@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsStalingradski (Axis) v Infrastructure (Allies) A3-G8
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USA:66+25=91.
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as discussed on the phone here are the changes.
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CHI $; 7inf, 2art = 29.
GBR $; 14DMG, 2inf, 2aa = 30.
UKP $; 2arm, 2mech, 1inf = 23.DO you scramble in SZ95?
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No, I guess not.
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Siam;
A; hit
D;
Rolls: 1@2; Total Hits: 11@2: (1)Iraq;
A; 2hit+
Rolls: 4@2, 8@3, 2@4; Total Hits: 44@2,: (2, 6, 6, 4)8@3,: (5, 2, 4, 4, 6, 4, 3, 4)2@4: (2, 6)
D; 2hit+
Rolls: 32@2, 6@3; Total Hits: 1032@2,: (1, 1, 5, 6, 6, 2, 2, 3, 5, 4, 5, 2, 3, 4, 4, 5, 5, 5, 4, 5, 3, 2, 6, 1, 6, 6, 5, 3, 4, 6, 2, 4)6@3: (1, 6, 4, 6, 2, 5) -
What are you doing here… :-D
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Wow, I got 3 less than I should of, and you got 7 less.
The aircraft retreat.Iraq;2
A; hit+
Rolls: 1@1, 1@3; Total Hits: 01@1,: (5)1@3: (6)
D; 2hit+
Rolls: 26@2, 6@3; Total Hits: 1426@2,: (4, 2, 6, 4, 1, 1, 6, 4, 3, 1, 5, 5, 3, 6, 3, 2, 1, 6, 1, 3, 1, 3, 4, 5, 5, 2)6@3: (3, 3, 2, 2, 2, 5) -
GBR:29
UKP:17+5=22 -
I can’t tell if that was a good or bad thing… did you lose less air than you should have?
Anyhow.
Italy purchases 4 Infantry, 2 Artillery = 20 IPCs.
Combat
NW Persia
a Hit +
Rolls: 3@1, 2@2; Total Hits: 23@1,: (2, 1, 6)2@2: (6, 1)
d Hit +
Rolls: 4@2; Total Hits: 14@2: (6, 6, 4, 2)Spain… really?
a 2 Hits +
Rolls: 1@1, 2@2; Total Hits: 01@1,: (2)2@2: (3, 5)
d Hit +
Rolls: 3@2; Total Hits: 23@2: (3, 1, 2) -
NW Persia
a Hit +
Rolls: 1@1, 2@2; Total Hits: 01@1,: (3)2@2: (5, 3)
d Hit +
Rolls: 1@2; Total Hits: 01@2: (6)Spain
a Hit +
Rolls: 4@2; Total Hits: 14@2: (5, 1, 3, 3)
d Hit
Rolls: 1@2; Total Hits: 01@2: (6) -
NW Persia
a Hit +
Rolls: 2@2; Total Hits: 12@2: (3, 2)
d
Rolls: 3@2; Total Hits: 13@2: (2, 4, 6)Spain
a Hit +
Rolls: 1@1, 3@2; Total Hits: 01@1,: (4)3@2: (4, 3, 6)
d
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
NW Persia
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (5)Spain
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (5) -
Convoy raids
SZ97 - 10 Max
Rolls: 5@2, 3@3, 1@4; Total Hits: 45@2,: (4, 4, 2, 4, 5)3@3,: (6, 1, 3)1@4: (2) -
Italy collects 24 + 2 NO - 8 CO = 16 IPCs.
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That should be 18 IPCs… could you adjust on map?
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well I messed up pretty bad there. Cost myself a lot and cant take out the Germans yet another debaucle a la Bodge.
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You’re working a lot and you’re about to be a dad… I think you get the benefit of the doubt.
Of more concern than the German stack in Iraq is the fate of London. I think I have a checkmate situation… I can take London with minimal Luftwaffe (8 planes + 24 land units = 86%) and kill every transport in range of London and S Italy with my remaining twenty aircraft… I don’t see a way out of it. It’s probably worth going through our rolls and rerolls though, cause you never know…
And there might be a way to foil it that I didn’t see.
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ANZ: 2arm, 1mech, 2inf, 1tran = 29.
NWP;
A; 2hit+
Rolls: 1@2, 10@3; Total Hits: 61@2,: (3)10@3: (5, 1, 6, 2, 3, 1, 2, 3, 5, 6)
D; 2hit+
Rolls: 1@2; Total Hits: 01@2: (6)SBR-IRQ;
aa;
Rolls: 1@1; Total Hits: 01@1: (6) -
you may change one piece remaining in persia, I left 1 art, i retreat.
SBR-IRQ;
Rolls: 1@6; Total Hits: 11@6: (1)+2 -
ANZ:19+10=29.





