i am away for the weekend, so maybe sunday night
11L '41 LL (Axis) v TDJ (Allies +5), -tech, +NO
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US 3
With $51, buy 1 AC, 2 ftrs, 1 bber, save $5Combat:
SBR Germany
2 bbers UKSBR
AA guns
Rolls: 2@1; Total Hits: 02@1: (2, 5)If misses
Rolls: 2@6; Total Hits: 22@6: (5, 1) -
as my AA has been in every game i have going right now - completely ineffective. TDJ, would you allow me to trade in all my AA guns for 6 IPC each? :|
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NC
2 bbers to UK
1 dest Sz 8-12
Fleets in Szs 54&56 to Sz 52
3 inf WCan, 1 inf Wake via 2 trns Sz 56
1 sub Sz 46-50Placement
1 bber EUS
1 AC, 2 ftrs Sz 56US collects $49 + $5 saved = $54
China
Collect 2 infCombat:
Hup
1 inf NinNC - none
Placement
1 inf Nin/SuiTrade in all your AAs? :-D Sure, why not?! $12 to Germany, $6 to Italy, $6 to Japan. Works for me! :-P
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I would take you up on your offer, but I’m not sure it’s allowed by league rules and I don’t want to disqualify myself from the game. Even after all the terrible luck, it seems like I could still have a chance in this one.
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Ah nuts. And here I was starting to like the sound of this “Guns for Butter” trade. :-D 8-) hehehe
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Germany turn 4
Purchase
46 IPC1 repair
tank
4 fightersCombat Moves
KAR (empty) v infantry (BST)
CAU (3 bombers, 2 infantry, 2 artillery, 3 tanks, 2 fighters) v 11 tanks (EPL), 2 infantry (ITA), 2 fighters (BST), bomber (FRA)
FEQ (empty) v infantry (SUD)
EAF (infantry) v artillery, tank (SUD)dice
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CAU AA guns
at fighters
Rolls: 2@1; Total Hits: 02@1: (3, 2)
at bomber
Rolls: 1@1; Total Hits: 01@1: (3) -
well, that helps soothe some of the pain of my AA misses so far.
CAU
A - 2 infantry, 11 tanks, 2 fighters, bomber
Rolls: 2@1 13@3 1@4; Total Hits: 72@1: (2, 4)13@3: (2, 5, 4, 5, 4, 6, 4, 2, 2, 1, 1, 3, 2)1@4: (6) -
will need your 7 casualties before I roll the defense.
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2 inf, 2 art, 2 arm, 1 bber
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CAU round 1 defense
D - 3 bombers, 2 infantry, 2 artillery, 3 tanks, 2 fighters
Rolls: 3@1 4@2 3@3 2@4; Total Hits: 33@1: (6, 3, 4)4@2: (6, 2, 6, 6)3@3: (4, 5, 4)2@4: (4, 2) -
Well, I guess you can stop complaining about the dice now. :roll:
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not quite yet. losing 8 fighters in the first 3 rounds was insane.
Germans lose 2 infantry, tank
CAU round 2
A - 10 tanks, 2 fighters, bomber
Rolls: 12@3 1@4; Total Hits: 512@3: (2, 5, 5, 3, 1, 4, 6, 5, 2, 4, 2, 6)1@4: (6) -
CAU taken - round 2 defense
D - 2 bombers, tank, 2 fighters
Rolls: 2@1 1@3 2@4; Total Hits: 22@1: (6, 5)1@3: (2)2@4: (4, 5) -
that was certainly some atonement for the previous dice baloney.
CAU taken with 8 tanks, 2 fighters, bomber
EAF
A - artillery, tank
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (3)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3) -
EAF taken with artillery, tank
Noncombat Moves
infantry from BST to EPL
infantry, 2 artillery from BST to POL
2 infantry, artillery from EPL to UKR
2 fighters, bomber from CAU to UKR
tank from GER to POL
fighter from GER to UKR
5 infantry from FRA to ITA
2 tanks from FRA to POL
7 infantry from GER to FRAMobilize
tank, 4 fighters in GERIncome
38 + 15 NO = 53That’s just in the nick of time to catch so decent dice. saving your bombers for last didn’t hurt you since they rolled a 6, 5 but with the dice you rolled on the last roll, they could have all missed and that woulda been real nice.
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if only I could have rolled the perfect 4-hit second round, it woulda been a giant victory. but maybe my tanks will put up a spirited defense!! here’s hoping.
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Russia 4
With $29, buy 5 arm, 1 artCombat:
Nor
1 inf FinKar
2 inf, 1 art, 1 arm FinBST
1 inf BeloBury
1 inf STCCauc
1 arm Persia
1 inf, 1 art EUkr
7 inf, 2 art, 3 arm, 2 ftrs RussiaCauc
AA gun
Rolls: 2@1; Total Hits: 02@1: (3, 5) -
Kar
2 inf, 1 art, 1 arm vs 1 inf
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (3)2@2: (2, 1)1@3: (5)
Rolls: 1@2; Total Hits: 01@2: (6) -
If you roll CAU aa guns you have to fight the CAU battle first no?





