Hi,
I see that you used dice in the settings. I thought that the normal settings were LL for this map, hope you dont mind if we use that?!
Game #2
Test summary from TripleA 18:04:53
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - Germans
Germans buy 2 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 7 Sea Zone to 9 Sea Zone
1 submarine moved from 7 Sea Zone to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 fighter moved from Northwestern Europe to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 artillery moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Baltic States
1 artillery moved from 5 Sea Zone to Baltic States
1 infantry moved from Poland to Baltic States
1 fighter moved from Poland to Baltic States
2 infantry moved from Poland to East Poland
1 artillery moved from Poland to East Poland
1 artillery moved from Bulgaria Romania to Ukraine
2 infantry moved from Bulgaria Romania to Ukraine
1 fighter moved from Germany to Ukraine
1 infantry moved from Bulgaria Romania to East Poland
2 armour moved from Czechoslovakia Hungary to East Poland
Combat - Germans
Battle in 9 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 9 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 9 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 9 Sea Zone
1 transport owned by the British lost in 9 Sea Zone
Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 battleship and 1 transport
Germans roll dice for 1 submarine in 2 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 1 : 0/1 hits
1 battleship owned by the British lost in 2 Sea Zone
1 transport owned by the British lost in 2 Sea Zone
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Battle in 6 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 6 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 6 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 6 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Ukraine
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Germans win with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 1 cruiser in Baltic States, round 1 : 0/1 hits
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 1 : 0/4 hits
Russians roll dice for 3 infantry in Baltic States, round 1 : 0/3 hits
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Germans win with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in East Poland
Germans attack with 2 armour, 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 artillery and 3 infantry in East Poland, round 1 : 0/6 hits
Russians roll dice for 2 infantry in East Poland, round 1 : 1/2 hits
1 infantry owned by the Germans lost in East Poland
Germans roll dice for 2 armour, 1 artillery and 2 infantry in East Poland, round 2 : 2/5 hits
Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits
2 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Germans win with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Recording Battle Statistics
Non Combat Move - Germans
1 armour moved from France to 13 Sea Zone
1 armour and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 armour moved from 14 Sea Zone to Libya
1 infantry moved from Morocco Algeria to Libya
1 fighter moved from Ukraine to Bulgaria Romania
1 infantry moved from Poland to Bulgaria Romania
1 fighter moved from 6 Sea Zone to France
1 fighter moved from Baltic States to France
1 bomber moved from 2 Sea Zone to Norway
1 fighter moved from 2 Sea Zone to Norway
2 infantry moved from Finland to Norway
3 infantry moved from Germany to Poland
Place Units - Germans
2 armour and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Territory Summary for Germans :
Baltic States : 1 flag, 1 artillery
East Poland : 1 flag, 2 armour, 1 artillery and 2 infantry
France : 2 fighters and 2 infantry
Germany : 1 aaGun, 2 armour, 1 factory and 7 infantry
Libya : 2 armour, 1 artillery and 2 infantry
Norway : 1 bomber, 1 fighter and 4 infantry
Poland : 2 armour and 3 infantry
Bulgaria Romania : 2 armour, 1 fighter and 1 infantry
Ukraine : 1 flag, 1 artillery
2 Sea Zone : 1 submarine
5 Sea Zone : 1 cruiser and 1 transport
6 Sea Zone : 1 submarine
9 Sea Zone : 1 submarine
14 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 35 / 45
Russians : 26 / 30
Japanese : 17 / 17
British : 43 / 43
Italians : 10 / 10
Chinese : 7 / 0
Americans : 40 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 bomber and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Karelia S.S.R. to Finland
Russians take Finland from Germans
1 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Karelia S.S.R. to Baltic States
1 artillery moved from Karelia S.S.R. to Baltic States
1 infantry moved from Eastern Ukraine to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 3 infantry
Germans defend with 1 artillery
Russians roll dice for 3 infantry in Ukraine, round 1 : 0/3 hits
Germans roll dice for 1 artillery in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
1 infantry owned by the Russians retreated to Caucasus
Germans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 1 : 0/3 hits
Germans roll dice for 1 artillery in Baltic States, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Recording Battle Statistics
Non Combat Move - Russians
2 infantry moved from Archangel to Karelia S.S.R.
1 submarine moved from 4 Sea Zone to 2 Sea Zone
2 infantry moved from Kazakh S.S.R. to Caucasus
1 artillery moved from Russia to Caucasus
3 infantry moved from Russia to Caucasus
1 armour moved from Russia to Caucasus
1 infantry moved from Belorussia to Eastern Ukraine
2 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Urals
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.
3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Place Units - Russians
1 artillery and 1 infantry placed in Karelia S.S.R.
1 armour, 1 bomber and 2 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Territory Summary for Russians :
Baltic States : 1 artillery and 2 infantry
Belorussia : 1 infantry
Caucasus : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 factory and 10 infantry
Evenki National Okrug : 1 infantry
Finland : 1 flag, 1 infantry
Karelia S.S.R. : 1 aaGun, 1 artillery, 1 factory and 5 infantry
Eastern Ukraine : 1 infantry
Russia : 1 aaGun, 1 factory and 2 infantry
Stanovoj Chrebet : 3 infantry
Urals : 1 infantry
Yakut S.S.R. : 4 infantry
2 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 32 / 45
Russians : 29 / 34
Japanese : 17 / 17
British : 43 / 43
Italians : 10 / 10
Chinese : 7 / 0
Americans : 40 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Japanese
2 fighters moved from 57 Sea Zone to 56 Sea Zone
2 fighters moved from 57 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
2 infantry moved from Caroline Islands to 51 Sea Zone
2 fighters moved from 61 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 battleship moved from 61 Sea Zone to 50 Sea Zone
3 infantry moved from French Indo-China Thailand to Yunnan
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Philippine Islands
1 artillery moved from 50 Sea Zone to Philippine Islands
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Philippine Islands
1 armour moved from 50 Sea Zone to Philippine Islands
2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Kwangtung
1 fighter moved from Formosa to Yunnan
1 fighter moved from Japan to Kwangtung
1 fighter moved from Manchuria to Yunnan
1 cruiser moved from 61 Sea Zone to 50 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 35 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 56 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 56 Sea Zone
1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship in 53 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Americans and 1 destroyer owned by the Japanese lost in 53 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship
Japanese win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Philippine Islands
Japanese attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippine Islands, round 1 : 3/4 hits
Americans roll dice for 2 infantry in Philippine Islands, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Japanese win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 3 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 1 : 1/5 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 0/4 hits
Chinese roll dice for 1 fighter in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 3 : 1/3 hits
Chinese roll dice for 1 fighter in Yunnan, round 3 : 0/1 hits
1 fighter owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Japanese win with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 1 : 2/3 hits
British roll dice for 1 infantry in Kwangtung, round 1 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle Statistics
Non Combat Move - Japanese
1 carrier moved from 61 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Yunnan to French Indo-China Thailand
1 fighter moved from Kwangtung to French Indo-China Thailand
2 carriers moved from 57 Sea Zone to 62 Sea Zone
2 fighters moved from 53 Sea Zone to 62 Sea Zone
2 fighters moved from 56 Sea Zone to 62 Sea Zone
Place Units - Japanese
1 destroyer placed in 62 Sea Zone
1 armour and 1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
1 unit repaired.
Territory Summary for Japanese :
Borneo : 1 flag, 2 infantry
French Indo-China Thailand : 3 fighters
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 3 infantry
Kiangsu : 3 infantry
Kwangtung : 1 flag, 2 infantry
Manchuria : 3 infantry
New Guinea : 1 flag, 2 infantry
Philippine Islands : 1 flag, 1 armour, 1 artillery and 2 infantry
Yunnan : 1 flag, 1 infantry
37 Sea Zone : 1 carrier and 2 fighters
48 Sea Zone : 1 transport
49 Sea Zone : 1 transport
50 Sea Zone : 1 battleship, 1 cruiser and 2 transports
61 Sea Zone : 1 transport
62 Sea Zone : 2 carriers, 1 destroyer and 4 fighters
Production/PUs Summary :
Germans : 32 / 45
Russians : 29 / 34
Japanese : 26 / 36
British : 37 / 43
Italians : 10 / 10
Chinese : 6 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - British
British buy 1 battleship, 1 carrier and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 41 Sea Zone to 48 Sea Zone
1 fighter moved from Egypt to 14 Sea Zone
1 destroyer moved from 12 Sea Zone to 14 Sea Zone
1 cruiser moved from 12 Sea Zone to 14 Sea Zone
1 bomber moved from United Kingdom to 14 Sea Zone
Combat - British
Battle in 48 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 48 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 14 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 1 transport; Italians defend with 1 battleship, 2 cruisers and 1 transport
British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 14 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 14 Sea Zone, round 1 : 1/3 hits
1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 14 Sea Zone
British roll dice for 1 bomber, 1 cruiser and 1 fighter in 14 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 14 Sea Zone, round 2 : 0/2 hits
1 battleship owned by the Italians and 1 cruiser owned by the Italians lost in 14 Sea Zone
1 transport owned by the Germans and 1 transport owned by the Italians lost in 14 Sea Zone
British win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 50
Casualties for Germans: 1 transport
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
British win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 50
Casualties for Germans: 1 transport
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
Recording Battle Statistics
Non Combat Move - British
2 infantry moved from Trans-Jordan to Egypt
1 fighter moved from 14 Sea Zone to Egypt
1 bomber moved from 14 Sea Zone to Egypt
2 fighters moved from United Kingdom to 2 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 artillery moved from Australia to 41 Sea Zone
1 infantry moved from Australia to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
Place Units - British
1 battleship, 1 carrier and 1 destroyer placed in 2 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 38 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 43 PUs
Territory Summary for British :
Australia : 1 aaGun and 2 infantry
Burma : 1 infantry
Eastern Canada : 1 armour and 1 infantry
Egypt : 2 armour, 2 artilleries, 1 bomber, 1 fighter and 4 infantry
India : 1 aaGun, 1 artillery and 3 infantry
Union of South Africa : 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
2 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 fighters
14 Sea Zone : 1 cruiser
43 Sea Zone : 1 artillery, 1 infantry and 1 transport
48 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 32 / 45
Russians : 29 / 34
Japanese : 26 / 36
British : 37 / 43
Italians : 10 / 10
Chinese : 6 / 0
Americans : 38 / 40
Hey Flip, I want to add a noncom I forgot after I posted the turn. I would like to move the 2 infantry from South Africa to Rhodesia. I can do an edit on the US turn.
Holy crap,your killing me smalls.
I see the need to take out that fleet in sz12 now.
In hind site I my as well have taken east indies,for I lose the transport anyway.
Would have been better off to make you use your bomber to kill the tran.
So much for the African campaign.
Oh ya no problem with the SAf Inf
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Italy to 14 Sea Zone
Combat - Italians
Battle in 14 Sea Zone
Italians attack with 1 fighter
British defend with 1 cruiser
Italians roll dice for 1 fighter in 14 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 cruiser in 14 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British and 1 fighter owned by the Italians lost in 14 Sea Zone
British win with no units remaining. Battle score for attacker is 2
Casualties for British: 1 cruiser
Casualties for Italians: 1 fighter
Italians win with no units remaining. Battle score for attacker is 2
Casualties for British: 1 cruiser
Casualties for Italians: 1 fighter
Recording Battle Statistics
Non Combat Move - Italians
2 infantry moved from Balkans to Bulgaria Romania
1 armour moved from Balkans to Bulgaria Romania
1 armour moved from Italy to Bulgaria Romania
1 infantry moved from Italy to France
1 artillery moved from Italy to France
Place Units - Italians
3 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 11 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for Italians :
France : 1 artillery and 1 infantry
Italy : 1 aaGun, 1 factory and 3 infantry
Libya : 2 infantry
Bulgaria Romania : 2 armour and 2 infantry
Production/PUs Summary :
Germans : 32 / 45
Russians : 29 / 34
Japanese : 26 / 36
British : 37 / 43
Italians : 10 / 16
Chinese : 6 / 0
Americans : 38 / 40
@flipflop:
Holy crap,your killing me smalls.
I see the need to take out that fleet in sz12 now.
In hind site I my as well have taken east indies,for I lose the transport anyway.
Would have been better off to make you use your bomber to kill the tran.
So much for the African campaign.
Stick with me Smalls, I will show you all my tricks :wink:
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Territory Summary for Chinese :
Ningxia : 1 infantry
Sikang : 3 infantry
Yunnan : 1 infantry
Production/PUs Summary :
Germans : 32 / 45
Russians : 29 / 34
Japanese : 25 / 36
British : 37 / 43
Italians : 10 / 16
Chinese : 7 / 0
Americans : 38 / 0
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Territory Summary for Americans :
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
United Kingdom : 2 bombers
Wake Island : 1 infantry
Western Canada : 1 aaGun and 3 infantry
Western United States : 1 factory
9 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 fighters and 2 transports
56 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
Production/PUs Summary :
Germans : 32 / 45
Russians : 29 / 34
Japanese : 25 / 36
British : 37 / 43
Italians : 10 / 16
Chinese : 7 / 0
Americans : 38 / 48
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Germans
Germans buy 6 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from East Poland to Eastern Ukraine
1 infantry moved from East Poland to Belorussia
2 infantry moved from Norway to Finland
1 fighter moved from Norway to Finland
2 infantry moved from Norway to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Baltic States
1 fighter moved from Bulgaria Romania to Eastern Ukraine
1 bomber moved from Norway to Belorussia
2 fighters moved from France to Baltic States
1 submarine moved from 2 Sea Zone to 9 Sea Zone
1 infantry moved from Poland to Baltic States
Combat - Germans
Battle in 9 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 9 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 9 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 9 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 9 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 9 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 9 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Germans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Finland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Finland, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Finland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Ukraine
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Eastern Ukraine
retreated to Eastern Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Belorussia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Belorussia, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 fighters and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 cruiser in Baltic States, round 1 : 1/1 hits
Germans roll dice for 2 fighters and 3 infantry in Baltic States, round 1 : 0/5 hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 1 : 2/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 fighters and 1 infantry in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 2 fighters and 1 infantry in Baltic States, round 3 : 3/3 hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Germans win with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Recording Battle Statistics
Non Combat Move - Germans
1 artillery moved from Ukraine to East Poland
1 infantry moved from Bulgaria Romania to Ukraine
2 infantry moved from Poland to East Poland
1 bomber moved from Belorussia to Germany
1 fighter moved from Finland to France
2 fighters moved from Baltic States to Poland
1 fighter moved from Eastern Ukraine to Poland
2 armour moved from Poland to East Poland
2 armour moved from Germany to Poland
7 infantry moved from Germany to Poland
1 submarine moved from 6 Sea Zone to 12 Sea Zone
Place Units - Germans
6 armour, 1 bomber and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Territory Summary for Germans :
Baltic States : 1 flag, 1 infantry
Belorussia : 1 flag, 1 infantry
East Poland : 1 flag, 4 armour, 2 artilleries and 2 infantry
France : 1 fighter and 2 infantry
Finland : 1 infantry
Germany : 1 aaGun, 6 armour, 2 bombers, 1 factory and 1 infantry
Libya : 2 armour, 1 artillery and 2 infantry
Poland : 2 armour, 3 fighters and 7 infantry
Bulgaria Romania : 2 armour
Ukraine : 1 flag, 1 infantry
5 Sea Zone : 1 cruiser and 1 transport
9 Sea Zone : 1 submarine
12 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 36 / 46
Russians : 25 / 34
Japanese : 25 / 36
British : 37 / 43
Italians : 10 / 16
Chinese : 7 / 0
Americans : 38 / 48
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Finland
1 artillery moved from Karelia S.S.R. to Finland
2 infantry moved from Karelia S.S.R. to Baltic States
2 infantry moved from Russia to Belorussia
1 infantry moved from Caucasus to Ukraine
1 artillery moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 bomber moved from Caucasus to Belorussia
1 infantry moved from Karelia S.S.R. to Baltic States
Combat - Russians
Battle in Finland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Finland, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Finland, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Finland
Russians roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Belorussia, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Baltic States, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
1 infantry moved from Urals to Russia
1 bomber moved from Belorussia to Caucasus
1 infantry moved from Evenki National Okrug to Urals
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
3 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
Place Units - Russians
1 artillery and 1 infantry placed in Karelia S.S.R.
1 armour, 2 artilleries and 1 infantry placed in Caucasus
1 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Territory Summary for Russians :
Baltic States : 2 infantry
Belorussia : 2 infantry
Caucasus : 1 aaGun, 3 armour, 2 artilleries, 1 bomber, 1 factory and 9 infantry
Evenki National Okrug : 4 infantry
Finland : 1 flag, 1 artillery and 1 infantry
Karelia S.S.R. : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Eastern Ukraine : 1 infantry
Russia : 1 aaGun, 1 armour, 1 factory and 3 infantry
Ukraine : 1 artillery and 2 infantry
Urals : 1 infantry
Yakut S.S.R. : 3 infantry
2 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 30 / 46
Russians : 31 / 36
Japanese : 25 / 36
British : 37 / 43
Italians : 10 / 16
Chinese : 7 / 0
Americans : 38 / 48
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
2 fighters moved from 62 Sea Zone to 48 Sea Zone
1 armour moved from Philippine Islands to 50 Sea Zone
1 artillery moved from Philippine Islands to 50 Sea Zone
2 infantry moved from Philippine Islands to 50 Sea Zone
2 infantry moved from Borneo to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 50 Sea Zone to 38 Sea Zone
1 armour moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 infantry moved from 38 Sea Zone to East Indies
1 battleship moved from 50 Sea Zone to 38 Sea Zone
1 cruiser moved from 50 Sea Zone to 38 Sea Zone
1 artillery moved from 37 Sea Zone to Burma
3 infantry moved from 37 Sea Zone to Burma
1 infantry moved from Kiangsu to Fukien
Japanese take Fukien from Chinese
2 infantry moved from Manchuria to Suiyuan
Japanese take Suiyuan from Chinese
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
2 fighters moved from French Indo-China Thailand to Burma
Combat - Japanese
Battle in 48 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer
Japanese roll dice for 2 fighters in 48 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer in 48 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters in 48 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 48 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Burma
Japanese attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Burma, round 1 : 3/6 hits
British roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Japanese win with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Recording Battle Statistics
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Japanese player Removing units owned by PlayerID named:British from Union of South Africa: 2 infantry
EDIT: Japanese player Adding units owned by PlayerID named:British to Rhodesia: 2 infantry
EDIT: Turning off Edit Mode
2 fighters moved from 37 Sea Zone to Libya
2 fighters moved from Burma to 37 Sea Zone
2 fighters moved from 48 Sea Zone to New Guinea
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Manchuria
1 infantry moved from 62 Sea Zone to Manchuria
Place Units - Japanese
1 destroyer, 1 submarine and 2 transports placed in 62 Sea Zone
1 armour and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Kwangtung: 2 infantry
EDIT: Japanese player Adding units owned by PlayerID named:Japanese to French Indo-China Thailand: 2 infantry
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Borneo : 1 flag, Burma : 1 flag, 1 artillery and 2 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
East Indies : 1 flag, 1 armour and 1 infantry
French Indo-China Thailand : 1 fighter and 2 infantry
Fukien : 1 flag, 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 3 infantry
Kiangsu : 2 infantry
Kwangtung : 1 flag, Libya : 2 fighters
Manchuria : 1 armour and 1 infantry
New Guinea : 1 flag, 2 fighters and 2 infantry
Philippine Islands : 1 flag, Suiyuan : 1 flag, 2 infantry
37 Sea Zone : 1 carrier, 2 fighters and 2 transports
38 Sea Zone : 1 battleship, 1 cruiser and 1 transport
62 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 30 / 46
Russians : 30 / 36
Japanese : 34 / 44
British : 31 / 43
Italians : 10 / 16
Chinese : 5 / 0
Americans : 38 / 48
Summary Text: The site gave an error: ’
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Summary Text: The site gave an error: ’
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OK,that was close.Got an error twice when trying to post,but third times the charm.
I edited your inf to Rho
I also had to edit 2 of my inf from Kwa to FIC(non Combat)
well that was just crazy in sz5 :cry:
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 carrier and 1 destroyer moved from 2 Sea Zone to 12 Sea Zone
1 battleship moved from 2 Sea Zone to 12 Sea Zone
1 fighter moved from 2 Sea Zone to 12 Sea Zone
1 bomber moved from Egypt to 5 Sea Zone
1 fighter moved from 2 Sea Zone to 5 Sea Zone
1 fighter moved from Egypt to 12 Sea Zone
Combat - British
Battle in 12 Sea Zone
British attack with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 12 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 12 Sea Zone, round 1 : 3/5 hits
1 submarine owned by the Germans lost in 12 Sea Zone
British win with 1 battleship, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
British win with 1 battleship, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 5 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 cruiser and 1 transport
British roll dice for 1 bomber and 1 fighter in 5 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the British lost in 5 Sea Zone
British roll dice for 1 bomber in 5 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the British lost in 5 Sea Zone
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -22
Casualties for British: 1 bomber and 1 fighter
Recording Battle Statistics
Non Combat Move - British
1 aaGun, 1 artillery and 3 infantry moved from India to Persia
2 infantry moved from Rhodesia to Italian Africa
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 22 Sea Zone
Place Units - British
1 carrier, 1 destroyer and 1 transport placed in 2 Sea Zone
1 fighter placed in 2 Sea Zone
1 artillery placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 36 PUs
Territory Summary for British :
Australia : 1 aaGun and 2 infantry
Eastern Canada : 1 armour and 1 infantry
Egypt : 2 armour, 2 artilleries and 4 infantry
Italian Africa : 2 infantry
Persia : 1 aaGun, 1 artillery and 3 infantry
United Kingdom : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 2 infantry
2 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
12 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 fighters
22 Sea Zone : 1 artillery, 1 infantry and 1 transport
Production/PUs Summary :
Germans : 30 / 46
Russians : 30 / 36
Japanese : 34 / 44
British : 31 / 36
Italians : 10 / 16
Chinese : 5 / 0
Americans : 38 / 48
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Italians
Italians buy 2 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Bulgaria Romania to Eastern Ukraine
Combat - Italians
Battle in Eastern Ukraine
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Eastern Ukraine, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Ukraine
Italians win, taking Eastern Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Italians win with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Italians
2 infantry moved from Italy to France
1 infantry moved from Italy to Balkans
2 infantry moved from Bulgaria Romania to East Poland
Place Units - Italians
2 armour and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for Italians :
Balkans : 1 infantry
East Poland : 2 infantry
France : 1 artillery and 3 infantry
Italy : 1 aaGun, 2 armour, 1 factory and 2 infantry
Libya : 2 infantry
Eastern Ukraine : 1 flag, 2 armour
Production/PUs Summary :
Germans : 30 / 46
Russians : 29 / 36
Japanese : 34 / 44
British : 31 / 36
Italians : 11 / 16
Chinese : 5 / 0
Americans : 38 / 48