Game History
Round: 3 Combat Move - Germans 2 G-bombers and 4 G-fighters moved from Sicily to Sea Zone 8 1 tank moved from Benghazi to Mersa Brega 2 mechs moved from Mersa Brega to Benghazi Combat - Germans Battle in Sea Zone 8 Germans attack with 2 G-bombers and 4 G-fighters British defend with 1 UK-battleship, 3 UK-destroyers and 1 UK-submarine 1 UK-submarine owned by the British submerged Germans roll dice for 2 G-bombers and 4 G-fighters in Sea Zone 8, round 2 : 4,1,1,8,10,7 British roll dice for 1 UK-battleship and 3 UK-destroyers in Sea Zone 8, round 2 : 3,5,6,2 2 G-fighters owned by the Germans lost in Sea Zone 8 1 UK-battleship owned by the British and 2 UK-destroyers owned by the British lost in Sea Zone 8 Germans roll dice for 2 G-bombers and 2 G-fighters in Sea Zone 8, round 3 : 10,7,9,2 British roll dice for 1 UK-destroyer in Sea Zone 8, round 3 : 5 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 2 G-bombers and 2 G-fighters remaining. Battle score for attacker is 17 Casualties for Germans: 2 G-fighters Casualties for British: 1 UK-battleship and 3 UK-destroyers Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 2 G-bombers and 2 G-fighters moved from Sea Zone 8 to Italy Place Units - Germans 1 1-supply, 1 G-bomber, 1 artillery and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyBenghazi Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 2 G-bombers and 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsG40 Botider (Allies) vs BigBadBruce (Axies) - Game3
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we still playing here? if your plate’s full, that’s okay. we can suspend for a while. you’re just usually pretty prompt…
Real life was way more depending than usualy last 2 weeks. Sorry about the wait. I’ll restart to be prompt as before by tomorrow.
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JAPAN 1 - Full throttle against Chang Kaï-chek’s army
DOW : Russia
PURCHASES (26)
Minor IC(12) + 2Tr(14) = 26 save 0COMBAT MOVES
#1 Chahar (Empty)
JEH : 2Inf, Art#2 Anhwe (empty)
SHA : 3Inf, Art
KSU : 3Inf, Art#3 Hunnan (2Inf)
KSI : 3Inf, Art
FOR : Ftr - Land in KWA
MAN : Ftr, Tac - land in KWA#4 Yunnan (4Inf)
KWA : 3Inf, Art
KSU : Ftr, Tac - Land in KWA
JAP : 2SB - Land in KWA#5 Amur (empty)
MAN : 6Inf, Art, MInf
KOR : 4Inf#6 Siberia (empty)
JAP : Inf, Arm via Tr z19 -
#3 Hunnan
ATT : 3Inf, Art, 2Ftr, Tac
Rolls: 2@2 2@2 2@3 1@4; Total Hits: 62@2: (2, 5)2@2: (2, 2)2@3: (1, 3)1@4: (4)
DEF : 2Inf
Rolls: 2@2; Total Hits: 02@2: (3, 4) -
:-o Very agressif Japan…
#3 Hunnan
TWOL#4 Yunnan
ATT : 3Inf, Art, Ftr, Tac, SB
DEF : 4Inf
Rolls: 4@2; Total Hits: 24@2: (1, 4, 2, 4) -
Rolls: 2@1 2@2 1@3 2@4; Total Hits: 32@1: (6, 6)2@2: (5, 5)1@3: (2)2@4: (1, 2) -
#4 Yunnan - Round 2
ATT : Inf, Art, Ftr, Tac, SB
Rolls: 2@2 1@3 2@4; Total Hits: 32@2: (4, 3)1@3: (2)2@4: (3, 1)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (3) -
#4 Yunnan - Round 2
TWL : 2InfNON COMBAT MOVES
MAN > JEH : AA
OKI > KWA : Inf via Tr z6
JAP > KWA : Art via Tr z6
KOR > KSU : Ftr
OKI > KSU : Ftr
JAP > KOR : Inf, Art via Tr z20
z19 > z36 : Sub, BB, DD
z20 > z36 : Cr
z6 > z31 : 2Ac, 2Ftr, 2Tac
z33 > z31 : AC, Ftr, Tac
MAN > JAP : Ftr, Tac
z6 > z33 : BB, Sub, DD
z6 > z36 : DD, CrPLACES NEW UNITS
JAP : 2Tr
KSU : Minor ICCOLLECT : 32 + 10(NO#1) + 0 Saved = 42
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have not forgotten… i will get to this. very busy currently…
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have not forgotten… i will get to this. very busy currently…
Sure no problem. Thanks to let me know.
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us 1
purchase
2 cv, 2 ss, dd… spend $52noncombat
2 ftr hawaii > sz10
2 inf hawaii > w us via trn sz26 > sz10
ca, dd, sub sz26 > sz10
ss, dd sz35 > sz32
ftr philippines > guam
ftr w us > sz101
ftr e us > sz101
inf, 3 mech, arm c us > e us
sbmb c us > w usdeployment
cv, 2 ss > sz10
cv, dd > sz101collect
$52 -
china 1
purchase
4 inf… spend $12combat
yunnan
3 inf, ftr szechwandice…
yunnan
3 inf @ 1, ftr @ 3
Rolls: 3@1 1@3; Total Hits: 13@1: (3, 5, 5)1@3: (3)
vs
inf/rtl @ 2
Rolls: 2@2; Total Hits: 22@2: (2, 1) -
oh, so you’re gonna play that way… :wink: :lol:
yunnan
inf @ 1, ftr @ 3
Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (3)
vs
rtl @ 2
Rolls: 1@2; Total Hits: 01@2: (3) -
yunnan liberatd w/ loss of 2 inf… what luck! 8-)
noncombat
ftr yunnan > szechwan
inf kweichow > shensideployment
4 inf > szechwancollect
$15 -
and now for something different… let’s see how badly this can go…
england 1
purchase
london
8 inf, rtl… spend $28
calcutta
4 inf, rtl… spend $16, save $1combat
sz97 (bb, ca, 2 trn)
ftr malta
cv, ca, dd, tbmb sz98
ftr gibraltar
ftr englandneed scramble orders for planes in southern italy…
sz106 (2 ss)
dd sz109
ftr englandethiopia (2 inf, rtl)
inf sudan
mech egypt
inf, rtl egypt via trn sz98 > sz76
ca sz39 > sz76 for bombardmentsumatra ( )
inf india via trn sz39 > sz41 -
Reichsmarschall Göring, Commander-in-Chief of the Luftwaffe, send his Messerschmitts to battle. An italian Saetta division follows.
(In clear : 3Ftr scramble)
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roger that …
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sz97
cv @ 0, dd @ 2, ca/3 ftr @ 3, tbmb @ 4
Rolls: 1@2 4@3 1@4; Total Hits: 01@2: (3)4@3: (6, 4, 4, 6)1@4: (6)call casualties…
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well, that pretty much ends this game… :roll:
defenders
ca @ 3, 3 ftr/bb @ 4
Rolls: 1@3 4@4; Total Hits: 11@3: (4)4@4: (3, 6, 6, 5) -
must be too early on a saturday morning… dd lost. what a missed opportunity to put italy in a cage… :roll:
sz97
ca/3 ftr @ 3, tbmb @ 4
Rolls: 4@3 1@4; Total Hits: 24@3: (2, 4, 6, 4)1@4: (1)assuming i actually hit something here, call casualties…
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that is pathetic…





