I have looked it over here, seems to be oke.
G40 Mistergreen(axis) vs Gazza(allies)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 carriers, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
Giving bonus movement to units
1 armour moved from Tunisia to Tobruk
1 artillery moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to Tunisia
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 86 Sea Zone
2 mech_infantrys moved from 86 Sea Zone to Brazil
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Recording Battle StatisticsNon Combat Move - Americans
Place Units - Americans
2 carriers placed in 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 artillery, 1 bomber and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to SikangCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
do you wanna scramble i dont think you will wanna :cry:
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im attacking your italian transports in 99
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Scramble all fighters!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Purchase Units - British
British buy 2 armour, 1 bomber, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;Combat Move - British
Giving bonus movement to units
1 fighter moved from Egypt to 99 Sea Zone
1 tactical_bomber moved from Egypt to 99 Sea Zone
1 bomber moved from Algeria to 99 Sea Zone
1 armour moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Belgian Congo to Egypt
1 fighter moved from Scotland to United Kingdom
1 fighter moved from Scotland to United Kingdom
5 infantry moved from Scotland to United Kingdom
1 armour moved from Libya to Alexandria
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - British
Italians scrambles 3 units out of Greece to defend against the attack in 99 Sea Zone
Battle in 99 Sea Zone
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Italians defend with 3 fighters and 2 transports
British win with 1 bomber remaining. Battle score for attacker is 23
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 3 fighters and 2 transports
British win with 1 bomber remaining. Battle score for attacker is 23
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 3 fighters and 2 transports
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from 99 Sea Zone to IraqPlace Units - British
2 armour placed in United Kingdom
1 transport placed in 109 Sea Zone
1 factory_minor placed in EgyptTurn Complete - British
British collect 30 PUs (2 lost to blockades); end with 31 PUs total -
shocked that you scrambled :-o sorry about the wait im at work but finish a bit later for a day off.
there must be an easer way to make a crust ….
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Purchase Units - Italians
Italians buy 1 bomber and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Southern Italy to 93 Sea Zone
1 artillery and 4 infantry moved from Syria to Trans-JordanCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Trans-Jordan
Italians attack with 1 artillery and 4 infantry
Russians defend with 1 armour and 1 mech_infantry
Italians win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Italians: 2 infantry
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Italians: 2 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 infantry moved from Greece to Bulgaria
1 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Northern Italy to Slovakia Hungary
3 artilleries and 3 infantry moved from Northern Italy to France
2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
4 infantry placed in Northern Italy
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
there must be an easer way to make a crust
I have no idea what you are trying to tell me, unless your job involves baking… :-)
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sorry i ment money there must be an easer way to live than work. im english… :-D
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well there is somthing rong with the italian move i think you have posted the rong map
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 fighter moved from New South Wales to 54 Sea Zone
1 fighter moved from New South Wales to QueenslandCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 infantry and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
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forget about there somthing rong i down loaded the rong map germany up
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Purchase Units - Germans
Germans buy 2 armour, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 artillery and 4 infantry moved from Belarus to Smolensk
2 bombers moved from Eastern Poland to Smolensk
1 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
3 fighters moved from Western Germany to Western Ukraine
2 artilleries and 13 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
11 armour, 5 artilleries, 20 infantry and 11 mech_infantrys moved from Belarus to Archangel
1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea ZoneCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 11 armour, 5 artilleries, 20 infantry and 11 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Archangel from Russians with 11 armour, 5 artilleries, 17 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Germans win with 11 armour, 5 artilleries, 17 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 1 artillery, 2 bombers and 4 infantry
Russians defend with 1 armour and 4 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 1 armour and 4 infantry
Germans win with 1 artillery and 2 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 1 armour and 4 infantry
Battle in Western Ukraine
Germans attack with 3 fighters, 1 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Western Ukraine from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Germans win with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Recording Battle StatisticsNon Combat Move - Germans
3 fighters moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Belarus to Archangel
2 bombers moved from Smolensk to Eastern Poland
2 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 carrier and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 armour and 2 infantry moved from Baltic States to Eastern Poland
1 artillery and 2 infantry moved from Western Germany to FrancePlace Units - Germans
2 armour, 3 fighters, 1 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Purchase Units - Russians
Russians buy 3 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
3 mech_infantrys moved from Bryansk to Ukraine
3 armour moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
4 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Smolensk to Belarus
1 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Russians win with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Russians win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 4 armour, 2 artilleries, 10 infantry and 4 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 4 armour, 2 artilleries, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 4 armour, 2 artilleries, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Smolensk to Russia
5 infantry moved from Vologda to Russia
2 artilleries moved from Vologda to Russia
10 infantry moved from Bryansk to Russia
4 infantry moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
3 aaGuns, 5 artilleries and 9 infantry moved from Bryansk to Russia
7 infantry moved from Novosibirsk to Samara
2 aaGuns moved from Timguska to NovosibirskPlace Units - Russians
3 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs (2 lost to blockades); end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
Japanese take Western Australia from ANZAC
1 armour, 1 artillery and 1 mech_infantry moved from Eastern Persia to Persia
2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 artilleries, 2 battleships, 8 infantry and 5 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 8 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Anhwe to Chahar
2 infantry moved from Anhwe to Hopei
1 infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
2 artilleries and 2 infantry moved from Szechwan to Kweichow
1 artillery moved from Anhwe to Kweichow
1 bomber moved from Korea to Chahar
1 bomber moved from French Indo China to HopeiCombat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries and 8 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
Japanese win, taking Philippines from Americans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 3 infantry
Japanese win with 2 artilleries and 6 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in Chahar
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 3 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Persia
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 2 infantry
1 armour owned by the Japanese retreated to Eastern Persia
Russians win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Malaya to Burma
3 mech_infantrys moved from French Indo China to Burma
1 infantry moved from Amur to Manchuria
2 fighters and 4 tactical_bombers moved from 6 Sea Zone to Caroline Islands
3 fighters moved from Japan to Caroline Islands
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 carriers, 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Hopei to Burma
1 bomber moved from Chahar to Anhwe
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
1 destroyer moved from 43 Sea Zone to 56 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
3 submarines placed in 6 Sea Zone
1 fighter placed in Japan
1 carrier placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 carrier, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 bomber moved from Eastern United States to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Morocco
1 carrier, 2 fighters and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 106 Sea Zone to 103 Sea Zone
1 destroyer moved from 103 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 carriers, 3 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to MoroccoNon Combat Move - Americans
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
2 infantry moved from Sikang to Shensi
2 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
2 infantry placed in Szechwan
Chinese undo move 1.
2 infantry placed in Chahar
Chinese undo move 1.
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Purchase Units - British
British buy 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Giving bonus movement to units
1 infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
3 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 109 Sea Zone to 91 Sea Zone
3 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
1 armour moved from Alexandria to EgyptCombat - British
Battle in Trans-Jordan
British attack with 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Trans-Jordan from Italians with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
British win with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from Trans-Jordan to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to GibraltarPlace Units - British
2 fighters and 1 mech_infantry placed in Egypt
1 bomber placed in United Kingdom
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 30 PUs (2 lost to blockades); end with 30 PUs total





