Aus_innohub v Dregonoid_yesno_KAPP Global 1940 2nd Edition no bid


  • Germany and Italy: Auswanderersland
    Soviet Union and France: Dregonoid
    Japan: innohub
    USA and China: yesno789
    UK and ANZAC: KAPPLOCZ

    Making the assumption that anything goes aka tech, not a fan, but part of the game.  Up to you guys if you want to keep it.  It has been a while since I set up a game, hoping that the die server takes your email addresses.


  • Test summary from TripleA, engine version: 1.8.0.9, time: 22:53:54


  • Production = Carrier and Bomber

    2sub, 2bomb, 1Battleship to Z110 off coast of Scotland

    UK can scramble 1 fighter_UK

    2sub, 4fighter, 4tac to Z111 off Southern England

    UK can scramble 2 fighter_UK and 1fighter_FRA

    (hope I got the zones right, its late)

    Need scramble orders.


  • Dec’d war on China.  nothing else on politics.


  • I am trying to figure out how to post the combat move without the damn planes popping up for orders…/sigh


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber and 1 carrier; Remaining resources: 2 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Norway to 110 Sea Zone
                2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 bombers moved from Germany to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 tactical_bomber moved from Poland to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
                3 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 infantry moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 battleship moved from 113 Sea Zone to 111 Sea Zone


  • just click “post combat move”

    need scramble orders!

    I assume unless you have capital pieces OOL(order of loss) will use common sense, can always edit mistakes.


  • Hello.  :-D
    Just got the dice server results, so I am now in.  For the question whether to use tech or not personaly I do not care too much, bit I would prefer using tech.


  • KAPPLOCZ

    I am still awaiting scramble orders.


  • Ahh sorry for the delay. Ill be on it very soon.


  • No scramble for both seazones.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Russians


  • It is late and so I screwed up twice.  Remember to click “post turn summary” at the end of the move prior to hitting “done.”

    /fail on my part.  I did a manual save for Russia.

    In Yugoslavia I hit the attack again button and I didn’t mean too.  It is late, no excuse, but I am hoping you guys will let me retreat back to Romania and leaving the single troop in Yugoslavia as “Nuetral Allied”.  It is what I originally intended to do if I didn’t hit 5 times which is what I expected based on what I sent.

    You can view my edit by viewing the history of my move.  I tried to do it during non combat move, but it wouldn’t let me, so I edited it during placement.

    Sorry bout the crappy turn post, I got it now.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Russians
                Russians spend 5 on tech rolls
                Russians removing all Technology Tokens after unsuccessful research.

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Russians
                6 infantry moved from Sakha to Amur
                3 infantry moved from Buryatia to Amur
                2 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Buryatia to Amur
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Western Ukraine to Bessarabia
                1 artillery moved from Western Ukraine to Bessarabia
                3 infantry moved from Ukraine to Bessarabia
                1 armour moved from Volgograd to Ukraine
                1 mech_infantry moved from Volgograd to Ukraine
                1 infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Belarus
                1 armour moved from Russia to Belarus
                1 artillery moved from Russia to Smolensk
                1 submarine moved from 127 Sea Zone to 112 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Russians
                Russians spend 5 on tech rolls
                Russians removing all Technology Tokens after unsuccessful research.

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Russians
                6 infantry moved from Sakha to Amur
                3 infantry moved from Buryatia to Amur
                2 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Buryatia to Amur
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Western Ukraine to Bessarabia
                1 artillery moved from Western Ukraine to Bessarabia
                3 infantry moved from Ukraine to Bessarabia
                1 armour moved from Volgograd to Ukraine
                1 mech_infantry moved from Volgograd to Ukraine
                1 infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Belarus
                1 armour moved from Russia to Belarus
                1 artillery moved from Russia to Smolensk
                1 submarine moved from 127 Sea Zone to 112 Sea Zone

    Non Combat Move - Russians
                1 aaGun moved from Russia to Bryansk
                1 aaGun moved from Russia to Tambov
                1 fighter moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Yakut S.S.R.

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 infantry placed in Volgograd
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • Nah man, as far as I can tell you just made some small mistakes. Idrk but the Romania move works amazingly well for you lol. We might have to talk about that cause only one infantry left there and you only lost infantry while fighting there.


  • @Dregonoid:

    Nah man, as far as I can tell you just made some small mistakes. Idrk but the Romania move works amazingly well for you lol. We might have to talk about that cause only one infantry left there and you only lost infantry while fighting there.

    R1 Germany lost 2, Yugo lost 4  = GERM/ Troops remain 6trp, 2art, 3tnk    YUGO/Troops remain 1trp

    R2 Germany lost 1, Yugo lost 1  = GERM/ Troops remain 5trp, 2 art, 3tnk  YUGO - nothing

    During the edit, I gave Yugo her 1 troop, but failed to give Germany her 6 troops back during the retreat.

    When I edited in the troops, I failed to edit in the troop lost to Germany on R2!!!

    So… lotta little mistakes, but now yet another.  I will edit that bad boy back in if the previous edit is allowed to continue.  As far as a great move, I do it for Italy really so she can get some IPC in the event her fleet gets crushed and loses N.Africa right off the bat.  Just kinda depends on the allies.  And should Germany take Yugo, it is no great loss…lol.  It just looks awesome when it works as intended.  During LL games you can literally do all sorts of attack/retreat moves that are simply bleh.  That is why the Battleship z111 is nifty if it works, but sucky if it doesn’t.  Now both Germany’s main fleet is vulnerable as it will ever get because I am missing 2 casualties.


  • I will never use yellow again… my eyes are bleeding.


  • I guess in the end it doesn’t really matter, Yugoslavia will get crushed regardless of what happens. Pls no more yellow, I literally started to cry when I tried to read it.


  • @Dregonoid:

    I guess in the end it doesn’t really matter, Yugoslavia will get crushed regardless of what happens. Pls no more yellow, I literally started to cry when I tried to read it.

    lol! win!

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