Its the same, but there was a issue uploading. The site was unresponsive and better save then sorry, right!
Allweneedislove (Allies +9) vs. Fortress (Axis) - G40
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Oh, sure, scramble the wger fighter.
ool - tip carrier, destroyer, carrier, fighter
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - British
British buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 6 PUs;Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from Malta to Trans-Jordan
1 bomber moved from Persia to Trans-Jordan
1 artillery, 1 fighter and 1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 79 Sea Zone to 76 Sea Zone
1 transport moved from 79 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from JapaneseCombat - British
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 carrier, 1 destroyer and 1 fighter
British roll dice for 1 destroyer and 3 fighters in 112 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 destroyer and 1 fighter in 112 Sea Zone, round 1 : 1/3 hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
British roll dice for 3 fighters in 112 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 carrier and 1 fighter in 112 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Germans , 1 fighter owned by the British and 1 fighter owned by the Germans lost in 112 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier, 1 destroyer and 1 fighter
Casualties for British: 1 destroyer and 1 fighter
Battle in Normandy Bordeaux
Battle in Trans-Jordan
British attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
Germans defend with 2 artilleries and 2 infantry
British roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Trans-Jordan, round 1 : 3/5 hits
Germans roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 1 : 0/4 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Trans-Jordan
British roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 3/5 hits
Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Trans-Jordan
British win, taking Normandy Bordeaux from Germans, taking Trans-Jordan from Germans with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 2 infantryNon Combat Move - British
2 bombers and 1 fighter moved from Trans-Jordan to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 carrier moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to United KingdomPlace Units - British
1 fighter placed in United Kingdom
1 destroyer and 1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 39 PUs totalTerritory Summary for British :
Malaya : 1 flag, 1 mech_infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 2 bombers, 1 fighter, 1 harbour and 4 infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Ethiopia : 1 flag
76 Sea Zone : 1 flag, 1 transport
97 Sea Zone : 1 flag
72 Sea Zone : 1 flag, 1 transport
Persia : 1 flag
110 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 39 / 58
Russians : 43 / 54
Japanese : 33 / 50
Americans : 58 / 83
Chinese : 10 / 12
British : 33 / 39
UK_Pacific : 8 / 0
Italians : 13 / 23
ANZAC : 18 / 24
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Turn Complete - UK_Pacific
Some Units in Malaya change ownership: 1 harbourTerritory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 39 / 58
Russians : 43 / 54
Japanese : 33 / 50
Americans : 58 / 83
Chinese : 10 / 12
British : 33 / 39
UK_Pacific : 8 / 0
Italians : 13 / 23
ANZAC : 18 / 24
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Can I get an ool for the battle in egypt, please?
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anzac inf, uk inf, then ask as i need to know what i have left as i would like to try to keep the bombers.
good news for me i did well rd1.
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Why would you roll my battle? Should I have rolled first before posting?
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I needed to know how many hits you scored before deciding my ool. If you scored 4 or more hits i would have lost the bombers. Lots of times it is best not to give your ools before the battle as low probability rolls can change your decision and it can give your opponent an advantage if they know how your ools in advance.
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Noted. I will, in the future, perform my roll on my turn before asking for order-of-loss. Just as you wanted more info, so did I - I wanted to see the Novgorod battle first.
Since this is our first time playing each other, we seem to be getting hung up on mechanics - we’ve been handling ool before rolls up until this point.
When we first started the game I asked how you wanted to handle ool, pre or post roll, and I think we’ve done it the same way every time. I’m sure you can understand my confusion.
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sorry, i guess i should have waited for you to roll as the attacker you can decide which battle to roll first to get the advantage of knowing what you want to do for following battles. i was trying to speed things up as opposed to waiting for you to roll your first round, then get my ool, then you roll again.
as this was my fault you can roll the novgorod battle first and then reroll the first round of the egypt battle if you prefer.
sometimes i will give my ools ahead of time if do not think it matters. sometimes i will ask for ools with scramble orders from my opponent and they can give them both at the same time or wait untill the first round to provide the ools if they feel like it would give me an advantage.
i do not think these little miscommunications are that big of a deal. each time we have quickly and appropriately resolved them.
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Italians won in Romania. Retreated from Novgorod. The first round of the attack on Egypt has been rolled. File is attached, need ool for this round of combat and I will proceed.
I’m glad we’ve been able to quickly resolve these things.
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for the first round i will lose anzac, french and 1 uk infantry
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Sorry, chief. You got diced unfairly hard, there.
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no problem, dice are part of the game.
remove in order of defence strength
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Baltic States to Novgorod
2 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
2 armour moved from Belarus to Novgorod
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Greece to 99 Sea Zone
1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to RomaniaCombat - Italians
Battle in Romania
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 armour
Italians roll dice for 1 artillery and 1 infantry in Romania, round 1 : 1/2 hits
Russians roll dice for 1 armour in Romania, round 1 : 0/1 hits
1 armour owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Novgorod
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Novgorod, round 1 : 1/3 hits
Russians roll dice for 3 infantry in Novgorod, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Novgorod
Italians roll dice for 2 armour in Novgorod, round 2 : 1/2 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Novgorod
1 armour owned by the Italians retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 armour, 2 bombers, 1 fighter, 1 harbour and 4 infantry
Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Egypt, round 1 : 4/11 hits
British roll dice for 1 armour, 2 bombers, 1 fighter and 7 infantry in Egypt, round 1 : 1/11 hits
1 infantry owned by the British , 1 infantry owned by the French , 2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Egypt, round 2 : 4/10 hits
British roll dice for 1 armour, 2 bombers, 1 fighter and 3 infantry in Egypt, round 2 : 2/7 hits
2 bombers owned by the British , 2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Egypt, round 3 : 0/8 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 3 : 3/3 hits
3 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Egypt, round 4 : 4/5 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 4 : 2/3 hits
1 infantry owned by the British , 1 armour owned by the British , 1 mech_infantry owned by the Italians , 1 artillery owned by the Italians and 1 fighter owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 35
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 1 armour, 2 bombers, 1 fighter and 4 infantry
Casualties for Italians: 1 artillery, 6 infantry and 1 mech_infantryNon Combat Move - Italians
2 aaGuns, 1 artillery and 3 infantry moved from Eastern Poland to BelarusPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 airfield
Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour and 1 mech_infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag
Romania : 1 flag, 1 artillery and 1 infantry
Northern Italy : 1 flag, 1 aaGun, 1 artillery, 1 factory_major and 3 infantry
Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Belarus : 1 flag, 2 aaGuns, 1 armour, 1 artillery and 3 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag
98 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Germans : 42 / 58
Russians : 39 / 54
Japanese : 33 / 50
Americans : 58 / 83
Chinese : 10 / 12
British : 31 / 39
UK_Pacific : 8 / 0
Italians : 16 / 26
ANZAC : 18 / 24
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
no combat
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 armour, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 98 Sea Zone to 99 Sea Zone
2 armour and 1 infantry moved from Greece to 99 Sea Zone
2 armour, 1 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
2 armour and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 mech_infantrys moved from Eastern Poland to NovgorodCombat - Germans
Battle in Trans-Jordan
Germans attack with 2 armour and 2 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 armour and 2 infantry in Trans-Jordan, round 1 : 1/4 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 2/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Trans-Jordan
Germans roll dice for 2 armour in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
1 artillery owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 2 armour remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 mech_infantrys in Novgorod, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns, 6 armour, 12 artilleries, 21 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus
2 fighters moved from Southern Italy to Belarus
3 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Alexandria to Southern Italy
1 fighter and 1 tactical_bomber moved from Alexandria to Western Germany
5 infantry moved from Western Germany to Denmark
3 mech_infantrys moved from Germany to Baltic States
5 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 fighter, 5 infantry and 1 tactical_bomber placed in Western Germany
1 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 2 armour
Alexandria : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
Germany : 1 flag, 1 armour, 1 factory_major and 4 mech_infantrys
Norway : 1 flag, 4 infantry
Denmark : 1 flag, 3 aaGuns, 5 infantry and 1 mech_infantry
Southern Italy : 1 flag, 1 fighter and 3 infantry
Belarus : 1 flag, 2 aaGuns, 6 armour, 12 artilleries, 2 fighters, 21 infantry and 6 mech_infantrys
Baltic States : 1 flag, 3 mech_infantrys
Eastern Poland : 1 flag, 5 mech_infantrys
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Germans : 47 / 54
Russians : 35 / 54
Japanese : 33 / 50
Americans : 58 / 83
Chinese : 10 / 12
British : 30 / 39
UK_Pacific : 8 / 0
Italians : 16 / 26
ANZAC : 18 / 29
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 2.882
Median : 3.000
Variance : 1.062
Standard Deviation : 1.031
Total rolls : 17Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.125
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Russians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians buy 3 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 6 infantry moved from Finland to Norway
1 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Rostov to Western Ukraine
1 fighter moved from Rostov to 98 Sea Zone
1 artillery and 3 infantry moved from Archangel to Novgorod
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 1 : 0/4 hits
Germans roll dice for 2 mech_infantrys in Novgorod, round 1 : 1/2 hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits
Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/2 hits
Germans roll dice for 2 mech_infantrys in Novgorod, round 3 : 0/2 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 4 : 0/2 hits
Germans roll dice for 2 mech_infantrys in Novgorod, round 4 : 0/2 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 5 : 0/2 hits
Germans roll dice for 2 mech_infantrys in Novgorod, round 5 : 2/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -13
Casualties for Russians: 1 artillery and 3 infantry
Battle in Norway
Russians attack with 2 artilleries and 6 infantry
Germans defend with 4 infantry
Russians roll dice for 2 artilleries and 6 infantry in Norway, round 1 : 2/8 hits
Germans roll dice for 4 infantry in Norway, round 1 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
Russians roll dice for 2 artilleries and 5 infantry in Norway, round 2 : 3/7 hits
Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Russians attack with 1 fighter
Germans defend with 2 transports; Italians defend with 2 transports
2 transports owned by the Germans and 2 transports owned by the Italians lost in 98 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Germans: 2 transports
Casualties for Italians: 2 transportsNon Combat Move - Russians
1 fighter moved from 98 Sea Zone to Syria
2 aaGuns, 1 armour, 2 artilleries and 1 mech_infantry moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Vologda to Russia
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
2 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 artillery and 1 infantry moved from Bryansk to Rostov
2 aaGuns, 9 artilleries and 37 infantry moved from Bryansk to Russia
11 infantry moved from Korea to Manchuria
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
3 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUsTerritory Summary for Russians :
Korea : 1 flag
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 2 aaGuns and 11 infantry
Syria : 1 flag, 1 fighter
Norway : 1 flag, 2 artilleries and 5 infantry
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 1 artillery and 3 infantry
Russia : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 13 artilleries, 1 factory_major, 1 fighter, 47 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Vologda : 1 flag, 2 aaGuns, 2 artilleries and 2 infantry
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Smolensk : 1 flag, 1 infantry
115 Sea Zone : 1 flag, 1 cruiser and 1 submarine
Finland : 1 flag
110 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 44 / 54
Russians : 38 / 49
Japanese : 32 / 50
Americans : 58 / 83
Chinese : 11 / 12
British : 30 / 39
UK_Pacific : 8 / 0
Italians : 16 / 26
ANZAC : 18 / 29
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Naval battles in 41 and 37. They’re identical. Do you want to retreat subs at the beginning of battle or remain?
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submerge both please
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 2 bombers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from French Indo China to Kwangtung
1 bomber moved from Japan to Kiangsi
1 bomber moved from Japan to Kwangtung
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from Neutral_Allies
3 artilleries moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 mech_infantrys moved from Kweichow to Sikang
1 armour moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 fighter moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to Kiangsi
1 tactical_bomber moved from Yunnan to Kiangsi
1 tactical_bomber moved from Yunnan to Kiangsi
1 fighter moved from Yunnan to Kwangtung
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery moved from 39 Sea Zone to CeylonCombat - Japanese
Battle in Ceylon
Battle in Kiangsi
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 1 : 2/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 1 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Kiangsi
Japanese win, taking Ceylon from UK_Pacific, taking Kiangsi from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kwangtung
Japanese attack with 1 bomber, 2 fighters and 1 mech_infantry
Americans defend with 1 harbour and 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Kwangtung, round 1 : 4/4 hits
Americans roll dice for 1 infantry in Kwangtung, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kwangtung
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine; Americans defend with 1 destroyer
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 : 2/2 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 bomber moved from Kiangsi to Szechwan
1 bomber moved from Kwangtung to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
1 fighter and 2 tactical_bombers moved from Kiangsi to Yunnan
2 fighters moved from Kwangtung to Yunnan
1 armour and 2 mech_infantrys moved from Burma to Szechwan
3 armour moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 cruiser and 1 transport moved from 79 Sea Zone to 39 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in India
2 bombers and 4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,1,2,2,5,3,4,1,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3
Japanese collect 18 PUs (16 lost to blockades); end with 18 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Japanese :
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag, 1 mech_infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 11 infantry
Hainan : 1 flag, 1 harbour
Yunnan : 1 flag, 3 fighters and 2 tactical_bombers
Kweichow : 1 flag
Hunan : 1 flag, 3 armour
Hopei : 1 flag
Szechwan : 1 flag, 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Sikang : 1 flag, 3 artilleries and 2 mech_infantrys
Anhwe : 1 flag
Ceylon : 1 flag, 1 artillery
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
French Indo China : 1 flag
41 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 5 transports
West India : 1 flag
Turkmenistan : 1 flag, 1 armour
Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 44 / 54
Russians : 38 / 49
Japanese : 34 / 23
Americans : 58 / 83
Chinese : 9 / 12
British : 30 / 39
UK_Pacific : 8 / 0
Italians : 16 / 26
ANZAC : 18 / 29
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.619
Median : 3.000
Variance : 1.850
Standard Deviation : 1.360
Total rolls : 21Null / Other
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14





