavalry, 5 hoplites and 1 slingers
                    Macedonia defend with 1 peltasts
                    GreekCityStates win, taking Sardis from Seleucid with 2 archers, 1 cavalry and 5 hoplites remaining. Battle score for attacker is 0
                    Casualties for Macedonia: 1 peltasts
                    Casualties for GreekCityStates: 1 slingers

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                2 biremes placed in SZ 65
                1 hoplite and 1 slingers placed in Rhodos
                6 cavalrys placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 48 PUs; end with 53 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Macedonia
                Macedonia buy 2 biremes, 1 hoplite and 11 peltastss; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                1 hoplite moved from Pella to Salonae
                1 peltasts moved from Thessalonica to SZ 70
                1 peltasts moved from SZ 70 to Pergamum
                      Macedonia take Pergamum from GreekCityStates
                1 peltasts moved from Thessalonica to Dodona
                1 cavalry moved from Larissa to Dodona
                2 peltastss moved from Larissa to Delphi
                1 hoplite moved from Larissa to Delphi
                1 peltasts moved from Larissa to Dodona
                3 hoplites moved from Larissa to Dodona
                2 hoplites moved from Thessalonica to Dodona
                1 hoplite moved from Thessalonica to Dodona

    Combat - Macedonia
                Battle in Delphi
                    Macedonia attack with 1 hoplite and 2 peltastss
                    GreekCityStates defend with 1 hoplite
                        Macedonia roll dice for 1 hoplite and 2 peltastss in Delphi, round 1 :  1/3 hits
                        GreekCityStates roll dice for 1 hoplite in Delphi, round 1 :  0/1 hits
                        1 hoplite owned by the GreekCityStates lost in Delphi
                    Macedonia win, taking Delphi from GreekCityStates with 1 hoplite and 2 peltastss remaining. Battle score for attacker is 5
                    Casualties for GreekCityStates: 1 hoplite
                Battle in Salonae
                    Macedonia attack with 1 hoplite
                    RomanRepublic defend with 1 velites
                        Macedonia roll dice for 1 hoplite in Salonae, round 1 :  0/1 hits
                        RomanRepublic roll dice for 1 velites in Salonae, round 1 :  0/1 hits
                        Macedonia roll dice for 1 hoplite in Salonae, round 2 :  1/1 hits
                        RomanRepublic roll dice for 1 velites in Salonae, round 2 :  0/1 hits
                        1 velites owned by the RomanRepublic lost in Salonae
                    Macedonia win, taking Salonae from RomanRepublic with 1 hoplite remaining. Battle score for attacker is 3
                    Casualties for RomanRepublic: 1 velites
                Battle in Dodona
                    Macedonia attack with 1 cavalry, 6 hoplites and 2 peltastss
                    RomanRepublic defend with 5 velitess
                        Macedonia roll dice for 1 cavalry, 6 hoplites and 2 peltastss in Dodona, round 1 :  2/9 hits
                        RomanRepublic roll dice for 5 velitess in Dodona, round 1 :  0/5 hits
                        2 velitess owned by the RomanRepublic lost in Dodona
                        Macedonia roll dice for 1 cavalry, 6 hoplites and 2 peltastss in Dodona, round 2 :  4/9 hits
                        RomanRepublic roll dice for 3 velitess in Dodona, round 2 :  0/3 hits
                        3 velitess owned by the RomanRepublic lost in Dodona
                    Macedonia win, taking Dodona from RomanRepublic with 1 cavalry, 6 hoplites and 2 peltastss remaining. Battle score for attacker is 15
                    Casualties for RomanRepublic: 5 velitess

    Non Combat Move - Macedonia

    Place Units - Macedonia
                6 peltastss placed in Larissa
                1 hoplite and 5 peltastss placed in Thessalonica
                2 biremes placed in SZ 70

    Turn Complete - Macedonia
                Macedonia collect 47 PUs; end with 47 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Egypt
                Egypt buy 9 axemen; Remaining resources: 23 PUs;

    Combat Move - Egypt
                7 axemen moved from Pharan to Jerusalem
                3 archers, 4 chariots and 6 spearmen moved from Sidon to Jerusalem
                1 axeman moved from Paraetonium to Paliurus
                      Egypt take Paliurus from Numidia
                1 axeman moved from Paraetonium to Siwa
                      Egypt take Siwa from Numidia
                2 archers and 9 axemen moved from Alexandria to Paraetonium

    Combat - Egypt
                Battle in Jerusalem
                    Egypt attack with 3 archers, 7 axemen, 4 chariots and 6 spearmen
                    Seleucid defend with 2 cataphracts, 1 city, 3 hoplites and 2 legionaires
                    Egypt win, taking Jerusalem from Seleucid with 3 archers, 7 axemen, 4 chariots and 1 spearman remaining. Battle score for attacker is 22
                    Casualties for Egypt: 5 spearmen
                    Casualties for Seleucid: 2 cataphracts, 3 hoplites and 2 legionaires

    Non Combat Move - Egypt

    Place Units - Egypt
                9 axemen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 44 PUs; end with 67 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Seleucid
                Seleucid buy 1 city, 1 hoplite, 9 legionaires and 6 peltastss; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                5 peltastss moved from Tarsus to Attalia
                1 peltasts moved from Damascus to Palmyra
                1 legionaire moved from Emesa to Palmyra
                1 peltasts moved from Antioch to Sidon
                      Seleucid take Sidon from Egypt

    Combat - Seleucid
                Battle in Palmyra
                    Seleucid attack with 1 legionaire and 1 peltasts
                    Parthia defend with 1 spearman
                        Seleucid roll dice for 1 legionaire and 1 peltasts in Palmyra, round 1 :  0/2 hits
                        Parthia roll dice for 1 spearman in Palmyra, round 1 :  1/1 hits
                        1 peltasts owned by the Seleucid lost in Palmyra
                        Seleucid roll dice for 1 legionaire in Palmyra, round 2 :  1/1 hits
                        Parthia roll dice for 1 spearman in Palmyra, round 2 :  1/1 hits
                        1 spearman owned by the Parthia and 1 legionaire owned by the Seleucid lost in Palmyra
                    Parthia win with no units remaining. Battle score for attacker is -3
                    Casualties for Seleucid: 1 legionaire and 1 peltasts
                    Casualties for Parthia: 1 spearman

    Non Combat Move - Seleucid
                1 trireme moved from SZ 62 to SZ 61
                1 bireme moved from SZ 62 to SZ 61
                2 hoplites moved from Salamis to SZ 61
                2 peltastss moved from Salamis to SZ 61
                2 hoplites moved from SZ 61 to Attalia
                2 peltastss moved from SZ 61 to Attalia
                2 cataphracts moved from Satala to Tarsus
                5 hoplites moved from Emesa to Damascus
                1 legionaire moved from Emesa to Damascus
                1 peltasts moved from Antioch to Emesa
                1 peltasts moved from Antioch to Edessa
                1 peltasts moved from Antioch to Melitene
                2 legionaires moved from Antioch to Damascus
                12 hoplites moved from Antioch to Damascus

    Place Units - Seleucid
                1 city placed in Damascus
                1 hoplite, 9 legionaires and 1 peltasts placed in Antioch
                5 peltastss placed in Tarsus

    Turn Complete - Seleucid
                Seleucid collect 55 PUs; end with 55 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Parthia
                Parthia buy 7 cavalrys and 10 spearmen; Remaining resources: 0 PUs;

    Combat Move - Parthia
                1 cavalry moved from Seleucia to Emesa
                1 spearman moved from Hatra to Emesa
                6 archers, 3 cataphracts and 12 spearmen moved from Hatra to Edessa
                1 cavalry and 1 horsearcher moved from Gazaca to Amida
                      Parthia take Amida from Seleucid
                1 horsearcher moved from Amida to Satala
                      Parthia take Satala from Seleucid
                1 horsearcher moved from Satala to Melitene
                1 cavalry moved from Amida to Melitene
                1 cavalry moved from Seleucia to Emesa
                5 cavalrys moved from Seleucia to Edessa
                4 cavalrys and 3 horsearchers moved from Persepolis to Seleucia
                2 archers, 3 horsearchers and 3 spearmen moved from Gazaca to Ninive
                3 horsearchers moved from Seleucia to Ninive

    Combat - Parthia
                Battle in Edessa
                    Parthia attack with 6 archers, 3 cataphracts, 5 cavalrys and 12 spearmen
                    Seleucid defend with 1 peltasts
                    Parthia win, taking Edessa from Seleucid with 6 archers, 3 cataphracts, 5 cavalrys and 12 spearmen remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Ninive
                    Parthia attack with 2 archers, 6 horsearchers and 3 spearmen
                    Neutral defend with 2 archers and 5 spearmen
                    Parthia win, taking Ninive from Neutral with 6 horsearchers remaining. Battle score for attacker is 6
                    Casualties for Neutral: 2 archers and 5 spearmen
                    Casualties for Parthia: 2 archers and 3 spearmen
                Battle in Emesa
                    Parthia attack with 2 cavalrys and 1 spearman
                    Seleucid defend with 1 peltasts
                    Parthia win, taking Emesa from Seleucid with 2 cavalrys and 1 spearman remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Melitene
                    Parthia attack with 1 cavalry and 1 horsearcher
                    Seleucid defend with 1 peltasts
                    Parthia win, taking Melitene from Seleucid with 1 cavalry and 1 horsearcher remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - Parthia

    Place Units - Parthia
                10 spearmen placed in Seleucia
                7 cavalrys placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 77 PUs; end with 77 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Numidia
                Numidia buy 4 cavalrys and 3 spearmen; Remaining resources: 0 PUs;

    Combat Move - Numidia
                1 spearman moved from Volubilis to Banasa
                6 cavalrys moved from Volubilis to Banasa
                3 spearmen moved from Siga to Tingis
                3 swordmen moved from Siga to Tingis
                2 cavalrys moved from Siga to Tingis
                1 archer moved from Siga to Tingis
                2 cavalrys moved from Cyrene to Siwa
                2 cavalrys moved from Cyrene to Paliurus
                1 cavalry moved from Cyrene to Berenice
                1 cavalry moved from Oea to Berenice
                3 spearmen moved from Sabrata to Oea
                1 archer moved from Thenae to Sabrata
                2 spearmen moved from Thenae to Sabrata
                2 biremes moved from SZ 31 to SZ 32
                2 spearmen moved from Carthago to SZ 32
                2 spearmen moved from SZ 32 to Caralis
                3 spearmen moved from Leptis Magna to SZ 41
                3 spearmen and 1 trireme moved from SZ 41 to SZ 40
                3 spearmen moved from SZ 40 to Syracuse
                      Numidia take Syracuse from GreekCityStates
                3 spearmen moved from Leptis Magna to Berenice

    Combat - Numidia
                Battle in Banasa
                    Numidia attack with 6 cavalrys and 1 spearman
                    Neutral defend with 1 archer and 1 spearman
                        Numidia roll dice for 6 cavalrys and 1 spearman in Banasa, round 1 :  2/7 hits
                        Neutral roll dice for 1 archer and 1 spearman in Banasa, round 1 :  0/2 hits
                        1 spearman owned by the Neutral and 1 archer owned by the Neutral lost in Banasa
                    Numidia win, taking Banasa from Neutral with 6 cavalrys and 1 spearman remaining. Battle score for attacker is 7
                    Casualties for Neutral: 1 archer and 1 spearman
                Battle in Tingis
                    Numidia attack with 1 archer, 2 cavalrys, 3 spearmen and 3 swordmen
                    Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                        Numidia roll dice for 1 archer, 2 cavalrys, 3 spearmen and 3 swordmen in Tingis, round 1 :  2/9 hits
                        Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Tingis, round 1 :  1/4 hits
                        1 spearman owned by the Numidia and 2 cavalrys owned by the Neutral lost in Tingis
                        Numidia roll dice for 1 archer, 2 cavalrys, 2 spearmen and 3 swordmen in Tingis, round 2 :  2/8 hits
                        Neutral roll dice for 1 archer and 1 spearman in Tingis, round 2 :  2/2 hits
                        1 spearman owned by the Neutral , 2 spearmen owned by the Numidia and 1 archer owned by the Neutral lost in Tingis
                    Numidia win, taking Tingis from Neutral with 1 archer, 2 cavalrys and 3 swordmen remaining. Battle score for attacker is 6
                    Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                    Casualties for Numidia: 3 spearmen
                Battle in Siwa
                    Numidia attack with 2 cavalrys
                    Egypt defend with 1 axeman
                        Numidia roll dice for 2 cavalrys in Siwa, round 1 :  0/2 hits
                        Egypt roll dice for 1 axeman in Siwa, round 1 :  0/1 hits
                        Numidia roll dice for 2 cavalrys in Siwa, round 2 :  0/2 hits
                        Egypt roll dice for 1 axeman in Siwa, round 2 :  0/1 hits
                        Numidia roll dice for 2 cavalrys in Siwa, round 3 :  1/2 hits
                        Egypt roll dice for 1 axeman in Siwa, round 3 :  0/1 hits
                        1 axeman owned by the Egypt lost in Siwa
                    Numidia win, taking Siwa from Egypt with 2 cavalrys remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 axeman
                Battle in Paliurus
                    Numidia attack with 2 cavalrys
                    Egypt defend with 1 axeman
                        Numidia roll dice for 2 cavalrys in Paliurus, round 1 :  0/2 hits
                        Egypt roll dice for 1 axeman in Paliurus, round 1 :  0/1 hits
                        Numidia roll dice for 2 cavalrys in Paliurus, round 2 :  2/2 hits
                        Egypt roll dice for 1 axeman in Paliurus, round 2 :  0/1 hits
                        1 axeman owned by the Egypt lost in Paliurus
                    Numidia win, taking Paliurus from Egypt with 2 cavalrys remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 axeman

    Non Combat Move - Numidia

    Place Units - Numidia
                4 cavalrys placed in Leptis Magna
                3 spearmen were produced but were not placed

    Turn Complete - Numidia
                Numidia collect 36 PUs; end with 36 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Numidia to Cyrene: 1 city
                EDIT: Removing units owned by Numidia from Leptis Magna: 3 cavalrys
                EDIT: Adding units owned by Numidia to Leptis Magna: 2 spearmen
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Carthage
                Carthage buy 4 cavalrys, 10 spearmen and 6 swordmen; Remaining resources: 0 PUs;

    Combat Move - Carthage
                3 cavalrys moved from Leptis Magna to Berenice
                2 cavalrys moved from Oea to Berenice
                3 spearmen moved from Oea to Leptis Magna
                1 swordman moved from Cale to Brigantium
                1 spearman moved from Cale to Brigantium
                2 cavalrys moved from Cale to Brigantium
                1 warelephant moved from Valentia to Tarraco
                4 swordmen moved from Valentia to Tarraco
                1 cavalry moved from Valentia to Tarraco
                4 cavalrys moved from Carthago Nova to Tarraco
                1 spearman moved from Palma to SZ 29
                2 biremes and 1 spearman moved from SZ 29 to SZ 30
                1 spearman moved from SZ 30 to Hippo Regius
                3 swordmen moved from Thapsus to SZ 36
                2 swordmen moved from Carthago to SZ 36
                3 hoplites moved from Thapsus to SZ 36
                6 spearmen moved from Thapsus to SZ 36
                2 hoplites, 3 spearmen, 4 swordmen and 3 triremes moved from SZ 36 to SZ 38
                5 biremes, 1 hoplite, 3 spearmen and 1 swordman moved from SZ 36 to SZ 38
                6 spearmen moved from SZ 38 to Syracuse
                3 hoplites moved from SZ 38 to Syracuse
                5 swordmen moved from SZ 38 to Syracuse

    Combat - Carthage
                Battle in Brigantium
                    Carthage attack with 2 cavalrys, 1 spearman and 1 swordman
                    Neutral defend with 3 axemen
                        Carthage roll dice for 2 cavalrys, 1 spearman and 1 swordman in Brigantium, round 1 :  2/4 hits
                        Neutral roll dice for 3 axemen in Brigantium, round 1 :  0/3 hits
                        2 axemen owned by the Neutral lost in Brigantium
                        Carthage roll dice for 2 cavalrys, 1 spearman and 1 swordman in Brigantium, round 2 :  2/4 hits
                        Neutral roll dice for 1 axeman in Brigantium, round 2 :  0/1 hits
                        1 axeman owned by the Neutral lost in Brigantium
                    Carthage win, taking Brigantium from Neutral with 2 cavalrys, 1 spearman and 1 swordman remaining. Battle score for attacker is 9
                    Casualties for Neutral: 3 axemen
                Battle in Tarraco
                    Carthage attack with 5 cavalrys, 4 swordmen and 1 warelephant
                    Neutral defend with 3 axemen and 3 swordmen
                        Carthage roll dice for 5 cavalrys, 4 swordmen and 1 warelephant in Tarraco, round 1 :  5/10 hits
                        Neutral roll dice for 3 axemen and 3 swordmen in Tarraco, round 1 :  2/6 hits
                    Units damaged: 1 warelephant owned by the Carthage
                        3 axemen owned by the Neutral , 2 swordmen owned by the Neutral and 1 cavalry owned by the Carthage lost in Tarraco
                        Carthage roll dice for 4 cavalrys, 4 swordmen and 1 warelephant in Tarraco, round 2 :  3/9 hits
                        Neutral roll dice for 1 swordman in Tarraco, round 2 :  0/1 hits
                        1 swordman owned by the Neutral lost in Tarraco
                    Carthage win, taking Tarraco from Neutral with 4 cavalrys, 4 swordmen and 1 warelephant remaining. Battle score for attacker is 17
                    Casualties for Neutral: 3 axemen and 3 swordmen
                    Casualties for Carthage: 1 cavalry

    Non Combat Move - Carthage
                1 spearman moved from Thapsus to Carthago

    Place Units - Carthage
                4 cavalrys placed in Carthago Nova
                10 spearmen placed in Carthago
                Carthage undo move 2.
                4 spearmen and 6 swordmen placed in Carthago
                6 spearmen were produced but were not placed

    Turn Complete - Carthage
                Carthage collect 71 PUs; end with 71 PUs total
                1 unit repaired.


  • Hi there, just wanted to let you know that I messed up a bit on my move, but it didn’t affect combat or any outcome. As I may have mentioned earlier, I’m playing a concurrent game with my pal to get used to the board, and as I was switching between maps I miscalculated my production #s because on the other map I have more factories.  :-P So I edited in my possible (rather than impossible) builds, same IPCs and not at all battle-related. If you have any problem with this, please let me know.

    Sorry for the mix-up, MIR


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 cavalry, 1 city, 6 legionaires and 8 velitess; Remaining resources: 4 PUs;

    Combat Move - RomanRepublic
                6 legionaires moved from Tarentum to SZ 45
                6 legionaires moved from SZ 45 to Delphi
                1 ballista, 14 legionaires and 5 velitess moved from Lilybaeum to Syracuse
                4 velitess moved from Capua to SZ 34
                2 biremes, 2 triremes and 4 velitess moved from SZ 34 to SZ 35
                4 velitess moved from SZ 35 to Syracuse
                1 ballista, 10 cavalrys, 7 legionaires and 13 velitess moved from Patavium to Senio

    Combat - RomanRepublic
                Battle in Senio
                    RomanRepublic attack with 1 ballista, 10 cavalrys, 7 legionaires and 13 velitess
                    Neutral defend with 3 swordmen
                    RomanRepublic win, taking Senio from Neutral with 1 ballista, 10 cavalrys, 7 legionaires and 13 velitess remaining. Battle score for attacker is 12
                    Casualties for Neutral: 3 swordmen
                Battle in Delphi
                    RomanRepublic attack with 6 legionaires
                    Macedonia defend with 1 hoplite and 2 peltastss
                    RomanRepublic win, taking Delphi from Macedonia with 6 legionaires remaining. Battle score for attacker is 9
                    Casualties for Macedonia: 1 hoplite and 2 peltastss
                Battle in Syracuse
                    RomanRepublic attack with 1 ballista, 14 legionaires and 9 velitess
                    Numidia defend with 3 spearmen; Carthage defend with 3 hoplites, 6 spearmen and 5 swordmen
                    RomanRepublic win, taking Syracuse from Numidia with 1 ballista and 13 legionaires remaining. Battle score for attacker is 31
                    Casualties for Numidia: 3 spearmen
                    Casualties for RomanRepublic: 1 legionaire and 9 velitess
                    Casualties for Carthage: 3 hoplites, 6 spearmen and 5 swordmen

    Non Combat Move - RomanRepublic
                8 cavalrys moved from Roma to Ariminum
                1 velites moved from Roma to Capua

    Place Units - RomanRepublic
                1 city placed in Capua
                6 legionaires placed in Tarentum
                1 cavalry and 8 velitess placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 66 PUs; end with 70 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - GreekCityStates
                GreekCityStates buy 2 biremes, 6 cavalrys and 1 city; Remaining resources: 0 PUs;

    Combat Move - GreekCityStates
                1 hoplite and 4 slingerss moved from Rhodos to SZ 65
                3 biremes, 1 hoplite, 4 slingerss and 1 trireme moved from SZ 65 to SZ 62
                1 hoplite and 4 slingerss moved from SZ 62 to Attalia
                2 archers, 1 cavalry and 5 hoplites moved from Sardis to Attalia
                6 cavalrys and 4 slingerss moved from Athens to Larissa
                2 hoplites moved from Lilybaeum to Syracuse

    Combat - GreekCityStates
                Battle in Attalia
                    GreekCityStates attack with 2 archers, 1 cavalry, 6 hoplites and 4 slingerss
                    Seleucid defend with 2 hoplites and 7 peltastss
                    GreekCityStates win, taking Attalia from Seleucid with 1 cavalry and 6 hoplites remaining. Battle score for attacker is 8
                    Casualties for GreekCityStates: 2 archers and 4 slingerss
                    Casualties for Seleucid: 2 hoplites and 7 peltastss
                Battle in Larissa
                    GreekCityStates attack with 6 cavalrys and 4 slingerss
                    Macedonia defend with 1 city and 6 peltastss
                    2 slingerss owned by the GreekCityStates and 6 cavalrys owned by the GreekCityStates retreated to Athens
                    Macedonia win with 2 peltastss remaining. Battle score for attacker is 4
                    Casualties for Macedonia: 4 peltastss
                    Casualties for GreekCityStates: 2 slingerss

    Non Combat Move - GreekCityStates
                6 cavalrys moved from Sparta to Athens
                3 biremes and 2 triremes moved from SZ 69 to SZ 68

    Place Units - GreekCityStates
                2 biremes placed in SZ 68
                6 cavalrys placed in Sparta
                1 city placed in Athens

    Turn Complete - GreekCityStates
                GreekCityStates collect 45 PUs; end with 45 PUs total


  • No worries, I understand making some edits here and there. Thanks for telling me.


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Macedonia
                Macedonia buy 1 bireme, 14 peltastss and 1 trireme; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                1 peltasts moved from Pergamum to Sardis
                      Seleucid take Sardis from GreekCityStates
                2 peltastss moved from Larissa to Delphi
                1 cavalry moved from Dodona to Delphi
                6 hoplites moved from Dodona to Delphi
                2 peltastss moved from Dodona to Delphi
                2 triremes moved from SZ 70 to SZ 69
                4 biremes moved from SZ 70 to SZ 69

    Combat - Macedonia
                Battle in Delphi
                    Macedonia attack with 1 cavalry, 6 hoplites and 4 peltastss
                    RomanRepublic defend with 6 legionaires
                        Macedonia roll dice for 1 cavalry, 6 hoplites and 4 peltastss in Delphi, round 1 :  2/11 hits
                        GreekCityStates roll dice for 6 legionaires in Delphi, round 1 :  0/6 hits
                        2 legionaires owned by the RomanRepublic lost in Delphi
                        Macedonia roll dice for 1 cavalry, 6 hoplites and 4 peltastss in Delphi, round 2 :  3/11 hits
                        GreekCityStates roll dice for 4 legionaires in Delphi, round 2 :  2/4 hits
                        2 peltastss owned by the Macedonia and 3 legionaires owned by the RomanRepublic lost in Delphi
                        Macedonia roll dice for 1 cavalry, 6 hoplites and 2 peltastss in Delphi, round 3 :  4/9 hits
                        GreekCityStates roll dice for 1 legionaire in Delphi, round 3 :  1/1 hits
                        1 peltasts owned by the Macedonia and 1 legionaire owned by the RomanRepublic lost in Delphi
                    Macedonia win, taking Delphi from GreekCityStates with 1 cavalry, 6 hoplites and 1 peltasts remaining. Battle score for attacker is 18
                    Casualties for Macedonia: 3 peltastss
                    Casualties for RomanRepublic: 6 legionaires

    Non Combat Move - Macedonia
                5 peltastss moved from Thessalonica to Larissa
                8 hoplites moved from Thessalonica to Larissa

    Place Units - Macedonia
                6 peltastss placed in Larissa
                1 bireme and 1 trireme placed in SZ 69
                4 peltastss placed in Thessalonica
                4 peltastss placed in Byzantium

    Turn Complete - Macedonia
                Macedonia collect 47 PUs; end with 47 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Egypt
                Egypt buy 8 archers, 5 axemen and 4 spearmen; Remaining resources: 8 PUs;

    Combat Move - Egypt
                2 axemen moved from Jerusalem to SZ 59
                2 axemen, 3 biremes and 2 triremes moved from SZ 59 to SZ 60
                2 axemen moved from SZ 60 to Salamis
                2 axemen moved from Jerusalem to Sidon
                3 axemen moved from Paraetonium to Paliurus
                3 axemen moved from Paraetonium to Siwa
                9 axemen moved from Alexandria to Paraetonium

    Combat - Egypt
                Battle in Paliurus
                    Egypt attack with 3 axemen
                    Numidia defend with 2 cavalrys
                    Egypt win, taking Paliurus from Numidia with 2 axemen remaining. Battle score for attacker is 5
                    Casualties for Egypt: 1 axeman
                    Casualties for Numidia: 2 cavalrys
                Battle in Salamis
                    Egypt attack with 2 axemen
                    Seleucid defend with 1 peltasts
                    Egypt win, taking Salamis from Seleucid with 2 axemen remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Sidon
                    Egypt attack with 2 axemen
                    Seleucid defend with 1 peltasts
                    Egypt win, taking Sidon from Seleucid with 1 axeman remaining. Battle score for attacker is -1
                    Casualties for Egypt: 1 axeman
                    Casualties for Seleucid: 1 peltasts
                Battle in Siwa
                    Egypt attack with 3 axemen
                    Numidia defend with 2 cavalrys
                    Egypt win, taking Siwa from Numidia with 3 axemen remaining. Battle score for attacker is 8
                    Casualties for Numidia: 2 cavalrys

    Non Combat Move - Egypt

    Place Units - Egypt
                8 archers placed in Jerusalem
                5 axemen and 4 spearmen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 50 PUs; end with 58 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Seleucid
                Seleucid buy 3 hoplites, 2 legionaires and 16 peltastss; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                1 hoplite moved from Damascus to Palmyra
                      Seleucid take Palmyra from Parthia
                5 peltastss moved from Tarsus to Melitene
                1 hoplite moved from Antioch to Melitene
                1 peltasts moved from Antioch to Emesa
                1 hoplite moved from Damascus to Emesa
                3 legionaires moved from Damascus to Emesa
                2 legionaires moved from Antioch to Sidon

    Combat - Seleucid
                Battle in Sidon
                    Seleucid attack with 2 legionaires
                    Egypt defend with 1 axeman
                        Seleucid roll dice for 2 legionaires in Sidon, round 1 :  1/2 hits
                        Egypt roll dice for 1 axeman in Sidon, round 1 :  0/1 hits
                        1 axeman owned by the Egypt lost in Sidon
                    Seleucid win, taking Sidon from Egypt with 2 legionaires remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 axeman
                Battle in Emesa
                    Seleucid attack with 1 hoplite, 3 legionaires and 1 peltasts
                    Parthia defend with 2 cavalrys and 1 spearman
                        Seleucid roll dice for 1 hoplite, 3 legionaires and 1 peltasts in Emesa, round 1 :  1/5 hits
                        Parthia roll dice for 2 cavalrys and 1 spearman in Emesa, round 1 :  0/3 hits
                        1 cavalry owned by the Parthia lost in Emesa
                        Seleucid roll dice for 1 hoplite, 3 legionaires and 1 peltasts in Emesa, round 2 :  0/5 hits
                        Parthia roll dice for 1 cavalry and 1 spearman in Emesa, round 2 :  0/2 hits
                        Seleucid roll dice for 1 hoplite, 3 legionaires and 1 peltasts in Emesa, round 3 :  4/5 hits
                        Parthia roll dice for 1 cavalry and 1 spearman in Emesa, round 3 :  0/2 hits
                        1 cavalry owned by the Parthia and 1 spearman owned by the Parthia lost in Emesa
                    Seleucid win, taking Emesa from Parthia with 1 hoplite, 3 legionaires and 1 peltasts remaining. Battle score for attacker is 11
                    Casualties for Parthia: 2 cavalrys and 1 spearman
                Battle in Melitene
                    Seleucid attack with 1 hoplite and 5 peltastss
                    Parthia defend with 1 cavalry and 1 horsearcher
                        Seleucid roll dice for 1 hoplite and 5 peltastss in Melitene, round 1 :  0/6 hits
                        Parthia roll dice for 1 cavalry and 1 horsearcher in Melitene, round 1 :  1/2 hits
                        1 peltasts owned by the Seleucid lost in Melitene
                        Seleucid roll dice for 1 hoplite and 4 peltastss in Melitene, round 2 :  0/5 hits
                        Parthia roll dice for 1 cavalry and 1 horsearcher in Melitene, round 2 :  1/2 hits
                        1 peltasts owned by the Seleucid lost in Melitene
                        Seleucid roll dice for 1 hoplite and 3 peltastss in Melitene, round 3 :  0/4 hits
                        Parthia roll dice for 1 cavalry and 1 horsearcher in Melitene, round 3 :  1/2 hits
                        1 peltasts owned by the Seleucid lost in Melitene
                        Seleucid roll dice for 1 hoplite and 2 peltastss in Melitene, round 4 :  1/3 hits
                        Parthia roll dice for 1 cavalry and 1 horsearcher in Melitene, round 4 :  0/2 hits
                        1 cavalry owned by the Parthia lost in Melitene
                        Seleucid roll dice for 1 hoplite and 2 peltastss in Melitene, round 5 :  1/3 hits
                        Parthia roll dice for 1 horsearcher in Melitene, round 5 :  0/1 hits
                        1 horsearcher owned by the Parthia lost in Melitene
                    Seleucid win, taking Melitene from Parthia with 1 hoplite and 2 peltastss remaining. Battle score for attacker is 4
                    Casualties for Seleucid: 3 peltastss
                    Casualties for Parthia: 1 cavalry and 1 horsearcher

    Non Combat Move - Seleucid
                14 hoplites moved from Damascus to Antioch
                2 cataphracts moved from Tarsus to Antioch
                1 hoplite moved from Damascus to Antioch

    Place Units - Seleucid
                3 hoplites and 2 legionaires placed in Tarsus
                5 peltastss placed in Damascus
                11 peltastss placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 45 PUs; end with 45 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Parthia
                Parthia buy 7 horsearchers and 10 spearmen; Remaining resources: 5 PUs;

    Combat Move - Parthia
                2 cavalrys and 2 spearmen moved from Edessa to Melitene
                3 cavalrys and 3 spearmen moved from Edessa to Emesa
                4 cavalrys and 10 spearmen moved from Seleucia to Palmyra
                1 spearman moved from Edessa to Melitene
                6 archers, 3 cataphracts and 5 spearmen moved from Edessa to Hatra
                2 cavalrys moved from Persepolis to Teredon
                6 horsearchers moved from Ninive to Teredon
                4 cavalrys moved from Persepolis to Seleucia
                1 cavalry moved from Persepolis to Teredon

    Combat - Parthia
                Battle in Palmyra
                    Parthia attack with 4 cavalrys and 10 spearmen
                    Seleucid defend with 1 hoplite
                    Parthia win, taking Palmyra from Seleucid with 4 cavalrys and 10 spearmen remaining. Battle score for attacker is 5
                    Casualties for Seleucid: 1 hoplite
                Battle in Teredon
                    Parthia attack with 3 cavalrys and 6 horsearchers
                    Neutral defend with 4 spearmen
                    Parthia win, taking Teredon from Neutral with 2 cavalrys and 6 horsearchers remaining. Battle score for attacker is 8
                    Casualties for Neutral: 4 spearmen
                    Casualties for Parthia: 1 cavalry
                Battle in Melitene
                    Parthia attack with 2 cavalrys and 3 spearmen
                    Seleucid defend with 1 hoplite and 2 peltastss
                    Parthia win, taking Melitene from Seleucid with 1 cavalry remaining. Battle score for attacker is -4
                    Casualties for Seleucid: 1 hoplite and 2 peltastss
                    Casualties for Parthia: 1 cavalry and 3 spearmen
                Battle in Emesa
                    Parthia attack with 3 cavalrys and 3 spearmen
                    Seleucid defend with 1 hoplite, 3 legionaires and 1 peltasts
                    Parthia win, taking Emesa from Seleucid with 3 cavalrys and 2 spearmen remaining. Battle score for attacker is 16
                    Casualties for Seleucid: 1 hoplite, 3 legionaires and 1 peltasts
                    Casualties for Parthia: 1 spearman

    Non Combat Move - Parthia

    Place Units - Parthia
                10 spearmen placed in Seleucia
                7 horsearchers placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 82 PUs; end with 87 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Numidia
                Numidia buy 2 cavalrys, 4 spearmen, 1 swordman and 1 trireme; Remaining resources: 0 PUs;

    Combat Move - Numidia
                2 spearmen moved from Berenice to Siwa
                1 spearman moved from Berenice to Paliurus
                2 cavalrys moved from Berenice to Siwa
                1 cavalry moved from Leptis Magna to Paliurus
                2 spearmen moved from Caralis to SZ 32
                2 biremes and 2 spearmen moved from SZ 32 to SZ 33
                2 spearmen moved from SZ 33 to Lilybaeum
                      Carthage take Lilybaeum from RomanRepublic
                2 spearmen moved from Leptis Magna to Berenice
                3 spearmen moved from Oea to Leptis Magna
                2 spearmen moved from Sabrata to Oea
                1 archer moved from Sabrata to Oea
                1 archer moved from Tingis to Siga
                3 swordmen moved from Tingis to Siga
                2 cavalrys moved from Tingis to Auzia
                6 cavalrys moved from Banasa to Auzia
                1 spearman moved from Banasa to Siga
                1 trireme moved from SZ 40 to SZ 41

    Combat - Numidia
                Battle in Paliurus
                    Numidia attack with 1 cavalry and 1 spearman
                    Egypt defend with 2 axemen
                        Numidia roll dice for 1 cavalry and 1 spearman in Paliurus, round 1 :  2/2 hits
                        Egypt roll dice for 2 axemen in Paliurus, round 1 :  0/2 hits
                        2 axemen owned by the Egypt lost in Paliurus
                    Numidia win, taking Paliurus from Egypt with 1 cavalry and 1 spearman remaining. Battle score for attacker is 6
                    Casualties for Egypt: 2 axemen
                Battle in Siwa
                    Numidia attack with 2 cavalrys and 2 spearmen
                    Egypt defend with 3 axemen
                        Numidia roll dice for 2 cavalrys and 2 spearmen in Siwa, round 1 :  2/4 hits
                        Egypt roll dice for 3 axemen in Siwa, round 1 :  0/3 hits
                        2 axemen owned by the Egypt lost in Siwa
                        Numidia roll dice for 2 cavalrys and 2 spearmen in Siwa, round 2 :  1/4 hits
                        Egypt roll dice for 1 axeman in Siwa, round 2 :  0/1 hits
                        1 axeman owned by the Egypt lost in Siwa
                    Numidia win, taking Siwa from Egypt with 2 cavalrys and 2 spearmen remaining. Battle score for attacker is 9
                    Casualties for Egypt: 3 axemen

    Non Combat Move - Numidia

    Place Units - Numidia
                4 spearmen placed in Cyrene
                2 cavalrys and 1 swordman placed in Leptis Magna
                1 trireme placed in SZ 41

    Turn Complete - Numidia
                Numidia collect 30 PUs; end with 30 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :5

    Purchase Units - Carthage
                Carthage buy 1 bireme, 4 cavalrys and 16 spearmen; Remaining resources: 0 PUs;

    Combat Move - Carthage
                5 biremes and 3 triremes moved from SZ 38 to SZ 36
                5 spearmen moved from Carthago to SZ 36
                1 spearman moved from Melita to SZ 36
                2 spearmen moved from Carthago to SZ 36
                6 swordmen moved from Carthago to SZ 36
                6 swordmen moved from SZ 36 to Lilybaeum
                8 spearmen moved from SZ 36 to Lilybaeum
                1 spearman moved from Brigantium to Lucus Augusti
                2 cavalrys moved from Brigantium to Lucus Augusti
                1 swordman moved from Brigantium to Lucus Augusti
                1 warelephant moved from Tarraco to Barcino
                4 cavalrys moved from Tarraco to Barcino
                4 swordmen moved from Tarraco to Barcino
                3 spearmen moved from Leptis Magna to Berenice
                1 spearman moved from Hippo Regius to Carthago
                2 biremes moved from SZ 30 to SZ 31

    Combat - Carthage
                Battle in Lucus Augusti
                    Carthage attack with 2 cavalrys, 1 spearman and 1 swordman
                    Neutral defend with 1 swordman
                        Carthage roll dice for 2 cavalrys, 1 spearman and 1 swordman in Lucus Augusti, round 1 :  1/4 hits
                        Neutral roll dice for 1 swordman in Lucus Augusti, round 1 :  0/1 hits
                        1 swordman owned by the Neutral lost in Lucus Augusti
                    Carthage win, taking Lucus Augusti from Neutral with 2 cavalrys, 1 spearman and 1 swordman remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 swordman
                Battle in Barcino
                    Carthage attack with 4 cavalrys, 4 swordmen and 1 warelephant
                    Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
                        Carthage roll dice for 4 cavalrys, 4 swordmen and 1 warelephant in Barcino, round 1 :  3/9 hits
                        Neutral roll dice for 1 axeman, 1 cavalry and 3 swordmen in Barcino, round 1 :  1/5 hits
                    Units damaged: 1 warelephant owned by the Carthage
                        1 axeman owned by the Neutral , 1 swordman owned by the Neutral and 1 cavalry owned by the Neutral lost in Barcino
                        Carthage roll dice for 4 cavalrys, 4 swordmen and 1 warelephant in Barcino, round 2 :  4/9 hits
                        Neutral roll dice for 2 swordmen in Barcino, round 2 :  0/2 hits
                        2 swordmen owned by the Neutral lost in Barcino
                    Carthage win, taking Barcino from Neutral with 4 cavalrys, 4 swordmen and 1 warelephant remaining. Battle score for attacker is 19
                    Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen

    Non Combat Move - Carthage
                4 cavalrys moved from Carthago Nova to Tarraco

    Place Units - Carthage
                1 bireme placed in SZ 36
                10 spearmen placed in Carthago
                6 spearmen placed in Thapsus
                4 cavalrys placed in Carthago Nova

    Turn Complete - Carthage
                Carthage collect 81 PUs; end with 81 PUs total
                1 unit repaired.


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :5

    Purchase Units - RomanRepublic
                RomanRepublic buy 2 biremes, 1 city, 6 legionaires and 5 velitess; Remaining resources: 2 PUs;

    Combat Move - RomanRepublic
                2 triremes moved from SZ 45 to SZ 46
                1 legionaire moved from Tarentum to SZ 45
                1 legionaire moved from SZ 45 to Dodona
                      RomanRepublic take Dodona from Macedonia
                5 legionaires moved from Tarentum to SZ 46
                1 ballista, 10 cavalrys, 7 legionaires and 13 velitess moved from Senio to Salonae
                5 legionaires moved from SZ 46 to Salonae
                8 cavalrys moved from Ariminum to Senio
                1 cavalry moved from Roma to Ariminum
                2 biremes and 2 triremes moved from SZ 35 to SZ 34
                1 velites moved from Capua to SZ 34
                1 velites moved from SZ 34 to Messana
                1 ballista and 13 legionaires moved from Syracuse to Messana
                8 velitess moved from Roma to Capua

    Combat - RomanRepublic
                Battle in Salonae
                    RomanRepublic attack with 1 ballista, 10 cavalrys, 12 legionaires and 13 velitess
                    Macedonia defend with 1 hoplite
                    RomanRepublic win, taking Salonae from Macedonia with 1 ballista, 10 cavalrys, 12 legionaires and 13 velitess remaining. Battle score for attacker is 5
                    Casualties for Macedonia: 1 hoplite

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                1 city placed in Genua
                2 biremes placed in SZ 34
                5 velitess placed in Capua
                6 legionaires placed in Tarentum

    Turn Complete - RomanRepublic
                RomanRepublic collect 69 PUs; end with 71 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :5

    Purchase Units - GreekCityStates
                GreekCityStates buy 4 biremes and 8 slingerss; Remaining resources: 1 PUs;

    Combat Move - GreekCityStates
                1 cavalry and 6 hoplites moved from Attalia to Sardis
                3 biremes and 1 trireme moved from SZ 62 to SZ 65
                6 cavalrys moved from Sparta to Athens
                10 cavalrys moved from Athens to Delphi
                1 slingers moved from Athens to Delphi
                2 hoplites moved from Syracuse to Messana

    Combat - GreekCityStates
                Battle in Delphi
                    GreekCityStates attack with 10 cavalrys and 1 slingers
                    Macedonia defend with 1 cavalry, 6 hoplites and 1 peltasts
                    8 cavalrys owned by the GreekCityStates retreated to Athens
                    Macedonia win with 2 hoplites remaining. Battle score for attacker is 16
                    Casualties for Macedonia: 1 cavalry, 4 hoplites and 1 peltasts
                    Casualties for GreekCityStates: 2 cavalrys and 1 slingers
                Battle in Sardis
                    GreekCityStates attack with 1 cavalry and 6 hoplites
                    Macedonia defend with 1 peltasts
                    GreekCityStates win, taking Sardis from Seleucid with 1 cavalry and 6 hoplites remaining. Battle score for attacker is 2
                    Casualties for Macedonia: 1 peltasts

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                7 slingerss placed in Athens
                4 biremes placed in SZ 68
                1 slingers placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 41 PUs; end with 42 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :5

    Purchase Units - Macedonia
                Macedonia buy 1 hoplite, 19 peltastss and 1 swordman; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                8 hoplites moved from Larissa to SZ 69
                5 biremes, 8 hoplites and 3 triremes moved from SZ 69 to SZ 70
                4 peltastss moved from Byzantium to SZ 70
                2 peltastss moved from Thessalonica to SZ 70
                8 hoplites moved from SZ 70 to Sardis
                6 peltastss moved from SZ 70 to Sardis
                2 hoplites moved from Delphi to Dodona
                1 peltasts moved from Thessalonica to Dodona
                1 peltasts moved from Thessalonica to Pella

    Combat - Macedonia
                Battle in Dodona
                    Macedonia attack with 2 hoplites and 1 peltasts
                    RomanRepublic defend with 1 legionaire
                        Macedonia roll dice for 2 hoplites and 1 peltasts in Dodona, round 1 :  1/3 hits
                        RomanRepublic roll dice for 1 legionaire in Dodona, round 1 :  1/1 hits
                        1 peltasts owned by the Macedonia and 1 legionaire owned by the RomanRepublic lost in Dodona
                    Macedonia win, taking Dodona from RomanRepublic with 2 hoplites remaining. Battle score for attacker is 2
                    Casualties for Macedonia: 1 peltasts
                    Casualties for RomanRepublic: 1 legionaire
                Battle in Sardis
                    Macedonia attack with 8 hoplites and 6 peltastss
                    GreekCityStates defend with 1 cavalry and 6 hoplites
                        Macedonia roll dice for 8 hoplites and 6 peltastss in Sardis, round 1 :  2/14 hits
                        GreekCityStates roll dice for 1 cavalry and 6 hoplites in Sardis, round 1 :  1/7 hits
                        1 hoplite owned by the GreekCityStates , 1 cavalry owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Sardis
                        Macedonia roll dice for 8 hoplites and 5 peltastss in Sardis, round 2 :  4/13 hits
                        GreekCityStates roll dice for 5 hoplites in Sardis, round 2 :  3/5 hits
                        4 hoplites owned by the GreekCityStates and 3 peltastss owned by the Macedonia lost in Sardis
                        Macedonia roll dice for 8 hoplites and 2 peltastss in Sardis, round 3 :  1/10 hits
                        GreekCityStates roll dice for 1 hoplite in Sardis, round 3 :  0/1 hits
                        1 hoplite owned by the GreekCityStates lost in Sardis
                    Macedonia win, taking Sardis from GreekCityStates with 8 hoplites and 2 peltastss remaining. Battle score for attacker is 26
                    Casualties for GreekCityStates: 1 cavalry and 6 hoplites
                    Casualties for Macedonia: 4 peltastss

    Non Combat Move - Macedonia
                1 peltasts moved from Larissa to Delphi
                10 peltastss moved from Larissa to Thessalonica

    Place Units - Macedonia
                6 peltastss placed in Larissa
                7 peltastss placed in Byzantium
                1 hoplite, 4 peltastss and 1 swordman placed in Thessalonica
                2 peltastss were produced but were not placed

    Turn Complete - Macedonia
                Macedonia collect 43 PUs; end with 43 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Macedonia from Thessalonica: 2 peltastss
                EDIT: Adding units owned by Macedonia to Thessalonica: 2 swordmen
                EDIT: Turning off Edit Mode

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