Game History
Round: 3 Combat Move - Germans 2 G-bombers and 4 G-fighters moved from Sicily to Sea Zone 8 1 tank moved from Benghazi to Mersa Brega 2 mechs moved from Mersa Brega to Benghazi Combat - Germans Battle in Sea Zone 8 Germans attack with 2 G-bombers and 4 G-fighters British defend with 1 UK-battleship, 3 UK-destroyers and 1 UK-submarine 1 UK-submarine owned by the British submerged Germans roll dice for 2 G-bombers and 4 G-fighters in Sea Zone 8, round 2 : 4,1,1,8,10,7 British roll dice for 1 UK-battleship and 3 UK-destroyers in Sea Zone 8, round 2 : 3,5,6,2 2 G-fighters owned by the Germans lost in Sea Zone 8 1 UK-battleship owned by the British and 2 UK-destroyers owned by the British lost in Sea Zone 8 Germans roll dice for 2 G-bombers and 2 G-fighters in Sea Zone 8, round 3 : 10,7,9,2 British roll dice for 1 UK-destroyer in Sea Zone 8, round 3 : 5 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 2 G-bombers and 2 G-fighters remaining. Battle score for attacker is 17 Casualties for Germans: 2 G-fighters Casualties for British: 1 UK-battleship and 3 UK-destroyers Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 2 G-bombers and 2 G-fighters moved from Sea Zone 8 to Italy Place Units - Germans 1 1-supply, 1 G-bomber, 1 artillery and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyBenghazi Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 2 G-bombers and 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsShadowguidex(Axis) vs. Wheatbeer (Allies)
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NCM:
2 inf cel load trans SZ44 >> SZ41 unload sum
1 inf epr >> cpr (activate 2 inf)
1 trans SZ92 >> SZ96 load 1 inf, 1 aa gun mal >> SZ98 unload egy
2 inf rho >> con
1 art egy >> sud
1 dest SZ82 >> SZ87
6 inf, 1 art, 2 aa gun bur >> yun
3 inf shn >> yun
2 mech, 2 fig, 2 tact ind >> yun
3 inf ind >> bur
1 dest, 1 cru SZ76 >> SZ72
1 trans SZ76 >> SZ71
1 trans SZ92 >> SZ87
2 fig gib >> ukUKE Mobilize:
2 sub SZ109
2 dest SZ121
1 inf ukUKP Mobilize:
4 inf, 2 art indUKE Collect 24
UKP Collect 34 (includes both A3 NOs) -
That really hurts … I had 81% odds of sinking Italians with UK survivors, and 5% chance of all combat units on both sides sinking (which would have been a nice consolation).
Yeah that one sucks. You shoulda mopped me.
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ANZAC 2
Buy (11/14)
1 tactDOW against Japan
NCM:
1 inf jav load trans SZ42 >> SZ45 unload dgu
1 inf nsw load trans SZ62 >> SZ66
1 dest, 1 cru SZ63 >> SZ54Mobilize:
1 tact nswCollect 24 IPC (27 total)
Italy goes first, so I may wish to do something with ANZAC soldiers in Sudan depending on Italian moves.
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Italy Round Two
–----------------------Purchase Units (17)
1 BB in z97 repaired
1 Airbase
2 savedCombat Movement
1 INF, 1 ART Tun --> Alg
2 TRN, 1 BB, 2 CA z97 --> z92
3 INF, 1 ART, 1 TANK Alx --> Egy
1 INF Ken --> Tang
1 INF Sita --> Gib (TRN)
1 INF, 1 ART Sfr --> Mor (TRN)
1 INF Nita --> Gib (TRN)Combat
Mor (1 INF, 1 ART, 2 CA, 1 BB vs. 2 INF)
Rolls: 2@2 2@3 1@4; Total Hits: 32@2: (6, 2)2@3: (5, 3)1@4: (1)
Rolls: 2@2; Total Hits: 12@2: (4, 1) -
Mor twlo 1 INF
Non-Combat Movement
–----------------------------
2 INF Nita --> Yugo
1 STR Sita --> Gre
1 INF, 1 ART Gre --> Bul
2 TANK Gre --> RomPlace Units
1 Airbase in Gre
Collect Income 21 + 15 NO - 2 convoy + 2 saved = 36 IPCs
Gogo ANZAC…
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Gret ANZAC done, I’ll roll Germany now
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ANZAC troops on SUD will stay.
F2
NCM:
1 inf nig >> fea
1 dest SZ71 >> SZ83 -
Germany Round Three
–-----------------------------
1 DD
8 MECH
1 INF
2 ARTCombat Movement
Germany Declares war on USSR
12 INF, 3 ART Pol --> Bal
1 TANK Rom --> Epl --> Bal (Blitz)
1 TANK Rom --> Bes --> Nukr (Blitz)
1 INF Fin --> Vyb
5 INF Fin --> Kar
10 INF, 1 TANK, 2 ART Rom --> Epl
5 TANK Yugo --> Epl
1 SUB z112 --> z109
1 STR Sfr --> z87Combat
z109 (assuming SUBS submerge)
z87 (1 STR vs. 1 DD, 1 TRN)
Rolls: 1@4; Total Hits: 11@4: (1)
Rolls: 1@2; Total Hits: 01@2: (4) -
z87 twol
Non-Combat Movement
–------------------------------
1 SUB z106 --> z89
1 SUB z118 --> z106
1 SUB z108 --> z119
1 SUB z112 --> z91
1 STR z87 --> Gib
1 MECH Nita --> Rom
2 MECH Sita --> Yugo
1 AAgun Pol --> Epl
1 FTR, 2 TAC Sfr --> Gib
2 FTR Sfr --> Gre
1 TAC Sfr --> Rom
6 INF Ger --> Pol
1 Ftr Wgr --> Gre
1 TAC Sfr --> Rom
1 TAC Wgr --> Rom
1 BB, 1 CV, 1 TRN z113 --> z126
2 INF Nor --> Fin
2 INF Den --> Nor (TRN)
1 INF, 1 ART Fra --> NitaPlace Units
1 DD in z100
1 ART in Rom
1 INF in Rom
1 ART in Wgr
8 MECH in GerCollect Income 46 + 5 NO = 51 IPCs
Gogo USSR…
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I know USA isn’t at war with Germany or Japan yet, but they can Declare on collect income of this phase, so the convoy damage in z89 (West Indies) only matters if you declare war on Germany.
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USSR 3
Buy (34/34)
10 inf
1 artCM:
NUKR
2 inf, 3 fig sukrULA
2 inf cmo
8 inf dza
12 inf yak
2 tank olg -
NUKR
A 2 inf, 3 fig
Rolls: 2@1 3@3; Total Hits: 32@1: (3, 2)3@3: (2, 3, 2)D 1 tank
Rolls: 1@3; Total Hits: 11@3: (2) -
nukr twlo 1 inf
ULA
A 22 inf, 2 tank
Rolls: 22@1 2@3; Total Hits: 422@1: (5, 2, 3, 5, 4, 6, 5, 2, 4, 2, 5, 4, 1, 1, 2, 1, 4, 3, 2, 1, 5, 3)2@3: (6, 6)D 9 inf, 1 art, 1 tank
Rolls: 10@2 1@3; Total Hits: 410@2: (2, 3, 6, 4, 2, 3, 4, 1, 4, 1)1@3: (6) -
ULA r2
A 18 inf, 2 tank
Rolls: 18@1 2@3; Total Hits: 118@1: (5, 4, 6, 5, 4, 4, 5, 2, 4, 6, 3, 3, 3, 5, 3, 5, 5, 2)2@3: (1, 4)D 5 inf, 1 art, 1 tank
Rolls: 6@2 1@3; Total Hits: 26@2: (6, 3, 3, 5, 3, 2)1@3: (1) -
ULA r3
A 16 inf, 2 tank
Rolls: 16@1 2@3; Total Hits: 416@1: (3, 1, 1, 2, 4, 5, 5, 1, 5, 2, 5, 6, 3, 4, 2, 5)2@3: (5, 2)D 4 inf, 1 art, 1 tank
Rolls: 5@2 1@3; Total Hits: 25@2: (2, 4, 1, 4, 5)1@3: (4) -
retreat to dza, 8 inf lost
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NCM:
3 fig nukr >> rus
2 aa gun yak >> dza
5 inf, 3 art bel >> bry
2 inf, 1 art rus >> bry
8 inf, 7 art, 2 aa gun sukr >> bry
1 inf smo >> bry
3 inf ros >> vol
2 mech ros >> tam
2 inf tims >> novo
1 tact novo >> rusMobilize:
3 inf vol
7 inf, 1 art rusCollect 34 IPC
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This might end up a short game looking at how weak Russia is, the survival or so many German subs, and the utter failure of British Mediterranean forces.
Btw SZ125 is being convoy raided.
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Japan Round Three
–-------------------------------Purchase Units
5 FTR
1 INFCombat Movement
1 ART Ula --> Dza
1 TANK Ula --> Cmo --> Dza (Blitz)
1 TANK, 2 MECH Amu --> Dza
11 FTR, 8 TAC, 2 STR Cha --> Dza (2/4)(2/6)
1 INF Bury --> Yak
2 INF, 1 ART Sui --> Kan
1 MECH Hop --> Kan
1 INF Hop --> She
1 INF Kwe --> Sze
5 INF, 3 ART Kwe --> She
1 TANK, 2 MECH Ksu --> Ksi
2 STR Jap --> Dza
1 DD z36 --> z41
1 SUB z36 --> z45
2 INF Sia --> ShnCombat
z41 twol
z45 twolKsi (2 MECH, 1 TANK vs. 1 INF)
Rolls: 2@1 1@3; Total Hits: 02@1: (5, 2)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (4) -
Ksi r2
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 5)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (6)





