@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsProject_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -tech
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UK Attacks Round 4
Tobruk:
Attack:
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Rolls: 1@3; Total Hits: 11@3: (1) -
UK round 4 Attack
Attack Rolls Missed the box apparently:
Rolls: 1@4 2@3 1@2; Total Hits: 31@4: (1)2@3: (1, 1)1@2: (3) -
AA guns are not allowed to move in the combat movement phase unless they were already embarked on a transport from a previous turn (Europe rulebook p. 26 “limited move” characteristic).
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Ok. That will just stay on Malta then. How do you do the IPC calculations?
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When you put control markers on the territory it subtracts from the original owner and adds to the new owner. This is in the inset window “InfoView”. The NOs are listed at the bottom of the screen and you have to put a control marker in if you make one, then it totals NOs under “oil”. Convoy disruptions are under “damage” (UK has 2 right now from German sub). Total is under “sum” plus whatever you saved, and there is a way to track your current IPCs in the top left, basically just stacks of control markers.
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I don’t see damage anywhere right now?
The infoview shows 28 IPC, 5 oil for a total of 33. I saved one. So I should change the upper left to 34?
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There is a German sub off Canada in a convoy square. My map and InfoView shows 2 damage. I think the total would be 32.
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Yep, I see the sub in the convoy, but it is not subtracting anything from it.
Britian is done and I manually set the IPC to 32. Please check the info view on the battlemap I posted. Also please make sure I did everything right.
I will try to do ANZAC later on. I have some things to do and am frustrated by the battlemap program at the moment.
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Strangely it shows up on the “damage” row and not the “convoy” row. Feel free to give a call if you have other questions. The one thing I can say about this module is to save early, save often. Aside from that it works OK.
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Where is the damage row? Is that supposed to be in the infoview? I don’t see it?
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That happens. Try to uninstall and then reinstall. Or install in another directory.
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Anzac spends 10:
Buys 2 Infantry and 1 Artillery.
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Anzac Turn 1 completed No Combat.
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They collected 10.
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Italy 1:
Italy buys a fighter, 10.
Combat:
z96
A: (the 1@2 separate is the sub)
Rolls: 2@4 4@3 2@2 1@2; Total Hits: 22@4: (5, 1)4@3: (4, 5, 5, 5)2@2: (1, 3)1@2: (5)
D:
Rolls: 1@4 2@3 2@2; Total Hits: 31@4: (3)2@3: (3, 5)2@2: (2, 4)Tunisia
A:
Rolls: 2@2; Total Hits: 22@2: (2, 2)
D:
Rolls: 1@2; Total Hits: 01@2: (5) -
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I will have to ask you what you are going to lose from that fleet for your 2 hits.
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That was very fortuitous. I recommend two on the AC since he won’t be stopping there.
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Agreed. Please put them on the Aircraft Carrier
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This battle is cursed. Hit on BB, sub, DD.
Round 2:
A:
Rolls: 2@4 4@3 1@2; Total Hits: 52@4: (4, 6)4@3: (1, 3, 5, 1)1@2: (1)D:
Rolls: 1@4 2@3 1@2; Total Hits: 21@4: (2)2@3: (6, 4)1@2: (1)





