@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Varn H (allies) vs. FlipFlop (axis) - Spring 1942, game 4 - TripleA
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 8 Sea Zone to United Kingdom
2 fighters moved from Western United States to 8 Sea Zone
1 transport moved from 55 Sea Zone to 56 Sea Zone
1 infantry moved from Midway to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone
2 infantry moved from Western Canada to Eastern Canada
2 infantry moved from Western United States to Western Canada
1 infantry moved from 55 Sea Zone to Western United States
1 submarine moved from 52 Sea Zone to 44 Sea Zone
1 bomber moved from Western United States to Eastern CanadaPlace Units - Americans
1 armour placed in Western United States
1 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Americans undo move 2.
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 flag, 1 bomber and 4 infantry
Western United States : 1 flag, 1 aaGun, 1 armour, 1 factory and 2 infantry
United Kingdom : 1 flag, 1 armour, 1 artillery and 2 infantry
Sinkiang : 1 flag, 2 infantry
Eastern United States : 1 flag, 1 aaGun and 1 factory
Western Canada : 1 flag, 3 infantry
44 Sea Zone : 1 flag, 1 submarine
8 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 transports
10 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 fighter
55 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transportProduction/PUs Summary :
Russians : 23 / 25
Germans : 42 / 42
British : 23 / 28
Japanese : 38 / 38
Americans : 40 / 40 -
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Karelia S.S.R.
2 fighters moved from Caucasus to Karelia S.S.R. -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Karelia S.S.R.
2 fighters moved from Caucasus to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Karelia S.S.R., round 1 : 1/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 1 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Karelia S.S.R. to Caucasus
4 infantry moved from Caucasus to West Russia
3 infantry moved from Russia to West Russia
1 infantry moved from Archangel to West Russia
1 armour moved from Archangel to Caucasus
1 armour moved from West Russia to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
2 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
Persia : 1 flag, 2 infantry
Novosibirsk : 1 flag, 2 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 2 infantry
Kazakh S.S.R. : 1 flag, 2 infantry
Caucasus : 1 flag, 1 aaGun, 4 armour, 1 factory, 2 fighters and 8 infantry
West Russia : 1 flag, 1 aaGun, 3 armour, 2 artilleries and 17 infantry
Russia : 1 flag, 3 armour, 1 factory and 1 infantryProduction/PUs Summary :
Russians : 25 / 25
Germans : 40 / 42
British : 23 / 28
Japanese : 38 / 38
Americans : 40 / 40Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
Germany’s Turn!
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Germans
Germans buy 6 armour and 1 bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Norway to Karelia S.S.R.
1 infantry moved from Eastern Europe to Karelia S.S.R.
4 fighters moved from Western Europe to Karelia S.S.R.
1 artillery moved from Anglo Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 infantry moved from Anglo Egypt to Italian East Africa
Germans take Italian East Africa from British
1 submarine moved from 13 Sea Zone to 15 Sea Zone
1 submarine moved from 13 Sea Zone to 15 Sea Zone
1 bomber moved from Western Europe to Karelia S.S.R.Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 1 bomber, 4 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 4 fighters and 2 infantry in Karelia S.S.R., round 1 : 1/7 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 fighters moved from Karelia S.S.R. to Western Europe
1 bomber moved from Karelia S.S.R. to Western Europe
1 infantry moved from Southern Europe to Western Europe
2 infantry moved from Germany to Western Europe
1 armour moved from Southern Europe to 14 Sea Zone
1 armour and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 infantry moved from Balkans to 16 Sea Zone
1 armour, 1 infantry and 1 transport moved from 16 Sea Zone to 15 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 carrier moved from 14 Sea Zone to 15 Sea Zone
2 fighters moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from Libya to Trans-Jordan
1 armour moved from 15 Sea Zone to Trans-Jordan
1 infantry moved from 15 Sea Zone to Trans-Jordan
1 infantry moved from Libya to Anglo Egypt
7 infantry moved from Germany to Eastern EuropePlace Units - Germans
1 armour placed in Southern Europe
5 armour and 1 bomber placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 5 armour, 1 bomber and 1 factory
Southern Europe : 1 flag, 1 aaGun, 1 armour and 1 factory
Italian East Africa : 1 flag, 1 infantry
Eastern Europe : 1 flag, 6 armour, 2 artilleries and 21 infantry
Karelia S.S.R. : 1 flag, 2 infantry
Trans-Jordan : 1 flag, 2 armour, 1 artillery and 1 infantry
Western Europe : 1 flag, 1 aaGun, 1 bomber, 4 fighters and 8 infantry
Balkans : 1 flag, 1 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
Belorussia : 1 flag, 1 infantry
Anglo Egypt : 1 flag, 1 infantry
15 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters, 2 submarines and 1 transportProduction/PUs Summary :
Russians : 23 / 25
Germans : 44 / 44
British : 21 / 28
Japanese : 38 / 38
Americans : 40 / 40 -
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - British
British buy 1 battleship and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
1 destroyer moved from 8 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from 12 Sea Zone to Algeria
British take Algeria from Germans
1 infantry moved from Kenya to Italian East Africa
1 infantry moved from Persia to India
1 bomber and 1 fighter moved from Caucasus to India
2 bombers moved from Caucasus to Italian East Africa
1 infantry moved from Persia to India -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - British
British buy 1 battleship and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
1 destroyer moved from 8 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from 12 Sea Zone to Algeria
British take Algeria from Germans
1 infantry moved from Kenya to Italian East Africa
1 infantry moved from Persia to India
1 bomber and 1 fighter moved from Caucasus to India
2 bombers moved from Caucasus to Italian East Africa
1 infantry moved from Persia to IndiaCombat - British
Battle in Italian East Africa
British attack with 2 bombers and 1 infantry
Germans defend with 1 infantry
British roll dice for 2 bombers and 1 infantry in Italian East Africa, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Italian East Africa, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Italian East Africa
British win, taking Italian East Africa from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in India
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in India, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in India, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 carrier moved from 28 Sea Zone to 27 Sea Zone
1 submarine moved from 32 Sea Zone to 29 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Union of South Africa
1 carrier, 1 destroyer and 2 fighters moved from 8 Sea Zone to 2 Sea Zone
1 aaGun moved from Persia to Caucasus
1 fighter moved from India to Caucasus
1 bomber moved from India to Caucasus
2 bombers moved from Italian East Africa to CaucasusPlace Units - British
1 battleship and 1 transport placed in 2 Sea ZoneTurn Complete - British
British collect 26 PUs; end with 27 PUs totalTerritory Summary for British :
Union of South Africa : 1 flag, 2 infantry
India : 1 flag, 1 infantry
Italian East Africa : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 aaGun, 2 armour, 1 factory and 2 infantry
Caucasus : 1 flag, 1 aaGun, 3 bombers and 1 fighter
Algeria : 1 flag, 1 artillery and 1 infantry
27 Sea Zone : 1 flag, 1 carrier and 1 transport
29 Sea Zone : 1 flag, 1 submarine
12 Sea Zone : 1 flag, 1 destroyer and 1 transport
2 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport
13 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 23 / 25
Germans : 42 / 44
British : 26 / 27
Japanese : 35 / 38
Americans : 40 / 40Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
Japan’s Turn!
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 armour and 4 transports; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Australia to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
1 battleship moved from 38 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
2 fighters moved from 38 Sea Zone to India
1 artillery moved from French Indochina to 36 Sea Zone
3 infantry moved from French Indochina to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Italian East Africa
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Persia
1 infantry moved from 34 Sea Zone to Persia
1 battleship moved from 36 Sea Zone to 34 Sea Zone
3 fighters moved from French Indochina to Persia
1 bomber moved from French Indochina to Italian East AfricaCombat - Japanese
Battle in India
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in India, round 1 : 1/1 hits
British roll dice for 1 infantry in India, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
Japanese win, taking India from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Persia
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Persia, round 1 : 3/5 hits
British roll dice for 2 infantry in Persia, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Persia
Japanese win, taking Persia from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Italian East Africa
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Italian East Africa, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 2 infantry in Italian East Africa, round 1 : 0/3 hits
British roll dice for 1 infantry in Italian East Africa, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 2 infantry in Italian East Africa, round 2 : 0/3 hits
British roll dice for 1 infantry in Italian East Africa, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 2 infantry in Italian East Africa, round 3 : 1/3 hits
British roll dice for 1 infantry in Italian East Africa, round 3 : 0/1 hits
1 infantry owned by the British lost in Italian East Africa
Japanese win, taking Italian East Africa from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from Italian East Africa to Anglo Egypt
3 fighters moved from Persia to French Indochina
2 fighters moved from India to 35 Sea Zone
1 carrier moved from 38 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from French Indochina to India
1 armour moved from French Indochina to India
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
1 carrier moved from 60 Sea Zone to 36 Sea Zone
1 fighter moved from 60 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indochina
1 infantry moved from 36 Sea Zone to French Indochina
1 submarine moved from 42 Sea Zone to 24 Sea ZonePlace Units - Japanese
4 transports placed in 60 Sea Zone
2 armour placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs totalTerritory Summary for Japanese :
Australia : 1 flag
Persia : 1 flag, 1 artillery
India : 1 flag, 1 armour and 2 infantry
Philipine Islands : 1 flag, 2 infantry
Italian East Africa : 1 flag, 2 infantry
Borneo : 1 flag, 1 infantry
French Indochina : 1 flag, 1 armour, 3 fighters and 1 infantry
Solomon Islands : 1 flag, 1 infantry
Wake Island : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
Anglo Egypt : 1 flag, 1 bomber
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
China : 1 flag, 4 infantry
Japan : 1 flag, 1 aaGun, 2 armour, 1 factory and 4 infantry
Caroline Islands : 1 flag, 1 infantry
34 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 2 transports
36 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 transport
35 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters and 1 transport
60 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 4 transports
24 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 23 / 25
Germans : 42 / 44
British : 21 / 27
Japanese : 40 / 40
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 transports moved from 8 Sea Zone to 9 Sea Zone
4 infantry moved from Eastern Canada to 9 Sea Zone
4 infantry and 2 transports moved from 9 Sea Zone to 12 Sea Zone
4 infantry moved from 12 Sea Zone to Algeria
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 8 Sea Zone to 12 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 12 Sea Zone
1 fighter moved from 2 Sea Zone to 12 Sea Zone
3 infantry moved from Western Canada to Eastern Canada
1 armour moved from Western United States to Eastern Canada
2 infantry moved from Western United States to Western CanadaPlace Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
2 infantry placed in Western United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 flag, 1 armour, 1 bomber and 3 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 2 infantry
United Kingdom : 1 flag, 1 armour, 1 artillery and 2 infantry
Sinkiang : 1 flag, 2 infantry
Algeria : 1 flag, 4 infantry
Eastern United States : 1 flag, 1 aaGun, 1 factory and 2 infantry
Western Canada : 1 flag, 2 infantry
44 Sea Zone : 1 flag, 1 submarine
12 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
10 Sea Zone : 1 flag, 1 carrier and 2 transports
55 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transportProduction/PUs Summary :
Russians : 23 / 25
Germans : 42 / 44
British : 21 / 27
Japanese : 40 / 40
Americans : 40 / 40Summary Text: www.axisandallies.org
-
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from West Russia to Karelia S.S.R.
2 fighters moved from Caucasus to Karelia S.S.R. -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from West Russia to Karelia S.S.R.
2 fighters moved from Caucasus to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 1 : 1/4 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Caucasus to Russia
1 armour moved from Russia to West Russia
1 artillery moved from West Russia to Caucasus
1 infantry moved from Russia to West Russia
1 armour moved from Russia to West Russia
1 armour moved from Russia to Caucasus
1 fighter moved from Karelia S.S.R. to Caucasus
1 fighter moved from Karelia S.S.R. to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
2 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
Novosibirsk : 1 flag, 2 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 2 infantry
Kazakh S.S.R. : 1 flag, 2 infantry
Caucasus : 1 flag, 5 armour, 1 artillery, 1 factory, 2 fighters and 12 infantry
West Russia : 1 flag, 1 aaGun, 5 armour, 1 artillery and 16 infantry
Russia : 1 flag, 1 aaGun, 2 armour, 1 factory and 1 infantryProduction/PUs Summary :
Russians : 25 / 25
Germans : 40 / 44
British : 21 / 27
Japanese : 40 / 40
Americans : 40 / 40Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Germans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 4.571
Median : 6.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7 -
Germany’s Turn!
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Germans
Germans buy 4 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Europe to Karelia S.S.R.
4 fighters moved from Western Europe to Karelia S.S.R.
1 bomber moved from Western Europe to Karelia S.S.R.
1 bomber moved from Germany to Karelia S.S.R.Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 2 bombers, 4 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 4 fighters and 1 infantry in Karelia S.S.R., round 1 : 2/7 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 2 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
20 infantry moved from Eastern Europe to Ukraine S.S.R.
2 artilleries moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
4 fighters moved from Karelia S.S.R. to Ukraine S.S.R.
6 armour moved from Eastern Europe to Ukraine S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
5 armour moved from Germany to Ukraine S.S.R.
2 bombers moved from Karelia S.S.R. to Germany
1 infantry moved from Trans-Jordan to Anglo Egypt
1 artillery moved from Trans-Jordan to Anglo Egypt
2 armour moved from Trans-Jordan to Anglo Egypt
1 transport moved from 15 Sea Zone to 34 Sea Zone
1 battleship moved from 15 Sea Zone to 34 Sea Zone
1 carrier moved from 15 Sea Zone to 34 Sea Zone
2 fighters moved from 15 Sea Zone to 34 Sea ZonePlace Units - Germans
4 armour and 6 infantry placed in Germany
2 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 4 armour, 2 bombers, 1 factory and 6 infantry
Southern Europe : 1 flag, 1 aaGun, 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Trans-Jordan : 1 flag
Western Europe : 1 flag, 1 aaGun and 8 infantry
Ukraine S.S.R. : 1 flag, 12 armour, 2 artilleries, 4 fighters and 22 infantry
Belorussia : 1 flag, 1 infantry
Anglo Egypt : 1 flag, 2 armour, 1 artillery and 2 infantry
34 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters and 1 transport
15 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Russians : 23 / 25
Germans : 42 / 42
British : 21 / 27
Japanese : 40 / 40
Americans : 40 / 40 -
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - British
British buy 1 battleship and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Algeria to Libya
British take Libya from Germans
1 armour and 1 infantry moved from United Kingdom to 2 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Norway
British take Norway from Germans -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - British
British buy 1 battleship and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Algeria to Libya
British take Libya from Germans
1 armour and 1 infantry moved from United Kingdom to 2 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Norway
British take Norway from GermansCombat - British
Non Combat Move - British
2 infantry moved from Union of South Africa to 27 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 27 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Brazil
1 destroyer moved from 12 Sea Zone to 22 Sea Zone
1 fighter moved from 2 Sea Zone to 22 Sea Zone
1 transport moved from 12 Sea Zone to 2 Sea Zone
1 submarine moved from 29 Sea Zone to 38 Sea Zone
1 fighter moved from Caucasus to 3 Sea ZonePlace Units - British
1 battleship and 1 transport placed in 3 Sea ZoneTurn Complete - British
British collect 25 PUs; end with 25 PUs totalTerritory Summary for British :
Brazil : 1 flag, 2 infantry
Norway : 1 flag, 1 armour and 1 infantry
United Kingdom : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
Caucasus : 1 flag, 1 aaGun and 3 bombers
Algeria : 1 flag
Libya : 1 flag, 1 artillery and 1 infantry
38 Sea Zone : 1 flag, 1 submarine
3 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 destroyer, 1 fighter and 2 transports
2 Sea Zone : 1 flag, 1 transport
13 Sea Zone : 1 flag, 1 submarine
22 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 transportProduction/PUs Summary :
Russians : 23 / 25
Germans : 38 / 42
British : 25 / 25
Japanese : 40 / 40
Americans : 40 / 40 -
Japan’s Turn!
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber and 4 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Italian East Africa to Kenya
Japanese take Kenya from British
1 infantry moved from Italian East Africa to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 28 Sea Zone
1 infantry moved from 28 Sea Zone to Union of South Africa
Japanese take Union of South Africa from BritishCombat - Japanese
Non Combat Move - Japanese
1 artillery moved from Persia to India
1 infantry moved from India to Persia
1 infantry moved from French Indochina to China
3 fighters moved from French Indochina to Ukraine S.S.R.
1 fighter moved from 35 Sea Zone to Ukraine S.S.R.
1 bomber moved from Anglo Egypt to Germany
1 battleship moved from 34 Sea Zone to 28 Sea Zone
1 destroyer moved from 34 Sea Zone to 28 Sea Zone
1 submarine moved from 24 Sea Zone to 28 Sea Zone
1 transport moved from 35 Sea Zone to 47 Sea Zone
1 battleship moved from 35 Sea Zone to 47 Sea Zone
1 carrier moved from 35 Sea Zone to 47 Sea Zone
1 transport moved from 36 Sea Zone to 49 Sea Zone
2 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
2 armour moved from Japan to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
2 armour, 2 infantry and 2 transports moved from 60 Sea Zone to 36 Sea Zone
2 armour moved from 36 Sea Zone to French Indochina
2 infantry moved from 36 Sea Zone to French Indochina
1 destroyer moved from 60 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 60 Sea Zone to 58 Sea Zone
1 transport moved from 60 Sea Zone to 51 Sea Zone
1 infantry moved from Okinawa to 58 Sea Zone
1 infantry moved from Wake Island to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry and 1 transport moved from 58 Sea Zone to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
4 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 transport moved from 34 Sea Zone to 36 Sea Zone
1 armour moved from India to Trans-Jordan
1 armour moved from French Indochina to IndiaPlace Units - Japanese
3 armour, 1 bomber and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 45 PUs totalTerritory Summary for Japanese :
Germany : 1 flag, 1 bomber
Union of South Africa : 1 flag, 1 infantry
Australia : 1 flag
Kenya : 1 flag, 1 infantry
Persia : 1 flag, 1 infantry
India : 1 flag, 1 armour, 1 artillery and 1 infantry
Soviet Far East : 1 flag, 1 infantry
Italian East Africa : 1 flag
Borneo : 1 flag, 1 infantry
French Indochina : 1 flag, 2 armour and 4 infantry
Trans-Jordan : 1 flag, 1 armour
Solomon Islands : 1 flag, 1 infantry
Ukraine S.S.R. : 1 flag, 4 fighters
Buryatia S.S.R. : 1 flag, 4 infantry
New Guinea : 1 flag, 1 infantry
China : 1 flag, 5 infantry
Japan : 1 flag, 1 aaGun, 3 armour, 1 bomber, 1 factory and 4 infantry
Caroline Islands : 1 flag, 1 infantry
28 Sea Zone : 1 flag, 1 battleship, 1 destroyer, 1 submarine and 1 transport
36 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 4 transports
60 Sea Zone : 1 flag, 1 submarine and 2 transports
47 Sea Zone : 1 flag, 1 battleship, 1 carrier and 1 transportProduction/PUs Summary :
Russians : 22 / 25
Germans : 38 / 42
British : 22 / 25
Japanese : 44 / 45
Americans : 40 / 40 -
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Eastern United States to 10 Sea Zone
1 carrier, 2 infantry and 2 transports moved from 10 Sea Zone to 9 Sea Zone
1 armour and 1 infantry moved from Eastern Canada to 9 Sea Zone
2 transports moved from 12 Sea Zone to 7 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 7 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 12 Sea Zone
1 armour, 1 carrier, 3 infantry and 2 transports moved from 9 Sea Zone to 12 Sea Zone
4 infantry moved from Algeria to Libya
2 armour, 1 artillery and 5 infantry moved from 12 Sea Zone to Algeria
2 infantry moved from Western Canada to Eastern Canada
2 infantry moved from Western United States to Western Canada
1 transport moved from 55 Sea Zone to 64 Sea Zone
1 submarine moved from 44 Sea Zone to 56 Sea Zone
1 battleship and 1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 bomber moved from Eastern Canada to Midway
4 fighters moved from 12 Sea Zone to AlgeriaPlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 flag, 4 infantry
Midway : 1 flag, 1 bomber
Western United States : 1 flag, 1 aaGun and 1 factory
Sinkiang : 1 flag, 2 infantry
Algeria : 1 flag, 2 armour, 1 artillery, 4 fighters and 5 infantry
Libya : 1 flag, 4 infantry
Eastern United States : 1 flag, 1 aaGun, 1 factory and 2 infantry
Western Canada : 1 flag, 2 infantry
56 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 submarine
12 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 4 transports
64 Sea Zone : 1 flag, 1 transport
10 Sea Zone : 1 flag, 1 carrier and 2 fightersProduction/PUs Summary :
Russians : 22 / 25
Germans : 38 / 42
British : 22 / 25
Japanese : 44 / 45
Americans : 40 / 40





