Vance(axis) vs Noll(allies) G1940 notech


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                3 mech_infantrys moved from Baltic States to Novgorod
                3 mech_infantrys moved from Eastern Poland to Novgorod
                2 mech_infantrys moved from Eastern Poland to Belarus
                2 bombers moved from Western Ukraine to Russia
                1 infantry moved from Western Ukraine to Bryansk
                1 fighter moved from Western Ukraine to Belarus
                1 tactical_bomber moved from Western Ukraine to Belarus
                1 fighter and 3 tactical_bombers moved from Western Ukraine to Novgorod
                1 tactical_bomber moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                18 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                2 mech_infantrys moved from Eastern Poland to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 fighter, 8 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
                    Germans win, taking Novgorod from Russians with 1 fighter, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Russians: 3 infantry and 2 mech_infantrys
                    Germans win with 1 fighter, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Russians: 3 infantry and 2 mech_infantrys
                Battle in Belarus
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Russia
                Bombing raid in Russia causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.
                Recording Battle Statistics

    Non Combat Move - Germans
                2 bombers moved from Russia to Western Ukraine
                3 infantry moved from Bulgaria to Romania
                1 tactical_bomber moved from Southern Italy to Western Ukraine
                1 fighter and 3 tactical_bombers moved from Novgorod to Baltic States
                1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
                1 aaGun and 7 artilleries moved from Eastern Poland to Western Ukraine
                10 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 tactical_bomber moved from Bryansk to Western Ukraine

    Place Units - Germans
                10 mech_infantrys placed in Germany
                3 artilleries and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs


  • Hey Noll, The SBR on Moscow should have caused 12 damage (2d6+4) not 8 (2d6), so when you mobilize you can use Edit to knock of the other $4.  thanks


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Politics - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Russians player Changing PUs for Russians from 37 to 33
                EDIT: Turning off Edit Mode
                Russians repair 6 damage on 6 factory_majors; Remaining resources: 27 PUs;
                Russians buy 8 infantry; Remaining resources: 3 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Tambov to Bryansk
                2 fighters and 1 tactical_bomber moved from Vologda to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Russians win with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                2 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Tambov to Rostov
                3 mech_infantrys moved from Volgograd to Northwest Persia
                2 aaGuns and 18 infantry moved from Yenisey to Timguska
                4 aaGuns moved from Vologda to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 30 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 8 infantry and 6 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                2 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Kwangtung to Yunnan
                1 artillery and 3 infantry moved from Kweichow to Yunnan
                5 fighters and 5 tactical_bombers moved from Anhwe to Yunnan
                3 bombers moved from Anhwe to Yunnan
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 cruiser moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                      Japanese take Java from ANZAC
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from Sumatra to 41 Sea Zone
                1 tactical_bomber moved from Sumatra to 41 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                    Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    ANZAC defend with 1 cruiser
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                    Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 cruiser and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                    Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Sumatra from ANZAC, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Japanese win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 3 bombers, 5 fighters, 3 infantry and 5 tactical_bombers
                    Chinese defend with 10 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 3 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 10 infantry
                    Japanese win with 1 armour, 1 artillery, 3 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 10 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 battleship and 1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from 44 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to Philippines
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                4 mech_infantrys moved from Kweichow to Tsinghai
                1 aaGun moved from Kweichow to Hunan
                3 bombers, 4 fighters and 5 tactical_bombers moved from Yunnan to Shensi
                4 infantry moved from Manchuria to Korea
                1 fighter moved from Yunnan to Shensi

    Place Units - Japanese
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu
                8 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs


  • I Hate that you can’t go back when you make a mistake and move on to the next phase.  Like this turn I forgot to move my mechs in Noncombat movement phase and so now hey are stuck on the coast.  In ABattlemap or a face to face game you would obviously let me move them unless you were a compete a-hole.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 destroyer, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                Giving bonus movement to units
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 artillery moved from Morocco to Algeria
                1 armour moved from Morocco to Tunisia

    Combat - Americans
                Battle in Tunisia
                    Americans attack with 1 armour
                    Italians defend with 1 artillery
                    Americans win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                    Americans win with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Recording Battle Statistics

    Non Combat Move - Americans
                2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from Suriname to Malta
                1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 carrier and 1 destroyer moved from 89 Sea Zone to 101 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 3 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 7 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 destroyer, 1 tactical_bomber and 3 transports placed in 101 Sea Zone
                4 artilleries and 5 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Combat Move - British
                Giving bonus movement to units
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                10 infantry moved from Burma to Yunnan
                3 armour moved from India to Yunnan
                3 fighters and 1 tactical_bomber moved from Burma to Yunnan
                2 infantry moved from Iraq to Syria
                1 fighter moved from Iraq to Syria
                1 tactical_bomber moved from Iraq to Syria
                1 infantry moved from Iraq to Syria
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone

    Combat - British
                Battle in 106 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                    British win, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    British win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Syria
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                    British win, taking Syria from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                    British win with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Yunnan
                    British attack with 3 armour, 3 fighters, 10 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 artillery
                    British win, taking Yunnan from Japanese with 3 armour, 3 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for British: 2 infantry
                    British win with 3 armour, 3 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for British: 2 infantry
                Recording Battle Statistics

    Non Combat Move - British
                3 aaGuns moved from Burma to Yunnan
                2 infantry moved from Burma to Shan State
                5 infantry moved from Burma to India
                3 fighters and 1 tactical_bomber moved from Yunnan to India
                1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                2 fighters moved from India to 39 Sea Zone
                1 armour moved from Ethiopia to Egypt
                1 mech_infantry moved from Iraq to Caucasus
                1 fighter and 1 tactical_bomber moved from Syria to Caucasus
                1 mech_infantry moved from French Equatorial Africa to Egypt
                1 bomber moved from Anglo Egyptian Sudan to India
                1 armour and 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
                2 infantry moved from Rhodesia to Tanganyika Territory
                2 transports moved from 80 Sea Zone to 72 Sea Zone
                4 fighters moved from Malta to Caucasus

    Place Units - British
                3 fighters placed in Iraq
                British undo move 1.
                3 fighters placed in Persia
                British undo move 1.
                2 fighters and 1 infantry placed in Iraq
                1 fighter placed in Persia

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                    Some units change owners in territory India
                    Some units change owners in territory Malaya


  • Yeah I know what you mean we need to get used to it, I also forgot 2 american fighters that would have reach Russia by time and they’re now stuck in russia asian territories for another round


  • Noll,  I am attacking z92 with 4 subs, 2 fighters and 1 tac.  Subs rolled and got 2 hits.  Where do you want to take those hits?  1 for each carrier?


  • yes


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 armour moved from Western Ukraine to Bryansk
                1 bomber moved from Eastern Poland to Bryansk
                1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
                4 submarines moved from 95 Sea Zone to 92 Sea Zone
                1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Italians win with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Italians win with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 fighter, 4 submarines and 1 tactical_bomber
                    Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Units damaged: 2 carriers owned by the Americans
                    Americans win with 1 carrier, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 fighter, 4 submarines and 1 tactical_bomber
                    Casualties for Americans: 1 carrier, 1 cruiser and 1 destroyer
                Recording Battle Statistics
                    2 fighters owned by the Americans and 2 tactical_bombers owned by the Americans forced to land in Morocco

    Non Combat Move - Italians
                1 bomber moved from Bryansk to Novgorod
                2 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total


  • Noll, I figured out how to move units outside the NCM phase.  To do it, use the Game menu item and check Enable Edit Mode and then you can add units to a territory and remove them from another territory.  I used that to put your fighters in Moscow and my mechs in Kweichow.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from Trans-Jordan to Egypt

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Morocco to Malta

    Non Combat Move - French

    Turn Complete - French


  • About the Japanese mechs I’m not sure I would have attacked Yunnan with them there but I don’t mind really! It’s a friendly game anyway and I’m sure in the next game we will be less distracted by tripleA!


  • Don’t know about you, but I have been making a lot of mistakes (more than you I think).  I’m not used to looking at just a small part of the board.  in ABattlemap you see the big picture.


  • Yes I agree, but it’s so fast that I think getting used to it is not bad :)


  • Agreed.  I have an SBR on MOscow with 2 bombers, 1 fighter, 3 tacs.  Intercept?


  • no intercept

Suggested Topics

  • 4
  • 7
  • 5
  • 71
  • 34
  • 18
  • 84
  • 230
Axis & Allies Boardgaming Custom Painted Miniatures

39

Online

17.8k

Users

40.5k

Topics

1.8m

Posts