Game History
Round: 1 Purchase Units - British British buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from SZ 29 to SZ 19 1 battleship moved from SZ 29 to SZ 28 1 infantry moved from British East Africa to German East Africa British take German East Africa from Germans 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from India to SZ 29 1 infantry moved from India to SZ 29 2 infantry and 1 transport moved from SZ 29 to SZ 26 2 infantry moved from SZ 26 to German East Africa 1 infantry moved from Rhodesia to Union of South Africa 1 transport moved from SZ 19 to SZ 27 1 infantry moved from Scotland to Yorkshire Combat - British British has abandoned SZ 9 to Germans British has abandoned SZ 17 to AustroHungarians Combat Move - British Trigger ChangeToRomeMine: Italians captures territory SZ 17 Trigger ChangeToLondonMine: British captures territory SZ 9 Place Units - British 3 artilleries, 1 fighter and 4 infantry placed in India Turn Complete - British British collect 30 PUs; end with 30 PUsG40 A.39 builder_chris2(allies) vs seththenewb(axis)
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it didnt let me post my UK Pacfic for some reason…here it is.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Giving bonus movement to units
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 battleship and 2 cruisers moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Libya
1 fighter moved from 95 Sea Zone to 99 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 2 transports
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 94 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 2 fighters and 1 submarine
Americans defend with 1 carrier
Units damaged: 1 carrier owned by the Americans
Italians win, taking 99 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in Libya
Italians attack with 4 infantry
Americans defend with 1 mech_infantry
Italians win, taking Libya from Americans with 2 infantry remaining. Battle score for attacker is -2
Casualties for Italians: 2 infantry
Casualties for Americans: 1 mech_infantry
Italians win with 2 infantry remaining. Battle score for attacker is -2
Casualties for Italians: 2 infantry
Casualties for Americans: 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Italians
2 carriers moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from 94 Sea Zone to 96 Sea Zone
1 fighter moved from 93 Sea Zone to 96 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
2 aaGuns moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from France to Northern Italy
2 fighters moved from 99 Sea Zone to 96 Sea ZonePlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Italians player Removing units owned by PlayerID named:Italians from Bryansk: 2 armour
EDIT: Italians player Adding units owned by PlayerID named:Italians to Volgograd: 2 armour
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
2 fighters moved from Iraq to 94 Sea ZoneCombat - ANZAC
Battle in 94 Sea Zone
ANZAC attack with 2 fighters
Italians defend with 1 destroyer
ANZAC roll dice for 2 fighters in 94 Sea Zone, round 1 : 2/2 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Recording Battle StatisticsNon Combat Move - ANZAC
2 fighters moved from 94 Sea Zone to Algeria
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Iraq to Trans-Jordan
2 artilleries and 1 infantry moved from Northwest Persia to CaucasusPlace Units - ANZAC
1 armour and 2 fighters placed in Iraq
Turning on Edit Mode
EDIT: ANZAC player Removing units owned by PlayerID named:ANZAC from Sumatra: 1 fighter
EDIT: ANZAC player Adding units owned by PlayerID named:ANZAC to India: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 15 PUs (1 lost to blockades); end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
India : 1 fighter
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 aaGun
Trans-Jordan : 1 infantry
Egypt : 1 infantry
Algeria : 2 fighters
Syria : 1 flag, Caucasus : 2 artilleries and 1 infantry
Iraq : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 2 fightersProduction/PUs Summary :
Germans : 56 / 78
Russians : 19 / 17
Japanese : 58 / 58
Americans : 55 / 76
Chinese : 0 / 3
British : 31 / 31
UK_Pacific : 9 / 9
Italians : 17 / 23
ANZAC : 16 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 34 Sea Zone to 20 Sea Zone
French take 20 Sea Zone from JapaneseCombat - French
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
Territory Summary for French :
20 Sea Zone : 1 flag, 1 destroyer
United Kingdom : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 56 / 78
Russians : 19 / 17
Japanese : 58 / 58
Americans : 55 / 76
Chinese : 0 / 3
British : 31 / 31
UK_Pacific : 9 / 9
Italians : 17 / 23
ANZAC : 16 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Smolensk to Russia
13 armour, 5 artilleries, 7 infantry and 25 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Tambov to Russia
1 mech_infantry moved from Volgograd to Russia
3 armour, 3 bombers, 2 fighters and 3 tactical_bombers moved from Ukraine to Russia
1 tactical_bomber moved from Novgorod to Russia
2 bombers moved from Western Germany to Russia
1 fighter moved from Southern Italy to 98 Sea ZoneCombat - Germans
Battle in 98 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport; Americans defend with 4 transports
Germans win with 1 fighter remaining. Battle score for attacker is 35
Casualties for British: 1 transport
Casualties for Americans: 4 transports
Germans win with 1 fighter remaining. Battle score for attacker is 35
Casualties for British: 1 transport
Casualties for Americans: 4 transports
Battle in Russia
Germans attack with 16 armour, 5 artilleries, 5 bombers, 2 fighters, 9 infantry, 26 mech_infantrys and 4 tactical_bombers
British defend with 2 fighters and 2 tactical_bombers; Russians defend with 4 aaGuns, 1 airfield, 3 armour, 4 artilleries, 1 factory_major, 5 fighters, 41 infantry, 1 mech_infantry and 2 tactical_bombers
retreated to Russia
Russians win with 3 armour, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is -139
Casualties for Germans: 16 armour, 5 artilleries, 2 bombers, 2 fighters, 9 infantry, 26 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 4 artilleries, 41 infantry and 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Germans
4 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
3 bombers and 3 tactical_bombers moved from Russia to Bryansk
1 mech_infantry moved from Germany to Eastern Poland
1 fighter moved from 98 Sea Zone to Tobruk
4 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
Germans undo move 2.
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in Volgograd
3 mech_infantrys placed in Germany
1 bomber, 1 fighter and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Purchase Units - Russians
Russians buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 submarine moved from 92 Sea Zone to 96 Sea ZoneCombat - Russians
Battle in 96 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 3 transports
Russians roll dice for 1 submarine in 96 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 battleship, 2 carriers, 2 cruisers and 3 transports in 96 Sea Zone, round 1 : 2/5 hits
1 submarine owned by the Russians lost in 96 Sea Zone
Italians win with 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 3 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Recording Battle StatisticsNon Combat Move - Russians
2 aaGuns and 12 infantry moved from Samara to RussiaPlace Units - Russians
1 aaGun and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Russia : 3 aaGuns, 1 airfield, 3 armour, 1 factory_major, 5 fighters, 16 infantry and 2 tactical_bombers
Production/PUs Summary :
Germans : 55 / 71
Russians : 21 / 21
Japanese : 58 / 58
Americans : 55 / 76
Chinese : 0 / 3
British : 31 / 31
UK_Pacific : 9 / 9
Italians : 16 / 23
ANZAC : 16 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
autopost failed and some errors popped up. I rebuilt the map and edited to account for the battles, but it still errored out. here’s the map
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ok.
is it because of ther version we are using?
i just saw that there is now a 2.8 version out. i dont have that yet do you?
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something must have really screwed up on the game, when i open the map, it says japan has ended its turn, but i have to buttons in the action tab, no political page comes up, nothing.
maybe post it?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Korea to Amur
Japanese take Amur from Russians
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Japanese take Sumatra from UK_Pacific
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 submarine
French defend with 1 destroyer
Japanese win, taking 20 Sea Zone from French with 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Recording Battle Statistics
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Setting uses for triggers used this phase.
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Setting uses for triggers used this phase.
Setting uses for triggers used this phase.Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier moved from 43 Sea Zone to 41 Sea Zone
1 carrier moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Yunnan to 41 Sea Zone
1 fighter moved from 43 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
1 aaGun, 6 armour, 2 artilleries and 2 infantry moved from Burma to Yunnan
1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Malaya to Yunnan
7 armour moved from Yunnan to Kweichow
2 infantry moved from Shensi to Suiyuyan
2 bombers moved from Manchuria to Anhwe
1 fighter moved from Kiangsu to Anhwe
1 cruiser moved from 19 Sea Zone to 35 Sea Zone
1 battleship moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from 19 Sea Zone to Caroline Islands
1 fighter moved from 43 Sea Zone to Caroline Islands
2 tactical_bombers moved from Japan to Caroline Islands
1 tactical_bomber moved from Kiangsu to Japan
1 tactical_bomber moved from Kiangsu to JapanPlace Units - Japanese
Turning on Edit Mode
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Celebes: 1 artillery and 1 infantry
EDIT: Japanese player Adding units owned by PlayerID named:ANZAC to Celebes: 1 infantry
EDIT: Japanese player Changing ownership of Celebes from Japanese to ANZAC
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 6 Sea Zone
1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
Japanese undo move 3.
Japanese undo move 2.
1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Korea
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total -
I redid the map again, no errors this time! :-D
I made a couple modifications to my ncm, but all the rest is the same.
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i’m not certain of the order of loss you would like for your italian fleet verse my USA attack so i attached the map for you to roll the combat or to give me an order of loss.
if you roll it, i want my loss to be this:
carrier
sub
destroyers
fighters…keeping my tactical as long as its paired with a fighter. -
kill carriers first, keep the best D, & kill bb over fighters.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Setting uses for triggers used this phase.Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
Giving bonus movement to units
2 fighters moved from Gibraltar to 96 Sea Zone
3 fighters moved from Morocco to 96 Sea Zone
1 carrier, 3 destroyers, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - Americans
Battle in 96 Sea Zone
Americans attack with 1 carrier, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 3 transports
Americans roll dice for 1 submarine in 96 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 carrier, 3 destroyers, 5 fighters and 1 tactical_bomber in 96 Sea Zone, round 1 : 7/9 hits
Italians roll dice for 4 fighters in 96 Sea Zone, round 1 : 4/4 hits
Italians roll dice for 1 battleship, 2 carriers, 2 cruisers and 3 transports in 96 Sea Zone, round 1 : 2/5 hits
2 carriers owned by the Italians , 1 submarine owned by the Americans , 1 battleship owned by the Italians , 3 destroyers owned by the Americans , 1 carrier owned by the Americans and 2 cruisers owned by the Italians lost in 96 Sea Zone
Americans roll dice for 5 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 4/6 hits
Italians roll dice for 4 fighters and 3 transports in 96 Sea Zone, round 2 : 4/4 hits
4 fighters owned by the Americans and 4 fighters owned by the Italians lost in 96 Sea Zone
3 transports owned by the Italians lost in 96 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 51
Casualties for Italians: 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 3 transports
Casualties for Americans: 1 carrier, 3 destroyers, 4 fighters and 1 submarine
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 51
Casualties for Italians: 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 3 transports
Casualties for Americans: 1 carrier, 3 destroyers, 4 fighters and 1 submarine
Recording Battle StatisticsNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Malta
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 mech_infantrys moved from Western United States to Eastern United StatesPlace Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
Aleutian Islands : 1 airfield
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
Midway : 1 airfield -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Combat Move - British
Giving bonus movement to units
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
Russians take Rostov from Germans
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 artillery, 2 infantry and 1 mech_infantry moved from Caucasus to Volgograd
1 tactical_bomber moved from Russia to Ukraine
2 fighters moved from Persia to Volgograd
1 fighter moved from Gibraltar to 93 Sea ZoneCombat - British
Battle in Ukraine
British attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 3 armour and 1 factory_minor
British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 1 : 4/6 hits
Germans roll dice for 3 armour in Ukraine, round 1 : 1/3 hits
3 armour owned by the Germans and 1 mech_infantry owned by the British lost in Ukraine
British win, taking Ukraine from Germans with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 3 armour
Casualties for British: 1 mech_infantry
British win with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 3 armour
Casualties for British: 1 mech_infantry
Battle in Volgograd
British attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 3 infantry; Italians defend with 2 armour
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Volgograd, round 1 : 0/6 hits
Germans roll dice for 2 armour and 3 infantry in Volgograd, round 1 : 0/5 hits
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Volgograd, round 2 : 1/6 hits
Germans roll dice for 2 armour and 3 infantry in Volgograd, round 2 : 2/5 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Volgograd
British roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Volgograd, round 3 : 3/4 hits
Germans roll dice for 2 armour and 2 infantry in Volgograd, round 3 : 3/4 hits
2 infantry owned by the Germans , 1 artillery owned by the British , 1 mech_infantry owned by the British , 1 fighter owned by the British and 1 armour owned by the Italians lost in Volgograd
retreated to Volgograd
Germans win with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 armour
Battle in 93 Sea Zone
British attack with 1 fighter
Italians defend with 1 destroyer
British roll dice for 1 fighter in 93 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians and 1 fighter owned by the British lost in 93 Sea Zone
Italians win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer
British win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from Volgograd to Caucasus
2 fighters and 2 tactical_bombers moved from Ukraine to Russia
1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
2 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - British
2 fighters placed in Persia
1 aaGun and 2 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for British :
India : 5 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 27 infantry
Dutch New Guinea : 2 infantry
39 Sea Zone : 1 carrier
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery and 1 infantry
Italian Somaliland : 1 flag, Ethiopia : 1 flag, Russia : 2 fighters and 2 tactical_bombers
Ukraine : 1 armour
Caucasus : 1 fighter
Eire : 1 flag, Iraq : 2 armour
Northwest Persia : 1 flag, Persia : 1 flag, 1 factory_minor and 2 fightersProduction/PUs Summary :
Germans : 51 / 71
Russians : 23 / 21
Japanese : 64 / 64
Americans : 55 / 78
Chinese : 0 / 3
British : 31 / 36
UK_Pacific : 5 / 0
Italians : 16 / 23
ANZAC : 16 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
program gave me an error wouldnt post UK Pac7 so here it is.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 7 PUs;Combat Move - Italians
Giving bonus movement to units
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Americans
1 infantry moved from Libya to Tunisia
2 infantry moved from Tobruk to Libya
1 armour moved from Volgograd to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to VolgogradCombat - Italians
Recording Battle StatisticsNon Combat Move - Italians
2 aaGuns and 5 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 25 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
2 fighters moved from Iraq to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
2 artilleries and 1 infantry moved from Caucasus to VolgogradCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 3 fighters in 41 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 1 : 2/3 hits
2 fighters owned by the ANZAC lost in 41 Sea Zone
ANZAC roll dice for 1 fighter in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 2/3 hits
1 fighter owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -30
Casualties for ANZAC: 3 fighters
Battle in Volgograd
ANZAC attack with 2 artilleries and 1 infantry
Germans defend with 1 factory_minor; Italians defend with 1 armour
ANZAC roll dice for 2 artilleries and 1 infantry in Volgograd, round 1 : 0/3 hits
Germans roll dice for 1 armour in Volgograd, round 1 : 1/1 hits
1 infantry owned by the ANZAC lost in Volgograd
ANZAC roll dice for 2 artilleries in Volgograd, round 2 : 0/2 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits
1 artillery owned by the ANZAC lost in Volgograd
ANZAC roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits
Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits
1 artillery owned by the ANZAC lost in Volgograd
Germans win with 1 armour remaining. Battle score for attacker is -11
Casualties for ANZAC: 2 artilleries and 1 infantry
Recording Battle Statistics
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in SumatraNon Combat Move - ANZAC
1 armour moved from Iraq to Eastern Persia
ANZAC take Eastern Persia from Neutral_Allies
1 infantry moved from Trans-Jordan to Egypt
2 fighters moved from Algeria to Trans-JordanPlace Units - ANZAC
1 artillery and 2 infantry placed in Iraq
ANZAC undo move 1.
1 artillery, 1 fighter and 1 infantry placed in Iraq
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: ANZAC player Removing units owned by PlayerID named:ANZAC from New South Wales: 1 armour, 2 artilleries and 3 infantry
EDIT: ANZAC player Adding units owned by PlayerID named:ANZAC to South Australia: 1 armour, 2 artilleries and 3 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 12 PUs (4 lost to blockades); end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 armour, 2 artilleries and 3 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 aaGun
Trans-Jordan : 2 fighters
Egypt : 2 infantry
Syria : 1 flag, Iraq : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry
Eastern Persia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 51 / 71
Russians : 22 / 21
Japanese : 64 / 64
Americans : 54 / 78
Chinese : 0 / 3
British : 31 / 36
UK_Pacific : 5 / 3
Italians : 18 / 30
ANZAC : 16 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Setting uses for triggers used this phase.Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Purchase Units - Germans
Germans buy 4 armour, 7 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;Combat Move - Germans
Giving bonus movement to units
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
3 bombers moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 tactical_bomber moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to UkraineCombat - Germans
Battle in Caucasus
Germans attack with 3 bombers and 1 tactical_bomber
British defend with 1 fighter
Germans win with 3 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 fighter
Germans win with 3 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 fighter
Battle in Ukraine
Germans attack with 3 mech_infantrys and 2 tactical_bombers
British defend with 1 armour; Russians defend with 1 factory_minor
Germans win, taking Ukraine from Russians with 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Germans win with 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Recording Battle StatisticsNon Combat Move - Germans
2 tactical_bombers moved from Ukraine to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
2 aaGuns moved from Bryansk to Ukraine
2 bombers moved from Caucasus to Southern Italy
1 fighter moved from Southern Italy to Volgograd
1 bomber moved from Caucasus to Volgograd
3 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
2 infantry moved from Finland to KareliaPlace Units - Germans
3 submarines placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
2 armour and 3 mech_infantrys placed in Germany
Germans undo move 4.
Germans undo move 2.
2 armour and 1 mech_infantry placed in Volgograd
1 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs