Agreed it could have definitely been worse!
12L - LL v mojo (allies +0), -tech, +NO
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KWA taken with 2 infantry, fighter
SUI
A - 6 infantry
Rolls: 6@1; Total Hits: 06@1: (4, 2, 6, 4, 3, 5)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2)
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SUI round 2
A - 5 infantry
Rolls: 5@1; Total Hits: 25@1: (1, 6, 1, 6, 2)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3)
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SUI taken with 5 infantry
YUN
A - 3 infantry, 2 fighters
Rolls: 3@1 2@3; Total Hits: 23@1: (5, 1, 2)2@3: (3, 4)
D - infantry, fighter
Rolls: 1@2 1@4; Total Hits: 11@2: (1)1@4: (6)
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YUN taken with 2 infantry, 2 fighters
Z35
A - 2 fighters
Rolls: 2@3; Total Hits: 12@3: (4, 3)
D - destroyer
Rolls: 1@2; Total Hits: 11@2: (2)
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Z35 taken with fighter
Z56
A - 2 fighters
Rolls: 2@3; Total Hits: 22@3: (3, 3)
D - destroyer
Rolls: 1@2; Total Hits: 01@2: (5)
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Z56 taken with 2 fighters
Z53
A - destroyer, 2 fighters
Rolls: 1@2 2@3; Total Hits: 21@2: (4)2@3: (2, 3)
D - battleship
Rolls: 1@4; Total Hits: 11@4: (4)
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Z53 taken with 2 fighters
Noncombat Moves
fighter from KWA, 2 fighters from YUN to FIC
fighter from Z35 to Z37
ac from Z61 to Z37
ac from Z57 to Z60
ac from Z57 to Z62
2 fighters from Z53 to Z60
2 fighters from Z53 to Z62Mobilize
infantry in JPN
2 transports in Z62Income
30 + 10 NO = 40
That was the best Japan opening I’ve ever had. Almost makes me forget about the bad German start.
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UK RD 1
43 buck, 1 ac, 2 dd, 1 cr save 1COMBAT
1 fig egy> sz 15, 1 tran sunk1 fig uk>sz 5, 1 tran sunk
1 dd 9>2
1 fig + 1 bom uk>2DICEY
sz 2
1 dd + 1 fig + 1 bom
Rolls: 1@2 1@3 1@4 ; Total Hits: 11@2: (3)1@3: (3)1@4: (5)
2 sub
Rolls: 2@1 ; Total Hits: 02@1: (2, 6)
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rd 2
Rolls: 1@2 1@3 1@4 ; Total Hits: 01@2: (6)1@3: (4)1@4: (6)
Rolls: 1@1 ; Total Hits: 01@1: (6)
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rd 3
Rolls: 1@2 1@3 1@4 ; Total Hits: 11@2: (6)1@3: (1)1@4: (5)
Rolls: 1@1 ; Total Hits: 11@1: (1)
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sz 2 cleared 1 dd lost
NCM
1 fig 5>uk
1 fig 2>2
1 bom 2 >uk
1 fig 15>egy
1 tran 9>2
1 arm e can>w usa
1 inf w can> w usa
1 dd + 1 tran 41>43
2 inf trj>egy
3 inf + 1 rtl + 1 aa ind>per
1 inf burm>indMOBILIZE
1 ac + 2 dd + 1 cr sz 2COLLECT 39 + 1 saved= 40
map
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Italy turn 1
Purchase
10 IPC
2 infantry, artillery
Combat Moves
EGY (2 infantry, artillery, tank, fighter) v 2 infantry (LIB), infantry, artillery, fighter (ITA), *support shots with cruiser, battleship
dice
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I’m going to change that combat move and bring the tank instead of the artillery.
Italy turn 1
Purchase
10 IPC
2 infantry, artillery
Combat Moves
EGY (2 infantry, artillery, tank, fighter) v 2 infantry (LIB), infantry, tank, fighter (ITA), *support shots with cruiser, battleship
dice
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EGY
A - 3 infantry, tank, fighter, cruiser, battleship
Rolls: 3@1 3@3 1@4; Total Hits: 23@1: (3, 6, 2)3@3: (2, 3, 6)1@4: (6)
D - 2 infantry, artillery, tank, fighter
Rolls: 3@2 1@3 1@4; Total Hits: 23@2: (6, 1, 6)1@3: (2)1@4: (5)
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both sides lose 2 infantry
EGY round 2
A - infantry, tank, fighter
Rolls: 1@1 2@3; Total Hits: 01@1: (6)2@3: (6, 4)
D - artillery, tank, fighter
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (5)1@3: (2)1@4: (2)
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guess EGY is your lucky charm - that’s two attacks with good odds that failed badly. EGY holds with artillery, tank, fighter
fighter lands in LIB
Noncombat Moves
cruiser from Z14 to Z15
artillery from ITA to FRA
2 infantry from BLK to BUL
tank from BUL to EPLMobilize
2 infantry, artillery in ITA
Income
10 + 5 NO = 15
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I just noticed that bringing the tank instead of the artillery gave me one less hit :| lost more and killed less.
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so far egy is the only battle i can win
USA RD 1
40 buck, 1 ac, 1 cr, 1 tran, 1 inf , 1 rtlCHINA 2 inf
COMBAT
1 inf fuk>kia MTNCM
1 fig e usa> sz 2
1 aa e usa> e can
1 fig haw> e can
1 bom w usa> e can
1 bom e usa> uk
1 fig w usa> sz 10
1 fig 44>sz 10
1 ac + 1dd 44>20
1 inf ala + w usa + c usa> w canMOBILIZE
1 inf nin
1 inf sik1 inf + 1 rtl e usa
1 ac + 1 cr + 1 tran sz 10COLLECT 48
map
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Germany turn 2
Purchase
46 IPC
IC
10 infantrysave 1 IPC
Combat Moves
KAR (empty) v infantry (BST)
EGY (artillery, tank, fighter) v infantry, fighter, bomber (LIB), fighter (BLK)
BEL (infantry) v infantry (EPL), fighter (NWY)dice
BEL
A - infantry, fighter
Rolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (4)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1)
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BEL taken with fighter, not controlled
EGY attempt #3
A - infantry, 2 fighters, bomber
Rolls: 1@1 2@3 1@4; Total Hits: 21@1: (2)2@3: (5, 2)1@4: (4)
D - artillery, tank, fighter
Rolls: 1@2 1@3 1@4; Total Hits: 01@2: (6)1@3: (4)1@4: (5)