@The_Good_Captain Nice, I’ll stay tunned!
Wheatbeer (axis) vs vance (allies) G40 A3
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Yeah taking Burma was crappy, but Japan taking India on J5 was inevitable either way. Those UK forces would either die in Burma or in India.
I think we are seeing that with Neutral Blocks the game is very slanted toward an axis win. Being able to crush the middle east with impunity, together with a Japanese move on India to either take it outright or even just keep UK busy and out of the middle east is a combo that would be hard to beat for the allies. I don’t know how I would counter that. Maybe US goes 100% Atlantic? In this case, you beat me in two alpha 3 games hands down, but in this game with Neutral Blocks the axis seem to hold all the cards.
What do you think? Want to continue or call it? I would not consider this a loss on your part because the rules were on my side. Really unfair I would say.
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I dunno what will happen. I can prevent Japan from taking Hawaii or NSW for awhile yet. But with all 3 Axis powers bearing down on the Middle East (assuming you take your Japanese forces there after Calcutta falls), you can probably evict me no matter what I do. Joining SZ98-SZ100 lets you threaten quite a lot of territories.
On the other hand, Russia is doing ok despite splitting my forces. I can probably take both Norway and Sweden. However, I don’t know if I can fight both of my southern fronts (incoming to the east into Ukraine and incoming north to the Caucasus).
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OK let’s keep it going for a bit and see where it leads.
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US4
Buy (77/79)
1 art
1 trans
2 strat
2 fig
2 tactCM:
SZ6
1 sub, 5 fig SZ7 >> SZ6
1 strat mid
1 tact SZ33PHI
1 art car load trans SZ33 >> SZ35 unload phiKOR
1 inf car load trans SZ33 >> SZ6 unload korCEL
1 inf, 1 art car load trans SZ33 >> SZ44 unload celneed scrambling orders SZ6
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I forgot SAUD when planning my Buy, care if I alter this?
My CM won’t change.
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US4
Buy (77/79)
2 inf
1 art
1 trans
1 sub
2 strat
1 fig
2 tactCM:
SZ6
1 sub, 4 fig SZ7 >> SZ6
1 strat mid
2 tact wusPHI
1 art car load trans SZ33 >> SZ35 unload phiKOR
1 inf car load trans SZ33 >> SZ6 unload korCEL
1 inf, 1 art car load trans SZ33 >> SZ44 unload cel(changed planes hitting SZ6 slightly too)
need scrambling orders SZ6
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the new Buy is (79/79) also, sorry for the tweaking
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tweaking no problemo. I think I also forgot to place my 10 inf on Japan last turn. Perhaps you could be so kind as to place them?
Scramble 3 fighters in z6 please
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I’ll add them. Though even without them I wasn’t thinking of sacking Tokyo anytime soon :-P
SZ6
A 1 sub, 4 fig, 2 tact, 1 strat
Rolls: 1@2 4@3 3@4; Total Hits: 31@2: (2)4@3: (5, 5, 6, 5)3@4: (5, 4, 2)
D 1 dest, 3 fig
Rolls: 1@2 3@4; Total Hits: 21@2: (5)3@4: (3, 2, 6)
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SZ6 r2
A 3 fig, 2 tact, 1 strat
Rolls: 3@3 3@4; Total Hits: 43@3: (1, 4, 2)3@4: (4, 5, 1)
D 1 fig
Rolls: 1@4; Total Hits: 11@4: (2)
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sz6 cwlo 1 sub, 2 fig
kor, phi twol
CEL
A 1 inf, 1 art
Rolls: 2@2; Total Hits: 22@2: (2, 1)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3)
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cel twol
NCM:
1 strat SZ6 >> gua
3 carrier, 1 fig SZ7 >> SZ6
1 fig wus >> SZ6
3 dest, 3 cru, 2 bsh, 1 carrier, 1 fig, 1 tact SZ33 >> SZ35
1 sub SZ45 >> SZ20
1 sub SZ34 >> SZ20
1 dest SZ26 >> SZ33
1 sub, 1 dest, 1 carrier SZ10 >> SZ26Mobilize:
2 inf, 1 art saud
1 sub, 1 trans SZ10
1 fig, 2 tact, 2 strat wusCollect 60 + 30 (NOs) = 90 IPC
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China 4
Buy (9/11)
3 infCM:
JEH
1 inf chaSHA
1 inf anhKSU
1 inf anhjeh, sha, ksu twol
NCM:
4 inf cha >> anh
5 inf, 1 fig hop >> anhMobilize:
3 inf anhCollect 16 IPC (18 total)
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I forgot to move the 4 US inf in WIND to IND, do you care if I fix that?
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no worries.
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UK4
UKE Buy (37/37)
2 trans
2 tactUKP Buy (3/3)
1 infCM:
NOR
2 inf, 2 art load 2x trans SZ110 >> SZ126 unload nor
1 trans SZ91 >> SZ110 load 2 inf uk >> SZ112 unload nor
3 fig uk -
- UKE (36/37) math@!
NOR
A 4 inf, 2 art, 3 fig
Rolls: 2@1 4@2 3@3; Total Hits: 32@1: (3, 6)4@2: (5, 4, 4, 3)3@3: (2, 3, 1)
D 11 inf
Rolls: 11@2; Total Hits: 411@2: (4, 2, 1, 3, 1, 4, 4, 6, 3, 4, 1)
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tough call
NOR r2
A 2 art, 3 fig
Rolls: 2@2 3@3; Total Hits: 32@2: (5, 1)3@3: (6, 2, 3)
D 8 inf
Rolls: 8@2; Total Hits: 78@2: (1, 2, 1, 3, 2, 1, 1, 1)
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lousy luck there
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You should reroll that second round.