Adjust G purchase and unit placement on board.
24abcbbb-c3e3-4401-a999-9c34df3e7e6d-image.png
AANA_RLP_playetest3_I3.AAM
Placed 5 art, 5 inf on Mos
1 inf on Sukr
Sorry about not stating that.
Let me know what you mean about the map? Did Germany do something different?
no, i just thought that the previeous map was the completed ussr turn.
japan buys: 1 major ic, 3 mechs 42/46
combat moves:
1 tank 1 mech sfe>sak
4 inf hop> kwe
5 fig, 1 tac kwa>kwe
1 inf hop>she
3 mechs ksu>ksi
3 fig 1 tac kwa>ksi
2 sbrs>ind
1 inf siam>shan
1 inf siam>fic
2 inf sui>kan
1 ac 1 fig 1 tac 2 trns z6> z35
2 inf 2 art jap>phil
forces in z26>haw
need scrambling orders for phil
kwe:
A:
Rolls: 4@1 5@3 1@4; Total Hits: 44@1: (2, 4, 6, 6)5@3: (6, 1, 3, 5, 1)1@4: (3)
D:
Rolls: 3@2; Total Hits: 13@2: (5, 4, 1)
kwe twlo 1 inf
ksi:
A:
Rolls: 3@1 3@3 2@4; Total Hits: 33@1: (2, 6, 3)3@3: (3, 6, 4)2@4: (3, 1)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
ksi twol
ind:
interceptors:
Rolls: 2@2; Total Hits: 22@2: (1, 2)
bombers:
Rolls: 2@1; Total Hits: 02@1: (2, 6)
jnvgfnocuuc BULLSHIT!!! :x :x :x :x :x :x
i think that expresses my emotion enough…
haw:
A:
Rolls: 4@1 2@2 5@3 5@4; Total Hits: 74@1: (5, 4, 6, 4)2@2: (3, 4)5@3: (1, 2, 6, 5, 2)5@4: (6, 1, 3, 4, 2)
D:
Rolls: 2@2; Total Hits: 02@2: (4, 3)
haw twol
waiting for scrambling orders for phil
No scramble for Philippines (I want to grind down those land units)
I don’t mind if you want to keep a bomber, that outcome and several other battles have been unreasonable. (My capture of Nov without losing men, and other battles for example)
Just keep a bomber and pick one of the bomber rolls to use as damage.
I’m sorry I have been getting this lucky. We’re playing axis, not Yahtzee :)
This will be my last 12 hour shift for this week, I’ll likely start my allied turn around 7pm central time (Saturday). I hope to complete it before going to bed.
From noon until 8pm on Sunday, I will be hosting a face to face Global 1940 for my meetup.com group. So I’ll likely post either early Sunday or before going to bed.
ill say that one of my bombers survived, so heres the second part of the sbr
AA gun:
D:
Rolls: 1@1; Total Hits: 01@1: (4)
dmg
Rolling 1d6:
(1)
so 3 dmg to the major ic on india
phil:
A:
Rolls: 4@2; Total Hits: 24@2: (3, 5, 2, 2)
D:
Rolls: 2@2 1@4; Total Hits: 12@2: (3, 3)1@4: (1)
r2:
A:
Rolls: 3@2; Total Hits: 23@2: (1, 3, 1)
D:
Rolls: 1@4; Total Hits: 11@4: (3)
**USA 3: Note: All factories were upgraded to Major in the USA as a result of Japans DOW on J3. US3 I will be able to produce 10 units a factory.
Production:**
52 buys
5 destroyer = 40
2 subs = 12
40+12=52
DOW Germany, Italy
No combat
Non combat on map
Place builds in WUSA sea zone.
Collection: 49+10+5=64
**China 3:
Production:**
13 buys:
3 art save 1
Combat Move:
To Kwe: 6inf-Yun;1 ftr-Tsi vs 3 inf
To Hun: inf-Yun
To Kwa: inf-Yun
Kwe: 6 inf, ftr vs 3 inf
Rolls: 6@1 1@3; Total Hits: 26@1: (4, 2, 1, 3, 4, 1)1@3: (4)
vs
Rolls: 3@2; Total Hits: 03@2: (6, 3, 6)
6 inf, ftr vs 1 inf
Rolls: 6@1 1@3; Total Hits: 16@1: (4, 3, 6, 4, 5, 6)1@3: (3)
vs
Rolls: 1@2; Total Hits: 11@2: (1)
**UK 3
Purchase:**
London has 43
Carrier
Destroyer
Sub
2 inf
Transport
16+8=24+6=30+6=36+7=43
India has 26
2 armor
2 mech
2 inf
12+8=20+6=26
Combat Move:
To Syr: armor-Trj Blitz there and back to Trj uncontested
To Irq: ftr,3art,3 inf-Ind(via 3 transport to sz 80); Cruiser,Battleship Bombard(sz39,-sz80); inf-Cpr; ftr,tac-Trj; ftr,tac-carrierz80 vs 4inf,art,arm
To Eth: 2 inf-Ind(via sz39-z76transport) uncontested
To Ken: inf-Tang uncontested
To Fic: 3 inf-Yun vs inf
To Shn: 1 art, 2 inf-Yun vs inf
To z105: DD, 2 ftr-Gib vs sub
To Wfr: 2 inf-UK (via transportsz110) uncontested
To Hol: 1 arm, 1 inf-UK(via transport110); ftr-Gib(sz:91,104,110,Hol, land 110 carrier) vs 1 mech
Irq: 4inf, 3 art, 3 ftr, 2 tac, cruiser (only 1 other has plans), BB vs 4 inf, art, arm
Rolls: 1@1 6@2 4@3 3@4; Total Hits: 71@1: (3)6@2: (2, 6, 6, 4, 2, 4)4@3: (6, 3, 3, 2)3@4: (1, 6, 4)
vs
Rolls: 5@2 1@3; Total Hits: 25@2: (2, 6, 6, 1, 3)1@3: (5)
Fic: 3 inf vs 1 inf
Rolls: 3@1; Total Hits: 03@1: (6, 3, 4)
vs
Rolls: 1@2; Total Hits: 01@2: (5)
Shn: 1 art, 2 inf vs inf
Rolls: 1@1 2@2; Total Hits: 21@1: (1)2@2: (1, 6)
vs
Rolls: 1@2; Total Hits: 01@2: (4)
sz105: dd, 2 ftr vs sub
Rolls: 1@2 2@3; Total Hits: 01@2: (3)2@3: (4, 6)
vs
Rolls: 1@1; Total Hits: 01@1: (5)
Hol: 1 inf, arm, ftr vs mech
Rolls: 1@1 2@3; Total Hits: 01@1: (5)2@3: (6, 5)
vs
Rolls: 1@2; Total Hits: 01@2: (3)