@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Axis (TheHeavyJ) v. Allies (Kilroy) AA G10 (The one Kilroy finally wins…)
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TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :6
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 1 for Long Range Aircraft and gets 0 hitsPurchase Units - Americans
Americans buy 1 battleship and 4 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 infantry moved from Algeria to Libya
Americans take Libya from Germans
1 infantry moved from Algeria to Libya
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Algeria
1 infantry moved from 12 Sea Zone to Algeria
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 submarine moved from 55 Sea Zone to 63 Sea Zone
1 fighter moved from Western United States to Alaska
1 infantry moved from Western United States to Western Canada
1 infantry moved from Western United States to Western Canada
1 infantry moved from Western United States to Western Canada
1 infantry moved from Western United States to Western Canada
1 transport moved from 14 Sea Zone to 12 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from Eastern United States to Alaska
1 bomber moved from United Kingdom to Germany
1 fighter moved from Gibraltar to AlgeriaCombat - Americans
Battle in 63 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 battleships and 1 transport
Americans roll dice for 1 submarine in 63 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 battleships and 1 transport in 63 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans lost in 63 Sea Zone
Japanese win with 2 battleships and 1 transport remaining. Battle score for attacker is -8
Casualties for Americans: 1 submarine
Battle in Alaska
Americans attack with 2 fighters
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 2 fighters in Alaska, round 1 : 1/2 hits
Japanese roll dice for 1 armour and 1 infantry in Alaska, round 1 : 1/2 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Alaska
Americans roll dice for 1 fighter in Alaska, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Alaska, round 2 : 1/1 hits
1 fighter owned by the Americans lost in Alaska
Japanese win with 1 armour remaining. Battle score for attacker is -17
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 fighters
Battle in Norway
Americans attack with 3 infantry
Japanese defend with 1 fighter
Americans roll dice for 3 infantry in Norway, round 1 : 1/3 hits
Germans roll dice for 1 fighter in Norway, round 1 : 0/1 hits
1 fighter owned by the Japanese lost in Norway
Americans win, taking Norway from Germans with 3 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
AA raid costs 5 PUsNon Combat Move - Americans
1 bomber moved from Germany to United KingdomPlace Units - Americans
1 battleship placed in 10 Sea Zone
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 43 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 2 infantry
Hawaiian Islands : 1 flag, 2 infantry
Norway : 1 flag, 3 infantry
United Kingdom : 1 flag, 1 bomber
Algeria : 1 flag, 1 fighter and 2 infantry
Wake Island : 1 flag, 2 infantry
Libya : 1 flag, 2 infantry
Eastern United States : 1 flag, 1 aaGun, 1 factory and 7 infantry
Western Canada : 1 flag, 4 infantry
12 Sea Zone : 1 flag, 2 transports
6 Sea Zone : 1 flag, 1 destroyer and 2 transports
10 Sea Zone : 1 flag, 1 battleship and 2 transports
14 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Russians : 0 / 0
Germans : 55 / 54
British : 20 / 22
Japanese : 50 / 51
Americans : 41 / 43 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :7
Turn Complete - Russians
Territory Summary for Russians :
Production/PUs Summary :
Russians : 0 / 0
Germans : 55 / 54
British : 20 / 22
Japanese : 50 / 51
Americans : 41 / 43 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :7
Purchase Units - Germans
Germans buy 5 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Eastern Europe to Norway
1 armour moved from Archangel to Norway
1 fighter moved from Russia to Norway
1 armour moved from Caucasus to Persia
Germans take Persia from British
1 armour moved from Persia to Caucasus
1 armour moved from Italian East Africa to Belgian Congo
Germans take Belgian Congo from British
1 armour moved from Belgian Congo to French Equatorial Africa
Germans take French Equatorial Africa from British
1 fighter moved from Western Europe to 12 Sea Zone
1 fighter moved from Germany to 12 Sea Zone
1 fighter moved from Belorussia to 3 Sea Zone
2 fighters moved from Germany to 14 Sea Zone
2 bombers moved from Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/2 hits
AA raid costs 7 PUs
Battle in 12 Sea Zone
Germans attack with 2 fighters
Americans defend with 2 transports
Germans roll dice for 2 fighters in 12 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 2 transports in 12 Sea Zone, round 1 : 1/2 hits
1 transport owned by the Americans and 1 fighter owned by the Germans lost in 12 Sea Zone
Germans roll dice for 1 fighter in 12 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 transport in 12 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Americans and 1 fighter owned by the Germans lost in 12 Sea Zone
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 2 fighters
Casualties for Americans: 2 transports
Battle in 14 Sea Zone
Germans attack with 2 fighters
British defend with 1 destroyer; Americans defend with 1 transport
Germans roll dice for 2 fighters in 14 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 14 Sea Zone, round 1 : 0/2 hits
1 transport owned by the Americans lost in 14 Sea Zone
Germans roll dice for 2 fighters in 14 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 14 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 14 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Battle in 3 Sea Zone
Germans attack with 1 fighter
British defend with 1 carrier
Germans roll dice for 1 fighter in 3 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 carrier in 3 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Germans lost in 3 Sea Zone
British win with 1 carrier remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter
Battle in Norway
Germans attack with 2 armour and 1 fighter
Americans defend with 3 infantry
Germans roll dice for 2 armour and 1 fighter in Norway, round 1 : 1/3 hits
Americans roll dice for 3 infantry in Norway, round 1 : 1/3 hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Norway
Germans roll dice for 1 armour and 1 fighter in Norway, round 2 : 0/2 hits
Americans roll dice for 2 infantry in Norway, round 2 : 1/2 hits
1 armour owned by the Germans lost in Norway
Germans roll dice for 1 fighter in Norway, round 3 : 0/1 hits
Americans roll dice for 2 infantry in Norway, round 3 : 0/2 hits
Germans roll dice for 1 fighter in Norway, round 4 : 1/1 hits
Americans roll dice for 2 infantry in Norway, round 4 : 1/2 hits
1 infantry owned by the Americans and 1 fighter owned by the Germans lost in Norway
Americans win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 2 armour and 1 fighter
Casualties for Americans: 2 infantryNon Combat Move - Germans
1 fighter moved from 14 Sea Zone to Karelia S.S.R.
2 bombers moved from United Kingdom to Germany
1 armour moved from Germany to Karelia S.S.R.
1 armour moved from Russia to Archangel
1 armour moved from Germany to Karelia S.S.R.
1 armour moved from Western Europe to Germany
1 armour moved from Southern Europe to GermanyPlace Units - Germans
5 fighters and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 59 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 4 armour, 2 bombers, 1 factory, 5 fighters and 1 infantry
Persia : 1 flag
Belgian Congo : 1 flag
Southern Europe : 1 flag, 1 aaGun, 2 armour, 1 factory and 1 infantry
Archangel : 1 flag, 1 armour
Italian East Africa : 1 flag
Karelia S.S.R. : 1 flag, 2 armour and 1 fighter
Trans-Jordan : 1 flag
Western Europe : 1 flag, 1 aaGun and 5 armour
French Equatorial Africa : 1 flag, 1 armour
Caucasus : 1 flag, 1 aaGun, 2 armour and 1 factory
Russia : 1 flag, 1 aaGun and 1 factory
Anglo Egypt : 1 flagProduction/PUs Summary :
Russians : 0 / 0
Germans : 58 / 59
British : 17 / 15
Japanese : 50 / 51
Americans : 41 / 43 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :7
Purchase Units - British
British buy 1 aaGun and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from United Kingdom to Western Europe
1 bomber moved from United Kingdom to Western Europe
1 fighter moved from United Kingdom to Western Europe
1 infantry moved from 7 Sea Zone to Western Europe
1 infantry moved from 7 Sea Zone to Western Europe
1 carrier moved from 3 Sea Zone to 2 Sea Zone
1 submarine moved from 11 Sea Zone to 7 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea ZoneCombat - British
Battle in Western Europe
British attack with 2 bombers, 1 fighter and 2 infantry
Germans defend with 1 aaGun and 5 armour
AA guns fire in Western Europe : 0/3 hits
British roll dice for 2 bombers, 1 fighter and 2 infantry in Western Europe, round 1 : 3/5 hits
Germans roll dice for 5 armour in Western Europe, round 1 : 2/5 hits
2 infantry owned by the British and 3 armour owned by the Germans lost in Western Europe
Germans win with 2 armour remaining. Battle score for attacker is 9
Casualties for Germans: 3 armour
Casualties for British: 2 infantry
2 bombers owned by the British and 1 fighter owned by the British retreatedNon Combat Move - British
1 fighter moved from Western Europe to United Kingdom
1 bomber moved from Western Europe to United Kingdom
1 bomber moved from Western Europe to United KingdomPlace Units - British
1 aaGun placed in United Kingdom
1 transport placed in 8 Sea ZoneTurn Complete - British
British collect 17 PUs; end with 19 PUs totalTerritory Summary for British :
Eastern Canada : 1 flag, 1 infantry
Union of South Africa : 1 flag, 1 factory and 1 infantry
United Kingdom : 1 flag, 2 aaGuns, 2 bombers, 1 factory, 1 fighter and 4 infantry
Solomon Islands : 1 flag
New Guinea : 1 flag, 1 infantry
7 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
8 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 1 flag, 1 submarine
2 Sea Zone : 1 flag, 1 carrierProduction/PUs Summary :
Russians : 0 / 0
Germans : 58 / 59
British : 17 / 19
Japanese : 50 / 51
Americans : 41 / 43 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :7
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 4 for Heavy Bomber and gets 0 hitsPurchase Units - Japanese
Japanese buy 2 armour, 1 factory, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
2 battleships moved from 63 Sea Zone to 55 Sea Zone
1 armour moved from Alaska to 63 Sea Zone
1 armour and 1 transport moved from 63 Sea Zone to 55 Sea Zone
1 armour moved from 55 Sea Zone to Western United States
1 bomber moved from Buryatia S.S.R. to Western United States
4 fighters moved from Japan to Alaska
1 battleship moved from 60 Sea Zone to 36 Sea Zone
1 destroyer moved from 60 Sea Zone to 36 Sea Zone
1 transport moved from 32 Sea Zone to 33 Sea Zone
1 armour moved from French Madagascar to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 28 Sea Zone
1 armour moved from 28 Sea Zone to Union of South Africa
1 armour moved from New Zealand to 41 Sea Zone
1 carrier moved from 41 Sea Zone to 25 Sea Zone
2 fighters moved from 41 Sea Zone to 25 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 25 Sea Zone
1 armour moved from West Russia to Norway
1 armour moved from Evenki National Okrug to Kazakh S.S.R.Combat - Japanese
Battle in Western United States
Japanese attack with 1 armour and 1 bomber
Americans defend with 1 aaGun, 1 factory and 2 infantry
AA guns fire in Western United States : 0/1 hits
Japanese roll dice for 2 battleships in Western United States, round 1 : 0/2 hits
Japanese roll dice for 1 armour and 1 bomber in Western United States, round 1 : 0/2 hits
Americans roll dice for 2 infantry in Western United States, round 1 : 0/2 hits
Japanese roll dice for 1 armour and 1 bomber in Western United States, round 2 : 1/2 hits
Americans roll dice for 2 infantry in Western United States, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Western United States
Japanese roll dice for 1 armour and 1 bomber in Western United States, round 3 : 1/2 hits
Americans roll dice for 1 infantry in Western United States, round 3 : 1/1 hits
1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Western United States
Japanese win, taking Western United States from Americans with 1 armour remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for Americans: 2 infantry
Battle in Norway
Japanese attack with 1 armour
Americans defend with 1 infantry
Japanese roll dice for 1 armour in Norway, round 1 : 0/1 hits
Americans roll dice for 1 infantry in Norway, round 1 : 0/1 hits
Japanese roll dice for 1 armour in Norway, round 2 : 0/1 hits
Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Norway, round 3 : 1/1 hits
Americans roll dice for 1 infantry in Norway, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Norway
Japanese win, taking Norway from Americans with 1 armour remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Union of South Africa
Japanese attack with 1 armour
British defend with 1 factory and 1 infantry
Japanese roll dice for 1 armour in Union of South Africa, round 1 : 0/1 hits
British roll dice for 1 infantry in Union of South Africa, round 1 : 0/1 hits
Japanese roll dice for 1 armour in Union of South Africa, round 2 : 1/1 hits
British roll dice for 1 infantry in Union of South Africa, round 2 : 0/1 hits
1 infantry owned by the British lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
Place Units - Japanese
1 transport placed in 60 Sea Zone
1 factory placed in India
2 armour, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs totalTerritory Summary for Japanese :
Union of South Africa : 1 flag, 1 armour and 1 factory
Australia : 1 flag
Alaska : 1 flag, 4 fighters
India : 1 flag, 1 aaGun and 1 factory
Soviet Far East : 1 flag, 1 artillery
Philipine Islands : 1 flag, 2 infantry
Novosibirsk : 1 flag
Western United States : 1 flag, 1 aaGun, 1 armour and 1 factory
Borneo : 1 flag, 1 infantry
French Madagascar : 1 flag
Yakut S.S.R. : 1 flag
East Indies : 1 flag, 2 infantry
Norway : 1 flag, 1 armour
Kazakh S.S.R. : 1 flag, 1 armour
New Zealand : 1 flag
Sinkiang : 1 flag
Evenki National Okrug : 1 flag
Buryatia S.S.R. : 1 flag
Okinawa : 1 flag, 1 infantry
China : 1 flag
Japan : 1 flag, 1 aaGun, 6 armour, 1 factory, 1 fighter and 8 infantry
Caroline Islands : 1 flag, 1 infantry
28 Sea Zone : 1 flag, 1 transport
25 Sea Zone : 1 flag, 1 armour, 1 carrier, 2 fighters and 1 transport
36 Sea Zone : 1 flag, 1 battleship and 1 destroyer
55 Sea Zone : 1 flag, 2 battleships and 1 transport
60 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Russians : 0 / 0
Germans : 61 / 59
British : 15 / 19
Japanese : 62 / 62
Americans : 28 / 43 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 1 armour, 6 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Western Canada to Western United States
1 infantry moved from Western Canada to Western United States
1 infantry moved from Eastern United States to Central United States
1 infantry moved from Western Canada to Alaska
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to United Kingdom
1 infantry moved from 8 Sea Zone to United Kingdom
1 bomber moved from United Kingdom to Western Europe
1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 battleship moved from 10 Sea Zone to 12 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Algeria
1 infantry moved from 12 Sea Zone to Algeria
1 infantry moved from Libya to Anglo Egypt
British take Anglo Egypt from Germans
1 infantry moved from Libya to Anglo Egypt
1 fighter moved from Algeria to French Equatorial Africa
1 infantry moved from Western Canada to Western United States
1 destroyer moved from 6 Sea Zone to 8 Sea ZoneCombat - Americans
Battle in Western United States
Americans attack with 3 infantry
Japanese defend with 1 aaGun, 1 armour and 1 factory
Americans roll dice for 3 infantry in Western United States, round 1 : 1/3 hits
Japanese roll dice for 1 armour in Western United States, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Western United States
Americans win, taking Western United States from Japanese with 2 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Battle in French Equatorial Africa
Americans attack with 1 fighter
Germans defend with 1 armour
Americans roll dice for 1 fighter in French Equatorial Africa, round 1 : 1/1 hits
Germans roll dice for 1 armour in French Equatorial Africa, round 1 : 1/1 hits
1 fighter owned by the Americans and 1 armour owned by the Germans lost in French Equatorial Africa
Germans win with no units remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour
Casualties for Americans: 1 fighter
Battle in Western Europe
Americans attack with 1 bomber
Germans defend with 1 aaGun and 2 armour
AA guns fire in Western Europe : 0/1 hits
Americans roll dice for 1 bomber in Western Europe, round 1 : 1/1 hits
Germans roll dice for 2 armour in Western Europe, round 1 : 1/2 hits
1 armour owned by the Germans and 1 bomber owned by the Americans lost in Western Europe
Germans win with 1 armour remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour
Casualties for Americans: 1 bomber
Battle in Alaska
Americans attack with 1 infantry
Japanese defend with 4 fighters
Americans roll dice for 1 infantry in Alaska, round 1 : 0/1 hits
Japanese roll dice for 4 fighters in Alaska, round 1 : 4/4 hits
1 infantry owned by the Americans lost in Alaska
Japanese win with 4 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantryNon Combat Move - Americans
Place Units - Americans
1 armour, 6 artilleries and 2 infantry placed in Eastern United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 2 infantry
Hawaiian Islands : 1 flag, 2 infantry
United Kingdom : 1 flag, 2 infantry
Algeria : 1 flag, 4 infantry
Wake Island : 1 flag, 2 infantry
Libya : 1 flag
Eastern United States : 1 flag, 1 aaGun, 1 armour, 6 artilleries, 1 factory and 4 infantry
Anglo Egypt : 1 flag, 2 infantry
Central United States : 1 flag, 1 infantry
12 Sea Zone : 1 flag, 1 battleship and 1 transport
8 Sea Zone : 1 flag, 1 destroyer and 1 transport
6 Sea Zone : 1 flag, 1 transport
10 Sea Zone : 1 flag, 1 transport
2 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Russians : 0 / 0
Germans : 59 / 59
British : 17 / 19
Japanese : 52 / 62
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :8
Turn Complete - Russians
Territory Summary for Russians :
Production/PUs Summary :
Russians : 0 / 0
Germans : 59 / 59
British : 17 / 19
Japanese : 52 / 62
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :8
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 6 for Heavy Bomber and gets 1 hit
Germans discover Heavy BomberActivate Technology - Germans
Germans activating Heavy BomberPurchase Units - Germans
Germans buy 4 armour, 2 bombers and 1 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Archangel to Norway
1 fighter moved from Karelia S.S.R. to 6 Sea Zone
1 fighter moved from Germany to 6 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 fighter moved from Germany to 2 Sea Zone
1 bomber moved from Germany to 8 Sea Zone
1 fighter moved from Germany to 8 Sea Zone
2 fighters moved from Germany to 7 Sea ZoneCombat - Germans
Battle in 2 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 carrier; Americans defend with 1 transport
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 carrier and 1 transport in 2 Sea Zone, round 1 : 1/2 hits
1 transport owned by the Americans , 1 carrier owned by the British and 1 fighter owned by the Germans lost in 2 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Germans attack with 2 fighters
British defend with 1 submarine; Americans defend with 1 transport
Germans roll dice for 2 fighters in 6 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 transport in 6 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Americans lost in 6 Sea Zone
Germans roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the British lost in 6 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 16
Casualties for British: 1 submarine
Casualties for Americans: 1 transport
Battle in 8 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 transport; Americans defend with 1 destroyer and 1 transport
Germans roll dice for 1 bomber and 1 fighter in 8 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 destroyer and 2 transports in 8 Sea Zone, round 1 : 1/3 hits
1 transport owned by the British , 1 transport owned by the Americans and 1 fighter owned by the Germans lost in 8 Sea Zone
retreated to 8 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 fighter
Casualties for British: 1 transport
Casualties for Americans: 1 transport
Battle in 7 Sea Zone
Germans attack with 2 fighters
British defend with 1 destroyer, 1 submarine and 1 transport
Germans roll dice for 2 fighters in 7 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 7 Sea Zone, round 1 : 0/2 hits
1 transport owned by the British lost in 7 Sea Zone
Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 7 Sea Zone
Germans roll dice for 2 fighters in 7 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 destroyer in 7 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 7 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 18
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer, 1 submarine and 1 transportNon Combat Move - Germans
1 bomber moved from 2 Sea Zone to Germany
1 bomber moved from 8 Sea Zone to Germany
1 fighter moved from 6 Sea Zone to Norway
1 fighter moved from 6 Sea Zone to Western Europe
1 fighter moved from 7 Sea Zone to Western Europe
1 armour moved from Caucasus to Trans-Jordan
1 armour moved from Caucasus to Eastern Europe
3 armour moved from Germany to Western EuropePlace Units - Germans
1 armour placed in Southern Europe
3 armour, 2 bombers and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 60 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 4 armour, 4 bombers, 1 factory and 2 infantry
Persia : 1 flag
Belgian Congo : 1 flag
Southern Europe : 1 flag, 1 aaGun, 3 armour, 1 factory and 1 infantry
Archangel : 1 flag
Italian East Africa : 1 flag
Eastern Europe : 1 flag, 1 armour
Karelia S.S.R. : 1 flag, 2 armour
Norway : 1 flag, 1 armour and 1 fighter
Trans-Jordan : 1 flag, 1 armour
Western Europe : 1 flag, 1 aaGun, 4 armour and 2 fighters
French Equatorial Africa : 1 flag
Caucasus : 1 flag, 1 aaGun and 1 factory
Russia : 1 flag, 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 0 / 0
Germans : 59 / 60
British : 17 / 19
Japanese : 52 / 62
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :8
Purchase Units - British
British buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
AA guns fire in Germany : 1/2 hits
1 bomber killed by AA guns
AA raid costs 3 PUsNon Combat Move - British
1 bomber moved from Germany to United KingdomPlace Units - British
2 transports placed in 2 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 17 PUs; end with 17 PUs totalTerritory Summary for British :
Eastern Canada : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 aaGuns, 1 bomber, 1 factory, 1 fighter and 5 infantry
Solomon Islands : 1 flag
New Guinea : 1 flag, 1 infantry
2 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Russians : 0 / 0
Germans : 59 / 57
British : 17 / 17
Japanese : 52 / 62
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :8
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 6 for Jet Power and gets 1 hit
Japanese discover Jet PowerActivate Technology - Japanese
Japanese activating Jet PowerPurchase Units - Japanese
Japanese buy 4 fighters and 2 transports; Remaining resources: 1 PUs;Combat Move - Japanese
1 armour moved from Kazakh S.S.R. to Trans-Jordan
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 56 Sea Zone
2 battleships moved from 55 Sea Zone to 56 Sea Zone
1 armour moved from 56 Sea Zone to Midway
1 infantry moved from 56 Sea Zone to Midway
1 fighter moved from Japan to Alaska
1 armour moved from Union of South Africa to Kenya
Japanese take Kenya from British
1 armour moved from Kenya to Belgian Congo
1 armour and 1 transport moved from 25 Sea Zone to 18 Sea Zone
1 carrier moved from 25 Sea Zone to 18 Sea Zone
2 fighters moved from 25 Sea Zone to 18 Sea Zone
1 armour moved from 18 Sea Zone to Brazil
Japanese take Brazil from Americans
1 transport moved from 55 Sea Zone to 57 Sea Zone
1 fighter moved from Alaska to 2 Sea Zone
1 battleship moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 transport moved from 28 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in Midway
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 battleships in Midway, round 1 : 2/2 hits
1 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 2 Sea Zone
Japanese attack with 1 fighter
British defend with 2 transports
Japanese roll dice for 1 fighter in 2 Sea Zone, round 1 : 1/1 hits
British roll dice for 2 transports in 2 Sea Zone, round 1 : 0/2 hits
1 transport owned by the British lost in 2 Sea Zone
Japanese roll dice for 1 fighter in 2 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 transport in 2 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 2 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 transport in 2 Sea Zone, round 3 : 0/1 hits
1 transport owned by the British lost in 2 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 16
Casualties for British: 2 transportsNon Combat Move - Japanese
1 fighter moved from 2 Sea Zone to NorwayPlace Units - Japanese
3 fighters placed in India
1 fighter placed in Japan
2 transports placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs totalTerritory Summary for Japanese :
Midway : 1 flag, 1 armour and 1 infantry
Union of South Africa : 1 flag, 1 factory
Australia : 1 flag
Kenya : 1 flag
Alaska : 1 flag, 4 fighters
Belgian Congo : 1 flag, 1 armour
India : 1 flag, 1 aaGun, 1 factory and 3 fighters
Soviet Far East : 1 flag, 1 artillery
Philipine Islands : 1 flag, 2 infantry
Novosibirsk : 1 flag
Brazil : 1 flag, 1 armour
Borneo : 1 flag, 1 infantry
French Madagascar : 1 flag
Yakut S.S.R. : 1 flag
East Indies : 1 flag, 2 infantry
Norway : 1 flag, 1 armour and 1 fighter
Kazakh S.S.R. : 1 flag
Trans-Jordan : 1 flag, 1 armour
New Zealand : 1 flag
Sinkiang : 1 flag
Evenki National Okrug : 1 flag
Buryatia S.S.R. : 1 flag
Okinawa : 1 flag, 1 infantry
China : 1 flag
Japan : 1 flag, 1 aaGun, 5 armour, 1 factory, 1 fighter and 7 infantry
Caroline Islands : 1 flag, 1 infantry
56 Sea Zone : 1 flag, 2 battleships and 1 transport
34 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport
57 Sea Zone : 1 flag, 1 transport
60 Sea Zone : 1 flag, 2 transports
18 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 transportProduction/PUs Summary :
Russians : 0 / 0
Germans : 59 / 57
British : 16 / 17
Japanese : 56 / 57
Americans : 35 / 38 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :8
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 2 for Long Range Aircraft and gets 0 hitsPurchase Units - Americans
Americans buy 1 battleship and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Algeria to 12 Sea Zone
1 infantry moved from Algeria to 12 Sea Zone
1 battleship moved from 12 Sea Zone to 14 Sea Zone
2 infantry and 1 transport moved from 12 Sea Zone to 14 Sea Zone
1 infantry moved from Anglo Egypt to French Equatorial Africa
British take French Equatorial Africa from Germans
1 infantry moved from Anglo Egypt to Italian East Africa
British take Italian East Africa from Germans
1 artillery moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to United Kingdom
1 artillery moved from 8 Sea Zone to United Kingdom
1 infantry moved from 14 Sea Zone to Southern Europe
1 infantry moved from 14 Sea Zone to Southern Europe
1 infantry moved from Central United States to Western Canada
1 armour moved from Eastern United States to Western United StatesCombat - Americans
Battle in Southern Europe
Americans attack with 2 infantry
Germans defend with 1 aaGun, 3 armour, 1 factory and 1 infantry
Americans roll dice for 1 battleship in Southern Europe, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Southern Europe
Americans roll dice for 2 infantry in Southern Europe, round 1 : 1/2 hits
Germans roll dice for 3 armour in Southern Europe, round 1 : 2/3 hits
1 armour owned by the Germans and 2 infantry owned by the Americans lost in Southern Europe
Germans win with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 infantry moved from Algeria to Libya
1 infantry moved from Algeria to LibyaPlace Units - Americans
1 battleship and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 35 PUs; end with 36 PUs totalTerritory Summary for Americans :
Italian East Africa : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 armour, 1 factory and 2 infantry
Hawaiian Islands : 1 flag, 2 infantry
United Kingdom : 1 flag, 1 artillery and 3 infantry
French Equatorial Africa : 1 flag, 1 infantry
Algeria : 1 flag
Wake Island : 1 flag, 2 infantry
Libya : 1 flag, 2 infantry
Eastern United States : 1 flag, 1 aaGun, 5 artilleries, 1 factory and 3 infantry
Western Canada : 1 flag, 1 infantry
8 Sea Zone : 1 flag, 1 destroyer and 1 transport
10 Sea Zone : 1 flag, 1 battleship and 1 transport
14 Sea Zone : 1 flag, 1 battleship and 1 transportProduction/PUs Summary :
Russians : 0 / 0
Germans : 57 / 57
British : 18 / 17
Japanese : 56 / 57
Americans : 35 / 36 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :9
Turn Complete - Russians
Territory Summary for Russians :
Production/PUs Summary :
Russians : 0 / 0
Germans : 57 / 57
British : 18 / 17
Japanese : 56 / 57
Americans : 35 / 36 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :9
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 5 for Jet Power and gets 0 hitsPurchase Units - Germans
Germans buy 4 armour and 3 fighters; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Trans-Jordan to Italian East Africa
Germans take Anglo Egypt from British
4 bombers moved from Germany to United Kingdom
2 fighters moved from Western Europe to 8 Sea Zone
1 fighter moved from Norway to 8 Sea ZoneCombat - Germans
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 1/4 hits
1 bomber killed by AA guns
AA raid costs 20 PUs
Battle in 8 Sea Zone
Germans attack with 3 fighters
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 3 fighters in 8 Sea Zone, round 1 : 0/3 hits
Americans roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 1 : 1/2 hits
1 fighter owned by the Germans lost in 8 Sea Zone
Germans roll dice for 2 fighters in 8 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Americans , 1 transport owned by the Americans and 1 fighter owned by the Germans lost in 8 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 fighters
Casualties for Americans: 1 destroyer and 1 transport
Battle in Italian East Africa
Germans attack with 1 armour
Americans defend with 1 infantry
Germans roll dice for 1 armour in Italian East Africa, round 1 : 1/1 hits
British roll dice for 1 infantry in Italian East Africa, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Italian East Africa
Germans win, taking Italian East Africa from British with 1 armour remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 fighter moved from 8 Sea Zone to Western Europe
1 armour moved from Germany to Balkans
1 armour moved from Eastern Europe to Caucasus
3 bombers moved from United Kingdom to GermanyPlace Units - Germans
4 armour and 3 fighters placed in GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 62 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 7 armour, 3 bombers, 1 factory, 3 fighters and 2 infantry
Persia : 1 flag
Belgian Congo : 1 flag
Southern Europe : 1 flag, 1 aaGun, 2 armour and 1 factory
Archangel : 1 flag
Italian East Africa : 1 flag, 1 armour
Karelia S.S.R. : 1 flag, 2 armour
Norway : 1 flag, 1 armour
Trans-Jordan : 1 flag
Western Europe : 1 flag, 1 aaGun, 4 armour and 1 fighter
Caucasus : 1 flag, 1 aaGun, 1 armour and 1 factory
Balkans : 1 flag, 1 armour
Russia : 1 flag, 1 aaGun and 1 factory
Anglo Egypt : 1 flagProduction/PUs Summary :
Russians : 0 / 0
Germans : 60 / 62
British : 15 / 0
Japanese : 56 / 57
Americans : 35 / 36 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :9
Combat Move - British
1 fighter moved from United Kingdom to Norway
1 bomber moved from United Kingdom to NorwayCombat - British
Battle in Norway
British attack with 1 bomber and 1 fighter
Japanese defend with 1 armour and 1 fighter; Germans defend with 1 armour
British roll dice for 1 bomber and 1 fighter in Norway, round 1 : 1/2 hits
Germans roll dice for 2 armour and 1 fighter in Norway, round 1 : 1/3 hits
1 armour owned by the Japanese and 1 fighter owned by the British lost in Norway
British roll dice for 1 bomber in Norway, round 2 : 1/1 hits
Germans roll dice for 1 armour and 1 fighter in Norway, round 2 : 2/2 hits
1 bomber owned by the British and 1 armour owned by the Germans lost in Norway
Germans win with 1 fighter remaining. Battle score for attacker is -15
Casualties for Japanese: 1 armour
Casualties for Germans: 1 armour
Casualties for British: 1 bomber and 1 fighterNon Combat Move - British
Turn Complete - British
British collect 15 PUs; end with 15 PUs totalTerritory Summary for British :
Eastern Canada : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 aaGuns, 1 factory and 5 infantry
Solomon Islands : 1 flag
New Guinea : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 0 / 0
Germans : 60 / 62
British : 15 / 15
Japanese : 56 / 57
Americans : 35 / 36 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Japanese
1 armour moved from Midway to 56 Sea Zone
1 infantry moved from Midway to 56 Sea Zone
1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone
2 battleships moved from 56 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Western United States
1 armour moved from 55 Sea Zone to Western United States
3 fighters moved from Alaska to Western United States
1 fighter moved from Alaska to Western Canada
1 fighter moved from Japan to Western Canada
2 armour moved from Japan to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
2 armour, 2 infantry and 2 transports moved from 60 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to Alaska
2 armour moved from 63 Sea Zone to Alaska
1 transport moved from 57 Sea Zone to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 51 Sea Zone
1 armour moved from 51 Sea Zone to Wake Island
1 infantry moved from 51 Sea Zone to Wake Island
1 armour moved from Trans-Jordan to Libya
1 armour moved from Belgian Congo to Libya
3 fighters moved from India to 14 Sea Zone
1 battleship moved from 34 Sea Zone to 14 Sea Zone
1 destroyer moved from 34 Sea Zone to 14 Sea Zone
1 transport moved from 34 Sea Zone to 14 Sea Zone
1 armour moved from Brazil to 18 Sea Zone
1 armour and 1 transport moved from 18 Sea Zone to 19 Sea Zone
1 carrier moved from 18 Sea Zone to 19 Sea Zone
2 fighters moved from 18 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to West Indies
Japanese take West Indies from AmericansCombat - Japanese
Battle in 14 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 3 fighters and 1 transport
Americans defend with 1 battleship and 1 transport
Japanese roll dice for 1 battleship, 1 destroyer, 3 fighters and 1 transport in 14 Sea Zone, round 1 : 4/5 hits
Americans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
1 battleship owned by the Americans and 1 transport owned by the Americans lost in 14 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 32
Casualties for Americans: 1 battleship and 1 transport
Battle in Libya
Japanese attack with 2 armour
Americans defend with 2 infantry
Japanese roll dice for 2 armour in Libya, round 1 : 1/2 hits
Americans roll dice for 2 infantry in Libya, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Libya
Japanese roll dice for 2 armour in Libya, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Libya, round 2 : 1/1 hits
1 armour owned by the Japanese lost in Libya
Japanese roll dice for 1 armour in Libya, round 3 : 0/1 hits
Americans roll dice for 1 infantry in Libya, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Libya, round 4 : 1/1 hits
Americans roll dice for 1 infantry in Libya, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Libya
Japanese win, taking Libya from Americans with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour
Casualties for Americans: 2 infantry
Battle in Wake Island
Japanese attack with 1 armour and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour and 1 infantry in Wake Island, round 1 : 1/2 hits
Americans roll dice for 2 infantry in Wake Island, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Wake Island
Japanese roll dice for 1 armour and 1 infantry in Wake Island, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Wake Island
Japanese roll dice for 1 armour in Wake Island, round 3 : 1/1 hits
Americans roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Western Canada
Japanese attack with 2 fighters
Americans defend with 1 infantry
Japanese roll dice for 2 fighters in Western Canada, round 1 : 1/2 hits
British roll dice for 1 infantry in Western Canada, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Western Canada
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western United States
Japanese attack with 1 armour, 3 fighters and 1 infantry
Americans defend with 1 aaGun, 1 armour, 1 factory and 2 infantry
AA guns fire in Western United States : 0/3 hits
Japanese roll dice for 2 battleships in Western United States, round 1 : 1/2 hits
1 infantry owned by the Americans lost in Western United States
Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Western United States, round 1 : 3/5 hits
Americans roll dice for 1 armour and 1 infantry in Western United States, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Western United States
Japanese win, taking Western United States from Americans with 1 armour and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 2 infantryNon Combat Move - Japanese
2 fighters moved from Western Canada to Alaska
3 fighters moved from Western United States to Alaska
1 fighter moved from 14 Sea Zone to Anglo Egypt
2 fighters moved from 14 Sea Zone to Western EuropePlace Units - Japanese
1 destroyer and 1 transport placed in 60 Sea Zone
2 armour, 2 fighters and 2 infantry placed in Japan
Japanese undo move 2.
2 armour and 2 fighters placed in Japan
2 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs total
1 unit repaired.Territory Summary for Japanese :
Midway : 1 flag
Union of South Africa : 1 flag, 1 factory
Australia : 1 flag
Kenya : 1 flag
Alaska : 1 flag, 2 armour, 5 fighters and 2 infantry
India : 1 flag, 1 aaGun, 1 factory and 2 infantry
Soviet Far East : 1 flag, 1 artillery
Philipine Islands : 1 flag, 2 infantry
Novosibirsk : 1 flag
Western United States : 1 flag, 1 aaGun, 1 armour and 1 factory
Brazil : 1 flag
Borneo : 1 flag, 1 infantry
French Madagascar : 1 flag
Yakut S.S.R. : 1 flag
East Indies : 1 flag, 2 infantry
Norway : 1 flag, 1 fighter
West Indies : 1 flag, 1 armour
Kazakh S.S.R. : 1 flag
Western Europe : 1 flag, 2 fighters
New Zealand : 1 flag
Sinkiang : 1 flag
Wake Island : 1 flag, 1 armour
Evenki National Okrug : 1 flag
Libya : 1 flag, 1 armour
Buryatia S.S.R. : 1 flag
Anglo Egypt : 1 flag, 1 fighter
Okinawa : 1 flag, 1 infantry
China : 1 flag
Japan : 1 flag, 1 aaGun, 4 armour, 1 factory, 2 fighters and 4 infantry
Caroline Islands : 1 flag, 1 infantry
51 Sea Zone : 1 flag, 1 transport
63 Sea Zone : 1 flag, 2 transports
14 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport
55 Sea Zone : 1 flag, 2 battleships and 1 transport
19 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 transport
60 Sea Zone : 1 flag, 1 destroyer and 1 transportProduction/PUs Summary :
Russians : 0 / 0
Germans : 61 / 62
British : 15 / 15
Japanese : 67 / 68
Americans : 23 / 36 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Eastern United States to Central United States
1 artillery moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to United Kingdom
1 infantry moved from 8 Sea Zone to United Kingdom
1 battleship moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo EgyptCombat - Americans
Battle in Anglo Egypt
Americans attack with 1 infantry
Japanese defend with 1 fighter
Americans roll dice for 1 infantry in Anglo Egypt, round 1 : 0/1 hits
Germans roll dice for 1 fighter in Anglo Egypt, round 1 : 1/1 hits
1 infantry owned by the Americans lost in Anglo Egypt
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantryNon Combat Move - Americans
Place Units - Americans
2 submarines and 1 transport placed in 10 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 23 PUs; end with 23 PUs totalTerritory Summary for Americans :
Hawaiian Islands : 1 flag, 2 infantry
United Kingdom : 1 flag, 2 artilleries and 4 infantry
Algeria : 1 flag
Eastern United States : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory and 3 infantry
Central United States : 1 flag, 2 artilleries
8 Sea Zone : 1 flag, 1 battleship and 1 transport
10 Sea Zone : 1 flag, 2 submarines and 1 transportProduction/PUs Summary :
Russians : 0 / 0
Germans : 61 / 62
British : 15 / 15
Japanese : 67 / 68
Americans : 23 / 23 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :10
Turn Complete - Russians
Territory Summary for Russians :
Production/PUs Summary :
Russians : 0 / 0
Germans : 61 / 62
British : 15 / 15
Japanese : 67 / 68
Americans : 23 / 23 -
Allies surrender? :cry:





