TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 2 fighters moved from 12 Sea Zone to 14 Sea Zone 5 bombers moved from United Kingdom to 14 Sea Zone 1 fighter moved from 46 Sea Zone to 62 Sea Zone 1 armour and 1 infantry moved from Solomon Islands to 46 Sea Zone 1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 38 Sea Zone 1 armour and 1 infantry moved from 38 Sea Zone to East Indies 3 infantry moved from United Kingdom to 8 Sea Zone 1 artillery moved from United Kingdom to 8 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 8 Sea Zone to 12 Sea Zone 1 artillery and 3 infantry moved from 12 Sea Zone to Morocco Algeria 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria Combat - Americans Battle in 62 Sea Zone Americans attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 62 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 14 Sea Zone Americans attack with 5 bombers and 2 fighters Germans defend with 1 transport; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport Americans roll dice for 5 bombers and 2 fighters in 14 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 14 Sea Zone, round 2 : 1/7 hits, 3.67 expected hits 1 fighter owned by the Americans lost in 14 Sea Zone 1 destroyer owned by the Italians and 1 carrier owned by the Italians lost in 14 Sea Zone Americans roll dice for 5 bombers and 1 fighter in 14 Sea Zone, round 3 : 4/6 hits, 3.83 expected hits Italians roll dice for 1 battleship, 2 cruisers, 2 fighters and 2 transports in 14 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits 1 fighter owned by the Americans and 2 bombers owned by the Americans lost in 14 Sea Zone 2 cruisers owned by the Italians and 2 fighters owned by the Italians lost in 14 Sea Zone Americans roll dice for 3 bombers in 14 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits Italians roll dice for 1 battleship and 2 transports in 14 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 transport owned by the Italians, 1 transport owned by the Germans and 1 battleship owned by the Italians lost in 14 Sea Zone Americans win with 3 bombers remaining. Battle score for attacker is 56 Casualties for Americans: 2 bombers and 2 fighters Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport Casualties for Germans: 1 transport Battle in East Indies Americans attack with 1 armour and 1 infantry Japanese defend with 1 bomber and 1 infantry Americans roll dice for 1 armour and 1 infantry in East Indies, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber and 1 infantry in East Indies, round 2 : 0/2 hits, 0.50 expected hits Americans roll dice for 1 armour and 1 infantry in East Indies, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber and 1 infantry in East Indies, round 3 : 0/2 hits, 0.50 expected hits 1 bomber owned by the Japanese lost in East Indies Americans roll dice for 1 armour and 1 infantry in East Indies, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in East Indies, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 infantry in East Indies, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in East Indies, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 infantry in East Indies, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in East Indies, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in East Indies Americans roll dice for 1 armour in East Indies, round 7 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in East Indies, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in East Indies Americans win, taking East Indies from Japanese with 1 armour remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber and 1 infantry Casualties for Americans: 1 infantry Battle in Morocco Algeria Americans attack with 2 artilleries and 4 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 2 artilleries and 4 infantry in Morocco Algeria, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Morocco Algeria 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier and 1 fighter moved from 10 Sea Zone to 12 Sea Zone 1 destroyer moved from 8 Sea Zone to 12 Sea Zone 1 carrier moved from 46 Sea Zone to 60 Sea Zone 1 fighter moved from 62 Sea Zone to 60 Sea Zone 1 destroyer moved from 46 Sea Zone to 38 Sea Zone 1 battleship, 1 cruiser and 1 submarine moved from 46 Sea Zone to 56 Sea Zone 3 bombers moved from 14 Sea Zone to Egypt Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Egypt: 1 bomber EDIT: Adding units owned by Americans to 12 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 56 Sea Zone 1 artillery and 1 fighter placed in Western United States Combat Move - Chinese 1 infantry moved from Suiyuan to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Hupeh to Fukien Chinese take Fukien from Japanese 2 infantry moved from Suiyuan to Hupeh 1 infantry moved from Yunnan to Hupeh Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Ningxia Chinese undo move 1. 3 infantry placed in Sikang Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : -1.33 Italians regular : -3.33 Germans regular : 1.33Dice Statistics:
Total 1 was rolled 51 times 2 was rolled 48 times 3 was rolled 52 times 4 was rolled 51 times 5 was rolled 49 times 6 was rolled 50 times Average roll : 3.495 Median : 3.000 Variance : 0.036 Standard Deviation : 0.190 Total rolls : 301 Germans Combat 1 was rolled 7 times 2 was rolled 17 times 3 was rolled 18 times 4 was rolled 13 times 5 was rolled 9 times 6 was rolled 9 times Average roll : 3.370 Median : 3.000 Variance : 1.456 Standard Deviation : 1.207 Total rolls : 73 British Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 4.167 Median : 4.000 Variance : 0.588 Standard Deviation : 0.767 Total rolls : 18 Italians Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 4.050 Median : 5.000 Variance : 1.228 Standard Deviation : 1.108 Total rolls : 20 Americans Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 10 times 5 was rolled 11 times 6 was rolled 6 times Average roll : 3.705 Median : 4.000 Variance : 0.775 Standard Deviation : 0.880 Total rolls : 44 Chinese Combat 1 was rolled 8 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 6 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.565 Median : 2.000 Variance : 1.947 Standard Deviation : 1.395 Total rolls : 23 Russians Combat 1 was rolled 13 times 2 was rolled 11 times 3 was rolled 9 times 4 was rolled 10 times 5 was rolled 16 times 6 was rolled 13 times Average roll : 3.611 Median : 4.000 Variance : 0.451 Standard Deviation : 0.671 Total rolls : 72 Japanese Combat 1 was rolled 11 times 2 was rolled 6 times 3 was rolled 14 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 9 times Average roll : 3.294 Median : 3.000 Variance : 1.230 Standard Deviation : 1.109 Total rolls : 51
Rolls: 2@2; Total Hits: 02@2: (4, 4)




