TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
**USSR turn 10:
Production:**
2 armor=12
1 mech=4
Save 1
12+4+1=17
Combat Moves:
To Kaz: 2inf,tac-Vol; 2ftr-Rus vs inf
Rolls: 2@1 2@3 1@4; Total Hits: 32@1: (4, 5)2@3: (2, 1)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (3)
To Cau: inf-Vol uncontested
To Smo: inf-Rus uncontested
To Bry: 10art,20inf-Rus; 10art-Ros vs inf
Rolls: 40@2; Total Hits: 1640@2: (5, 5, 2, 6, 2, 3, 2, 5, 1, 2, 4, 1, 1, 2, 6, 1, 2, 3, 3, 5, 6, 4, 6, 4, 1, 3, 3, 3, 3, 4, 6, 2, 2, 1, 2, 4, 4, 3, 2, 4)
Rolls: 1@2; Total Hits: 01@2: (4)
To Volo: 11inf,2art-Sam vs inf
Rolls: 9@1 4@2; Total Hits: 29@1: (5, 4, 5, 1, 4, 5, 2, 6, 2)4@2: (1, 6, 5, 6)
Rolls: 1@2; Total Hits: 01@2: (4)
Kaz: Japan lost inf; USSR no loss
Volo: Germany lost inf; USSR no loss
Bry: Germany lost inf; USSR no loss
Noncombat Moves:
To Sukr: inf-Ros
To Cau: 17inf-Ros; 11art,16 inf-Vol
To Rus: mech-Ros; 2arm,3aagun-Sam; 2ftr,tac-Kaz
Placement:
Rus: 2arm,mech
Collection: 18 (17+1saved)
With work and school, I may be posting more on Sundays-tuesdays when I am off. I also start round 2 of the axis tournament tomorrow. I will endeavor to post if not daily, every other day. This is one of the most exciting games I have played so far. Good job with the turn 2 attack and Neutral crush.
Ok had to curse the fact that I have to retreat in Europe. Let me see what I can do in the Pacific
Japan 10:
Buy (73):
5 Inf (15)
2 Mec (8)
3 Art (12)
2 Trp (14)
1 DD (8)
1 Car (16)
15+8=23+12=35+14=49+8=57+16=73
Combat Movement:
To Mal: 3Inf, 2Mec, 3 Art, 1Arm Shn uncontested
To Aba: 1Inf, 1AAGun uncontested
To Chi: 1Inf, 2Art Bol (Yep that one is Harakiri)vs. 1Inf, 2Art
To Kaz: 1Inf Novo, 1Fgt Yun, 1Tac Irq, 1Fgt, 1Tac Sze, 2Bmb Fic vs. 2Inf
To Bur: 3Inf, 2Mec, 3 Art Bur, 1Inf, 3Art, 1Mec, 2Arm, 1AAGun Yun, 1Mec Kwa, 3Arm Fic vs. 1Inf
To Z7: 3Fgt, 1Tac Z6 vs. 1DD
To Z25: 1DD, 2Fgt, 2Tac Z6 vs. 1Sub
Combat:
To Chi: 1Inf, 2Art vs. 1Inf, 2Art
Rolls: 3@2; Total Hits: 03@2: (4, 3, 5)
Rolls: 3@2; Total Hits: 13@2: (3, 2, 3)
To Kaz: 1Inf, 2Fgt, 2Tac, 2Bmb vs. 2Inf
Rolls: 1@1 2@3 4@4; Total Hits: 41@1: (6)2@3: (2, 5)4@4: (2, 6, 3, 2)
Rolls: 2@2; Total Hits: 12@2: (5, 2)
To Bur: 4Inf, 4Mec, 6 Art, 5Arm vs. 1Inf
Rolls: 2@1 12@2 5@3; Total Hits: 62@1: (2, 2)12@2: (6, 3, 1, 1, 1, 2, 5, 1, 5, 6, 4, 3)5@3: (1, 6, 6, 4, 5)
Rolls: 1@2; Total Hits: 11@2: (2)
To Z7: 3Fgt, 1Tac Z6 vs. 1DD
Rolls: 3@3 1@4; Total Hits: 33@3: (5, 1, 2)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (6)
To Z25: 1DD, 2Fgt, 2Tac Z6 vs. 1Sub
Rolls: 1@2 2@3 2@4; Total Hits: 21@2: (3)2@3: (6, 2)2@4: (4, 5)
Rolls: 1@1; Total Hits: 01@1: (4)
promising start in Chi
Round 2:
Chi: 2Art vs. 1Inf, 2Art
Rolls: 2@2; Total Hits: 12@2: (3, 2)
Rolls: 3@2; Total Hits: 13@2: (3, 4, 1)
Round 3:
Chi: 1Art vs. 2Art
Rolls: 1@2; Total Hits: 01@2: (4)
Rolls: 2@2; Total Hits: 22@2: (1, 1)
Mal twol
To Aba twol
To Chi defeated USA lost 1Inf
To Kaz cwlo 1Inf
To Bur twlo 1Inf
To Z7 cwol
To Z25 cwol
Non Combat Movements:
To SIta: 1Tac Irq
To Z95: 1Fgt Irq (land on German Car)
To Z98: 1Fgt Irq (land on German Car)
To Eve: 1Inf Ura
To Tsi: 1Inf Novo, 2Mec, 1Arm Olg, 1Mec, 1Arm Sze, 2Fgt, 2Tac 2Bmb Kaz
To Sik: 2Mec, 4 Arm Yun
To Shn: 2Inf Fic
To Fic: 2Art Kwa
To Phi: 1Inf Ksu, 2Inf Ksi, 2Inf Kwa via 3 Trp Z6, 1Fgt, 1Tac Yun
To Kor: 1Inf, 1Art Man
To Z6: 2Fgt, 2Tac Z25, 3Fgt, 1Tac Z7
To Z35: 2DD, 1Car, 1BB Z6
Placement:
To Fic: 3Inf
To Ksu: 2Inf, 1Art
To MAn: 2Mec, 1Art
To Jap: 1Art
To Z6: 1DD, 1Car, 2Trp
Collection:
62 (TT)=62ICP
I reconsidered what I said about scrambling in Z113 I’ll have to see what attacks to decide.
just noticed I forgot to delete the inf in Kaz.
**USA turn 10:
Production: 80**
Repair BB-Free
airbase=15
3 fighters=30
3 subs=18
1 dd=8
3 infantry=9
15+30=45+18=63+8=71+9=80
Combat Moves:
To Bol: mech-Bra uncontested
To Yuk: inf-Ala uncontested
To Aba: 3inf-Bco; bmbr-Pan vs inf,aagun (aagun roll is first, ignore 4 if it hits)
Rolls: 1@1; Total Hits: 01@1: (2)
Rolls: 3@1 1@4; Total Hits: 03@1: (5, 5, 2)1@4: (5)
Rolls: 1@2; Total Hits: 01@2: (3)
To Sfe: inf-Ala via trn-z1 to z3 uncontested
To z112: 4dd,2cv (loaded with fre ftr), 3ftr,7trn-z110 loaded with 6art,7inf-Wfr (I assume you do not scramble-roll a battle if you do)
To Den: inf-z112 uncontested
To Nor: 6art,6inf-z112 uncontested
To Sfr: inf-Wfr uncontested
To Car: inf,mech-Nze via trn z63 to z33 uncontested
To z25: sub-z10; 6ftr-z26 vs dd
Rolls: 1@2 6@3; Total Hits: 41@2: (2)6@3: (2, 6, 1, 1, 5, 4)
Rolls: 1@2; Total Hits: 01@2: (4)
Aba2: 3inf,bmb vs aagun,inf
Rolls: 3@1 1@4; Total Hits: 13@1: (1, 3, 2)1@4: (5)
Rolls: 1@2; Total Hits: 11@2: (1)
Aba3: 2inf,bmbr vs inf
Rolls: 2@1 1@4; Total Hits: 12@1: (1, 5)1@4: (6)
Rolls: 1@2; Total Hits: 01@2: (6)
z25: Japan lost dd; USA no loss
Aba: Japan lost aagun,inf; USA lost inf
Nor+Den: Germany lost NO
Noncombat Moves:
To z80: cv-z79 loaded with anzac ftr
To Cpr: tac-z79; 3bmbr-Gib; bmbr-Jav
To z79: ftr-z45 land on UK cv
To z33: cv,ftr-z45; 6ftr-z25; bb,3ca,3cv,9dd,2trn-z26 loaded with 4inf-Haw
To Car: 4inf-z33
To z26: 5 sub-z10
To Wus: 2art-Chi via trn z66 to z11 to z10; Bmbr-Aba
Placement:
z10: 3subs,dd
Wus: 2 inf
Cpr: 3ftr,airbase
Cus: inf
Collection: 88
VS: Italy I will scramble 2 anz ftr, US ftr in z80. I will also do OOL manually-this turn gets tricky.
VS: Germany I will have to wait and see their moves.
z33: OOL I will have to do manually as battle progresses
**UK turn 10:
Production:**
London: 28
8 infantry=24
1 artillery=4
24+4=28
India: 26
2 tactical fighters=22
1 artilery=4
22+4=26
Combat Moves:
To Gol: inf-Fwa uncontested
To z113: 3subs-z110; 4ftr-Wfr vs 2dd (3 ftrs if you scramble-assuming you won’t, roll them if you do, and I’ll finish on Anzac/France)
Rolls: 2@2 4@3; Total Hits: 22@2: (6, 3)4@3: (6, 1, 5, 3)
Rolls: 2@2; Total Hits: 12@2: (1, 4)
To Spa: 3inf-Wfr; 1 inf-Gib (hoping to hit and retreat to Gib)
Rolls: 4@1; Total Hits: 04@1: (4, 2, 4, 3)
Rolls: 1@2; Total Hits: 11@2: (1)
To Hol: art,inf-Wfr;2 ftr-z110 vs 2inf
Rolls: 1@1 2@2; Total Hits: 01@1: (6)2@2: (3, 6)
Rolls: 2@2; Total Hits: 02@2: (5, 6)
To Ang: inf-Swf uncontested
z113: Germany lost 2dd; UK lost 1sub
Spa: Germany no loss; UK lost inf-retreats to Gib
Mistake on Hol: (earlier plan not changed on dice, my land units miss. Here are my air units)
Rolls: 2@3; Total Hits: 12@3: (5, 1)
Hol2: inf,art,2ftr vs inf (I will roll one less land unit to make up for the extra land unit rolled and missed last turn)
Rolls: 1@2 2@3; Total Hits: 11@2: (3)2@3: (4, 1)
Rolls: 1@2; Total Hits: 11@2: (1)
Hol: Germany lost 2 inf; UK lost inf
Noncombat Moves:
To Gib: 3inf-Spa; 2 ftr-Hol
To z112: 2subs,bb,ca,3cv,dd,6trn -z110 loaded with 5inf,3art-Wfr; art,2inf-UK and 1 inf-Fra; 2subs-z105(they can’t convoy effectively-I give up)
To Nor: 4art,7inf-z112; 4ftr-z113
To z80: bb,ca,cv,dd,4trn-z79 loaded with US ftr and 3art,5inf-Wind; ftr-Cpr (lands on UK carrier)
To Cpr: 3art,5inf-z80; inf-Epr
To Ind: aagun-Wind
Placement:
Saf: 3 inf
UK: 5inf,art
Wind: 2tac,art
Collection:
London: 29
India:16 (You’re welcome Japan)
Forgot to do USA convoy for Sfr:
z93: sub max 3
Rolls: 2@3; Total Hits: 12@3: (5, 3)
z71: sub max 3
Rolls: 2@3; Total Hits: 02@3: (4, 6)