Game History
Round: 3 Combat Move - Germans 2 G-bombers and 4 G-fighters moved from Sicily to Sea Zone 8 1 tank moved from Benghazi to Mersa Brega 2 mechs moved from Mersa Brega to Benghazi Combat - Germans Battle in Sea Zone 8 Germans attack with 2 G-bombers and 4 G-fighters British defend with 1 UK-battleship, 3 UK-destroyers and 1 UK-submarine 1 UK-submarine owned by the British submerged Germans roll dice for 2 G-bombers and 4 G-fighters in Sea Zone 8, round 2 : 4,1,1,8,10,7 British roll dice for 1 UK-battleship and 3 UK-destroyers in Sea Zone 8, round 2 : 3,5,6,2 2 G-fighters owned by the Germans lost in Sea Zone 8 1 UK-battleship owned by the British and 2 UK-destroyers owned by the British lost in Sea Zone 8 Germans roll dice for 2 G-bombers and 2 G-fighters in Sea Zone 8, round 3 : 10,7,9,2 British roll dice for 1 UK-destroyer in Sea Zone 8, round 3 : 5 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 2 G-bombers and 2 G-fighters remaining. Battle score for attacker is 17 Casualties for Germans: 2 G-fighters Casualties for British: 1 UK-battleship and 3 UK-destroyers Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 2 G-bombers and 2 G-fighters moved from Sea Zone 8 to Italy Place Units - Germans 1 1-supply, 1 G-bomber, 1 artillery and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyBenghazi Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 2 G-bombers and 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsG40 OOB : Yoshi (Axis) vs Functioneta (Allies) - no bid
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USA 9
Buys: 4 fig, 3 dd, 1 sub, 3 inf, 1 art
Combat moves:
6 sub z91 to z92 (subs can move throught Gibraltar strait even if gib is not owned)
2 fig, tac z91 to z92
4 fig z109 to z922 tra z101 to z91
1 tra z89 to z91
2 inf eusa to gib by tra
1 inf, art cusa to gib by tra
2 inf emex to gib by tra
3 bb z91 support gibsub z105 to z112
dd z110 to z1122 dd z109 to z125
1 tra z89 to z91
1 inf emex to mor by tra
tra z109 to z91
tank eng to mor by traCombat:
Gib
A
Rolls: 4@1 2@2 3@4; Total Hits: 34@1: (1, 5, 6, 4)2@2: (4, 3)3@4: (2, 1, 5)
D
Rolls: 4@2; Total Hits: 44@2: (1, 2, 2, 2) -
Ugh … lucky that wasn’t the fleet :-o
gib 2
A
Rolls: 2@2; Total Hits: 02@2: (5, 4)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
Unbeliable … first wins
A
Rolls: 20@2; Total Hits: 520@2: (6, 6, 3, 5, 2, 3, 6, 2, 3, 6, 1, 6, 4, 6, 3, 4, 4, 2, 1, 6)
D
Rolls: 20@2; Total Hits: 1020@2: (5, 1, 1, 4, 1, 1, 2, 2, 4, 6, 1, 4, 6, 3, 3, 2, 6, 2, 3, 2) -
Man…
Mor
A
Rolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (5)
D
Rolls: 1@2; Total Hits: 01@2: (4) -
Mor 2
A
Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (2)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
mor taken, no losses
z112
A
Rolls: 1@2 1@2; Total Hits: 01@2: (4)1@2: (3)(sub goes first)
D
Rolls: 1@1; Total Hits: 01@1: (5) -
z112, 2
A
Rolls: 1@2 1@2; Total Hits: 21@2: (2)1@2: (2)(saub first)
D
Rolls: 1@1; Total Hits: 01@1: (3) -
z112 cleared, no losses
z125
A
Rolls: 2@2; Total Hits: 02@2: (4, 5)
D
Rolls: 1@1; Total Hits: 11@1: (1) -
Horrible … first wins
A
Rolls: 20@2; Total Hits: 1420@2: (3, 6, 1, 4, 2, 1, 2, 2, 5, 2, 2, 1, 2, 4, 2, 2, 2, 3, 1, 1)
D
Rolls: 20@1; Total Hits: 320@1: (5, 5, 1, 6, 6, 4, 6, 4, 3, 4, 1, 6, 4, 2, 4, 5, 2, 6, 1, 6) -
z125 cleared, 2 dd lost :cry:
z92
A
Rolls: 6@2 6@3 1@4; Total Hits: 96@2: (1, 2, 2, 3, 3, 2)6@3: (3, 3, 5, 3, 1, 4)1@4: (4) -
That’s way better … please, choose casualities :-)
Temporal map … purchases on Sahara, used trannies on Rio de Oro
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(subs can move throught Gibraltar strait even if gib is not owned)
good to know :lol:
I had no clue about this rule… well done !
btw, is it the same for the other ones ?
well… 3 units alive… :( let say a BB and 2fgt
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good to know :lol:
I had no clue about this rule… well done !
btw, is it the same for the other ones ?
No, this is a feature only for Gibraltar strait. Pretty easy to forgot in fact (I should had start buying submarines earlier)
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OK, defense
D
Rolls: 3@2 2@3 4@4; Total Hits: 83@2: (1, 3, 2)2@3: (2, 2)4@4: (4, 4, 3, 2) -
Mmmm… I still have the advantage …
z92, 2
A
Rolls: 4@3 1@4; Total Hits: 24@3: (5, 5, 2, 1)1@4: (5)
D
Rolls: 3@4; Total Hits: 23@4: (2, 2, 6) -
Just a bit more …
z92, 3
A
Rolls: 2@3 1@4; Total Hits: 22@3: (6, 3)1@4: (3)
D
Rolls: 1@4; Total Hits: 01@4: (6) -
z92 cleared, 2 fig 1 tac survive
NCMs:
2 fig, 1 tac z92 to z109
1 dd z91 to z109fig eusa to z91 (land on USA’s AC)
3 dd z101 to z91sub z101 to z104
tra z89 to z101
3 tra z91 to z89
3 inf cusa to emex
1 dd z54 to z22
1 dd z54 to z34
2 bb, 3 fig, tac, 2 ac, cru, 4 dd, sub, 3 tra z54 to z33
4 inf, art, mech, fig, tac, 2 bomb que to car
bomb que to haw
dd z10 to z8
sub z10 to z26
Deploy:
1 inf, 4 fig to eusa
2 inf, 1 art to cusa
3 dd, sub to z10Income: 83 IPCs
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China 9
Buys: 2 inf, save 1 IPC
NCMs: inf sze to she
Deploy: 2 inf to kwe
Income: 10 IPCs
France 9: nothing (totally obliterated!)
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France 9: nothing (totally obliterated!)
yeah, I got one allied power ! :-D
loosing a fleet for a single line of such a book… kind of frustrating :|
but this game is about learning, and I learn a lot ! :)
Germany 10:
Purchase & Repair:
2fgt (20)
11inf (33)Combat Moves:
Novgorod (1inf)
2inf Vyborg
3tac, 4fgt BSTS. Ukranie (1inf)
2inf, 3fgt N. UkranieSz112 (1SS, 1DD)
1SS sz113
1bmb BSTDice…
Novgorod rd1
A: 2inf, 4fgt, 3tac
Rolls: 2@1 4@3 3@4; Total Hits: 52@1: (5, 1)4@3: (6, 4, 1, 2)3@4: (4, 2, 6)D: 1inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Novgorod taken, 1inf lost.
S. Ukranie rd1
A: 2inf, 3fgt
Rolls: 2@1 3@3; Total Hits: 22@1: (6, 1)3@3: (4, 3, 5)D: 1inf
Rolls: 1@2; Total Hits: 01@2: (5)





