f5f8ff25-fd1b-4300-a27f-313568d85c77-triplea_42321_3usa.tsvg
Wheatbeer (Axis) vs JamesAleman (Allies) G40 A3
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**France Turn 1:
Combat Move:**
To Nita: inf,art vs 2inf,2aagun
Rolls: 2@2; Total Hits: 22@2: (1, 2)
Rolls: 2@2; Total Hits: 02@2: (3, 3) -
I’ll assume you lose the 2 aaguns since your factory is at stake.
Nita: inf,art vs 2 inf
Rolls: 2@2; Total Hits: 02@2: (5, 4)
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
Rolls: 2@2; Total Hits: 12@2: (5, 1)
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
Nail biter:
Rolls: 1@2; Total Hits: 01@2: (3)
Rolls: 1@2; Total Hits: 01@2: (6) -
Rolls: 1@2; Total Hits: 01@2: (4)
Rolls: 1@2; Total Hits: 01@2: (4) -
First to hit in 10 rolls wins, Left to right:
attacker
Rolls: 1@2; Total Hits: 01@2: (4)
defender
Rolls: 1@2; Total Hits: 01@2: (5) -
OMG I failed to type 10….first to hit, left to right
attacker:
Rolls: 10@2; Total Hits: 410@2: (3, 3, 1, 1, 5, 4, 1, 6, 1, 6)
Rolls: 10@2; Total Hits: 610@2: (1, 2, 1, 3, 4, 2, 1, 6, 1, 5)Blah, blah, blah, waiting 15 seconds…this is a long battle
Drum roll:
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First time France was ever fun! :)
Italy held, lost 2aaguns, and inf; France lost inf,art
Non Combat Moves:
To z88: DD,CA-z93
To Fea: inf-Fwa
To Trj: inf-Syr
To z58: dd-z72 -
Before I go to bed, I have to know what would have happened if I send the Fighter in…almost chose to, figuring that the money seized would go towards upgrading the factory back perhaps…
aagun:
Rolls: 1@1; Total Hits: 01@1: (5)5 rounds of battle:
Rolls: 5@3; Total Hits: 55@3: (2, 1, 2, 2, 2)Just curious…something to think about…two different games now, I have almost cost Italy its Major factory on France turn 1 :)
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Good God, where were all of those 2’s a moment ago :roll:
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You’ve denied me all NOs, so 6 total production (2 minors) is as good as 13 for now. It would probably be more of a headache later when the US comes a knocking though.
Glad I could give France something to do :-D Had me worried skimming through my rolls.
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G2
battleship repaired
Buy (45/45)
7 inf
6 artCM:
SFR
1 tank yugosfr walk in
NCM:
1 fig, 1 tact, 1 strat hol >> sita
2 fig sita >> alx
3 tact wgr >> sita
2 fig SZ112 >> sita
2 inf, 2 art yugo load 2x Italian trans SZ97
1 sub, 1 dest, 1 bsh, 1 carrier SZ112 >> SZ113
2 aa gun hol >> wgr
2 inf bul >> gre
2 tank yugo >> gre
3 inf bul >> rom
4 inf yugo >> hun
2 inf wgr >> ger
3 inf nor >> finMobilize:
5 inf, 5 art ger
2 inf, 1 art wgrCollect 48 IPC
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fra holds with 1 tank + 1 fig, all Germans lost
I am playing a game where i knocked out the french in 1 round! http://www.axisandallies.org/forums/index.php?topic=24977.0
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**USSR 2:
Production: 38**
3 armor=18
5 artillery=20Combat Moves:
To Yun: mech,arm,2ftr,tac-Sik vs inf
To Kor: 17inf vs 8inf,3ftr= This is stupid, you should win…but 1’s either hit or miss-never roll average…1 round of combat to explore ;)
I expect you will hit 5 times…question is will I hit 0,1,2 (exclude 3: average) or 3,4,5 :roll:
I kind of hate sitting here doing nothing with this stack.Combat:
Yun: mech,arm,2ftr,tac vs inf
Rolls: 1@1 3@3 1@4; Total Hits: 31@1: (5)3@3: (6, 2, 1)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (3)
Kor: 17inf vs 8inf,3ftr
Rolls: 17@1; Total Hits: 217@1: (5, 2, 3, 5, 6, 2, 5, 2, 2, 6, 1, 6, 1, 5, 2, 3, 6)
Rolls: 8@2 3@3; Total Hits: 58@2: (4, 1, 5, 2, 5, 4, 3, 2)3@3: (2, 2, 4) -
That answers that….I am testing a new theory of dice: expect a swing high or low when using rare hitters such as 1’s. This swung low slightly.
Retreat: Korea
Yun: Liberated, Japan lost inf, USSR no loss-until Japan’s turn :oops: I felt it was vital that Japan not be able to land air there.NonCombat Moves:
To Sze: 2ftr,tac-Yun; arm,mech-Kaz
To Sik: 3 mech-Vol
To Yen: inf-Yak
To Sukr: 2inf-Ros
To Nukr: 3art-Sukr; inf,art,2aagun-Bry
To Bel: 5inf-Nov
To Bry: 3art-Rus; 2aagun-Bel
To z123: sub-z125Placement:
Sukr: 3art
Nov: 3arm
Rus: 2 artCollection: 37
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J2
Buy (40/40)
1 carrier
1 dest
1 art
3 mechCM:
SUI
1 inf chaHOP
1 inf chaKWE
1 inf anhYUN
2 inf, 1 art, 1 tank kwa
3 inf, 1 art hun
1 mech anh
1 fig, 1 tact kwaSFE
2 inf jap load 1x trans SZ5 unload sfe -
sui, hop, kwe, sfe walk in
YUN
A 5 inf, 1 mech, 2 art, 1 tank, 1 fig, 1 tact
Rolls: 4@1 4@2 2@3 1@4; Total Hits: 24@1: (4, 6, 5, 3)4@2: (3, 5, 5, 6)2@3: (6, 3)1@4: (3)D 1 mech, 1 tank
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (3) -
yun twlo 1 inf
NCM:
1 fig, 1 tact yun >> anh
1 trans SZ36 >> SZ37 load 2 inf sia >> SZ36 unload kwa
1 trans SZ36 >> SZ19
5 inf, 3 art anh >> kwe
2 inf, 1 aa gun jeh >> anh
2 inf, 2 art load 2x trans SZ6 >> SZ36 unload kwa
1 dest, 1 cru, 1 bsh, 1 carrier, 1 fig SZ33 >> SZ44
1 dest SZ33 >> SZ43
1 tact SZ33 >> kwa
1 dest, 1 cru, 1 carrier, 1 bsh SZ36 >> SZ43
2 fig kwa >> SZ43
2 fig kwa >> SZ36
1 dest SZ36 >> SZ42Mobilize:
1 art jap
1 dest, 1 carrier SZ6
3 mech ksuCollect 44 IPC
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**USA turn 2:
Production: 56**
3 transports=21
3 Tactical Bombers=33
save 2NonCombat Moves:
To z16: BB,2CA,CV,2dd,sub,ftr,2trn(3inf,mech-Haw)-z26; ftr-Phi
To z45: sub-z54
To z30: dd-z54
To z15: 3carriers-z10; ftr-z26; tac,2ftr-Haw
To Mid: bmbr-Haw
To z26: CA,trn(inf,mech)-z28
To Haw: inf,mech-z26
To Wus: art-CusPlacement:
z10: 3 transports
Cus: 3 Tactical BombersCollection: 54 (2saved)
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**China turn 2:
Production: 8**
2 infantry
save 2Combat Moves:
Yun: 12inf,ftr vs 4inf,2art,mech,arm I have the casualties to win this, I just need to hit :-oCombat:
Yun: 12inf,ftr vs 4inf,2art,mech,arm
Rolls: 12@1 1@3; Total Hits: 212@1: (6, 3, 2, 4, 2, 6, 3, 2, 3, 3, 1, 4)1@3: (2)
Rolls: 7@2 1@3; Total Hits: 37@2: (1, 5, 6, 4, 2, 6, 6)1@3: (2)





