Adjust G purchase and unit placement on board.
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AANA_RLP_playetest3_I3.AAM
noncombat:
west in. inf>east per
z 37 battle> z39
5 inf india>burma
2 planes from ind>syria
z 71 des>z80
units from alex>egypt
tac from z 97 lands>malta
fig 97>egypt
norway fig>england
fig z110>england
inf scot>england
place 2 tanks+1 trns Saf
1 trns z120
1 des 1 trns>calc factory
ill have the map ready in a few min. abattlemap crashed again
ok
im pretty sure i got everything:::
does that look right??
I don’t see anything wrong.
But just so you know, you can keep track of IPC held and the current turn number in the boxes in the upper left.
london collects 38 plus 3 unspent= 41for next round
calc collects 17+2 unspent=19 for next round
(and idk how to do that with the IPC’s)
ok anzac buys 1 sub
noncombat:
trns to z42 with 1 dude, take java
des and cruise to z 44
2 fig from new zealand>queensland
London only collects 35 for uk1 (32 for territories + 5 for NO - 2 convoy dmg), so 38 IPC for london uk2 buys.
European axis is in bad shape already, lol
I1
SZ97
1 sub, 1 cru SZ95
SZ93
2 dest SZ95
1 fig, 1 tact nita
SFR
2 inf, 2 art, 1 tank nita
TUN
1 inf, 1 art lib
1 tank, 1 mech tob
SZ97 sneak attack
Rolls: 1@2; Total Hits: 01@2: (4)
SZ97 remaining combat
A 1 cru
Rolls: 1@3; Total Hits: 11@3: (3)
D 1 dmged carrier
Rolls: 1@2; Total Hits: 01@2: (5)
SZ97 cleared no loss
SZ93
A 2 dest, 1 fig, 1 tact
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (4, 3)1@3: (1)1@4: (5)
D 1 dest 1 cru
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (6)
oh im sorry. can yopu adjust that on the map. im new to this whole abattlemap thing.
SZ93 r2
A 2 dest, 1 fig, 1 tact
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (2, 4)1@3: (1)1@4: (6)
D 1 cru
Rolls: 1@3; Total Hits: 11@3: (2)
SZ93 cleared, 1 dest lost
Np, I usually rely on the InfoView window sums to get the IPCs. So long as the flags are placed on conquered territory, it tells the Collect value accurately.
SFR
A 2 inf, 2 art, 1 tank
Rolls: 4@2 1@3; Total Hits: 34@2: (3, 2, 2, 5)1@3: (3)
D 1 inf, 1 art
Rolls: 2@2; Total Hits: 02@2: (5, 4)
sfr taken no loss
TUN
A 1 inf, 1 mech, 1 art, 1 tank
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (6)2@2: (5, 2)1@3: (4)
D 2 inf
Rolls: 2@2; Total Hits: 12@2: (3, 1)
oh, whoops, tun only has one inf defending …
should I take the hit, reroll defense, reroll all, or take no loss since the first number rolled for defense was 3?
idrc, you pick. you can either reroll defense or just take the hit