G40 A.39 builder_chris2(allies) vs seththenewb(axis)


  • it didnt let me post my UK Pacfic for some reason…here it is.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 94 Sea Zone
                1 battleship and 2 cruisers moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from 95 Sea Zone to 99 Sea Zone
                1 fighter moved from 95 Sea Zone to 94 Sea Zone
                1 fighter moved from 95 Sea Zone to 93 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                4 infantry moved from Southern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                4 infantry moved from 96 Sea Zone to Libya
                1 fighter moved from 95 Sea Zone to 99 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers and 2 transports
                    Americans defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Italians
                    Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                    Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                    Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer
                    Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 94 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                    Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer
                    Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 99 Sea Zone
                    Italians attack with 2 fighters and 1 submarine
                    Americans defend with 1 carrier
                    Units damaged: 1 carrier owned by the Americans
                    Italians win, taking 99 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 carrier
                    Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 carrier
                Battle in Libya
                    Italians attack with 4 infantry
                    Americans defend with 1 mech_infantry
                    Italians win, taking Libya from Americans with 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 mech_infantry
                    Italians win with 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                2 carriers moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from 94 Sea Zone to 96 Sea Zone
                1 fighter moved from 93 Sea Zone to 96 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Tobruk
                2 aaGuns moved from Western Germany to Northern Italy
                1 artillery and 1 infantry moved from France to Northern Italy
                2 fighters moved from 99 Sea Zone to 96 Sea Zone

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter and 2 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Italians player Removing units owned by PlayerID named:Italians from Bryansk: 2 armour
                EDIT: Italians player Adding units owned by PlayerID named:Italians to Volgograd: 2 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                2 fighters moved from Iraq to 94 Sea Zone

    Combat - ANZAC
                Battle in 94 Sea Zone
                    ANZAC attack with 2 fighters
                    Italians defend with 1 destroyer
                        ANZAC roll dice for 2 fighters in 94 Sea Zone, round 1 :  2/2 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - ANZAC
                2 fighters moved from 94 Sea Zone to Algeria
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Iraq to Trans-Jordan
                2 artilleries and 1 infantry moved from Northwest Persia to Caucasus

    Place Units - ANZAC
                1 armour and 2 fighters placed in Iraq
                Turning on Edit Mode
                EDIT: ANZAC player Removing units owned by PlayerID named:ANZAC from Sumatra: 1 fighter
                EDIT: ANZAC player Adding units owned by PlayerID named:ANZAC to India: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 15 PUs (1 lost to blockades); end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    India : 1 fighter
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 aaGun
        Trans-Jordan : 1 infantry
        Egypt : 1 infantry
        Algeria : 2 fighters
        Syria : 1 flag,    Caucasus : 2 artilleries and 1 infantry
        Iraq : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 2 fighters

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 19 / 17
        Japanese : 58 / 58
        Americans : 55 / 76
        Chinese : 0 / 3
        British : 31 / 31
        UK_Pacific : 9 / 9
        Italians : 17 / 23
        ANZAC : 16 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :6

    Combat Move - French
                Giving bonus movement to units
                1 destroyer moved from 34 Sea Zone to 20 Sea Zone
                      French take 20 Sea Zone from Japanese

    Combat - French
                Recording Battle Statistics

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    20 Sea Zone : 1 flag, 1 destroyer
        United Kingdom : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 19 / 17
        Japanese : 58 / 58
        Americans : 55 / 76
        Chinese : 0 / 3
        British : 31 / 31
        UK_Pacific : 9 / 9
        Italians : 17 / 23
        ANZAC : 16 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 infantry moved from Smolensk to Russia
                13 armour, 5 artilleries, 7 infantry and 25 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Tambov to Russia
                1 mech_infantry moved from Volgograd to Russia
                3 armour, 3 bombers, 2 fighters and 3 tactical_bombers moved from Ukraine to Russia
                1 tactical_bomber moved from Novgorod to Russia
                2 bombers moved from Western Germany to Russia
                1 fighter moved from Southern Italy to 98 Sea Zone

    Combat - Germans
                Battle in 98 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport; Americans defend with 4 transports
                    Germans win with 1 fighter remaining. Battle score for attacker is 35
                    Casualties for British: 1 transport
                    Casualties for Americans: 4 transports
                    Germans win with 1 fighter remaining. Battle score for attacker is 35
                    Casualties for British: 1 transport
                    Casualties for Americans: 4 transports
                Battle in Russia
                    Germans attack with 16 armour, 5 artilleries, 5 bombers, 2 fighters, 9 infantry, 26 mech_infantrys and 4 tactical_bombers
                    British defend with 2 fighters and 2 tactical_bombers; Russians defend with 4 aaGuns, 1 airfield, 3 armour, 4 artilleries, 1 factory_major, 5 fighters, 41 infantry, 1 mech_infantry and 2 tactical_bombers
                    retreated to Russia
                    Russians win with 3 armour, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is -139
                    Casualties for Germans: 16 armour, 5 artilleries, 2 bombers, 2 fighters, 9 infantry, 26 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 4 aaGuns, 4 artilleries, 41 infantry and 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                4 mech_infantrys moved from Eastern Poland to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                3 bombers and 3 tactical_bombers moved from Russia to Bryansk
                1 mech_infantry moved from Germany to Eastern Poland
                1 fighter moved from 98 Sea Zone to Tobruk
                4 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                3 armour placed in Ukraine
                3 mech_infantrys placed in Novgorod
                Germans undo move 2.
                1 armour and 2 mech_infantrys placed in Novgorod
                3 infantry placed in Volgograd
                3 mech_infantrys placed in Germany
                1 bomber, 1 fighter and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Italians
                1 armour moved from Smolensk to Russia
                1 armour moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 armour moved from Tambov to Russia
                1 submarine moved from 92 Sea Zone to 96 Sea Zone

    Combat - Russians
                Battle in 96 Sea Zone
                    Russians attack with 1 submarine
                    Italians defend with 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 3 transports
                        Russians roll dice for 1 submarine in 96 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 battleship, 2 carriers, 2 cruisers and 3 transports in 96 Sea Zone, round 1 :  2/5 hits
                        1 submarine owned by the Russians lost in 96 Sea Zone
                    Italians win with 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 3 transports remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Recording Battle Statistics

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Samara to Russia

    Place Units - Russians
                1 aaGun and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total

    Territory Summary for Russians :

    Russia : 3 aaGuns, 1 airfield, 3 armour, 1 factory_major, 5 fighters, 16 infantry and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 55 / 71
        Russians : 21 / 21
        Japanese : 58 / 58
        Americans : 55 / 76
        Chinese : 0 / 3
        British : 31 / 31
        UK_Pacific : 9 / 9
        Italians : 16 / 23
        ANZAC : 16 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • autopost failed and some errors popped up. I rebuilt the map and edited to account for the battles, but it still errored out. here’s the map


  • ok.

    is it because of ther version we are using?

    i just saw that there is now a 2.8 version out.  i dont have that yet do you?


  • something must have really screwed up on the game, when i open the map, it says japan has ended its turn, but i have to buttons in the action tab, no political page comes up, nothing.

    maybe post it?


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 artillery, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                      Japanese take Siberia from Russians
                1 mech_infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      Japanese take Sumatra from UK_Pacific
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - Japanese
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 submarine
                    French defend with 1 destroyer
                    Japanese win, taking 20 Sea Zone from French with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                    Japanese win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Recording Battle Statistics
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Setting uses for triggers used this phase.
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
                Setting uses for triggers used this phase.
                Setting uses for triggers used this phase.

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 carrier moved from 43 Sea Zone to 41 Sea Zone
                1 carrier moved from 43 Sea Zone to 44 Sea Zone
                1 destroyer moved from 43 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from Yunnan to 41 Sea Zone
                1 fighter moved from 43 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
                1 aaGun, 6 armour, 2 artilleries and 2 infantry moved from Burma to Yunnan
                1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Malaya to Yunnan
                7 armour moved from Yunnan to Kweichow
                2 infantry moved from Shensi to Suiyuyan
                2 bombers moved from Manchuria to Anhwe
                1 fighter moved from Kiangsu to Anhwe
                1 cruiser moved from 19 Sea Zone to 35 Sea Zone
                1 battleship moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 19 Sea Zone to 35 Sea Zone
                2 fighters moved from 19 Sea Zone to Caroline Islands
                1 fighter moved from 43 Sea Zone to Caroline Islands
                2 tactical_bombers moved from Japan to Caroline Islands
                1 tactical_bomber moved from Kiangsu to Japan
                1 tactical_bomber moved from Kiangsu to Japan

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Celebes: 1 artillery and 1 infantry
                EDIT: Japanese player Adding units owned by PlayerID named:ANZAC to Celebes: 1 infantry
                EDIT: Japanese player Changing ownership of Celebes from Japanese to ANZAC
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 20 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kiangsu
                Japanese undo move 3.
                Japanese undo move 2.
                1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
                2 armour and 1 mech_infantry placed in Korea
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total


  • I redid the map again, no errors this time!  :-D

    I made a couple modifications to my ncm, but all the rest is the same.


  • i’m not certain of the order of loss you would like for your italian fleet verse my USA attack so i attached the map for you to roll the combat or to give me an order of loss.

    if you roll it, i want my loss to be this:
    carrier
    sub
    destroyers
    fighters…keeping my tactical as long as its paired with a fighter.


  • kill carriers first, keep the best D, & kill bb over fighters.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :7

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                2 fighters moved from Gibraltar to 96 Sea Zone
                3 fighters moved from Morocco to 96 Sea Zone
                1 carrier, 3 destroyers, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Neutral_True is now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human

    Combat - Americans
                Battle in 96 Sea Zone
                    Americans attack with 1 carrier, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 3 transports
                        Americans roll dice for 1 submarine in 96 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 carrier, 3 destroyers, 5 fighters and 1 tactical_bomber in 96 Sea Zone, round 1 :  7/9 hits
                        Italians roll dice for 4 fighters in 96 Sea Zone, round 1 :  4/4 hits
                        Italians roll dice for 1 battleship, 2 carriers, 2 cruisers and 3 transports in 96 Sea Zone, round 1 :  2/5 hits
                        2 carriers owned by the Italians , 1 submarine owned by the Americans , 1 battleship owned by the Italians , 3 destroyers owned by the Americans , 1 carrier owned by the Americans and 2 cruisers owned by the Italians lost in 96 Sea Zone
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 :  4/6 hits
                        Italians roll dice for 4 fighters and 3 transports in 96 Sea Zone, round 2 :  4/4 hits
                        4 fighters owned by the Americans and 4 fighters owned by the Italians lost in 96 Sea Zone
                        3 transports owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 51
                    Casualties for Italians: 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 3 transports
                    Casualties for Americans: 1 carrier, 3 destroyers, 4 fighters and 1 submarine
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 51
                    Casualties for Italians: 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 3 transports
                    Casualties for Americans: 1 carrier, 3 destroyers, 4 fighters and 1 submarine
                Recording Battle Statistics

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Malta
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 mech_infantrys moved from Western United States to Eastern United States

    Place Units - Americans
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        Aleutian Islands : 1 airfield
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
        Midway : 1 airfield


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :7

    Combat Move - British
                Giving bonus movement to units
                1 armour and 1 mech_infantry moved from Caucasus to Ukraine
                      Russians take Rostov from Germans
                2 fighters and 1 tactical_bomber moved from Russia to Ukraine
                1 artillery, 2 infantry and 1 mech_infantry moved from Caucasus to Volgograd
                1 tactical_bomber moved from Russia to Ukraine
                2 fighters moved from Persia to Volgograd
                1 fighter moved from Gibraltar to 93 Sea Zone

    Combat - British
                Battle in Ukraine
                    British attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 3 armour and 1 factory_minor
                        British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 1 :  4/6 hits
                        Germans roll dice for 3 armour in Ukraine, round 1 :  1/3 hits
                        3 armour owned by the Germans and 1 mech_infantry owned by the British lost in Ukraine
                    British win, taking Ukraine from Germans with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 3 armour
                    Casualties for British: 1 mech_infantry
                    British win with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 3 armour
                    Casualties for British: 1 mech_infantry
                Battle in Volgograd
                    British attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor and 3 infantry; Italians defend with 2 armour
                        British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Volgograd, round 1 :  0/6 hits
                        Germans roll dice for 2 armour and 3 infantry in Volgograd, round 1 :  0/5 hits
                        British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Volgograd, round 2 :  1/6 hits
                        Germans roll dice for 2 armour and 3 infantry in Volgograd, round 2 :  2/5 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Volgograd
                        British roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Volgograd, round 3 :  3/4 hits
                        Germans roll dice for 2 armour and 2 infantry in Volgograd, round 3 :  3/4 hits
                        2 infantry owned by the Germans , 1 artillery owned by the British , 1 mech_infantry owned by the British , 1 fighter owned by the British and 1 armour owned by the Italians lost in Volgograd
                    retreated to Volgograd
                    Germans win with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour
                Battle in 93 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 destroyer
                        British roll dice for 1 fighter in 93 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Italians and 1 fighter owned by the British lost in 93 Sea Zone
                    Italians win with no units remaining. Battle score for attacker is -2
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer
                    British win with no units remaining. Battle score for attacker is -2
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter moved from Volgograd to Caucasus
                2 fighters and 2 tactical_bombers moved from Ukraine to Russia
                1 carrier moved from 80 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                2 armour moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Place Units - British
                2 fighters placed in Persia
                1 aaGun and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for British :

    India : 5 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 27 infantry
        Dutch New Guinea : 2 infantry
        39 Sea Zone : 1 carrier
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery and 1 infantry
        Italian Somaliland : 1 flag,    Ethiopia : 1 flag,    Russia : 2 fighters and 2 tactical_bombers
        Ukraine : 1 armour
        Caucasus : 1 fighter
        Eire : 1 flag,    Iraq : 2 armour
        Northwest Persia : 1 flag,    Persia : 1 flag, 1 factory_minor and 2 fighters

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 23 / 21
        Japanese : 64 / 64
        Americans : 55 / 78
        Chinese : 0 / 3
        British : 31 / 36
        UK_Pacific : 5 / 0
        Italians : 16 / 23
        ANZAC : 16 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • program gave me an error wouldnt post UK Pac7 so here it is.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 fighter and 1 submarine; Remaining resources: 7 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from Americans
                1 infantry moved from Libya to Tunisia
                2 infantry moved from Tobruk to Libya
                1 armour moved from Volgograd to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd

    Combat - Italians
                Recording Battle Statistics

    Non Combat Move - Italians
                2 aaGuns and 5 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 25 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                2 fighters moved from Iraq to 41 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                2 artilleries and 1 infantry moved from Caucasus to Volgograd

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                        ANZAC roll dice for 3 fighters in 41 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 1 :  2/3 hits
                        2 fighters owned by the ANZAC lost in 41 Sea Zone
                        ANZAC roll dice for 1 fighter in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 :  2/3 hits
                        1 fighter owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -30
                    Casualties for ANZAC: 3 fighters
                Battle in Volgograd
                    ANZAC attack with 2 artilleries and 1 infantry
                    Germans defend with 1 factory_minor; Italians defend with 1 armour
                        ANZAC roll dice for 2 artilleries and 1 infantry in Volgograd, round 1 :  0/3 hits
                        Germans roll dice for 1 armour in Volgograd, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Volgograd
                        ANZAC roll dice for 2 artilleries in Volgograd, round 2 :  0/2 hits
                        Germans roll dice for 1 armour in Volgograd, round 2 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Volgograd
                        ANZAC roll dice for 1 artillery in Volgograd, round 3 :  0/1 hits
                        Germans roll dice for 1 armour in Volgograd, round 3 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Volgograd
                    Germans win with 1 armour remaining. Battle score for attacker is -11
                    Casualties for ANZAC: 2 artilleries and 1 infantry
                Recording Battle Statistics
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Sumatra

    Non Combat Move - ANZAC
                1 armour moved from Iraq to Eastern Persia
                      ANZAC take Eastern Persia from Neutral_Allies
                1 infantry moved from Trans-Jordan to Egypt
                2 fighters moved from Algeria to Trans-Jordan

    Place Units - ANZAC
                1 artillery and 2 infantry placed in Iraq
                ANZAC undo move 1.
                1 artillery, 1 fighter and 1 infantry placed in Iraq
                1 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: ANZAC player Removing units owned by PlayerID named:ANZAC from New South Wales: 1 armour, 2 artilleries and 3 infantry
                EDIT: ANZAC player Adding units owned by PlayerID named:ANZAC to South Australia: 1 armour, 2 artilleries and 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 12 PUs (4 lost to blockades); end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 armour, 2 artilleries and 3 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 aaGun
        Trans-Jordan : 2 fighters
        Egypt : 2 infantry
        Syria : 1 flag,    Iraq : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry
        Eastern Persia : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 22 / 21
        Japanese : 64 / 64
        Americans : 54 / 78
        Chinese : 0 / 3
        British : 31 / 36
        UK_Pacific : 5 / 3
        Italians : 18 / 30
        ANZAC : 16 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :7

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :8

    Purchase Units - Germans
                Germans buy 4 armour, 7 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Novgorod to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                3 bombers moved from Bryansk to Caucasus
                1 tactical_bomber moved from Bryansk to Caucasus
                1 mech_infantry moved from Bryansk to Rostov
                      Germans take Rostov from Russians
                1 mech_infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 tactical_bomber moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 3 bombers and 1 tactical_bomber
                    British defend with 1 fighter
                    Germans win with 3 bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 fighter
                    Germans win with 3 bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 fighter
                Battle in Ukraine
                    Germans attack with 3 mech_infantrys and 2 tactical_bombers
                    British defend with 1 armour; Russians defend with 1 factory_minor
                    Germans win, taking Ukraine from Russians with 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                    Germans win with 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Recording Battle Statistics

    Non Combat Move - Germans
                2 tactical_bombers moved from Ukraine to Volgograd
                2 mech_infantrys moved from Bryansk to Volgograd
                2 aaGuns moved from Bryansk to Ukraine
                2 bombers moved from Caucasus to Southern Italy
                1 fighter moved from Southern Italy to Volgograd
                1 bomber moved from Caucasus to Volgograd
                3 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Western Germany to Southern Italy
                2 infantry moved from Finland to Karelia

    Place Units - Germans
                3 submarines placed in 112 Sea Zone
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 2 mech_infantrys placed in Novgorod
                2 armour and 3 mech_infantrys placed in Germany
                Germans undo move 4.
                Germans undo move 2.
                2 armour and 1 mech_infantry placed in Volgograd
                1 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs

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