Wheatbeer (Axis) vs Noll (Allies) Alpha 3 w Krieg's mod
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G1
Buy (30/30)
1 carrier
1 dest
1 subCM:
SZ93
2 fig, 2 tact wgr
1 strat gerSZ106
1 sub SZ117
1 sub SZ108SZ111
1 sub SZ118
1 sub SZ124
1 fig hol
1 fig nor
1 tact ger
1 tact wgr
1 strat gerFRA
4 inf, 2 art, 3 tank hol
3 inf, 1 art, 2 mech wgr
2 tank sgrSFR
2 mech wgr
1 tank sgr
1 fig hunYUGO
6 inf, 2 art sgr
2 inf, 1 tank hun
1 inf, 1 tank rom
1 tank, 1 tact polneed scrambling orders SZ111
(posting a CM map just so you can double check setup)
noll v wheat 1aG.AAM -
There’s no scramble in 111!
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SZ93
A 2 fig, 2 tact, 1 strat
Rolls: 2@3 3@4; Total Hits: 02@3: (6, 6)3@4: (5, 6, 6)
D 1 dest, 1 cru
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (1)
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lol … so this is as good time to ask, do you ever allow rerolls given improbable results or no?
meantime
SZ106
A 2 sub
Rolls: 2@2; Total Hits: 02@2: (4, 4)
D 1 dest
Rolls: 1@2; Total Hits: 01@2: (3)
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SZ106 r2
A 2 sub
Rolls: 2@2; Total Hits: 12@2: (5, 2)
D 1 dest
Rolls: 1@2; Total Hits: 01@2: (4)
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sz106 cwol
SZ111
A 2 sub, 2 fig, 2 tact, 1 strat
Rolls: 2@2 2@3 3@4; Total Hits: 12@2: (6, 6)2@3: (5, 4)3@4: (5, 6, 4)
D 1 dest, 1 cru, 1 bsh
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (3)1@3: (5)1@4: (3)
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SZ111 r2
A 1 sub, 2 fig, 2 tact, 1 strat
Rolls: 1@2 2@3 3@4; Total Hits: 51@2: (4)2@3: (1, 1)3@4: (4, 3, 4)
D 1 dest, 1 cru, 1 damaged bsh
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (2)1@3: (5)1@4: (5)
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I like luck/bad luck because it’s what makes the game unpredictable. I’m sorry that attack went that bad to you, I’d like to play normally!
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sz111 cwlo 2 sub
FRA
A 7 inf, 2 mech, 3 art, 5 tank
Rolls: 6@1 6@2 5@3; Total Hits: 56@1: (6, 6, 6, 6, 2, 2)6@2: (5, 6, 2, 4, 1, 4)5@3: (4, 6, 1, 3, 3)
D 1 aa gun, 6 inf, 2 art, 2 tank, 1 fig
Rolls: 8@2 2@3 1@4; Total Hits: 58@2: (4, 6, 1, 4, 1, 5, 4, 2)2@3: (6, 1)1@4: (4)
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FRA r2
A 2 inf, 2 mech, 3 art, 5 tank
Rolls: 7@2 5@3; Total Hits: 67@2: (2, 5, 1, 3, 5, 3, 2)5@3: (3, 6, 6, 1, 3)
D 2 inf, 2 art, 2 tank, 1 fig
Rolls: 4@2 2@3 1@4; Total Hits: 34@2: (4, 5, 4, 5)2@3: (2, 1)1@4: (2)
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messed up the attack roll should have been:
Rolls: 1@1 6@2 5@3; Total Hits: 51@1: (6)6@2: (6, 6, 1, 1, 1, 6)5@3: (5, 2, 3, 6, 6)
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FRA r3
A 1 mech, 3 art, 5 tank
Rolls: 4@2 5@3; Total Hits: 34@2: (3, 2, 4, 6)5@3: (3, 2, 5, 5, 4)
D 1 art, 2 tank, 1 fig
Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (4)2@3: (6, 2)1@4: (6)
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FRA r4
A 3 art, 5 tank
Rolls: 3@2 5@3; Total Hits: 33@2: (6, 5, 3)5@3: (6, 3, 2, 5, 1)
D 1 fig
Rolls: 1@4; Total Hits: 01@4: (5)
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fra twlo 7 inf, 2 mech
SFR
A 2 mech, 1 tank, 1 fig
Rolls: 2@1 2@3; Total Hits: 22@1: (4, 2)2@3: (2, 3)
D 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (1, 4)
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sfr twlo 1 mech
YUGO
A 9 inf, 2 art, 3 tank, 1 tact
Rolls: 7@1 4@2 3@3 1@4; Total Hits: 37@1: (2, 4, 4, 1, 4, 2, 2)4@2: (5, 2, 4, 2)3@3: (4, 5, 6)1@4: (5)
D 5 inf
Rolls: 5@2; Total Hits: 35@2: (4, 2, 3, 1, 1)
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YUGO r2
A 6 inf, 2 art, 3 tank, 1 tact
Rolls: 4@1 4@2 3@3 1@4; Total Hits: 44@1: (4, 2, 3, 5)4@2: (5, 1, 4, 2)3@3: (2, 6, 6)1@4: (3)
D 2 inf
Rolls: 2@2; Total Hits: 12@2: (2, 6)
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yugo twlo 4 inf
hrrrrm, well, the odds are still in my favor, so I will go for round 2 in SZ93
SZ93 r2
1 fig, 1 tact, 1 strat
Rolls: 1@3 2@4; Total Hits: 11@3: (6)2@4: (6, 3)
D 1 dest, 1 cru
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (2)
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Oh my god those frenchies are killers
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This looks like it could be a short game.
French cruiser still afloat. Germany disengages from SZ93 having lost 2 fig, 1 tact, 1 strat in total
convoy roll for SZ93
Rolls: 1@3; Total Hits: 11@3: (2)