11L '41 Ol' Blood&Guts (Axis) vs. LuckyLindy (Allies+9) No Tech, Game 2


  • FRA taken with 2 tanks, 2 fighters

    Z5
    A - 2 ac, 3 submarines, destroyer, 3 fighters, 2 battleships
    DiceRolls: 2@1 4@2 3@3 2@4; Total Hits: 72@1: (1, 5)4@2: (1, 2, 5, 4)3@3: (3, 3, 6)2@4: (1, 3)


  • Casualties?


  • The ftrs from Bul cannot attack France…they have no place to land due to all your carriers being occupied or moved too far and the ftrs moved 3 territories.

    sz5 casualties…4 sub, 2 cv, dd

    D-4sub 2cv 4dd cru
    DiceRolls: 10@2 1@3; Total Hits: 410@2: (3, 1, 5, 1, 1, 5, 5, 6, 3, 6)1@3: (2)


  • ah you are right about the fighters not being able to get to france, I needed to not take one of the carriers into Z5 so they havd a valid landing spot.

    so how do you want to handle it?  should we cancel the attack of FRA entirely, or should I redo the turn from the beginning, or what do you suggest?

    Cheers


  • Well, since one of the carriers hit as well as some ftr hits in France, how about we just start your turn over? I don’t think it would be fair or sporting if I said to cancel the attack in France.


  • After reviewing, as it turns out, the fighters that were in each of the battles can get to the respective locations.  The 2 fighters from BUL can go to the Z5 battle and two fighters from Z5 can go to the FRA battle.

    Nevertheless, it was my mistake and I am willing to go ahead and reroll the battles.

    Britain turn 6

    Purchase
    31 IPC

    5 infantry
    artillery
    cruiser

    Combat Moves
    FRA (2 infantry, 2 artillery, tank, AA gun) v infantry, tank (ALG) unload Z7, 3 infantry, tank (GBR),  2 fighters (Z6)
    Z5 (4 submarines, 4 destroyers, cruiser, 2 ac, 2 transports) v 3 submarines, destroyer, 2 ac, 2 battleships, fighter (Z6), 2 fighters BUL

    dice

    FRA AA gun
    DiceRolls: 2@1; Total Hits: 02@1: (4, 6)


  • FRA
    A - 4 infantry, 2 tanks, 2 fighters
    DiceRolls: 4@1 4@3; Total Hits: 14@1: (2, 5, 4, 1)4@3: (6, 4, 5, 4)
    D - 2 infantry, 2 artillery, tank
    DiceRolls: 4@2 1@3; Total Hits: 14@2: (2, 6, 3, 4)1@3: (4)


  • wow.

    FRA round 2
    A - 3 infantry, 2 tanks, 2 fighters
    DiceRolls: 3@1 4@3; Total Hits: 23@1: (4, 2, 6)4@3: (1, 5, 4, 2)
    D - infantry, 2 artillery, tank
    DiceRolls: 3@2 1@3; Total Hits: 03@2: (5, 6, 5)1@3: (5)


  • FRA round 3
    A - 3 infantry, 2 tanks, 2 fighters
    DiceRolls: 3@1 4@3; Total Hits: 33@1: (6, 6, 1)4@3: (5, 2, 6, 3)
    D - artillery, tank
    DiceRolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (2)


  • FRA taken with infantry, 2 tanks, 2 fighters

    Z5
    A - 2 ac, 3 submarines, destroyer, 3 fighters, 2 battleships
    DiceRolls: 2@1 4@2 3@3 2@4; Total Hits: 72@1: (1, 3)4@2: (2, 1, 5, 1)3@3: (1, 6, 4)2@4: (2, 4)


  • well, the same number of hits, so we know your casualty choice.  Germans lose 4 submarines, 2 ac, destroyer

    Z5
    D - 4 submarines, 2 ac, 4 destroyers, cruiser
    DiceRolls: 4@1 6@2 1@3; Total Hits: 24@1: (6, 4, 4, 3)6@2: (4, 3, 3, 4, 2, 4)1@3: (3)


  • the battleships absorb the two hits

    Z5 round 2
    A - 2 ac, 3 submarines, destroyer, 3 fighters, 2 battleships
    DiceRolls: 2@1 4@2 3@3 2@4; Total Hits: 52@1: (4, 6)4@2: (4, 6, 2, 1)3@3: (1, 4, 2)2@4: (5, 4)


  • Z5 round 2
    D - 3 destroyers, cruiser
    DiceRolls: 3@2 1@3; Total Hits: 23@2: (2, 2, 4)1@3: (5)


  • Brits lose 2 submarines, Z5 taken with 2 ac, submarine, destroyer, 3 fighters, 2 battleships

    Noncombat Moves
    3 fighters from Z5 to BLK
    2 fighters from FRA to BLK
    ac from Z12 to Z7
    submarine from Z12 to Z22

    Mobilize
    5 infantry, artillery in GBR
    cruiser in Z7

    Income
    26 + 5 NO = 31

    OBG_vs._LL_game2_06dB.AAM


  • Ita6-Buy: 2 arm…save 0

    CM
    1. 4inf art Ita => Fra inf 2arm

    Fra
    A-4inf art
    DiceRolls: 3@1 2@2; Total Hits: 13@1: (2, 5, 4)2@2: (5, 1)
    D-inf 2arm
    DiceRolls: 1@2 2@3; Total Hits: 01@2: (4)2@3: (4, 6)


  • Fra
    A-4inf art
    DiceRolls: 3@1 2@2; Total Hits: 23@1: (6, 6, 1)2@2: (2, 4)
    D-i2arm
    DiceRolls: 2@3; Total Hits: 12@3: (4, 1)


  • Fra lwlo inf

    NCM
    None

    Mobilize
    2arm in Ita

    Collect: 11

    OBG_vs._LL_game2_06eI.AAM


  • America turn 6

    Purchase
    45 IPC

    2 infantry
    tank
    2 fighters
    ac

    Combat Moves
    sbr GER with bomber (BLK)
    NWY (infantry) v 2 fighters (Z6), fighter (GBR), fighter (Z5), 2 fighters (Z7)

    dice

    GER AA gun
    DiceRolls: 1@1; Total Hits: 01@1: (6)


  • GER bombing
    DiceRolls: 1@6; Total Hits: 11@6: (5)

    NWY
    A - 6 fighters
    DiceRolls: 6@3; Total Hits: 46@3: (2, 6, 4, 3, 3, 2)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • 5 damage in GER

    NWY taken with 6 fighters, not controlled

    Noncombat Moves
    fighter from NWY to Z5
    4 fighters from NWY to BLK
    fighter from NWY to Z7 UK carrier
    2 destroyers, ac from Z6 to Z7
    2 fighters from ECA to Z7 US carrier
    2 submarines from Z7 to Z17
    submarine from Z13 to Z17
    transport from Z12 to Z9
    2 transports from Z10 to Z9
    submarine from Z15 to Z13
    tanks from EUS to WUS
    2 tanks from EUS to ECA
    infantry, AA gun from WCA to ECA
    5 infantry from WCA to WUS
    7 fighters, bomber from BUL to BLK
    infantry, artillery from LIB to ALG
    bomber from GER to BLK

    Mobilize
    2 infantry, tank in WUS
    2 fighters, ac in Z10

    Income
    39 + 5 NO = 44

    OBG_vs._LL_game2_06fUSA.AAM

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