@fasthard nevermind – had a file open from another game ;-) my mistake.
11L '41, Ol'Blood&Guts (Axis) vs. Lucky Lindy (Allies+8), Game3, NOs, -tech
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2 infantry in Egypt and 2 ipc to Russia.
Here we go with game 3. I would wish you luck, but judging from our other 2 games, you don’t need any more! 8-)
Ger1-Buy: bmr, 5 inf, art…save 0
CM
1. inf Fin/art Ger/2inf art arm Pol => Bst 3inf
2. 2inf arm Pol/2arm Cze/2arm Bul => Epl 2inf
3. 3inf art arm Bul => Ukr 2inf
4. inf Fra => Gib
5. sub sz7/ftr Nor/bmr Ger => sz2 bb
6. sub cru sz5 => sz6 dd
7. sub sz7/ftr Nwe/ftr Ger => sz12 dd cruBst
A-3inf 2art arm
Rolls: 1@1 4@2 1@3; Total Hits: 41@1: (2)4@2: (5, 2, 1, 1)1@3: (3)
D-3inf
Rolls: 3@2; Total Hits: 03@2: (4, 3, 6) -
Bst twol
Epl
A-2inf 5arm
Rolls: 2@1 5@3; Total Hits: 52@1: (1, 3)5@3: (3, 2, 3, 6, 2)
D-2inf
Rolls: 2@2; Total Hits: 02@2: (4, 3) -
Epl twol
Ukr
A-3inf art ftr
Rolls: 2@1 2@2 1@3; Total Hits: 02@1: (3, 4)2@2: (4, 5)1@3: (5)
D-2inf
Rolls: 2@2; Total Hits: 12@2: (1, 5) -
Ukr
A-2inf art ftr
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (1)2@2: (5, 3)1@3: (4)
D-2inf
Rolls: 2@2; Total Hits: 22@2: (1, 1) -
Ukr
A-art ftr
Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (2)
D-inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Ukr twlo 3inf
sz2
A-sub ftr bmr
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (3)1@4: (5)
D-bb
Rolls: 1@4; Total Hits: 11@4: (1) -
sz2
A-ftr bmr
Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (2)
D-bb
Rolls: 1@4; Total Hits: 11@4: (2) -
sz2 cwlo sub ftr
sz6
A-sub cru
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (6)
D-dd
Rolls: 1@2; Total Hits: 01@2: (5) -
sz6
A-sub cru
Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (5)
D-dd
Rolls: 1@2; Total Hits: 11@2: (2) -
sz6 1st hit
Rolls: 10@3; Total Hits: 410@3: (2, 1, 3, 4, 5, 1, 6, 4, 5, 4)
D-dd
Rolls: 10@2; Total Hits: 610@2: (1, 2, 4, 2, 1, 6, 2, 1, 4, 5) -
sz6 cwlo sub cru
sz12
A-sub 2ftr
Rolls: 1@2 2@3; Total Hits: 21@2: (1)2@3: (5, 2)
D-dd cru
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (2) -
sz12 cwlo sub ftr
NCM
bmr sz2 => Nwy
inf Fin => Nwy
inf Nwe => Fra
3inf Ger => Fra
ftr sz12 => Fra
inf art arm Lib => Alg
ftr Ukr => BlkMobilize
5inf art bmr in GerCollect: 45
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semi rough start there, but not as bad as my start against the desert journalist in the first game I took the axis. his destroyer in Z6 killed my submarine and cruiser AND survived, and his destroyer and cruiser in Z12 wiped out both my fighters and submarine, but at least I killed them as well. Then I lost 3 fighters on J1. Ugly Ugly Ugly. I doubt I’m going to maneuver out of a start that bad, especially in my first Axis attempt!
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Soviet turn 1
Purchase
32 IPC4 tanks
bomberCombat Moves
UKR (artillery) v 3 infantry (CAU)
FIN (empty) v infantry (KAR)dice
UKR
A - 3 infantry
Rolls: 3@1; Total Hits: 13@1: (3, 3, 1)
D - artillery
Rolls: 1@2; Total Hits: 01@2: (5) -
UKR taken with 3 infantry
Noncombat Moves
infantry from BEL to EUK
infantry from EUK to CAU
2 infantry from KAZ to CAU
3 infantry, artillery, tank from RUS to CAU
2 infantry from NOV to RUS
infantry from EVE to NOV
infantry from YAK to EVE
2 infantry from FAR, 2 infantry from STC to BRY
submarine from Z4 to Z6
3 infantry, artillery, AA gun from KAR to ARCMobilize
tank in RUS
3 tanks, bomber in CAUIncome
30 + 5 NO = 35 -
semi rough start there, but not as bad as my start against the desert journalist in the first game I took the axis. his destroyer in Z6 killed my submarine and cruiser AND survived, and his destroyer and cruiser in Z12 wiped out both my fighters and submarine, but at least I killed them as well. Then I lost 3 fighters on J1. Ugly Ugly Ugly. I doubt I’m going to maneuver out of a start that bad, especially in my first Axis attempt!
OWWWWWWWWWWWWWWWW! Don’t even think I would want to try. :-D
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Jap1-Buy: trn, dd…save 2
CM
1. 2inf Car => Sum
2. 2inf sz61 => Bor
3. inf art sz61/inf FIC => Bur inf
4. cru bb sz61 => sz50 dd
5. inf art Jap/inf Car & inf Oki => Phi 2inf
6. 2inf FIC/ftr Jap => Kwa inf
7. 3inf ftr Man => Sui inf
8. 3inf Kia/ftr For => Fuk inf
9. 2ftr sz61 => sz35 dd
10. 2ftr sz57 => sz56 dd
11.2ftr sz57/dd sz51 => sz53 bbBur
A-2inf art
Rolls: 1@1 2@2; Total Hits: 01@1: (3)2@2: (5, 5)
D-inf
Rolls: 1@2; Total Hits: 11@2: (1) -
Bur
A-inf art
Rolls: 2@2; Total Hits: 02@2: (5, 4)
D-inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Bur
A-inf art
Rolls: 2@2; Total Hits: 02@2: (6, 4)
D-inf
Rolls: 1@2; Total Hits: 01@2: (4) -
6 dice…no hits…not good
Bur
A-inf art
Rolls: 2@2; Total Hits: 12@2: (4, 1)
D-inf
Rolls: 1@2; Total Hits: 01@2: (5)





