@barnee
Thank you - looks like that did the trick!
Vance(axis) vs Noll(allies) G1940 notech
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Germans
Germans buy 3 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
3 mech_infantrys moved from Baltic States to Novgorod
3 mech_infantrys moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Eastern Poland to Belarus
2 bombers moved from Western Ukraine to Russia
1 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
1 fighter and 3 tactical_bombers moved from Western Ukraine to Novgorod
1 tactical_bomber moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
18 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
2 mech_infantrys moved from Eastern Poland to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 1 fighter, 8 mech_infantrys and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Germans win, taking Novgorod from Russians with 1 fighter, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 3 infantry and 2 mech_infantrys
Germans win with 1 fighter, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 3 infantry and 2 mech_infantrys
Battle in Belarus
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Recording Battle StatisticsNon Combat Move - Germans
2 bombers moved from Russia to Western Ukraine
3 infantry moved from Bulgaria to Romania
1 tactical_bomber moved from Southern Italy to Western Ukraine
1 fighter and 3 tactical_bombers moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
1 aaGun and 7 artilleries moved from Eastern Poland to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 tactical_bomber moved from Bryansk to Western UkrainePlace Units - Germans
10 mech_infantrys placed in Germany
3 artilleries and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
Hey Noll, The SBR on Moscow should have caused 12 damage (2d6+4) not 8 (2d6), so when you mobilize you can use Edit to knock of the other $4. thanks
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Politics - Russians
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - Russians
Turning on Edit Mode
EDIT: Russians player Changing PUs for Russians from 37 to 33
EDIT: Turning off Edit Mode
Russians repair 6 damage on 6 factory_majors; Remaining resources: 27 PUs;
Russians buy 8 infantry; Remaining resources: 3 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Tambov to Bryansk
2 fighters and 1 tactical_bomber moved from Vologda to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Russians win with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Tambov to Rostov
3 mech_infantrys moved from Volgograd to Northwest Persia
2 aaGuns and 18 infantry moved from Yenisey to Timguska
4 aaGuns moved from Vologda to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 8 infantry and 6 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Kwangtung to Yunnan
1 artillery and 3 infantry moved from Kweichow to Yunnan
5 fighters and 5 tactical_bombers moved from Anhwe to Yunnan
3 bombers moved from Anhwe to Yunnan
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 cruiser moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Japanese take Java from ANZAC
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 cruiser and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 3 bombers, 5 fighters, 3 infantry and 5 tactical_bombers
Chinese defend with 10 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 3 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 3 infantry
Casualties for Chinese: 10 infantry
Japanese win with 1 armour, 1 artillery, 3 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 3 infantry
Casualties for Chinese: 10 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 battleship and 1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Philippines
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
4 mech_infantrys moved from Kweichow to Tsinghai
1 aaGun moved from Kweichow to Hunan
3 bombers, 4 fighters and 5 tactical_bombers moved from Yunnan to Shensi
4 infantry moved from Manchuria to Korea
1 fighter moved from Yunnan to ShensiPlace Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
I Hate that you can’t go back when you make a mistake and move on to the next phase. Like this turn I forgot to move my mechs in Noncombat movement phase and so now hey are stuck on the coast. In ABattlemap or a face to face game you would obviously let me move them unless you were a compete a-hole.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
Giving bonus movement to units
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 artillery moved from Morocco to Algeria
1 armour moved from Morocco to TunisiaCombat - Americans
Battle in Tunisia
Americans attack with 1 armour
Italians defend with 1 artillery
Americans win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Americans win with 1 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Recording Battle StatisticsNon Combat Move - Americans
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Suriname to Malta
1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 carrier and 1 destroyer moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 3 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 7 Sea Zone to 25 Sea ZonePlace Units - Americans
1 destroyer, 1 tactical_bomber and 3 transports placed in 101 Sea Zone
4 artilleries and 5 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Combat Move - British
Giving bonus movement to units
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
10 infantry moved from Burma to Yunnan
3 armour moved from India to Yunnan
3 fighters and 1 tactical_bomber moved from Burma to Yunnan
2 infantry moved from Iraq to Syria
1 fighter moved from Iraq to Syria
1 tactical_bomber moved from Iraq to Syria
1 infantry moved from Iraq to Syria
1 destroyer moved from 109 Sea Zone to 106 Sea ZoneCombat - British
Battle in 106 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British win, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Syria
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British win, taking Syria from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
British win with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Yunnan
British attack with 3 armour, 3 fighters, 10 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 artillery
British win, taking Yunnan from Japanese with 3 armour, 3 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 artillery
Casualties for British: 2 infantry
British win with 3 armour, 3 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 artillery
Casualties for British: 2 infantry
Recording Battle StatisticsNon Combat Move - British
3 aaGuns moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
5 infantry moved from Burma to India
3 fighters and 1 tactical_bomber moved from Yunnan to India
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
1 armour moved from Ethiopia to Egypt
1 mech_infantry moved from Iraq to Caucasus
1 fighter and 1 tactical_bomber moved from Syria to Caucasus
1 mech_infantry moved from French Equatorial Africa to Egypt
1 bomber moved from Anglo Egyptian Sudan to India
1 armour and 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Tanganyika Territory
2 transports moved from 80 Sea Zone to 72 Sea Zone
4 fighters moved from Malta to CaucasusPlace Units - British
3 fighters placed in Iraq
British undo move 1.
3 fighters placed in Persia
British undo move 1.
2 fighters and 1 infantry placed in Iraq
1 fighter placed in PersiaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some units change owners in territory India
Some units change owners in territory Malaya -
Yeah I know what you mean we need to get used to it, I also forgot 2 american fighters that would have reach Russia by time and they’re now stuck in russia asian territories for another round
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Noll, I am attacking z92 with 4 subs, 2 fighters and 1 tac. Subs rolled and got 2 hits. Where do you want to take those hits? 1 for each carrier?
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yes
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 armour moved from Western Ukraine to Bryansk
1 bomber moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
4 submarines moved from 95 Sea Zone to 92 Sea Zone
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Italians win with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Italians win with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 fighter, 4 submarines and 1 tactical_bomber
Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
Units damaged: 2 carriers owned by the Americans
Americans win with 1 carrier, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Italians: 1 fighter, 4 submarines and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser and 1 destroyer
Recording Battle Statistics
2 fighters owned by the Americans and 2 tactical_bombers owned by the Americans forced to land in MoroccoNon Combat Move - Italians
1 bomber moved from Bryansk to Novgorod
2 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
Noll, I figured out how to move units outside the NCM phase. To do it, use the Game menu item and check Enable Edit Mode and then you can add units to a territory and remove them from another territory. I used that to put your fighters in Moscow and my mechs in Kweichow.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from Trans-Jordan to EgyptCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Combat Move - French
Giving bonus movement to units
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Morocco to MaltaNon Combat Move - French
Turn Complete - French
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About the Japanese mechs I’m not sure I would have attacked Yunnan with them there but I don’t mind really! It’s a friendly game anyway and I’m sure in the next game we will be less distracted by tripleA!
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Don’t know about you, but I have been making a lot of mistakes (more than you I think). I’m not used to looking at just a small part of the board. in ABattlemap you see the big picture.
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Yes I agree, but it’s so fast that I think getting used to it is not bad :)
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Agreed. I have an SBR on MOscow with 2 bombers, 1 fighter, 3 tacs. Intercept?
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no intercept