Turn complete
13L G40.2 wheatbeer (axis) vs. Jeff28 (allies +10) Part Deux!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 flag, 2 infantry
Morocco : 1 flag, 2 infantry
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 47 / 56
Russians : 37 / 47
Japanese : 58 / 68
Americans : 52 / 72
Chinese : 4 / 5
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 16 / 16
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :5
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Romania to Bessarabia
2 bombers moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Baltic States
2 bombers moved from Western Germany to Baltic States
2 artilleries and 14 infantry moved from Romania to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Romania to Slovakia Hungary
1 mech_infantry moved from Romania to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 submarine moved from 114 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in Slovakia Hungary
Germans attack with 2 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber in Slovakia Hungary, round 1 : 4/18 hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 2 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 1 : 1/3 hits
Russians roll dice for 1 artillery in Bessarabia, round 1 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Baltic States
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 2 bombers and 1 mech_infantry in Baltic States, round 1 : 1/3 hits
Russians roll dice for 1 artillery in Baltic States, round 1 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Southern Italy
2 tactical_bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Germany to United Kingdom
1 fighter moved from Germany to Southern Italy
3 fighters moved from France to Southern Italy
2 bombers moved from Baltic States to Western Germany
2 bombers moved from Bessarabia to Western Germany
1 battleship and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Scotland to United Kingdom
14 artilleries and 8 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
2 infantry moved from Western Germany to Northern Italy
3 aaGuns moved from Romania to Slovakia Hungary
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
2 armour moved from Germany to Northern Italy
4 armour moved from Romania to Northern Italy
3 armour moved from Romania to Poland
2 transports moved from 113 Sea Zone to 110 Sea Zone
5 transports moved from 112 Sea Zone to 110 Sea ZonePlace Units - Germans
2 artilleries placed in Germany
4 infantry placed in Western Germany
1 carrier placed in 110 Sea Zone
2 fighters placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsProduction/PUs Summary :
Germans : 54 / 64
Russians : 30 / 47
Japanese : 58 / 68
Americans : 52 / 72
Chinese : 4 / 5
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 16 / 16
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :5
Purchase Units - Russians
Russians buy 7 artilleries and 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia
1 fighter moved from Belarus to Western Ukraine
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Timguska to Yenisey
1 infantry moved from Belarus to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
retreated to Western Ukraine
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
7 armour moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 aaGun moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
8 infantry moved from Bryansk to Belarus
1 artillery and 9 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
1 fighter moved from Western Ukraine to Russia
1 infantry moved from Belarus to Baltic States
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 10 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
6 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 34 PUs totalTerritory Summary for Russians :
Yenisey : 1 flag, 2 infantry
Belarus : 1 flag, 3 aaGuns, 7 armour, 9 artilleries, 22 infantry and 1 mech_infantry
Baltic States : 1 flag, 1 infantry
Bryansk : 1 flag, 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 2 infantry
Russia : 1 flag, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter and 4 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Novosibirsk : 1 flag, 2 aaGuns and 10 infantry
Vologda : 1 flag, 6 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
114 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 52 / 64
Russians : 33 / 34
Japanese : 58 / 68
Americans : 52 / 72
Chinese : 4 / 5
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 15 / 16
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :5
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from French Indo China to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
2 bombers moved from Philippines to Celebes
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to Celebes
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 1 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Celebes, round 1 : 1/6 hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 0/2 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Celebes, round 2 : 4/6 hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
1 mech_infantry moved from Yunnan to Malaya
1 artillery moved from French Indo China to Yunnan
1 aaGun, 2 artilleries and 10 infantry moved from Kweichow to Yunnan
1 armour moved from Jehol to Hunan
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 battleships, 3 carriers and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 5 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from Celebes to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Celebes to Philippines
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from 55 Sea Zone to Philippines
2 fighters moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Burma to Malaya
2 tactical_bombers moved from Burma to Yunnan
2 fighters moved from 20 Sea Zone to Manchuria
2 tactical_bombers moved from Kwangsi to Manchuria
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from Japan to 35 Sea ZonePlace Units - Japanese
3 armour placed in Malaya
3 armour placed in French Indo China
1 artillery, 1 fighter and 2 infantry placed in Japan
1 factory_minor placed in ManchuriaTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsProduction/PUs Summary :
Germans : 52 / 64
Russians : 31 / 34
Japanese : 64 / 69
Americans : 52 / 72
Chinese : 3 / 5
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 15 / 16
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :5
Purchase Units - Americans
Americans buy 2 bombers, 2 infantry and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from New Guinea to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Celebes
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Americans
1 bomber moved from 44 Sea Zone to New Guinea
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 mech_infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 infantry and 1 mech_infantry moved from Morocco to AlgeriaPlace Units - Americans
7 submarines placed in 101 Sea Zone
2 bombers and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 flag, 1 fighter, 1 infantry and 2 mech_infantrys
New Guinea : 1 flag, 1 bomber
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 flag, 1 airfield
44 Sea Zone : 1 flag, 1 transport
43 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 2 destroyers, 6 submarines and 1 transport
25 Sea Zone : 1 flag, 1 destroyer
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 7 submarines, 1 tactical_bomber and 2 transports
55 Sea Zone : 1 flag, 1 destroyer
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
Morocco : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag, 3 infantry and 1 mech_infantry
101 Sea Zone : 1 flag, 7 submarines and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 52 / 64
Russians : 31 / 34
Japanese : 64 / 69
Americans : 52 / 72
Chinese : 3 / 5
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 15 / 16
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
10 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Sikang to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 1 flag, 1 fighter and 12 infantry
Sikang : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 52 / 64
Russians : 31 / 34
Japanese : 63 / 69
Americans : 52 / 72
Chinese : 4 / 6
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 15 / 16
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :5
Combat Move - British
Non Combat Move - British
3 artilleries and 2 infantry moved from Alexandria to Tobruk
2 armour moved from Egypt to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 mech_infantry moved from Alexandria to Tobruk
1 transport moved from 98 Sea Zone to 81 Sea Zone
3 infantry moved from Northwest Persia to Caucasus
1 armour moved from Morocco to Algeria
1 destroyer moved from 98 Sea Zone to 81 Sea ZoneTurn Complete - British
Territory Summary for British :
India : 1 flag, 3 aaGuns, 1 airfield, 4 artilleries, 1 fighter, 1 harbour and 14 infantry
54 Sea Zone : 1 flag, 1 battleship
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Morocco : 1 flag, 1 artillery and 2 infantry
Algeria : 1 flag, 1 armour
Tobruk : 1 flag, 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 flag, 3 infantry
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 transports
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag, 1 destroyer
91 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 52 / 64
Russians : 31 / 34
Japanese : 63 / 69
Americans : 52 / 72
Chinese : 4 / 6
British : 25 / 0
UK_Pacific : 6 / 0
Italians : 15 / 16
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :5
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 52 / 64
Russians : 31 / 34
Japanese : 63 / 69
Americans : 52 / 72
Chinese : 4 / 6
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 15 / 16
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :5
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Libya to Algeria
1 fighter moved from Southern Italy to Algeria
1 bomber moved from Germany to Algeria
2 infantry moved from Romania to Eastern Poland
2 armour moved from Poland to Eastern PolandCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 armour; Americans defend with 3 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Algeria, round 1 : 3/4 hits
French roll dice for 1 armour, 3 infantry and 1 mech_infantry in Algeria, round 1 : 1/5 hits
1 mech_infantry owned by the Italians and 3 infantry owned by the Americans lost in Algeria
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Algeria, round 2 : 1/3 hits
French roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 1/2 hits
1 mech_infantry owned by the Americans and 1 fighter owned by the Italians lost in Algeria
Italians roll dice for 1 armour and 1 bomber in Algeria, round 3 : 1/2 hits
French roll dice for 1 armour in Algeria, round 3 : 0/1 hits
1 armour owned by the British lost in Algeria
Italians win, taking Algeria from French with 1 armour and 1 bomber remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Casualties for Italians: 1 fighter and 1 mech_infantry
Casualties for Americans: 3 infantry and 1 mech_infantry
Battle in Eastern Poland
Italians attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 infantry in Eastern Poland, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Algeria to Tunisia
2 artilleries and 3 infantry moved from Libya to Tunisia
1 artillery moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs totalProduction/PUs Summary :
Germans : 52 / 64
Russians : 30 / 34
Japanese : 63 / 69
Americans : 52 / 72
Chinese : 4 / 6
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 17 / 17
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I didn’t realize there was a tank on Algeria :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from JapaneseCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 cruiser in Java, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 5 : 1/1 hits
Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits
1 infantry owned by the ANZAC lost in Sumatra
ANZAC roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 5 : 1/1 hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag, 1 aaGun and 1 infantry
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 cruiser and 1 transport
41 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag, 1 destroyer and 1 transport
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 52 / 64
Russians : 30 / 34
Japanese : 59 / 69
Americans : 52 / 72
Chinese : 4 / 6
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 17 / 17
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 2 infantry
Morocco : 1 flag, 2 infantry
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 52 / 64
Russians : 30 / 34
Japanese : 59 / 69
Americans : 52 / 72
Chinese : 4 / 6
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 17 / 17
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The DEI attacks have been a disaster. What a joke. :x
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You can reroll SUM if you want. That really sucks to happen twice in one round.
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(an unconditional reroll, you won’t owe me one)
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It’s okay, I’ll fight on.
Dice happens. You’ve been outplaying me this game and deserve the win anyway.
Thank you for the offer though, very sportsmanlike.
–Jeff
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need OOL for SZ91 (Germany scored 10 hits)
(I would normally just give you max defense, but I may wish to keep a sub alive and I don’t want sub sneaks to happen if you would have saved a destroyer)
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How did they reach?
Max defense.
–Jeff
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Italy took Algeria, so everything from SZ110 and London was in range and then +2 for the carrier.
If Italy hadn’t taken Algeria, Germany would have just bought 2 carriers to offer more landing space though.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Purchase Units - Germans
Germans buy 4 artilleries, 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser and 3 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
3 tactical_bombers moved from United Kingdom to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
4 bombers moved from Western Germany to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western Ukraine to Bessarabia
3 fighters and 1 tactical_bomber moved from Southern Italy to Bessarabia
1 artillery and 2 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in Bessarabia
Germans attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 1 : 4/5 hits
Russians roll dice for 2 infantry in Bessarabia, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 4 bombers, 1 carrier, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports; Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 4 bombers, 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 3 tactical_bombers in 91 Sea Zone, round 1 : 10/15 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 1 : 9/12 hits
1 submarine owned by the Americans , 1 tactical_bomber owned by the British , 1 destroyer owned by the Americans , 2 carriers owned by the Americans , 1 cruiser owned by the Germans , 1 carrier owned by the Germans , 3 destroyers owned by the Germans , 2 fighters owned by the Germans , 2 destroyers owned by the British and 1 submarine owned by the Germans lost in 91 Sea Zone
Germans roll dice for 4 bombers, 2 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 7/9 hits
British roll dice for 1 battleship, 2 cruisers, 3 fighters and 3 transports in 91 Sea Zone, round 2 : 2/6 hits
1 cruiser owned by the British , 1 tactical_bomber owned by the Germans , 1 cruiser owned by the Americans , 1 transport owned by the Americans , 3 fighters owned by the British , 1 battleship owned by the British and 1 fighter owned by the Germans lost in 91 Sea Zone
2 transports owned by the British lost in 91 Sea Zone
Germans win with 4 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 69
Casualties for Germans: 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transportNon Combat Move - Germans
2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Algeria
4 bombers moved from 91 Sea Zone to United Kingdom
3 fighters and 1 tactical_bomber moved from Bessarabia to Eastern Poland
3 aaGuns, 2 artilleries and 13 infantry moved from Slovakia Hungary to Eastern Poland
3 armour, 13 artilleries and 6 infantry moved from Poland to Eastern Poland
1 infantry moved from Vyborg to Finland
1 battleship moved from 110 Sea Zone to 112 Sea Zone
2 artilleries moved from Germany to Poland
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern Italy
6 armour moved from Northern Italy to Slovakia Hungary
3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 5 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 5 infantry moved from 112 Sea Zone to Norway
5 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
5 artilleries, 3 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
5 artilleries and 3 infantry moved from 112 Sea Zone to NorwayPlace Units - Germans
1 carrier placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
4 infantry placed in Western Germany
4 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUsProduction/PUs Summary :
Germans : 53 / 58
Russians : 29 / 34
Japanese : 59 / 69
Americans : 52 / 72
Chinese : 4 / 6
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 17 / 17
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





