@cds I guess it’s ok to play with LL. I’ve never played that way before so it may be interesting to see how it goes.
Stalingradski (Axis) v Infrastructure (Allies) A3-G8
-
ooops
-
Germany 10!
Repairs 1 IPCs S France; purchases Tac Bomber, Fighter, Destroyer, Sub, Artillery, 10 Infantry = 70 IPCs.
Combat
Vologda
a
Rolls: 3@1, 1@3; Total Hits: 03@1,: (6, 2, 2)1@3: (5)
d
Rolls: 1@2; Total Hits: 01@2: (5)Walk into Samara.
Caucasus
a 2 Hits +
Rolls: 1@1, 1@3, 3@4; Total Hits: 41@1,: (1)1@3,: (1)3@4: (3, 4, 5)
d Hit +
Rolls: 1@2, 1@3; Total Hits: 11@2,: (5)1@3: (1)Norway
Battleship
Rolls: 1@4; Total Hits: 11@4: (3)
a Hit +
Rolls: 1@2, 3@3; Total Hits: 01@2,: (4)3@3: (6, 6, 6)
d
Rolls: 3@2; Total Hits: 13@2: (1, 5, 5)Denmark
a Hit +
Rolls: 1@4; Total Hits: 01@4: (6)
d
Rolls: 2@2; Total Hits: 12@2: (1, 4) -
Round 2 meatgrinders.
Vologda
a
Rolls: 3@1, 1@3; Total Hits: 23@1,: (1, 4, 6)1@3: (2)
d
Rolls: 1@2; Total Hits: 11@2: (2)Caucasus
a Hit
d
Rolls: 1@3; Total Hits: 11@3: (1)Norway
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (6)Denmark
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (6) -
That was a pretty even turn.
CO raiding Norway
a
Rolls: 2@2; Total Hits: 12@2: (6, 2) -
Germany collects 56 + 15 NO - 2 CO = 69 IPCs, dude.
I completely screwed that turn up. I had a nice plan then forgot when I sat down and did the move… for the repair of 4 IPCs in Normandy, I could have placed the Destroyer I bought in SZ110, and held off an assault on Norway for a turn… so be it.
But, I have the numbers to crack Russia for a second time, it seems.
-
If it helps your conscience you saved 12 bucks. I’m not going into norway again.
RUS $; 1ftr, 1arm, 1art =20.
Smol;
A; hit+
Rolls: 1@2; Total Hits: 01@2: (6)
D;
Rolls: 2@2; Total Hits: 02@2: (5, 3)Volo;
A; 2hit
D;
Rolls: 2@2; Total Hits: 02@2: (4, 3)Sama;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (6) -
Smol;
A; hit+
Rolls: 1@2; Total Hits: 01@2: (4)
D;
Rolls: 2@2; Total Hits: 02@2: (5, 6) -
Smol;3
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (6) -
-
Japan 10 purchases 11 Infantry, Artillery, Destroyer = 45 IPCs.
Combat
SZ25
a Hit +
Rolls: 1@3; Total Hits: 11@3: (2)
d
Rolls: 1@1, 1@2; Total Hits: 01@1,: (3)1@2: (5)Chahar
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (3)Hopei
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (3)Kweichow
a
Rolls: 1@1, 1@3; Total Hits: 11@1,: (4)1@3: (3)
d
Rolls: 1@2; Total Hits: 01@2: (4)Shan State
AA
Rolls: 1@1; Total Hits: 01@1: (3)
a Hit +
Rolls: 1@2, 1@3; Total Hits: 11@2,: (1)1@3: (6)
d
Rolls: 3@2; Total Hits: 13@2: (4, 1, 6) -
By Izenagi’s Briny Spear, what a turn.
Shan State
a Hit +
Rolls: 1@3; Total Hits: 01@3: (5)
d
Rolls: 2@2; Total Hits: 22@2: (2, 2) -
I invoked Izenagi too soon!
Shan
a
Rolls: 1@2, 1@3; Total Hits: 01@2,: (4)1@3: (5)
d
Rolls: 1@2; Total Hits: 01@2: (5) -
Banzaiiiiiii!!
a
Rolls: 1@2, 1@3; Total Hits: 01@2,: (4)1@3: (6)
d
Rolls: 1@2; Total Hits: 11@2: (2) -
F! I continue… should have won with 2 Artillery and a Fighter left…
a
Rolls: 1@3; Total Hits: 01@3: (5)
d
Rolls: 1@2; Total Hits: 01@2: (4) -
a
Rolls: 6@3; Total Hits: 16@3: (5, 5, 4, 2, 6, 6)
d
Rolls: 6@2; Total Hits: 26@2: (2, 5, 6, 6, 5, 1) -
Ok! You took my last reroll. Now, if the AA hits, I’m in trouble.
Shan State
AA
Rolls: 1@1; Total Hits: 01@1: (4) -
a Hit +
Rolls: 1@2, 1@3; Total Hits: 21@2,: (1)1@3: (3)
d
Rolls: 3@2; Total Hits: 13@2: (4, 2, 5) -
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (6) -
Ok. I ended up with a great round, but it was partly balanced by the use of a reroll.
Convoy raiding will tell the final tale…
Malaya/Shan
a
Rolls: 2@2; Total Hits: 02@2: (4, 4)Borneo
a
Rolls: 2@2; Total Hits: 12@2: (4, 1) -
Japan collects 46 - 1 CO = 45 IPCs.





