3a82370b-64cf-4d0c-a377-280a5df817fa-triplea_42321_3chi.tsvg
G40 Mistergreen(axis) vs Gazza(allies)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :9
Purchase Units - Germans
Germans buy 5 armour, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 fighter moved from Germany to 112 Sea Zone
2 infantry moved from Western Germany to Denmark
1 fighter moved from Germany to Denmark
1 mech_infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 mech_infantrys moved from Ukraine to Tambov
2 fighters moved from Belarus to Tambov
2 armour and 8 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Smolensk to Vologda
2 infantry moved from Belarus to Bryansk
1 bomber and 1 fighter moved from Novgorod to Vologda
2 fighters moved from Novgorod to Bryansk
1 infantry moved from Belarus to Bryansk
1 bomber moved from Novgorod to VologdaCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Denmark
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Germans win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 2 armour and 8 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 2 armour and 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Germans win with 2 armour and 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Germans win with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 2 fighters and 3 infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Germans win with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 2 fighters and 2 mech_infantrys
Russians defend with 2 infantry
Germans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Germans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
15 armour and 1 mech_infantry moved from Ukraine to Volgograd
2 bombers and 1 fighter moved from Vologda to Novgorod
1 artillery moved from Novgorod to Karelia
2 artilleries moved from Novgorod to Belarus
1 mech_infantry moved from Belarus to Novgorod
1 armour moved from Archangel to Novgorod
1 infantry moved from Belarus to Smolensk
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from Denmark to Western Germany
1 aaGun moved from Eastern Poland to Poland
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Tambov to Ukraine
2 fighters moved from Bryansk to Ukraine
2 infantry moved from Western Germany to Germany
3 aaGuns moved from Western Germany to Germany
2 fighters moved from Western Germany to Germany
5 artilleries and 18 infantry moved from Western Germany to FrancePlace Units - Germans
5 armour and 5 mech_infantrys placed in Germany
3 infantry placed in Novgorod
3 infantry placed in UkraineTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :9
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 fighter moved from Smolensk to Vologda
1 tactical_bomber moved from Bryansk to VologdaCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Vologda from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Russians win with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Vologda to Russia
2 fighters moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to VologdaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs (2 lost to blockades); end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :9
Purchase Units - Japanese
Japanese buy 4 armour, 4 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
7 units repaired.
Giving bonus movement to units
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 bomber moved from Anhwe to Siberia
2 fighters, 1 infantry and 2 mech_infantrys moved from Anhwe to Jehol
1 mech_infantry moved from Sikang to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Sikang to Samara
Japanese take Samara from Russians
1 armour moved from Sikang to Hopei
Japanese take Shensi from Chinese
Japanese take Hopei from Chinese
1 mech_infantry moved from Kweichow to Anhwe
1 mech_infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
4 artilleries and 6 infantry moved from Western Australia to South Australia
2 artilleries and 6 infantry moved from Malaya to 37 Sea Zone
3 mech_infantrys moved from Shan State to 37 Sea Zone
2 artilleries, 3 battleships, 1 cruiser, 6 infantry, 3 mech_infantrys and 6 transports moved from 37 Sea Zone to 61 Sea Zone
2 artilleries, 6 infantry and 3 mech_infantrys moved from 61 Sea Zone to South Australia
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from Philippines to 55 Sea Zone
1 infantry moved from Korea to Amur
Japanese take Amur from RussiansCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in South Australia
Japanese attack with 6 artilleries, 12 infantry and 3 mech_infantrys
ANZAC defend with 2 infantry
Japanese win, taking South Australia from ANZAC with 6 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Japanese win with 6 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Siberia
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Siberia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Japanese win with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters, 1 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Japanese win with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters moved from Jehol to Kwangsi
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 61 Sea Zone
6 carriers moved from 37 Sea Zone to 61 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 aaGun moved from Korea to Manchuria
1 bomber moved from Siberia to Manchuria
1 aaGun moved from Anhwe to Hopei
1 artillery moved from Kweichow to Hopei
1 armour moved from Sikang to Volgograd
1 bomber moved from India to Volgograd
2 artilleries and 1 infantry moved from India to West India
1 armour and 2 mech_infantrys moved from India to West India
1 artillery and 1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Burma
4 fighters moved from Japan to PhilippinesPlace Units - Japanese
3 infantry placed in India
2 armour and 1 mech_infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Malaya
4 fighters placed in JapanTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
i need OOL SZ61
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I’ve rolled the first round and take my losses. If you don’t mind I’d like to play this battle out round by round to keep an optimal amount of carriers. Of course if you can give me an OOL I can play out the battle… :-)
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no problem there is one hit from sneak attack with sub
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Back at you, one hit from planes.
Partial OOL: If you get four hits or less absorb them with the undamaged carriers. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :9
Purchase Units - Americans
Americans buy 1 airfield, 3 artilleries, 1 destroyer, 1 factory_minor, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
1 submarine moved from 54 Sea Zone to 61 Sea Zone
1 battleship moved from 54 Sea Zone to 61 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to 61 Sea Zone
2 fighters moved from 54 Sea Zone to 61 Sea Zone
2 carriers moved from 54 Sea Zone to 61 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 carrier moved from 91 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 infantry moved from Libya to Tobruk
1 armour moved from Iraq to Persia
2 fighters moved from Queensland to 61 Sea Zone
1 mech_infantry moved from Northern Territory to New South Wales
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 tactical_bombers moved from Western United States to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - Americans
Battle in 61 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 3 battleships, 6 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 6 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Units damaged: 4 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win with 3 battleships, 6 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is -128
Casualties for Americans: 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
Strategic bombing raid in Western Germany
Bombing raid in Western Germany causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.
Battle in Denmark
Americans attack with 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Denmark from Germans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Americans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle Statistics
1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese forced to land in South Australia
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanNon Combat Move - Americans
3 bombers moved from Western Germany to NorwayPlace Units - Americans
1 airfield and 1 factory_minor placed in Norway
2 artilleries and 2 infantry placed in Western United States
1 artillery placed in Western United States
1 destroyer and 2 transports placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
2 infantry moved from Kansu to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :9
Purchase Units - British
British buy 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
Giving bonus movement to units
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 112 Sea Zone to Norway
1 armour, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to Western Germany
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Yugoslavia
British take Yugoslavia from Germans
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Iraq to Northwest Persia
2 fighters moved from Persia to Russia
1 bomber moved from Persia to India
2 armour and 1 mech_infantry moved from Egypt to IraqCombat - British
Strategic bombing raid in India
Bombing raid in India causes: 3 damage to unit: factory_minor
Bombing raid in India causes 3 damage total.
Strategic bombing raid in Western Germany
Bombing raid in Western Germany causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from Western Germany to Norway
1 bomber moved from India to PersiaPlace Units - British
1 armour and 1 mech_infantry placed in Egypt
2 transports placed in 109 Sea Zone
2 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 40 PUs (2 lost to blockades); end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs -
cant do anything to stop you on the pacific side but il go to the end
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :9
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 armour, 3 artilleries and 4 infantry moved from Romania to Bulgaria
2 bombers and 3 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 2 bombers and 3 infantry
British defend with 1 armour
Italians win, taking Yugoslavia from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Italians win with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Bulgaria
Italians attack with 1 armour, 3 artilleries and 4 infantry
British defend with 1 infantry
Italians win, taking Bulgaria from British with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
2 aaGuns and 14 infantry moved from Northern Italy to Western Germany
2 aaGuns moved from Southern Italy to Northern Italy
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 bombers moved from Yugoslavia to Western GermanyPlace Units - Italians
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 fighter moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
3 infantry moved from Queensland to New South Wales
2 armour moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 destroyer moved from 54 Sea Zone to 62 Sea ZoneNon Combat Move - ANZAC
1 aaGun moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South WalesPlace Units - ANZAC
1 armour and 2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :9
Combat Move - French
Giving bonus movement to units
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :10
Purchase Units - Germans
Germans buy 2 fighters, 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 mech_infantry moved from Volgograd to Tambov
2 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Belarus to Smolensk
1 fighter moved from Ukraine to Tambov
1 bomber moved from Novgorod to Tambov
1 fighter moved from Novgorod to Bryansk
1 bomber moved from Novgorod to Smolensk
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
2 infantry moved from France to Holland Belgium
2 fighters moved from Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Germans win with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
3 fighters moved from Ukraine to Germany
1 aaGun moved from Poland to Germany
4 armour and 4 mech_infantrys moved from Eastern Poland to Archangel
1 armour and 1 mech_infantry moved from Novgorod to Archangel
1 aaGun moved from Belarus to Archangel
1 aaGun moved from Belarus to Archangel
3 infantry moved from Novgorod to Archangel
1 fighter moved from Bryansk to Archangel
3 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Caucasus to Rostov
15 armour and 1 mech_infantry moved from Volgograd to Rostov
2 armour moved from Western Ukraine to Belarus
5 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Karelia to Novgorod
2 fighters moved from Holland Belgium to Germany
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Tambov to Rostov
1 bomber moved from Smolensk to Eastern Poland
1 bomber moved from Tambov to Eastern Poland
5 artilleries and 11 infantry moved from France to Western GermanyPlace Units - Germans
2 fighters, 7 infantry and 1 mech_infantry placed in Germany
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in VolgogradTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :10
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
2 infantry moved from Kansu to Novosibirsk
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Vologda to Samara
1 artillery moved from Vologda to Samara
1 infantry moved from Vologda to Samara
1 fighter moved from Russia to Samara
1 artillery moved from Vologda to Russia
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Samara to Novosibirsk
1 infantry moved from Persia to Eastern Persia
Russians take Eastern Persia from Japanese
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from GermansCombat - Russians
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Samara from Japanese with 1 artillery remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Russians win with 1 artillery remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 4 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Novosibirsk from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Russians win with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Russians win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Tambov to Russia
1 aaGun moved from Kansu to Novosibirsk
1 aaGun moved from Kansu to Novosibirsk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to BryanskPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs (2 lost to blockades); end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :10
Purchase Units - Japanese
Japanese repair 3 damage on 3 factory_minors; Remaining resources: 82 PUs;
Japanese buy 1 armour, 3 artilleries, 3 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
6 artilleries, 3 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber moved from South Australia to New South Wales
3 battleships, 6 carriers and 1 cruiser moved from 61 Sea Zone to 62 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from West India to Eastern Persia
1 bomber moved from Volgograd to Eastern Persia
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Chahar
1 mech_infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery moved from Hopei to Chahar
1 infantry and 1 mech_infantry moved from Jehol to Chahar
1 bomber moved from Manchuria to ChaharCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Eastern Persia
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Eastern Persia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Japanese win with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in New South Wales
Japanese attack with 6 artilleries, 3 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber
ANZAC defend with 2 aaGuns, 5 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry; Americans defend with 1 mech_infantry
Japanese captures 13PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 19
Casualties for Japanese: 4 artilleries, 10 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for ANZAC: 2 aaGuns, 5 armour, 3 artilleries, 2 fighters and 4 infantry
Casualties for Americans: 1 mech_infantry
Japanese win with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 19
Casualties for Japanese: 4 artilleries, 10 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for ANZAC: 2 aaGuns, 5 armour, 3 artilleries, 2 fighters and 4 infantry
Casualties for Americans: 1 mech_infantry
Battle in 62 Sea Zone
Japanese attack with 3 battleships, 6 carriers and 1 cruiser
ANZAC defend with 1 destroyer
Japanese win, taking 62 Sea Zone from Neutral with 3 battleships and 6 carriers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 cruiser
Casualties for ANZAC: 1 destroyer
Japanese win with 3 battleships and 6 carriers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 cruiser
Casualties for ANZAC: 1 destroyer
Recording Battle StatisticsNon Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 55 Sea Zone to 62 Sea Zone
3 fighters moved from New South Wales to South Australia
2 transports moved from 61 Sea Zone to 62 Sea Zone
4 transports moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Shan State to Yunnan
2 armour and 1 mech_infantry moved from French Indo China to Yunnan
2 armour and 1 mech_infantry moved from Malaya to Yunnan
1 bomber moved from Chahar to Yunnan
1 aaGun moved from Hopei to Chahar
1 aaGun moved from Manchuria to Jehol
1 transport moved from 5 Sea Zone to 19 Sea Zone
4 fighters moved from Philippines to Caroline Islands
4 fighters moved from Japan to Caroline Islands
1 armour and 2 mech_infantrys moved from West India to Turkmenistan
1 bomber moved from Eastern Persia to India
3 infantry moved from India to West India
1 mech_infantry moved from Burma to West IndiaPlace Units - Japanese
1 submarine placed in 6 Sea Zone
3 fighters and 1 tactical_bomber placed in Japan
1 armour, 1 artillery and 1 infantry placed in India
Japanese undo move 3.
1 armour, 1 artillery and 1 mech_infantry placed in India
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 76 PUs; end with 89 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 99 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 104 PUs -
well thats game to you i cant take n,s,wales back your game i think ?
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For some reason I though I needed Hawaii as well. But when you point out the obvious even I get it. Good game, was fun playing with you. :-)





