XDAP-03: Dairyqryn VS Unterhund 505/47

  • Founder TripleA Admin

    Scramble order please.

    I’m attacking the transport in SZ 97 with my bomber from NW Persia.

    Do you want to scramble and lose your fighter too?  :-D

  • Founder TripleA Admin

    Here’s the file.

  • Customizer

    @djensen:

    Scramble order please.

    I’m attacking the transport in SZ 97 with my bomber from NW Persia.

    Do you want to scramble and lose your fighter too?  :-D

    sure, why not

    lets roll

  • Founder TripleA Admin

    I lost the bomber but killing the fighter actually worked out in my favor. I didn’t even see it until NCM. Thanks!  :evil:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
                2 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from Northwest Persia to 97 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
                1 fighter moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from 81 Sea Zone to Egypt

    Combat - British
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 fighter and 1 transport
                        British roll dice for 1 bomber in 97 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 1 :  1/1 hits
                        1 bomber owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
                    Italians win with 1 transport remaining. Battle score for attacker is -2
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 fighter
                Battle in Egypt
                    British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry; Italians defend with 1 artillery and 1 harbour
                        British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 1 :  2/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 1 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Trans-Jordan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 1 :  2/4 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 1 :  0/2 hits
                        2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Normandy Bordeaux

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to French West Africa
                1 destroyer moved from 81 Sea Zone to 77 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 fighter moved from Egypt to 72 Sea Zone
                1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
                1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour and 5 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 5 infantry and 3 transports moved from 109 Sea Zone to 105 Sea Zone
                1 armour and 5 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 109 Sea Zone to 105 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from Scotland to United Kingdom

    Place Units - British
                2 artilleries, 1 fighter and 2 infantry placed in United Kingdom
                2 mech_infantrys placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,6,6,1,2,5,6
                British collect 32 PUs (3 lost to blockades); end with 33 PUs total

    Territory Summary for British :

    Belgian Congo : 1 flag, 2 mech_infantrys
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 flag, 2 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 armour, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 flag, 2 aaGuns, 1 airfield, 3 infantry and 1 mech_infantry
        United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        Anglo Egyptian Sudan : 1 flag, 1 aaGun, 1 armour, 1 fighter and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 7 infantry
        French West Africa : 1 flag, 1 fighter and 1 tactical_bomber
        Ethiopia : 1 flag
        112 Sea Zone : 1 flag, 1 destroyer
        106 Sea Zone : 1 flag
        Iraq : 1 flag
        72 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports
        77 Sea Zone : 1 flag, 1 destroyer
        Northwest Persia : 1 flag
        Persia : 1 flag
        105 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 50 / 69
        Russians : 29 / 31
        Japanese : 49 / 76
        Americans : 58 / 83
        Chinese : 12 / 13
        British : 35 / 33
        UK_Pacific : 2 / 0
        Italians : 10 / 23
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Turn Complete - UK_Pacific

  • Customizer

    @djensen:

    I lost the bomber but killing the fighter actually worked out in my favor. I didn’t even see it until NCM. Thanks!  :evil:

    that bomber shouldn’t even be alive to kill my fighter

    but at least my transport survived….

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 mech_infantry moved from Alexandria to Egypt
                2 fighters moved from 98 Sea Zone to Egypt
                1 armour moved from Belarus to Rostov
                      Italians take Bryansk from Russians
                1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Egypt
                    Italians attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                    British defend with 1 armour, 1 harbour, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Egypt, round 1 :  4/5 hits
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Egypt, round 1 :  1/3 hits
                        1 infantry owned by the British , 1 armour owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 :  1/2 hits
                        British roll dice for 2 infantry in Trans-Jordan, round 1 :  2/2 hits
                        2 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win with no units remaining. Battle score for attacker is -1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Western Ukraine
                    Italians attack with 1 artillery and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 1 :  0/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 1 :  0/2 hits
                        Italians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
                        Italians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  1/1 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Egypt to 98 Sea Zone

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour
        Egypt : 1 flag, 1 artillery, 1 harbour and 1 mech_infantry
        Syria : 1 flag
        France : 1 flag, 2 aaGuns
        Northern Italy : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_major and 5 infantry
        Southern Italy : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Belarus : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 1 armour
        Western Ukraine : 1 flag, 1 artillery and 1 infantry
        97 Sea Zone : 1 flag, 3 transports
        98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 50 / 69
        Russians : 24 / 31
        Japanese : 49 / 76
        Americans : 58 / 83
        Chinese : 12 / 13
        British : 33 / 33
        UK_Pacific : 2 / 0
        Italians : 17 / 29
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.133
            Median : 3.000
            Variance : 0.483
            Standard Deviation : 0.695
            Total rolls : 30

    Russians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.400
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.400
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.211
            Standard Deviation : 0.459
            Total rolls : 20


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                2 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        South Australia : 1 flag, 1 artillery and 5 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        33 Sea Zone : 1 flag, 1 destroyer
        6 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 1 submarine

    Production/PUs Summary :

    Germans : 50 / 69
        Russians : 24 / 31
        Japanese : 49 / 76
        Americans : 58 / 83
        Chinese : 12 / 13
        British : 33 / 33
        UK_Pacific : 2 / 0
        Italians : 17 / 29
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 78 Sea Zone
                1 fighter moved from Tunisia to Normandy Bordeaux
                1 infantry moved from Tunisia to Libya

    Turn Complete - French

    Territory Summary for French :

    Scotland : 1 flag, 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 fighter
        Libya : 1 flag, 3 infantry
        78 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 69
        Russians : 24 / 31
        Japanese : 49 / 76
        Americans : 58 / 83
        Chinese : 12 / 13
        British : 33 / 33
        UK_Pacific : 2 / 0
        Italians : 17 / 29
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 fighter, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Archangel to Novosibirsk
                      Germans take Vologda from Russians
                      Germans take Novosibirsk from Russians
                1 armour moved from Archangel to Bryansk
                      Germans take Smolensk from Russians
                1 infantry moved from Romania to Yugoslavia
                3 armour and 5 mech_infantrys moved from Germany to Baltic States
                5 artilleries and 20 infantry moved from Belarus to Bryansk
                1 armour moved from Belarus to Bryansk
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                4 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
                12 armour and 5 mech_infantrys moved from Archangel to Bryansk
                1 artillery and 9 infantry moved from Novgorod to Belarus
                2 bombers, 1 fighter and 2 tactical_bombers moved from Belarus to Novgorod
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 113 Sea Zone to 112 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
                2 artilleries and 4 infantry moved from Western Germany to France

    Airborne Attack Move - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 1 :  4/7 hits
                        British roll dice for 1 destroyer in 112 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 112 Sea Zone
                    Germans win with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 fighter moved from 112 Sea Zone to Novgorod
                1 fighter and 2 tactical_bombers moved from 112 Sea Zone to Western Germany
                1 aaGun moved from Western Germany to France
                1 aaGun moved from Belarus to Smolensk
                2 aaGuns moved from Belarus to Bryansk

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 armour and 2 mech_infantrys placed in Novgorod
                2 artilleries, 1 fighter and 7 infantry placed in Western Germany
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor and 9 infantry
        Western Germany : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
        Romania : 1 flag, 1 infantry
        Germany : 1 flag, 1 factory_major
        Belarus : 1 flag, 1 artillery and 9 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 3 armour and 5 mech_infantrys
        Bryansk : 1 flag, 2 aaGuns, 18 armour, 5 artilleries, 20 infantry and 10 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Novosibirsk : 1 flag, 1 armour
        Vologda : 1 flag
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 mech_infantrys and 2 tactical_bombers
        Smolensk : 1 flag, 1 aaGun
        112 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
        113 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag, 1 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 19 / 31
        Japanese : 49 / 76
        Americans : 58 / 83
        Chinese : 12 / 13
        British : 33 / 33
        UK_Pacific : 2 / 0
        Italians : 17 / 29
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.889
            Median : 3.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Germans Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
            Average roll : 2.625
            Median : 3.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                1 armour moved from Bessarabia to Poland
                      Russians take Eastern Poland from Germans
                      Russians take Poland from Germans
                1 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Bessarabia to Ukraine
                3 artilleries and 16 infantry moved from Bessarabia to Romania

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 1 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Romania
                    Russians attack with 3 artilleries and 16 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 artilleries and 16 infantry in Romania, round 1 :  4/19 hits
                        Germans roll dice for 1 infantry in Romania, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 3 artilleries and 15 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Tambov
                1 aaGun and 29 infantry moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Samara
                2 fighters moved from Russia to Iraq

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 17 infantry
        Romania : 1 flag, 3 artilleries and 15 infantry
        Poland : 1 flag, 1 armour
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag, 1 aaGun and 1 infantry
        Russia : 1 flag, 1 airfield, 1 factory_major and 7 infantry
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 artillery and 1 factory_minor
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 aaGun, 1 fighter, 29 infantry and 1 tactical_bomber
        Iraq : 1 flag, 2 fighters
        110 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 45 / 65
        Russians : 29 / 35
        Japanese : 49 / 76
        Americans : 58 / 83
        Chinese : 12 / 13
        British : 33 / 33
        UK_Pacific : 2 / 0
        Italians : 17 / 29
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.867
            Median : 4.500
            Variance : 1.034
            Standard Deviation : 1.017
            Total rolls : 30

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.000
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 4.154
            Median : 5.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 26

  • TripleA

    I checked the post boxes but I hit done instead of post.

    Here.

    That dug in defender got me! I should have send bships to bombard oh well. wanted to send a bare minimal fleet to defend it if I had won it. Now I got to defend it against bombers boo.

  • TripleA

    I turtle japan hard lol.

  • TripleA

    hello everyone,

    another friendly reminder, there are 3 weeks left in round 3 of the tournament. please keep a fast pace to avoid going to a decision.

    kind regards,
    allweneedislove

  • TripleA

    Japan was posted for awhile, you guys got busy?

  • Founder TripleA Admin

    @allweneedislove:

    hello everyone,

    another friendly reminder, there are 3 weeks left in round 3 of the tournament. please keep a fast pace to avoid going to a decision.

    kind regards,
    allweneedislove

    We’re on turn 5 with 3 weeks to go and we’re getting a hurry up warning? Seems a little premature.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Politics - Americans

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - Americans

    Non Combat Move - Americans
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Korea to Manchuria
                1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
                2 aaGuns moved from Central United States to Western United States

    Place Units - Americans
                1 carrier placed in 6 Sea Zone
                1 armour, 1 harbour and 1 mech_infantry placed in Korea
                1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
                2 transports placed in 10 Sea Zone
                1 submarine placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1,4,6,2,4,4
                Americans collect 53 PUs (3 lost to blockades); end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
        Midway : 1 flag, 1 airfield
        Celebes : 1 flag
        26 Sea Zone : 1 flag, 2 transports
        25 Sea Zone : 1 flag, 1 transport
        10 Sea Zone : 1 flag, 2 transports
        6 Sea Zone : 1 flag, 6 carriers, 2 cruisers, 4 destroyers, 9 fighters, 3 tactical_bombers and 2 transports
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour

    Production/PUs Summary :

    Germans : 45 / 65
        Russians : 29 / 35
        Japanese : 53 / 51
        Americans : 56 / 74
        Chinese : 10 / 13
        British : 33 / 33
        UK_Pacific : 2 / 0
        Italians : 17 / 29
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Tsinghai to Kansu

    Combat - Chinese

    Non Combat Move - Chinese
                7 infantry moved from Hopei to Shensi
                1 infantry moved from Hopei to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 14 PUs total

    Territory Summary for Chinese :

    Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 fighter and 12 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kansu : 1 flag, 2 infantry
        Chahar : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 45 / 65
        Russians : 29 / 35
        Japanese : 50 / 51
        Americans : 56 / 74
        Chinese : 13 / 14
        British : 33 / 33
        UK_Pacific : 2 / 0
        Italians : 17 / 29
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                1 armour, 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery, 1 harbour and 1 mech_infantry
                        British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Egypt, round 1 :  2/4 hits
                        Italians roll dice for 1 artillery and 1 mech_infantry in Egypt, round 1 :  1/2 hits
                        1 mech_infantry owned by the Italians , 1 artillery owned by the Italians and 1 mech_infantry owned by the British lost in Egypt
                    British win, taking Egypt from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery and 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from French West Africa to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Southern France
                1 armour and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 4 transports moved from 105 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from 72 Sea Zone to French West Africa
                1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 72 Sea Zone to 70 Sea Zone
                1 destroyer moved from 77 Sea Zone to 71 Sea Zone
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 mech_infantry moved from Scotland to United Kingdom

    Place Units - British
                1 carrier and 1 destroyer placed in 110 Sea Zone
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,4,4,5,6,1,1
                British collect 39 PUs (2 lost to blockades); end with 40 PUs total

    Territory Summary for British :

    Belgian Congo : 1 flag, 2 mech_infantrys
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 armour and 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 flag, 2 aaGuns, 1 airfield and 6 infantry
        United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 1 aaGun, 1 fighter, 1 mech_infantry and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        French West Africa : 1 flag, 1 fighter
        Holland Belgium : 1 flag, 2 infantry
        Ethiopia : 1 flag
        70 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
        106 Sea Zone : 1 flag
        Iraq : 1 flag
        71 Sea Zone : 1 flag, 1 destroyer
        Northwest Persia : 1 flag
        Persia : 1 flag
        110 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 39 / 65
        Russians : 29 / 35
        Japanese : 50 / 51
        Americans : 56 / 74
        Chinese : 13 / 14
        British : 41 / 40
        UK_Pacific : 2 / 0
        Italians : 15 / 29
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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