@Stucifer Almost done with G1 combat – just let me know your order of loss for that last naval battle.
Axisplaya(Axis) vs NoMercy (Allies) G40\. A+2
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$5 for China left
UK Europe:
Purchase:
7 Inf (21)
3 Arm (18)UK Pacific:
5 Inf (15), 1 Art (4)Combat:
Sud (1 Inf) vs 2 Inf, 1 Art from EgyptIrq (3Inf) vs 3 Inf (CPR) load and unload 2 for amphi, 2 fgts + 1 tac from India, CA and BB move > 80 for bombard.
Sud Combat:
Attack
Rolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (1, 5)
Defense
Rolls: 1@2; Total Hits: 11@2: (1)
Irq Bombard:
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (4)
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I wanted to try the bombard attck on the southern Italian forrces…i guess I should have “gambled” there.
irq Attack
Rolls: 3@1 3@3; Total Hits: 23@1: (4, 2, 6)3@3: (5, 3, 3)
Defense:
Rolls: 1@2; Total Hits: 01@2: (4)
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sud taking with 1 Inf, 1 Art
Iraq Taken WOLNon-combat
2 fgts, 1 tac from Iraq to: Cpr
1 Inf, 1 mech, 1 arm from Egypt to Sud
1 fgt from Alg to Gib
1 trn SZ 106 > SZ 109 (load and unload 1 Inf, 1 Art from Quebec to London
trn SZ 109 to SZ 91
1 DD SZ 39 > SZ 43
3 Inf Shm to Bur
5 Inf,1 AA from India to BurPlacement:
7 Inf, 3 Arm on London
5 Inf, 1 Art on IndiaUk Europe collects: $31
Uk Pacific collects: $19 -
Wait, in this version of AA, you do not remove casualties from Bombard before they shoot back.
So in Irq, my 3 dudes reply.
Here are my rolls for the 2 inf remaining (the other one has already been rolled).
Rolls: 2@2; Total Hits: 02@2: (4, 6)
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So don’t worry, nothing is changed since my brits can’t hit nothing…
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Sorry about that, thank you for always double checking, I don’t mean to mess up… :(
Anzac Round 2Purchase: 2 SS (12) save 3$
Combat None:
NCM:1 trn load 1 Inf SZ 42 > SZ 41
1 DD SZ 54 to SZ 44Placement:
2SS in SZ 62
Anzac collects: $16 + $3 = $19You may want to double check, I may have goofed somewhere on UK/Anzac for money
UK actually has 33$ forgot the 2$ from Iraq
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Italy 2
Buy: 1AC (16) save 4
CM
Alx
1inf Tob walk inCon
1inf Ken walk inTang
1inf, 1art Ken walk inMal
1tr sz97 with 1inf SIta, 1inf Germany » sz96 » MalMor (2inf)
1mec, 1tnk Tun » Alg Blitz MorMor
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (1)
Rolls: 2@2; Total Hits: 12@2: (5, 2)
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Weee….Mor twlo 1 mec
NCM
1art Tun » Alg
2inf SIta » tr sz97 » sz96 » Tob
dd, CA sz97 » sz96
Inf, art Sfr » Nita
tnk Sfr » YugoPlace units: 1AC sz95
Collect : 31 + 4 saved = 35 IPC
I also adjusted Anzac IPC, you have 21 IPC, not 19.
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France
Purchase & Combat (None)
Non-Combat:
1 Inf FCA > FEA
1 CA SZ 58 > SZ 37I think I have the naming convention ok for the game?
I just read it online somewhere.I also just purchased both Europe and Pacific 1940… comes to $139 together (free shipping and no tax…)
I live in Nova Scotia, Canada…But my headquarters I work for is in the States…I just shipped it there for this week, and a supervisor is coming down next week and will bring it down for me… -
I think I have the naming convention ok for the game?
Almost !
It goes like this:
X_vs_Y_ G40_ 1aGermany, 1bRussia, 1cJapan, 1dUS, 1eChina, 1fUk, 1gAnzac, 1hItaly, 1iFrance
The number is for the turn, and the letter for the order of play.
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Germany 3
Buy:
5inf (15)
5art (20)
1ss (6)
1fgt (10)CM
sz109 (1tr) POSSIBLE SCRAMBLE
2fgt sz111
1fgt, 1tac Wger
2tac Sfrsz91 (1tr) 1 POSSIBLE FGT SCRAMBLE
1bmb Fra
1fgt WgerNEED SCRAMBLING ORDERS FOR SZ 109 and 91
Map
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No scramble,
I figured I would try and prevent Sealion until at least round 4 which I guess is the most ideal round anyway…
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Actually, Rd3 is the best. It’s my 1st time i try a Rd4 Sealion…So i have about no idea where i’m going here… :lol:
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NCM
1bmb sz91 » Sco
1fgt sz91 » Mor
2fgt sz109 » sz111
1fgt, 3tac sz109 » Sco
11inf, 3art, 8tnk Wger and Nor » tr sz113 and sz111 » sz111 » Sco
dd, CA sz113 » sz111
3mec wfr » Wger
3inf, 1art Sgr » Wger
9inf, 4art Ger » Wger
5inf Rom » Hun
1inf sz96 » TobPlace units:
5art, 1fgt Wger
5inf Ger
1ss sz113I realise i forgot to put a marker in Sco on G2, so i wrongly collected 51 IPC instead of 53.
I will now add these 2 forgotten IPC to my income as if they have been saved if you’re ok with that.So, collect : 53 + 2 " saved " = 55 IPC
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You can purchase your units differently if you want; extra 2$ can buy you some good equipment you might need?
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No, it’s ok, i will stick with that.
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Well, sorry…i changed my mind… :roll:
Can you replace an Art by a tnk on russia turn, and update the IPC chart (i have 53 in hand, not 55).
Thx
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Russia Round 3: ($35)
Purchase:7 Inf (21) , 2 Mech (8) , 1 arm (6)
Combats: NoneNon-Combats:
12 Inf, 1 AA from yak to Yen
6 Inf from Yen to Tim
4 Mech from Mos to Nov
2 Inf from Nod to Bel
1 Inf from Nod to Kar
5 Inf from smo to Bel
1 Inf frm Bal to Bel
1 Inf from Vad to SamPlacement:
3 Inf on Nod
3 Inf on Suk
1 Inf on Vad
2 Mech on Vad
1 arm on moscowRussia collects $32
go ahead and fix Germany on your Japanese turn :)
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Ok, i’m not going to take advantage of it, but technically, France isn’t at war with Japan, so i could go straigth to India and bypass the sz37 french dd…. You have to DOW japan with France on F1 or F2 if you want the french dd to be able to blocade Japan.
Since i’m pretty sure you would have done it if you had known, i will consider the sz37 french dd as an ennemy warship.