Oops, wrong re-start point, it should be after R4, as reflected in most recent post. I’ll plan to take J4 soon.
11L Game2 '41 Ol'Blood&Guts (x) v. Boldfresh (7) no tech
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russia with 21 buys 1 rpr to russia, 5 inf, arm
CM
arc () - blitz and back to russia
bel () - blitz and back to russia
euk () - blitz and back to russiaNC
rus - AA (nov)
z7 - sub (z13)collect 20, has 20
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Well here we go…
Jap7-Buy: 10 repairs, 2 inf, 2 arm, cru, bb…save 0
CM
- inf Bry => Far
- arm Sik/arm Hup => Chi inf
Chi
A-2arm
Rolls: 2@3; Total Hits: 02@3: (6, 5)
D-inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Chi
A-2arm
Rolls: 2@3; Total Hits: 02@3: (6, 6)
D-inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Chi
A-2arm
Rolls: 2@3; Total Hits: 02@3: (4, 4)
D-inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Well I see it still continues…
Chi
A-2arm
Rolls: 2@3; Total Hits: 12@3: (4, 1)
D-inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Finally :roll:
Chi twol
NCM
bmr FIC/bmr Yun => Jap
4ftr Jap => sz37
inf 2art Sui => Nin
3inf Per => Cau
2sub sz50 => sz37
sub sz47 => sz31Mobilize
cru bb in sz37
2inf 2arm in JapCollect: 60
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UK with 30 buys 2 des, acc
CM
z5 (2 trn, 2 acc, ftr) - 3 ftr (rus), ftr (z2), ftr (gbr)
kaz (art) - 3 ftr (rus)combat:
z25 - 5 ftr vs. 2 acc, ftr
Rolls: 5@3; Total Hits: 25@3: (6, 4, 1, 6, 3)
Rolls: 2@2 1@4; Total Hits: 12@2: (5, 5)1@4: (4) -
z5 rd 2
Rolls: 4@3; Total Hits: 04@3: (4, 4, 5, 5)
Rolls: 1@4; Total Hits: 11@4: (2) -
seriously…
round 3
Rolls: 4@3; Total Hits: 14@3: (6, 4, 3, 6)
Rolls: 1@4; Total Hits: 11@4: (4) -
well i hurt myself there, that should have been 3@3 and your fighter woulda got the six… oh well, z5 cwlo 3 ftr. there’s some makeup for moscow.
kaz - 3 ftr vs. art
Rolls: 3@3; Total Hits: 23@3: (5, 1, 2)
Rolls: 1@2; Total Hits: 01@2: (3) -
kaz cwol
NC
rus - AA (nov)
z7 - 2 subs (z13)
eaf - inf (sud)
nwy - ftr (z5)
gbr - ftr (z5)place 2 des, acc (z2)
collect 26, has 26
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Ummm…not sure how to handle this, but you missed a ftr in sz5 for Germany. Look at Germany’s last noncom and placement. There were 2ftrs there. Given the results I certainly do not want to re-roll the whole battle. I am good with rolling the second fighter attack for the first round and if he hits then going from there…
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oh boy, how on earth did i miss that fighter there? problem is, i probably would have brought another fighter in if i had seen that… :| it also would have affected my buy. well since i made the mistake (how on earth i did it i do not know), i’m willing to proceed as you suggested.
we will add your missing fighter roll to the first round and then proceed with the battle from that point…
round 1 missing fighter
Rolls: 1@4; Total Hits: 11@4: (3) -
ok, so now i should wait for a casualty choice before continuing…
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I will take the carriers as casualties
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ok round 2 - 3 ftr vs. 2 ftr
Rolls: 3@3; Total Hits: 23@3: (1, 2, 6)
Rolls: 2@4; Total Hits: 02@4: (6, 5) -
z5 cwlo 2 ftr - whew that coulda been disaster.
NC
rus - AA (nov)
z7 - 2 subs (z13)
cng - inf (sud)
nwy - 2 ftr (z5), 2 inf, art, arm (gbr) via z3
z3 - ftr (z5)place 2 des, acc (z3)
collect 26, has 26
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Try to be honest with the game and Mr. Dicey kills me…the other result was better :cry:
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Could have been disaster for me though :-o
I was sure nervous as could be. If you woulda given me the choice of taking the previous result or going for the battle with your extra fighter I woulda gone with the previous result because although it was bad it coulda been a lot worse.





