@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 2 tanks moved from El Agheila to Zella 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 4 1-supplys EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Changing ownership of Mersa Brega from Uncontrolled to Germans EDIT: Changing ownership of Mersa Brega from Germans to Uncontrolled EDIT: Removing units owned by Uncontrolled from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila EDIT: 1 scoutcar moved from Mersa Brega to Zella Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 13Germans: Germans has 1 carrier placed in Sea Zone 13 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsSpoox (Allies) vs Morph (Axis)
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The problem with Axis and allies is that the game is skewed for the allies to win every time. The axis need the allies to make some mistakes in order to win.
I found the computer opponent totally inept, even at the most difficult levels.
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G3
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Repair: /
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Tech : /
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Buy units (54IPC)
–> 1 sub (6)
–> 1 DD (8)
–> 2 arm (12)
–> 5 inf (15)
–> 1 bmr (12)
SAVE 1 -
CM:
!!! Declare war on USSR !!!
–> Kar(/): 6inf (FIN)
–> Epl(6inf): 6inf (HUN), 6arm (GER), 2art (ROM)
–> SZ115 (1BB, 1sub): 1BB, 1CV (2fig), 1CA (SZ112), 1fig, 1tac (WGR)
Need scrambling orders for SZ115!
8transports coming along to land in Bal
–> Bal(6inf): 8inf, 8art (GER via trn)
I hope all this is ok.
I will wait with rolling the dice until scrambling decision. -
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no scrambles
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–> Kar twol (walk-in)
–> Epl (6inf, 6arm, 2art vs 6inf) rnd1
Rolls: 4@1 4@2 6@3; Total Hits: 84@1: (1, 6, 5, 3)4@2: (6, 2, 1, 5)6@3: (1, 6, 3, 2, 3, 1)
Rolls: 6@2; Total Hits: 36@2: (6, 2, 6, 2, 1, 6) -
Epl twlo 3inf
–> SZ115 (1BB, 1CRU, 1CV with 2figs, 1fig, 1tac vs 1BB, 1SS) rnd1
(SS submerged for this battle (spoox’s words))
Rolls: 4@3 2@4; Total Hits: 34@3: (4, 6, 5, 3)2@4: (4, 2)
Rolls: 1@4; Total Hits: 11@4: (2) -
Battle in SZ115 over : hit on aircraft carrier (aircraft will land in Finland)
–> Bal (8inf, 8art vs 6inf) rnd1
Rolls: 16@2; Total Hits: 616@2: (5, 2, 6, 4, 4, 2, 6, 6, 3, 3, 2, 2, 2, 5, 1, 4)
Rolls: 6@2; Total Hits: 26@2: (6, 6, 1, 6, 1, 6) -
Bal twlo 2inf
NCM:
air from SZ115 –> Fin
3 art GER --> Hun
2 inf WGR --> Hol
Air (-1bmr) Alg --> Yugo
1 bmr Alg --> HunUnit placement:
Sub --> SZ93
DD --> SZ113
1 bmr --> Ger
2 arm --> Ger
3 inf --> Ger
2 inf --> NormandyCollect income:
52ipc (no access to map at work) I think (lost 5NO, +3 ipc from territory gain and forgot to buy a transport in the med :/). If I can put an inf on an Italian transport, could u do that please? If not, one inf from Normandy to SFR.
Could u check this if you have time? -
Also, sub in med denies UKe 5NO
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ok, I think it looks like this.
As far as I could see, there was not 1 German INF in range of an ITalian transport, so I have built 1 INF in Southern France instead of Normandy.
You have 53ipc: 52+1 saved. -
Russia turn 3:
–>Purchase & repair:
income: 49 ipc
repair: /
purchase: 4 ARM (24) + 4 ART (16) + 3 INF (9) = 49–>Combat movement
z115: 1SS --> z115
Nov: 2 Fig, 1 TacB --> z115z115
A:
SS surprise strike
Rolls: 1@2; Total Hits: 01@2: (4) -
z115 round 1:
A:
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (5)2@3: (6, 1)1@4: (3)D:
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (6)1@4: (1) -
I take it you get a hit on the BB and lose the carrier?
I lose 1 SS
z115 round 2
A:
Rolls: 2@3 1@4; Total Hits: 22@3: (6, 3)1@4: (4)
D:
Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (3) -
z115 cwlo 1 SS, 1 Fig
–> NCM
Bel: 1 ART --> Arch
Nov: 7 INF, 5 ART, 1 AA --> Arch
z115: 1 Fig, 1 TacB --> Arch
Bes: 1 INF --> Nukr
Sukr: 2 Mech, 2 ARM, 5 ART, 7 INF --> Bry
Rus: 1 AA --> Bry
Rus: 5 INF --> Smo
Sak: 6 INF, 1AA --> Bury
z127: 1 SS --> z125–> Placement:
Rus: 4 ARM, 4 ART, 2 INF
Vol: 1 INF–> Income:
territories: 32
no’s: 5
damage: 0
total: 32+5=37 ipc in treasury -
Ok, that was a sillly move by me on G3. Should have left the planes on board and take a hit on my bb.
Oh well, here to learn. I will try to do J3 today. -
J3
Buy (46IPC)
- 5inf (15)
- 3arm (18)
- 1cru (12)
SAVE 1
CM:
–> SHE (/): 2inf (Hop)
–> SZE (5inf): 1inf, 1art (Kwe), 1fig, 4tac(Kwa)
–> KAN (1inf): 1art (Sui), 2fig, 2tac (Cha)
–> SIB (/): 1inf (Sfe)
–> Ind (major IC): 2bmr, 4fig (Kwa)SZE rnd1:
Rolls: 2@2 4@3 1@4; Total Hits: 32@2: (3, 6)4@3: (1, 5, 1, 6)1@4: (3)
Rolls: 5@2; Total Hits: 25@2: (2, 5, 5, 2, 4)KAN rnd1:
Rolls: 1@2 2@3 2@4; Total Hits: 01@2: (4)2@3: (5, 4)2@4: (6, 5)
Rolls: 1@2; Total Hits: 11@2: (1) -
Ow …
SZE & KAN retreat
SZE holds with 2inf
KAN holds with 1 infAight, first ever bombing run. Might be suicide, but I think I made ample amount of mistakes with Japan already ;).
Step 1: Escorts fire at 1:
Rolls: 4@1; Total Hits: 04@1: (4, 3, 5, 5) -
2 interceptors fire back
Rolls: 2@2; Total Hits: 12@2: (4, 2) -
woops, forgot attack of bombers
Rolls: 2@1; Total Hits: 12@1: (5, 1) -
1 fig and 1 bmr down
1 remaining bomber attacks MIC
MIC shoots at bmr:
Rolls: 1@1; Total Hits: 01@1: (2)





