Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
12L-41, Ol' Blood&Guts (Axis) vs. LuckyLindy (Allies+9), No Tech
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:?….this entire game the dice roller has been really screwy with us
Ukr
A-5arm ftr bmr
Rolls: 6@3 1@4; Total Hits: 26@3: (1, 6, 5, 5, 6, 1)1@4: (5)
D-7inf art
Rolls: 8@2; Total Hits: 28@2: (5, 4, 3, 4, 6, 1, 4, 2) -
Ukr
A-3arm ftr bmr
Rolls: 4@3 1@4; Total Hits: 44@3: (4, 2, 3, 2)1@4: (2)
D-5inf art
Rolls: 6@2; Total Hits: 36@2: (2, 6, 2, 4, 5, 1) -
now the they decide to hit :roll:
Ukr hwlo 9inf
Epl
A-9inf art
Rolls: 8@1 2@2; Total Hits: 28@1: (1, 4, 4, 5, 4, 6, 2, 3)2@2: (5, 1)
D-inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Epl twol
Nwe
A-2inf art
Rolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (2, 4)
D-inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Nwe lwol
Fra
A-2inf art 5arm
Rolls: 1@1 2@2 5@3; Total Hits: 51@1: (1)2@2: (3, 1)5@3: (2, 6, 2, 2, 6)
D-inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Fra lwol
Alg
A-2inf art
Rolls: 1@1 2@2; Total Hits: 11@1: (4)2@2: (2, 5)
D-inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Alg lwol
Noncom
ftr bmr Ukr => Ger
aa gun Ger => Fra
aa gun Pol => GerMobilize
6inf art 3arm in GerCollect: 34
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Soviet turn 3
Purchase
30 IPC
10 infantry
Combat Moves
TRJ (infantry) v 3 infantry, tank (PER), 2 tanks (CAU)
FIN (empty) v infantry (KAR)
BUL (empty) v infantry (UKR)
BST (tank) v infantry (BEL), infantry, artillery (KAR)dice…
TRJ
A - 3 infantry, 3 tanks
Rolls: 3@1 3@3; Total Hits: 13@1: (5, 3, 2)3@3: (6, 3, 4)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2) -
TRJ taken with 2 infantry, 3 tanks
BST
A - 2 infantry, artillery
Rolls: 1@1 2@2; Total Hits: 01@1: (6)2@2: (5, 3)
D - tank
Rolls: 1@3; Total Hits: 11@3: (1) -
BST round 2
A - infantry, artillery
Rolls: 2@2; Total Hits: 12@2: (1, 3)
D - tank
Rolls: 1@3; Total Hits: 11@3: (1) -
BST taken with artillery
Noncombat Moves
5 infantry, artillery, AA gun from KAR to BEL
infantry from ARC to BEL
infantry from RUS to BEL
5 infantry from RUS to EUK
infantry from EUK to BEL
infantry from CAU to EUK
2 infantry from CAU to EUK
infantry from CAU to UKR
artillery, AA gun from UKR to EUK
infantry from URA to ARC
6 infantry from STC to YAKMobilize
4 infantry in CAU
2 infantry in KAR
4 infantry in RUSIncome
32 + 15 NO = 47
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Japan3-Buy: IC, 4 arm, 2 sub, dd….save 0
Combat
2inf art Bry => Stc
arm Bry => Far => Stc
2inf arm Nin/3inf Sik => Chi infChi
A-5inf arm
Rolls: 5@1 1@3; Total Hits: 05@1: (4, 2, 2, 6, 3)1@3: (4)
D-inf
Rolls: 1@2; Total Hits: 11@2: (1) -
Chi
A-4inf arm
Rolls: 4@1 1@3; Total Hits: 14@1: (5, 4, 4, 5)1@3: (1)
D-inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Chi twlo inf
Noncom
4inf Phi => Bur
ftr FIC => Bur
cv 2ftr bb sz50 => sz37
cv 2ftr cru trn sz50 => sz62
arm Man => Stc
inf Man => Sui
3inf 3art Jap => Bry
dd sz62 => sz36Mobilize
IC in Sum
4arm in Japan
2sub dd in sz62Collect: 50
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Britain turn 3
Purchase
4 infantry
2 artillery
fighter
battleshipsave 3 IPC
Combat Moves
NWE (2 infantry, artillery) v infantry, artillery (GBR) from Z7, *support shots with battleship, cruiser
ALG (2 infantry, artillery) v 2 tanks (GBR) from Z12, fighter (Z12), fighter (Z7), bomber (PER)dice…
NWE
A - infantry, artillery, cruiser, battleship
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (6, 4)1@3: (2)1@4: (4)
D - 2 infantry, artillery
Rolls: 3@2; Total Hits: 23@2: (1, 1, 5) -
NWE holds with artillery
ALG
A - 2 tanks, 2 fighters, bomber
Rolls: 4@3 1@4; Total Hits: 24@3: (4, 2, 2, 6)1@4: (5)
D - 2 infantry, artillery
Rolls: 3@2; Total Hits: 03@2: (3, 6, 6) -
ALG round 2
A - 2 tanks, 2 fighters, bomber
Rolls: 4@3 1@4; Total Hits: 34@3: (5, 4, 3, 3)1@4: (4)
D - artillery
Rolls: 1@2; Total Hits: 01@2: (6) -
ALG taken with 2 tanks, 2 fighters, bomber
Noncombat Moves
bomber from ALG to GIB
2 fighters from ALG to Z12
infantry from IND to PER
infantry, tank from MEX to Z53
destroyer, transport from Z55 to Z53Mobilize
4 infantry, 2 artillery in GBR
fighter, battleship in Z7Income
34 + 3 saved = 37
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Ita3-Buy: 3 inf, arm…save 0
Combat
inf arm Egy/3inf ftr Ita/2cru bb sz15 => Trj 2inf 3armTrj
A-4inf arm ftr 2cru bb
Rolls: 4@1 4@3 1@4; Total Hits: 34@1: (3, 4, 5, 2)4@3: (4, 5, 1, 3)1@4: (4)
D-2inf 3arm
Rolls: 2@2 3@3; Total Hits: 12@2: (3, 5)3@3: (2, 5, 6) -
Way to go Navy!
Trj
A-3inf arm ftr
Rolls: 3@1 2@3; Total Hits: 33@1: (4, 1, 4)2@3: (3, 1)
D-2arm
Rolls: 2@3; Total Hits: 22@3: (1, 2)





