@simon33 yes, happy. scramble into 111 please.
12L-G40 Ol' Blood&Guts (Axis+3) vs. fighter pilot 48 (Allies), No Tech, NOs
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Trj hwlo inf
Egy
A-inf arm 2ftr
Rolls: 1@1 3@3; Total Hits: 31@1: (1)3@3: (4, 3, 1)
D-2inf
Rolls: 2@2; Total Hits: 02@2: (3, 4) -
Egy twol
NCM
2trn sz92 => sz95
trn sub sz98 => sz95
dd sz95 => sz98
2ftr Egy/bmr Trj => AlxMobilize
inf art in S.Fra
2inf art in N.Ita
AB in AlxCollect: 32
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Anzac 3
purchase(19)
ftr,arm,infcombat
bmb Nsw to Z44(take out trn) land in Phincm
bmb Nsw to Burmobilize
ftr,arm,inf to Nsw -
France passes
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@fighter:
Anzac 3
combat
bmb Nsw to Z44(take out trn) land in PhiSince the US has not declared war on Japan, nor has Japan on the US because they are greedy for the 10 IPCs, the bmr from ANZAC cannot land in the Philipines.
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I posted the question in the AAG40 FAQ thread for verification.
@Ol’:
If the UK and Anzac have declared war on Japan and no state of war exists between Japan and the US, can ftrs/bmrs from the UK or Anzac land in the Philipines? If so, can Japan attack the planes that land in the Philipines without provoking the US into a state of war with Japan?
No they can’t land on the Phillipines because the USA is still neutral.
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Ok-I’ll put the bmb and the trn back-sorry about the mistake.
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corrected map
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@fighter:
Ok-I’ll put the bmb and the trn back-sorry about the mistake.
I make plenty of my own…by the way, since there is no air base in New SOuth Wales, the bmr cannot make it to Burma. You can change it on Russia’s turn.
I am a little too tired to think tonight, but I have tomorrow off and will do Germany then…that way I can sleep on whether or not to do the suicide attack in sz91 :-D
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Nevermind on thinking about it…gonna be smart (I think) and back off…for now :-D…just don’t like the idea of the stinking us fleet in the Med
Ger4-Buy: cv, 2 ftr, 3 sub, 10 inf, arm…save 0
CM
None :|NCM
dd sz104 => sz103
bb cru 3sub cv ftr tac sz104 => sz109
bb dd cv ftr tac sz110 => sz109
arm 3aa W.Fra via 4 trn sz110 => UK drop from sz109
4trn sz110/trn sz111 => sz109
3inf Fra => W.Fra
10inf 3art 3aa Pol => Ger
8inf 2art 3arm Rom => Yugo
2inf Gre => Bul
2inf Sco => UKMobilize
2ftr cv in sz109
3sub in sz110
10inf in Ger
arm in W.GerCollect: 51 + 10 NO = 61
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Russia 4
purchase(34)
3tac(save 1)
DOW on the Axiscombat
Pol-inf-Bal(walk in)
Hun-inf Epl(walk in)
Fin-arm Nov(roll in)
Sak-6inf Bury(walk in)
Rom-2inf,3art,2mech,2arm,2ftr,tac Bes/3arm Sukr/7inf,6art Eplkbattle for Rom
A-9inf,9art,2mech,5arm,2ftr,tac
Rolls: 2@1 18@2 7@3 1@4; Total Hits: 112@1: (5, 1)18@2: (1, 6, 6, 6, 3, 6, 1, 6, 2, 3, 5, 6, 1, 1, 3, 2, 6, 2)7@3: (1, 5, 4, 5, 3, 5, 5)1@4: (1)
D-2inf
Rolls: 2@2; Total Hits: 12@2: (2, 3) -
Rom twlo inf
ncm
4art,3inf,Nukrm to Epl
4art,3inf Rus to Sam
12inf,aa Yen to Timmobilize 3tac to Nov
collect
45+12(no)=57 -
I realized a couple of mistakes were made in figuring Japan’s buys and income last turn.
Japan’s purchase
@Ol’:Jap3-Buy: Minor IC, cv, dd…save 2
Japan had 46 IPC, and this buy adds up to 36. So there were 10 IPCs saved. Mistakenly thought a minor IC cost 20 instead of 12.
Also, when the income was calculated, I forgot to add the saved IPCs in the total.
@Ol’:Collect: 53 + 10 NO = 63
Total income for this turn should be 53 + 10 NO + 10 saved = 73
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Also, you forgot to list Anzac’s income. I believe it is 10 + 5 (NO for malaya and original territories) = 15
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This game is so much fun, but I swear it is hard to keep track of everything :|
Japan4-Buy: Minor IC (12), 4 arm (24), 3 trn (21), dd (8), 2 art (8)…save 0
CM
1. inf She => Sik
2. 2inf art Kan => Tsi
3. inf Cel => Sum via trn sz44
4. art Java => Mal via trn sz42
5. inf art Ksi (trn sz20)/2inf 2arm Hon (2trn sz20)/inf art Bor (trn sz43)/bb cru 2ftr 2tac sz42/bb cru sz43/2bmr ftr tac Hun => Bur 8inf 2art
6. inf Sia/ftr tac sz37/2ftr 2tac Hun => Shn 2inf
7. 2inf Hop/ftr tac Hun => Kwe infBur
A-4inf 2art 2arm 3ftr 2cru 3tac 2bmr 2bb
Rolls: 2@1 4@2 5@3 7@4; Total Hits: 62@1: (5, 4)4@2: (3, 5, 5, 3)5@3: (2, 2, 3, 3, 6)7@4: (5, 5, 6, 5, 4, 2, 5)
D-8inf 2art
Rolls: 10@2; Total Hits: 310@2: (4, 1, 3, 3, 6, 2, 3, 6, 5, 1) -
I am gonna have to send to boys to some basic training to learn how to shoot!
Bur
A-inf 2art 2arm 3ftr 3tac 2bmr
Rolls: 3@2 5@3 5@4; Total Hits: 93@2: (2, 2, 3)5@3: (2, 3, 1, 5, 6)5@4: (4, 5, 2, 2, 3)
D-2inf 2art
Rolls: 4@2; Total Hits: 14@2: (2, 5, 3, 5) -
Bur twlo 4inf
Shn
A-inf 3ftr 3tac
Rolls: 1@1 3@3 3@4; Total Hits: 51@1: (5)3@3: (1, 1, 3)3@4: (4, 5, 3)
D-2inf
Rolls: 2@2; Total Hits: 02@2: (4, 4) -
Shn twol
Kwe
A-2inf ftr tac
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (4, 1)1@3: (5)1@4: (3)
D-inf
Rolls: 1@2; Total Hits: 11@2: (1) -
Kwe twlo inf
NCM
3inf Hop => She
4inf Cha => Hop
ftr tac Kwe => She
ftr tac Shn => sz41
cv 2dd sz37 => sz41
2cv sz42 => sz38
2ftr 2tac Bur => sz38
ftr tac 2bmr Bur/ftr tac Shn => Siam
sub sz38 => sz79Mobilize
3arm in Kor
Minor IC in Hon
2art arm in Jap
3trn 2dd in sz6Collect: 57 + 15 NOs = 72
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USA 4
purchase(75)
7sub,2dd,cv(save 1)combat
Bra-inf Gib(activate 3inf)
z103-sub,dd z101/3ftr Wus
z104-sub,dd ftr,tac z91
z92-bb,2ca,3cv,3ftr z91/bmb Fwa
Mor-4inf,2art,arm,2mech Gibbattle for z103
A-sub,dd,3ftr
Rolls: 2@2 3@3; Total Hits: 22@2: (3, 5)3@3: (1, 1, 5)
D-dd
Rolls: 1@2; Total Hits: 01@2: (6)





