@barnee
Thank you - looks like that did the trick!
Axisplaya(Axis) vs NoMercy (Allies) G40\. A+2
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if you want to keep a plane, then it has to land in Mal.
I’m sorry, but see, i also just made a mistake ! If we consider the last fgt in this battle was coming from Malta, then it has 3 mov remaining.
so you can chose wherever you want to go with 3 mov from sz97. If this change your strat (as you could now stack your units on Alx + fgt), then feel free to proceed with any NCM change you want.
I’ll wait for this to be all cleared before i go with Italy.
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I found something else : UK starts with 28 IPC to spend, not 20. So feel free to also change your UK1 purchases. And also: UK collect 38 + whatever they have left from their purchase phase.
So, to sum it up:
1- you have 28 on hand, and you can change your buy accordingly.
2- You have to land your sz97 fgt where you want (it can be malta, but there are other territories to land if you prefer).
3- You can redo any NCM you want.
4- you have to correct the UK IPC chart. You have 28 (territories) + 10 NO + what you eventually saved.
Just post a final map before i go with Italy, please.
:wink:
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It’s always great to play against nice people like you.
I bought 3 additional Inf (1$ saved for UK) so this changes there total to $39.
My units will stay in Egypt, the fgt will land in Algeria.New map attached, yes I read some of the common guidelines before playing at least once, I didn’t read too much into people’s games, just checked a few quickly to get the just of it.
Anything from here on is just me playing it by previous experience from Revised…New map attached.
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Italy 1
Buy : 1tr (7) save 3
CM
Sud
1inf Eth walk inKen
1inf, 1art Eth walk in
1inf Isosz93 (1dd, 1CA)
1ss, 1dd sz95
1fgt, 1tac NItaSfr (1inf, 1art)
2inf, 1art, 1tnk NItaGre (4inf)
2inf, 1tnk Alb
1inf SIta, 1art NIta » tr sz95 » sz97 » Gre
1Ca sz95 » sz97 BombardTun (1inf)
1inf, 1art Lib
1mec, 1tnk TobGre
Bombard
Rolls: 1@3; Total Hits: 01@3: (4)
Attack
Rolls: 2@1 2@2 1@3; Total Hits: 32@1: (1, 1)2@2: (3, 3)1@3: (1)
Defense
Rolls: 4@2; Total Hits: 24@2: (1, 6, 2, 3)
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Gre rd 2
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 1)1@3: (5)
Rolls: 1@2; Total Hits: 01@2: (5)
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Gre twlo 2inf
sz93
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (3, 2)1@3: (5)1@4: (3)
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (3)
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Arg…
sz93 cwlo 1ss, 1dd
Sfr
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (5)2@2: (4, 2)1@3: (3)
Rolls: 2@2; Total Hits: 12@2: (1, 5)
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Sfr twlo 1inf
Tun
Rolls: 1@1 2@2 1@3; Total Hits: 31@1: (1)2@2: (2, 2)1@3: (4)
Rolls: 1@2; Total Hits: 11@2: (2)
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Tun twlo 1inf.
NCM
fgt, tac sz93 » SIta
dd sz95 » sz97Place units: 1tr sz97
Collect : 18 - 1 conv + 3saved = 20 IPC
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Do you know where Italy was convoyed?
I don’t see any allied subs around Italy controlled zones with convoy routes
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Italy is convoyed in sz 72 by the french dd for 1 IPC. every warship can convoy raid (in fact, don’t remember if AC can convoy raid but all the others warships can that’s for sure).
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I do recall reading that, thank you for clarifying, little things to remember like you said; might be almost worth it to take $1 away a turn, haven’t played enough games yet.
I do know losing a lot of the Italian navy has to hurt, I guess too bad I didn’t move more air power into the region maybe.France
Purchase nothing
Combat NoneNon-Combat
1 Inf FWA > FCA
1 DD from SZ 72 to SZ 58
1 Inf syr > trjCollect 0$
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Germany 2
Buy:
1dd (8 )
8tr (56)
1art (4)BB repaired
CM
Sco
4inf, 1art, 1AAgun Wger » 2tr sz112 » sz111 » Sco walk insz94 (1CA)
3tac Wgersz92 (1tr, 1dd)
1bmb WgerWfr (1inf, 1tnk)
4mec Fra
3fgt Wger
1tac sz112sz94
Rolls: 3@3; Total Hits: 23@3: (2, 6, 2)
Rolls: 1@3; Total Hits: 11@3: (2)
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sz94 cwlo 1tac
sz92 (1st hit win)
Rolls: 10@4; Total Hits: 710@4: (2, 6, 1, 2, 2, 2, 6, 2, 6, 3)
Rolls: 10@2; Total Hits: 410@2: (4, 6, 3, 4, 1, 2, 1, 3, 4, 2)
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sz94 cwol
Wfr
Rolls: 4@1 3@3 1@4; Total Hits: 54@1: (1, 3, 3, 5)3@3: (1, 2, 2)1@4: (4)
Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (3)
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I think SZ 92 could have been bad if the trn survived, that’s 1 less bomber and 2 extra ground units.
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Wfr cwlo 1 mec
NCM
2tac sz94 » Sfr
1bmb sz92 » Fra
2fgt, 1tac Wfr » Wger
1fgt Wfr » sz111
1inf, 1AAgun Wger » tr sz112 » sz111 » Sco
5inf Fin » Nor
1AC, 1BB, 1fgt sz112 » sz111
1CA sz112 » sz113
4inf Ger » Wger
3art, 5tnk Fra » Wger
3tnk Yugo » Wger
5inf Bul » Rom
1inf Yugo » tr sz97
3inf, 1art Yugo » Sger
3inf Pol » GerPlace units:
8tr, 1dd sz113
1art GerCollect : 51 IPC
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I think SZ 92 could have been bad if the trn survived, that’s 1 less bomber and 2 extra ground units.
Yup. I gambled and i’m glad it worked.
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Russia Round 2
Purchase:7 Inf (21)
4 Mech (16)
2 Arm (12)Combat None:
NCM:6 Inf Yak > Yen
12 Inf, 1 AA Bry > Yak
11 Inf, 1 Art from Bel > EPL
5 Inf, 1 Art from Nuk > EPL
5 Inf, 3 Art from Nod > Bel
1 Inf, 1 Arl from Smo > Bel
5 Inf Rus > Smo
2 Inf Ros > Suk
1 Inf Bes > EPL
2 Mech, 2 Arm BSK > BelPlacement:
3 Inf Nod
3 Inf Suk
1 Inf, 2 Arm Vad
4 Mech MosRussia collects $35
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Japan 2
Buy:
1AB (15)
1NB (15)
1inf (3)
1art (4)
1mec (4)
save 1CM
Sfe
1tnk Sib blitz and backSak
1inf Sib walk inBury
10inf, mec, art Amu walk inSui
1inf, 1art Cha walk inHop
1inf Cha walk inKwe
6inf, 2art Cha walk inYun (5inf)
2inf, 1art Hun
1inf, all air Kwa
3fgt, 1tac sz36Yun
Rolls: 2@1 2@2 7@3 6@4; Total Hits: 82@1: (1, 2)2@2: (6, 3)7@3: (2, 4, 4, 4, 3, 4, 5)6@4: (4, 2, 1, 5, 1, 1)
Rolls: 5@2; Total Hits: 25@2: (3, 6, 6, 1, 1)