Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
82bb2d1b-0b91-4e5f-bdc4-c9f3277f037a-image.png
I never use tech (I just used it for the first time in like 12 years, smashing success), but I’m of the opinion that if my opponent wants to chase good money after bad, I’m happy to let him :) I think most people think that it’s not worth it, which make it worth it if the other guy is the only one spending on it! If anything, I kinda think that any “improvements” don’t take effect until the beginning of the next turn (it’s silly to have 4 bombers on the board the all of a sudden are poof Heavy Bombers wheeee) and take the “gotcha” factor out - not that tech needs to be nerfed any further…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 armour, 12 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Shensi
1 fighter moved from Kwangsi to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
2 battleships, 2 carriers, 2 cruisers and 1 destroyer moved from 39 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Burma to West India
Japanese take West India from UK_Pacific
2 armour moved from India to 39 Sea Zone
2 armour and 2 transports moved from 39 Sea Zone to 72 Sea Zone
2 armour moved from 72 Sea Zone to French Madagascar
1 mech_infantry moved from Kwangtung to French Indo China
Japanese take French Indo China from French
1 tactical_bomber moved from Chahar to Suiyuyan
1 infantry moved from Szechwan to Shensi
1 artillery and 2 infantry moved from Szechwan to Sikang
2 bombers moved from Kwangsi to Suiyuyan
1 artillery moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 fighter moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Shensi
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 3 tactical_bombers in 41 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Sikang, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shensi, round 1 : 2/5 hits
Chinese roll dice for 3 infantry in Shensi, round 1 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Suiyuyan, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in French Madagascar
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 fighter and 3 tactical_bombers moved from 41 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from Suiyuyan to Kiangsu
2 bombers moved from Suiyuyan to Chahar
1 aaGun moved from Hopei to Suiyuyan
3 armour moved from Kiangsu to Hopei
1 fighter moved from Shan State to Hopei
1 tactical_bomber moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
1 fighter moved from 20 Sea Zone to Kiangsu
1 tactical_bomber moved from Kwangsi to Kiangsu
1 fighter moved from Shan State to India
1 tactical_bomber moved from Shan State to India
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from Korea to Kiangsu
2 fighters and 1 tactical_bomber moved from Korea to Kiangsu
2 bombers moved from Chahar to Kiangsu
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in India
2 mech_infantrys placed in Korea
4 infantry placed in Japan
3 infantry placed in Korea
3 infantry placed in Japan
2 infantry placed in Korea
Japanese undo move 7.
Japanese undo move 6.
Japanese undo move 5.
Japanese undo move 4.
Japanese undo move 3.
Japanese undo move 2.
Japanese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hopei: 1 fighter
EDIT: Adding units owned by Japanese to Yunnan: 1 fighter
EDIT: Removing units owned by Japanese from Kiangsu: 2 bombers and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Yunnan: 2 bombers and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter
EDIT: Adding units owned by Japanese to India: 1 fighter
EDIT: Removing units owned by Japanese from India: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Removing units owned by Japanese from Kiangsu: 1 tactical_bomber
EDIT: Adding units owned by Japanese to India: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Hopei: 1 fighter
EDIT: Adding units owned by Japanese to India: 1 fighter
EDIT: Removing units owned by Japanese from Kiangsu: 3 fighters and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Korea: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry placed in India
4 mech_infantrys placed in Korea
1 armour placed in India
2 infantry and 1 mech_infantry placed in Korea
10 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Territory Summary for Japanese :
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 airfield
Korea : 1 flag, 1 factory_major, 3 fighters, 8 infantry, 5 mech_infantrys and 1 tactical_bomber
Kiangsu : 1 flag, 1 factory_minor
Japan : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 14 infantry
Hainan : 1 flag, 1 harbour
Yunnan : 1 flag, 2 bombers, 1 fighter and 1 tactical_bomber
Suiyuyan : 1 flag, 1 aaGun and 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 3 armour, 1 fighter and 1 tactical_bomber
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 artillery and 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery
Burma : 1 flag
India : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Kwangtung : 1 flag, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 mech_infantry
41 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 transports
West India : 1 flag, 1 mech_infantry
French Madagascar : 1 flag, 2 armour
72 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 tactical_bombers and 2 transports
Production/PUs Summary :
Germans : 42 / 59
Russians : 38 / 46
Japanese : 47 / 52
Americans : 52 / 77
Chinese : 3 / 5
British : 33 / 34
UK_Pacific : 14 / 0
Italians : 17 / 32
ANZAC : 15 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 14 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.324
Median : 3.000
Variance : 3.273
Standard Deviation : 1.809
Total rolls : 34
Japanese Combat
1 was rolled 4 times
3 was rolled 12 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.000
Variance : 3.440
Standard Deviation : 1.855
Total rolls : 26
UK_Pacific Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.833
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Boy, I jacked up that NCM. I forgot what I bought (thought I had an airbase in there lol). I’m going to list my edits next. Please double check them.
I edited out a F from Hopei (orig from Shensi battle) and edited it back in at Yunnan.
I edited out a Tac and 2 Strats from Kiangsu (orig from Suiyuyan battle) and edited them back in at Yunnan.
I edited out a F from Kiangsu (orig from the battle off Formosa) and mistakenly edited it back in at India because I misread my writing. Then I edited out that mistake and re-edited it back in at Japan.
I edited out a Tac from Kiangsu (from Kwangsi, didn’t take part in battle) and edited it back in at India.
I edited out a F from Hopei (orig from Shan State battle) and edited it back in at India.
I edited out 3F and a Tac from Kiangsu (from Korea, didn’t take part in battle) and edited them back in at Korea.
I edited out a Destroyer from off Kiangsu (from off Hainan, didn’t take part in battle) and edited it back in off India.
I started with 9 F, 8 Tac, and 2 Strats and I still have 9F, 8 Tac, and 2 Strats.
Sigh. That was dumb and way too much work to fix…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 armour, 1 artillery, 3 infantry and 3 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 20 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from 35 Sea Zone to Kwangtung
1 tactical_bomber moved from 35 Sea Zone to Kwangtung
Combat - Americans
Battle in Kiangsu
Battle in Kwangtung
Americans attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
Americans win, taking Kiangsu from Japanese, taking Kwangtung from Japanese with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 35 Sea Zone to 20 Sea Zone
2 carriers and 4 fighters moved from 33 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Midway to 23 Sea Zone
1 fighter moved from 23 Sea Zone to Caroline Islands
1 bomber moved from Midway to 22 Sea Zone
1 bomber moved from 22 Sea Zone to Philippines
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to 10 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from Central United States to Western United States
1 aaGun moved from Central United States to Eastern United States
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Malaya to Shan State
1 battleship moved from 35 Sea Zone to 20 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese
1 infantry moved from Malaya to Shan State
Combat - British
Battle in Shan State
British attack with 3 infantry
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber moved from Belgian Congo to Union of South Africa
1 transport moved from 71 Sea Zone to 70 Sea Zone
1 transport moved from 70 Sea Zone to 82 Sea Zone
3 fighters moved from French West Africa to Belgian Congo
2 destroyers and 1 submarine moved from 106 Sea Zone to 103 Sea Zone
2 destroyers and 1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter and 1 tactical_bomber moved from Belgian Congo to Rhodesia
1 fighter and 1 tactical_bomber moved from Rhodesia to Union of South Africa
1 infantry moved from United Kingdom to Scotland
Place Units - British
1 destroyer and 1 transport placed in 106 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,6,5,1,5,5,3,3,5,2,6,6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,2,5,2,2
British collect 28 PUs (5 lost to blockades); end with 28 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Italians
Italians buy 1 airfield, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
1 armour, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Belarus
Italians attack with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Belarus, round 1 : 2/7 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 1 : 2/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
4 infantry moved from Egypt to 98 Sea Zone
4 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Morocco
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Greece to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun and 1 infantry moved from Northern Italy to France
4 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
2 aaGuns moved from Eastern Poland to Belarus
1 fighter moved from Southern Italy to Romania
1 fighter moved from Southern Italy to Egypt
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern France to Western Germany
Place Units - Italians
1 airfield and 1 factory_minor placed in Egypt
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour, 1 artillery and 1 infantry
Alexandria : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 harbour and 3 infantry
Egypt : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Morocco : 1 flag, 7 infantry and 1 mech_infantry
Algeria : 1 flag
France : 1 flag, 1 aaGun and 1 infantry
Tunisia : 1 flag
Western Germany : 1 flag, 1 bomber
Romania : 1 flag, 1 armour, 1 fighter and 1 mech_infantry
Northern Italy : 1 flag, 1 factory_major and 1 mech_infantry
Southern Italy : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Eastern Poland : 1 flag
93 Sea Zone : 1 flag
Greece : 1 flag
92 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 4 transports
Production/PUs Summary :
Germans : 42 / 59
Russians : 37 / 46
Japanese : 39 / 52
Americans : 55 / 81
Chinese : 7 / 9
British : 32 / 28
UK_Pacific : 15 / 0
Italians : 19 / 35
ANZAC : 15 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.833
Median : 4.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 23 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
3 fighters moved from Philippines to French Indo China
Combat - ANZAC
Battle in Okinawa
Battle in Iwo Jima
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Okinawa from Japanese, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
ANZAC attack with 3 fighters
Japanese defend with 1 mech_infantry
ANZAC win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 fighter
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from French Indo China to Kwangtung
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - French
1 fighter moved from French West Africa to Belgian Congo
2 infantry moved from United Kingdom to Scotland
Non Combat Move - French
Turn Complete - French
Tough sub off Sumatra… tough Mech Infantry in French Indo! That’s what I get for fighting sketchy battles and playing the odds…
I did the same thing in one of my other games. “If you’re going to leave destroyers sitting out there, I’m going to pick them off with this Indian air that’s just sitting here doing nothing.” The Indian F and Tac that are now sitting rusting in their salty grave, that is… Sigh… :roll:
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 3 armour and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 artillery moved from Poland to Baltic States
9 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter moved from Poland to Western Ukraine
1 tactical_bomber moved from Poland to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 artillery owned by the Germans lost in Bessarabia
Russians win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Novgorod
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 1 : 3/5 hits
Russians roll dice for 2 infantry in Novgorod, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 artillery and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 9 mech_infantrys in Baltic States, round 1 : 2/10 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 1 : 1/4 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
1 fighter moved from Egypt to Gibraltar
1 fighter moved from Egypt to Western Germany
1 tactical_bomber moved from Egypt to Western Germany
1 aaGun, 4 armour, 10 artilleries, 27 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
1 aaGun moved from Poland to Baltic States
3 mech_infantrys moved from Poland to Belarus
3 armour moved from Poland to Belarus
1 armour moved from Romania to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
1 fighter moved from Western Ukraine to Belarus
1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from Egypt to Trans-Jordan
1 bomber, 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
Place Units - Germans
3 armour and 7 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Territory Summary for Germans :
Trans-Jordan : 1 flag, 1 armour
Gibraltar : 1 flag, 1 artillery, 1 fighter and 5 infantry
Egypt : 1 flag, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Anglo Egyptian Sudan : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
Germany : 1 flag, 3 armour, 1 factory_major and 7 mech_infantrys
Belarus : 1 flag, 1 aaGun, 8 armour, 10 artilleries, 1 bomber, 2 fighters, 27 infantry, 8 mech_infantrys and 2 tactical_bombers
Baltic States : 1 flag, 1 aaGun, 1 artillery and 9 mech_infantrys
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
112 Sea Zone : 1 flag, 1 destroyer
119 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
92 Sea Zone : 1 flag, 1 transport
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 48 / 64
Russians : 32 / 46
Japanese : 37 / 52
Americans : 55 / 81
Chinese : 7 / 9
British : 31 / 28
UK_Pacific : 15 / 0
Italians : 19 / 35
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.531
Median : 3.500
Variance : 0.129
Standard Deviation : 0.359
Total rolls : 32
Germans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.600
Median : 3.000
Variance : 0.292
Standard Deviation : 0.540
Total rolls : 25
British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Karelia to Novgorod
1 infantry moved from Archangel to Novgorod
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Finland
1 infantry moved from Finland to Karelia
1 infantry moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Finland to Novgorod
1 infantry moved from Kansu to Suiyuyan
1 tactical_bomber moved from Urals to Kansu
1 tactical_bomber moved from Kansu to Suiyuyan
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Russians attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun and 1 infantry
retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 aaGun
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Suiyuyan to Kansu
1 infantry moved from Kazakhstan to Tsinghai
6 infantry moved from Timguska to Kansu
1 aaGun moved from Tsinghai to Kansu
1 infantry moved from Volgograd to Kazakhstan
3 aaGuns, 2 armour, 7 artilleries, 33 infantry and 1 mech_infantry moved from Bryansk to Russia
2 fighters moved from Scotland to Finland
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
3 infantry placed in Ukraine
1 infantry placed in Volgograd
Russians undo move 3.
Russians undo move 2.
Russians undo move 1.
1 artillery and 2 infantry placed in Volgograd
3 artilleries and 7 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
1 artillery and 1 infantry placed in Ukraine
1 artillery and 1 infantry placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from India to Shan State
1 armour moved from India to Shan State
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 mech_infantry moved from West India to 79 Sea Zone
1 mech_infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 armour moved from French Madagascar to 72 Sea Zone
2 armour and 2 transports moved from 72 Sea Zone to 80 Sea Zone
3 armour and 1 mech_infantry moved from 80 Sea Zone to Iraq
2 battleships, 2 cruisers and 1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 72 Sea Zone to 81 Sea Zone
2 carriers moved from 72 Sea Zone to 81 Sea Zone
2 tactical_bombers moved from India to Iraq
1 fighter moved from India to Iraq
1 fighter moved from India to 81 Sea Zone
2 tactical_bombers moved from 72 Sea Zone to Iraq
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Korea to 19 Sea Zone
1 tactical_bomber moved from Korea to 17 Sea Zone
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
2 bombers moved from Yunnan to Shan State
1 fighter moved from Korea to Kiangsu
1 armour moved from Hopei to Kiangsu
1 tactical_bomber moved from Hopei to Kiangsu
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Hopei to Shensi
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transport
Battle in 81 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber
French defend with 1 destroyer; British defend with 1 carrier, 2 cruisers, 2 destroyers and 1 submarine
British roll dice for 1 submarine in 81 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 81 Sea Zone, round 1 : 5/8 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 2 cruisers and 3 destroyers in 81 Sea Zone, round 1 : 1/6 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the British , 1 destroyer owned by the French and 2 destroyers owned by the British lost in 81 Sea Zone
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 81 Sea Zone, round 2 : 5/8 hits
British roll dice for 1 carrier and 2 cruisers in 81 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
2 cruisers owned by the British and 1 carrier owned by the British lost in 81 Sea Zone
Japanese win with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 70
Casualties for French: 1 destroyer
Casualties for British: 1 carrier, 2 cruisers, 2 destroyers and 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 80 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 4 transports
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 1 carrier, 1 destroyer and 4 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Iraq
Japanese attack with 3 armour, 1 fighter, 1 mech_infantry and 4 tactical_bombers
British defend with 1 artillery and 6 infantry
Japanese roll dice for 3 armour, 1 fighter, 1 mech_infantry and 4 tactical_bombers in Iraq, round 1 : 4/9 hits
British roll dice for 1 artillery and 6 infantry in Iraq, round 1 : 1/7 hits
4 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Iraq
Japanese roll dice for 3 armour, 1 fighter and 4 tactical_bombers in Iraq, round 2 : 5/8 hits
British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 2/3 hits
2 infantry owned by the British , 2 tactical_bombers owned by the Japanese and 1 artillery owned by the British lost in Iraq
Japanese win, taking Iraq from British with 3 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry and 2 tactical_bombers
Casualties for British: 1 artillery and 6 infantry
Battle in Shensi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Shensi, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kiangsu, round 1 : 1/3 hits
Chinese roll dice for 2 infantry in Kiangsu, round 1 : 1/2 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
Japanese roll dice for 1 fighter and 1 tactical_bomber in Kiangsu, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Kiangsu
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 1 : 4/6 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 1 : 1/3 hits
3 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from Iraq to Trans-Jordan
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to Kweichow
2 bombers moved from Shan State to India
1 fighter moved from Shan State to India
1 tactical_bomber moved from Shan State to India
2 armour moved from Hopei to Kweichow
1 fighter moved from Shensi to Kweichow
1 tactical_bomber moved from 17 Sea Zone to Japan
Place Units - Japanese
1 factory_minor placed in West India
3 infantry placed in India
1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys placed in Korea
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,4,4,4,6,3,2,6,2,5,5,1,2,3,5,3,5,5,2
Japanese collect 41 PUs (1 lost to blockades); end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Territory Summary for Japanese :
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 airfield
Korea : 1 flag, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 10 infantry and 7 mech_infantrys
Japan : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 tactical_bomber
Hainan : 1 flag, 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 armour, 1 fighter and 1 tactical_bomber
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 fighter
Shan State : 1 flag, 1 armour
Burma : 1 flag
India : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Amur : 1 flag, 1 infantry
French Indo China : 1 flag
41 Sea Zone : 1 flag, 1 submarine
West India : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag, 1 tactical_bomber
Egypt : 1 flag, 1 tactical_bomber
French Madagascar : 1 flag
80 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
Iraq : 1 flag, 3 armour
81 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters
Production/PUs Summary :
Germans : 41 / 64
Russians : 39 / 51
Japanese : 42 / 46
Americans : 55 / 81
Chinese : 6 / 9
British : 29 / 28
UK_Pacific : 14 / 0
Italians : 18 / 35
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 18 times
3 was rolled 13 times
4 was rolled 19 times
5 was rolled 17 times
6 was rolled 14 times
Average roll : 3.570
Median : 4.000
Variance : 0.467
Standard Deviation : 0.684
Total rolls : 93
Null / Other
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.650
Median : 3.500
Variance : 0.737
Standard Deviation : 0.858
Total rolls : 20
Japanese Combat
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 12 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.391
Median : 3.500
Variance : 1.156
Standard Deviation : 1.075
Total rolls : 46
British Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.650
Median : 4.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 20
UK_Pacific Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Chinese Combat
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Kiangsi to Anhwe
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Anhwe
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
2 artilleries and 2 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 bomber moved from Philippines to 37 Sea Zone
1 bomber moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 submarine moved from 20 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to Anhwe
Combat - Americans
Battle in French Indo China
Battle in 41 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win, taking French Indo China from Japanese, taking 41 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Hainan
Battle in Anhwe
Americans attack with 1 armour, 2 fighters and 1 tactical_bomber
Japanese defend with 1 fighter
Americans win, taking Hainan from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 armour
Non Combat Move - Americans
1 tactical_bomber moved from Anhwe to Kwangtung
2 fighters moved from Anhwe to Kwangtung
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 3 fighters moved from 20 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 36 Sea Zone
1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from Eastern United States to Central United States
1 mech_infantry moved from Western United States to Eastern United States
1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 90 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 90 Sea Zone to 91 Sea Zone
1 bomber moved from 41 Sea Zone to Java
Place Units - Americans
1 submarine placed in 10 Sea Zone
2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 infantry placed in Eastern United States
1 fighter placed in Eastern United States
3 destroyers placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Kiangsu
1 infantry placed in Kwangsi
1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 fighters moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Union of South Africa to Belgian Congo
1 bomber moved from Belgian Congo to Anglo Egyptian Sudan
1 battleship moved from 20 Sea Zone to 36 Sea Zone
1 destroyer and 1 transport moved from 106 Sea Zone to 103 Sea Zone
1 destroyer and 1 transport moved from 103 Sea Zone to 91 Sea Zone
1 transport moved from 82 Sea Zone to 84 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber and 3 fighters moved from Anglo Egyptian Sudan to Rhodesia
1 bomber and 3 fighters moved from Rhodesia to Union of South Africa
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Brazil to Suriname
British take Suriname from Dutch
1 infantry moved from Brazil to French Guiana
1 infantry moved from Brazil to Suriname
1 artillery moved from Brazil to British Guiana
1 infantry moved from Brazil to British Guiana
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by British to Belgian Congo: 1 bomber
EDIT: Removing units owned by British from Union of South Africa: 1 bomber
EDIT: Turning off Edit Mode
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,2,2,4
British collect 28 PUs (2 lost to blockades); end with 28 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Trans-Jordan to Persia
Italians take Persia from British
1 infantry moved from Trans-Jordan to Syria
Italians take Syria from French
1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Belarus to Smolensk
Combat - Italians
Battle in Smolensk
Italians attack with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Smolensk, round 1 : 3/7 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Belarus to Smolensk
1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from Romania to Southern Italy
1 fighter moved from Egypt to Gibraltar
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Trans-Jordan to Egypt
6 infantry and 1 mech_infantry moved from Morocco to Algeria
2 transports moved from 92 Sea Zone to 98 Sea Zone
1 aaGun moved from France to Southern France
1 infantry moved from France to Southern France
1 bomber moved from Western Germany to Gibraltar
Place Units - Italians
3 infantry placed in Egypt
1 destroyer and 3 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 bomber, 1 fighter, 1 harbour and 4 infantry
Egypt : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Morocco : 1 flag
Algeria : 1 flag, 6 infantry and 1 mech_infantry
Southern France : 1 flag, 1 aaGun and 1 infantry
Syria : 1 flag, 1 infantry
Tunisia : 1 flag
Romania : 1 flag, 1 armour and 2 mech_infantrys
Northern Italy : 1 flag, 1 factory_major
Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Belarus : 1 flag
Smolensk : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
95 Sea Zone : 1 flag, 1 destroyer and 3 submarines
93 Sea Zone : 1 flag
Greece : 1 flag
92 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
Persia : 1 flag, 1 armour
98 Sea Zone : 1 flag, 2 transports
Production/PUs Summary :
Germans : 40 / 64
Russians : 38 / 51
Japanese : 37 / 46
Americans : 57 / 82
Chinese : 9 / 9
British : 28 / 28
UK_Pacific : 14 / 0
Italians : 22 / 39
ANZAC : 17 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 3.143
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
2 fighters moved from Kwangtung to Shan State
Combat - ANZAC
Battle in Shan State
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 1 armour
ANZAC win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
2 fighters moved from Shan State to French Indo China
1 infantry moved from Caroline Islands to 33 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 aaGun moved from Philippines to 35 Sea Zone
1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs