Game History
Round: 3 Combat Move - Germans 2 G-bombers and 4 G-fighters moved from Sicily to Sea Zone 8 1 tank moved from Benghazi to Mersa Brega 2 mechs moved from Mersa Brega to Benghazi Combat - Germans Battle in Sea Zone 8 Germans attack with 2 G-bombers and 4 G-fighters British defend with 1 UK-battleship, 3 UK-destroyers and 1 UK-submarine 1 UK-submarine owned by the British submerged Germans roll dice for 2 G-bombers and 4 G-fighters in Sea Zone 8, round 2 : 4,1,1,8,10,7 British roll dice for 1 UK-battleship and 3 UK-destroyers in Sea Zone 8, round 2 : 3,5,6,2 2 G-fighters owned by the Germans lost in Sea Zone 8 1 UK-battleship owned by the British and 2 UK-destroyers owned by the British lost in Sea Zone 8 Germans roll dice for 2 G-bombers and 2 G-fighters in Sea Zone 8, round 3 : 10,7,9,2 British roll dice for 1 UK-destroyer in Sea Zone 8, round 3 : 5 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 2 G-bombers and 2 G-fighters remaining. Battle score for attacker is 17 Casualties for Germans: 2 G-fighters Casualties for British: 1 UK-battleship and 3 UK-destroyers Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 2 G-bombers and 2 G-fighters moved from Sea Zone 8 to Italy Place Units - Germans 1 1-supply, 1 G-bomber, 1 artillery and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyBenghazi Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 2 G-bombers and 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsStalingradski (Axis) vs. Antholin (Allies) A3 Game 2
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Non-com, unit adjustment & placement.
UK London collects 28 IPC’s.
UK Calcutta collects 10 IPC’s.
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Italy purchases Transport, Infantry, Artillery = 14 IPCs.
Combat
Blitz Algeria.
SZ98
a
Rolls: 2@3; Total Hits: 12@3: (4, 1)
d
Rolls: 1@3; Total Hits: 01@3: (4)Egypt waits 'til this battle is over.
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Sorry, but didn’t bring the transport on the map, but two infantry in Egypt means I brought it.
Egypt
a
Rolls: 2@1, 2@2; Total Hits: 12@1,: (1, 2)2@2: (3, 3)
d
Rolls: 2@2, 1@4; Total Hits: 02@2,: (4, 6)1@4: (5) -
My super-risky bold move pays off the first round, against all odds. Things can turn in an instant.
a
Rolls: 2@1, 2@2; Total Hits: 22@1,: (1, 3)2@2: (2, 5)
d
Rolls: 1@2, 1@4; Total Hits: 11@2,: (6)1@4: (4) -
Ok. I’m getting breaks. Maybe my bad luck got used up for awhile against Steve. You can thank him.
Italy collects 19 + 10 NO = 29 IPCs.
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Very nice. This is the first game I’ve ever seen Italy take Egypt. I also really liked your Japan turn 2 moves. Well played sir.
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Also, when I attacked you in Alexandria, I should have sent you a quick message to see if you wanted to lose the Artillery or the Mech. I obviously chose the Artillery, but you can switch that for the Mech if you’d like.
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Thank you!
The Egypt move was 50-50, and I was feeling ok about it because I had the extra unit. Frankly it was pure luck.
I’ve never done a J2 before so I was curious, and I like it. It suppresses the economy of India and Anzac, somewhat, as it kills those transports before they can move twice. That was actually the entire impetus for the decision.
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Good point, and thanks for the catch - I’m ok with the Mech as is.
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ANZAC turn 2 buys: 1 Aircraft Carrier=16 IPC’s, saving 2 IPC’s.
Moves around & places. ANZAC collects 17 IPC’s.
France longs to make fine wines, but looks on Europe with disgrace and a tear of defeat is shed. :cry: They commence to moving.
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I am a kind and gentle occupier. The French may make as much wine as they want, and keep it, and drink it. But no sabotage!
Germany 3 purchases Minor IC, Fighter, Destroyer, 8 Infantry = 54 IPCs.
Combat
Malta
a
Rolls: 2@2, 1@3, 1@4; Total Hits: 12@2,: (5, 3)1@3,: (5)1@4: (1)
d
Rolls: 1@2; Total Hits: 01@2: (5)SZ99
a
Rolls: 2@3, 2@4; Total Hits: 32@3,: (4, 2)2@4: (2, 2)
d
Rolls: 1@2; Total Hits: 01@2: (4)SZ98
a
Rolls: 1@3, 2@4; Total Hits: 21@3,: (2)2@4: (1, 6)
d
Rolls: 1@2; Total Hits: 01@2: (5) -
Malta
a
Rolls: 2@2; Total Hits: 02@2: (5, 3)
d
Rolls: 1@2; Total Hits: 01@2: (4) -
Malta 3
a
Rolls: 2@2; Total Hits: 02@2: (3, 3)
d
Rolls: 1@2; Total Hits: 11@2: (1) -
:roll:
Malta 4
a
Rolls: 6@2; Total Hits: 36@2: (1, 3, 1, 3, 3, 1)
d
Rolls: 6@2; Total Hits: 26@2: (1, 3, 3, 1, 4, 6) -
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I know what that new IC is for. You’re finally building that Schnapps factory in Crete, just like you’ve always dreamed of. Good man.
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Russian turn 3 buys: 9 Infantry & 1 Sub=36 IPC’s.
Retake Siberia, those are my Gulags. No Sake swilling troops in my neighborhood, Ooh rah.
Non-com, unit placement. USSR collects 36 IPC’s.
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Oops, 1 more infantry for me as I spend 30, :roll:.
Too much Sake left in the camps impeded my purchasing prowess.
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Our spy network supplied you with extra Sake…
Japan purchases Minor IC, 2 Armor, Mech Infantry, 3 Infantry, Fighter = 47 IPCs.
Combat
Take Celebes, Java, Borneo.
Sumatra
a
Rolls: 2@2, 1@3, 1@4; Total Hits: 22@2,: (6, 2)1@3,: (5)1@4: (3)
d
Rolls: 1@2; Total Hits: 11@2: (2)SZ54
a
Rolls: 1@2, 2@3, 2@4; Total Hits: 41@2,: (4)2@3,: (2, 1)2@4: (2, 2)
d
Rolls: 1@2; Total Hits: 01@2: (6)Szechwan
a
Rolls: 1@1, 1@3, 1@4; Total Hits: 11@1,: (2)1@3,: (4)1@4: (4)
d
Rolls: 1@2; Total Hits: 11@2: (2)Shensi
a
Rolls: 1@1, 1@3, 1@4; Total Hits: 11@1,: (2)1@3,: (6)1@4: (2)
d
Rolls: 1@2; Total Hits: 01@2: (3)Kansu
a
Rolls: 1@1, 1@3, 1@4; Total Hits: 21@1,: (5)1@3,: (3)1@4: (2)
d
Rolls: 1@2; Total Hits: 01@2: (4)India - do you scramble? 2 ftrs, 2 tacs, 2 strats.





