Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from Poland to Slovakia Hungary 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs11L Game 3 '41 Ol'Blood&Guts (Axis) v. Battling Maxo (Allies+9) no tech
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Hey sonny boy…You scoutin’ me out???
Hey Maxo, that is my son checking out my strategies! Also, you did not post a map so check out mine and make sure it is correct.
Ger5-Buy: 4 dd, cv, 4 inf, art…save 0
CM
- inf art Ger/2ftr Fra/2cru sz5 => Nwy inf
- inf art Kar/2ftr sz5/2bmr Ger => Arc art arm
Nwy
A-inf art 2ftr 2cru
Rolls: 2@2 4@3; Total Hits: 12@2: (3, 4)4@3: (4, 5, 2, 5)
D-inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Nwy lwol
Arc
A-inf art 2ftr 2bmr
Rolls: 2@2 2@3 2@4; Total Hits: 32@2: (1, 3)2@3: (1, 4)2@4: (4, 6)
D-art arm
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (1) -
Arc twlo inf…I had 2 walk-ins on my map but forgot to list them…inf Saf to Mad, arm Cng to Waf…if it is ok
NCM
2ftr Nwy => sz5
2ftr Arc => sz5
2bmr Arc => Ger
inf art Ger => Kar
7arm Epl => Kar
7arm Ger => Epl
inf Egy => Lib
art Rho => EafMobilize
4dd cv in sz5
inf art in Kar
3inf in FraCollect: 64
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Russia 5 buy 3art 5inf save 0
CM
3inf art rus>>arc
3inf arm rus>>bel
3inf arm cau>>euk
3inf art cau>>ukr
2inf chi/arm rus>>kaz
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ARC 1&2 ignore last die for def hit on second roll
a
Rolls: 2@1 2@2; Total Hits: 12@1: (1, 6)2@2: (5, 5) d
Rolls: 1@2; Total Hits: 01@2: (6)a
Rolls: 2@1 2@2; Total Hits: 12@1: (5, 6)2@2: (1, 5) d
Rolls: 1@2; Total Hits: 01@2: (5) -
Arc twol
UKR 1&2
a
Rolls: 2@1 2@2; Total Hits: 02@1: (4, 2)2@2: (6, 4) d
Rolls: 1@2; Total Hits: 11@2: (2)a
Rolls: 2@1 2@2; Total Hits: 12@1: (5, 2)2@2: (1, 4) d
Rolls: 1@2; Total Hits: 01@2: (5) -
Ukr twlo inf
BEL 1&2
a
Rolls: 3@1 1@3; Total Hits: 13@1: (4, 6, 5)1@3: (1) d
Rolls: 1@2; Total Hits: 11@2: (2)a
Rolls: 3@1 1@3; Total Hits: 13@1: (2, 1, 4)1@3: (4) d
Rolls: 1@2; Total Hits: 01@2: (3) -
Bel twlo inf
EUK 1&2
a
Rolls: 3@1 1@3; Total Hits: 13@1: (6, 5, 2)1@3: (3) d
Rolls: 1@2; Total Hits: 01@2: (4)a
Rolls: 3@1 1@3; Total Hits: 23@1: (4, 1, 2)1@3: (1) d
Rolls: 1@2; Total Hits: 11@2: (2) -
Euk twol
KAZ 1@2
a
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 6)1@3: (5) d
Rolls: 1@2; Total Hits: 01@2: (3)a
Rolls: 2@1 1@3; Total Hits: 32@1: (1, 1)1@3: (3) d
Rolls: 1@2; Total Hits: 11@2: (1) -
Kaz twlo inf
NCM
4arm 8inf cau/3arm 2inf aa rus>>bel 7inf yak>>eve
mobilize 3inf 3art rus 2inf cau collect 30
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Jap5-Buy: 2 inf, 2 art, 5 arm, IC…save 3
CM
- inf art Jap => Far
- inf Bry => Stc
- inf art 3arm Aus/2inf art bmr Sum/inf Bur/2arm FIC/cru bb sz39/6ftr sz38 => Ind 9inf 2art 4arm 3ftr
- 3inf Nin/2inf Sik/3arm Hup/bmr Jap => Chi 2inf
Ind
aa guns (6ftr bmr)
Rolls: 6@1 1@1; Total Hits: 16@1: (2, 5, 5, 1, 2, 4)1@1: (3) -
Jap loses a ftr
Ind
A-4inf 2art 5arm 5ftr bmr cru bb
Rolls: 2@1 4@2 11@3 2@4; Total Hits: 112@1: (6, 2)4@2: (5, 6, 1, 1)11@3: (1, 4, 3, 1, 2, 3, 4, 2, 5, 5, 1)2@4: (2, 3)
D-9inf 2art 4arm 3ftr
Rolls: 11@2 4@3 3@4; Total Hits: 911@2: (4, 1, 1, 1, 4, 5, 4, 6, 5, 3, 6)4@3: (1, 3, 1, 6)3@4: (2, 2, 1) -
UK loses 9inf 2art, Jap loses 4inf 2art 3arm
Ind
A-2arm 5ftr bmr
Rolls: 7@3 1@4; Total Hits: 27@3: (3, 5, 4, 4, 5, 3, 5)1@4: (6)
D-4arm 3ftr
Rolls: 4@3 3@4; Total Hits: 44@3: (1, 2, 3, 5)3@4: (6, 6, 2) -
Well my guys certainly stunk up the 2nd wave…Jap loses 2arm ftr bmr…4ftr retreat
Ind hwlo 9inf 2art 2arm
Chi
A-5inf 3arm bmr
Rolls: 5@1 3@3 1@4; Total Hits: 45@1: (5, 5, 1, 2, 2)3@3: (5, 2, 3)1@4: (1)
D-2inf
Rolls: 2@2; Total Hits: 12@2: (3, 1) -
Chi twlo inf
NCM
4ftr Ind/2inf art Yun => Bur
dd 3cv sz38 => sz35
cv sz61 => sz62
3arm Man/bmr Chi => NinMobilize
IC in Bur
2inf 2art in Sum
2arm in FIC
3arm in ManCollect: 60
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I was hoping fortress India would fare a little better
UK 5 buy 3inf dd save 3
CM
arm ind>>per>>trj ( ) inf eca>>gib ( ) inf uk>>nwe ( )
mobilize 3inf ind dd z6 collect 19+3=22
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Ita5-Buy: trn, 2 inf, 2 art…save 0
No combat moves
Noncom
dd sz14 => sz13Mobilize
trn in sz14
2inf 2art in ItaCollect: 12
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US 5 buy 3arm 2inf bb save 2
CM
dd z12>>z13
2ftr z12/2ftr ind/bmb uk/bmb eca>>z14
4inf art 2arm alg>>lib
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ALG
a
Rolls: 3@1 2@2 2@3; Total Hits: 13@1: (2, 6, 2)2@2: (5, 6)2@3: (6, 2) d
Rolls: 1@2; Total Hits: 11@2: (2) -
Alg twlo inf
z13
a
Rolls: 6@2; Total Hits: 36@2: (1, 6, 4, 2, 1, 4) d
Rolls: 6@2; Total Hits: 26@2: (4, 2, 5, 5, 4, 1)





