• Customizer

    I think the P-51 would be the best choice for an American fighter (and contrary to popular belief they were used in the Pacific, albeit ina somewhat limited fassion. )  Seriously who doesn’t want the P-51 Mustang?


  • @Bob_A_Mickelson:

    I think the P-51 would be the best choice for an American fighter (and contrary to popular belief they were used in the Pacific, albeit ina somewhat limited fassion. )  Seriously who doesn’t want the P-51 Mustang?

    Not to mention that the the Corsair, designed as a carrier fighter, was used by the US almost exclusively in the Pacific theater (far less carry over than the Mustang, which had the range to escort B-29s over Japan).  Use in Europe was mainly by the RAF.  And, while it was used for groundattack in WW2 and served as a fighter bomber, the Corsair served only exclusively as a tactical bomber in the Korean war.  It was still considered an air superiority fighter in WW2 so relegating it to a tac bomber role hurts my tummy.  I’d accept it for a fighter although I’d prefer the P51 (cause we already have people confusing the Dauntless for the Corsair, which again, hurts my tummy).

    I’d prefer to see an A-26 Invader or B-26 Marauder for the US tac bomber.


  • is there no possible way you can make the F-4u AND the p51 fighters?

  • '10

    USA will have two tanks also.


  • @FieldMarshalGames:

    USA will have two tanks also.

    Does the also at the end of this sentence mean the USA will have two tanks and two fighters?!


  • Also, is that going to be two tanks, or one tank and one tank destroyer? Personally I’d rather see a Sherman and a TD like an M18 or M10 over something like a Stuart. Light tanks aren’t as cool and were not as useful as tank destroyers. And I know people want a Heavy tank like the Pershing, but let’s face it, the US didn’t have a heavy tank until near the end of the war. They used tank destroyers, which look awesome and will be more realistic for a WW2 game. They were used from N. Africa to Berlin. And if you’re previous post meant that there will be two fighters, please make a P-51D and a Corsair. Pacific and Atlantic fighters, this idea is so awesome. I wish you made US first!


  • Well, I’m still in favor of the Pershing.  I’d like to see a medium-tank upgrade and a heavy tank as the options for each power.  (Italy, Japan & France would be exceptions, since they really didn’t have any heavy tanks, and their mediums were pretty mediocre, too.)  For Germany, it isn’t really possible to upgrade on the Panther as a “medium,” so I’m OK with the already-announced decision to do the Panzer III, but I’d like to see the Tiger or Tiger II for the heavy.  (What more iconic tank could you get?)

    That would naturally lead to having a line-up as follows

    US:
    Heavy Tank: Pershing
    Medium Tank (upgrade): Late-Model Sherman (with the more angular welded hull, bigger turret and longer gun, a late-model Sherman is perfect for this role as an upgrade on the OOB Shermans… and would look significantly different from the OOB Sherman, yet have an “iconic” Sherman as part of the overall set: perfect compromise!)

    USSR:
    Heavy Tank: IS-2 (AKA: “JS-2”… I’ve given an extensive argument for why this is the natural choice over the mediocre-at-best KV-1 on the other thread, so I’ll refrain from diverging from the core topic to do so again…)
    Medium Tank: (upgrade): T-34/85 This has all the same advantages of using a late-model Sherman: you get to have both an iconic T-34 model and one that’s different from the OOB T-34 (but still iconic)… and still an upgrade!

    UK:
    Heavy Tank: Comet
    Medium Tank (upgrade): Cromwell


  • I still think a M18 or M10 should be the US second tank. If you’re going to make exceptions for other countries, why not the US? I don’t think the Pershing even saw combat until 1945.


  • What I’m looking for is a consistent model line of roughly equivalent types.  Three nations would have to be exceptions, since they DIDN’T HAVE anything remotely comparable to the Tiger or IS-2 (or even Panther, for that matter…)

    Two other nations (the US and UK) had competitive tanks that came too late to make much of an impact, but they COULD HAVE if decision makers had made wise decisions.  The whole idea of A&A isn’t just to “refight” battles, (to some small extent and in admittedly an “armchair general” fashion) but to explore “might have beens.”


  • I understand what you’re saying, but I still disagree on having heavy tanks for the UK and USA. They simply did not see combat long enough to merit being used. They were not even a part of Allied tank strategy until very late in the war. The allies used medium tanks supported by tank destroyers, artillery, and air support. I understand the armchair general thing, but design and production of heavy tanks had very little to do with the generals on the ground. I mean if you’re going to make a Pershing, why not a B-29? They are cool vehicles but they are more Post-war than WW2 era. They both saw service for a year at most during the war. I don’t think were going to talk one another into changing our minds though, so I guess we’ll just have to agree to disagree.


  • Yeah, I suppose so, especially as I think doing the B-29 isn’t a bad idea at all… (though perhaps it would be best reserved for a “tech unit”  I still sometimes use TT’s B-29’s for exactly that.)

    Oh, one more thing: remember that A&A, being a strategic-level game, is actually MORE about procurement decisions than it is about tactics.  For tactical games, something like Memoir '44 or ToI is more appropriate (though admittedly, the battle-level A&A versions like D-Day and Battle of the Bulge are more tactical.)


  • I think if FMG ever gets around to tech units, the heavy bomber should be a B29. Come to think of it, why isn’t heavy tank a tech? I don’t think any country entered the war with a true heavy tank. They were all developed mid to late war were they not? And I understand what you mean about procurement, as a huge part of AA is buying a deploying units. My bad on that one.


  • I actually have made heavy tanks a tech in some of my experimental variants; then I just went ahead and gave the Germans automatic credit for it as a “national advantage”  (note that this game was set in 1942, after the Germans had already started fielding some Tigers and Panthers.)


  • @Yoper:

    US tac bomber should be a P-47 with high velocity aircraft rockets (HVAR) molded onto the wings.

    UK tac bomber should be a Hawker Typhoon similarly decked out with wing rockets.

    I like the typhoon idea but I think the US tac bomber should be a b-26 marauder.

    @DrLarsen:

    I actually have made heavy tanks a tech in some of my experimental variants; then I just went ahead and gave the Germans automatic credit for it as a “national advantage”  (note that this game was set in 1942, after the Germans had already started fielding some Tigers and Panthers.)

    I like the idea of heavy tanks being a tech. I usually play with custom tech rules anyway so maybe I will add that in some how. What cost, attack, defense, and movement values do you give them? I’m thinking 8 IPC 4/4/1? (I would be using them in Global 40)


  • Movement: I wouldn’t drop their movement to 1.  Heavies were generally slower than mediums of the same design-generation, but they’re still much faster than infantry… That’s with the exception of some early-war designs designated “Infantry tanks,” like say the Matilda.  Even there, the tanks’ sustained overland speed (think “strategic speed” as opposed to “tactical speed”) would probably justify a 2 movement.

    Combat: 4/4 Is probably too strong.  I usually drop mediums back to the old MB values of 2/3 and give the heavies a 3/3.  If you leave mediums at a 3/3, you could increase one of the values to a four, but I wouldn’t do it for both.


  • @FieldMarshalGames:

    USA will have two tanks also.

    who wont?


  • Hey dadler: Here’s my latest table on how to maximize the number of useful units

    |

    | Unit                     
    Infantry                       
    Elite Infantry*         
    Light Tank
    Armored Infantry

    Artillery                     
    Medium Tank                       
    Medium Tank Dest./ SP Gun

    Heavy Artillery
    Heavy Tank
    Heavy Tank Dest./ SP Gun        | Attack
    1
    2
    2
    2

    2
    3
    2

    2
    4
    3
    | Defense
    2
    2
    1
    2

    3
    2
    3

    4
    3
    4
    | Move
    1
    1
    2
    2

    1
    2
    2

    1
    2
    2
    | Cost
    3
    4
    4
    5

    5
    6
    6

    6
    8
    8 |

    One of the virtues of this system is that it does provide room for a light tank!  Also, our chances of ever having both a heavy tank and a heavy tank destroyer seem remote at this point, but we can dream, can’t we?  Heck, we could even maybe put in a Medium-Heavy Tank (Panther ?) at 3/3/2/7 and a Super-Heavy Tank (Maus ?) at 4/4/2/10… But maybe that’s just crazy-talk…
      |


  • @DrLarsen:

    Hey dadler: Here’s my latest table on how to maximize the number of useful units

    |

    | Unit                     
    Infantry                       
    Elite Infantry*         
    Light Tank
    Armored Infantry

    Artillery                     
    Medium Tank                       
    Medium Tank Dest./ SP Gun

    Heavy Artillery
    Heavy Tank
    Heavy Tank Dest./ SP Gun        | Attack
    1
    2
    2
    2

    2
    3
    2

    2
    4
    3
    | Defense
    2
    2
    1
    2

    3
    2
    3

    4
    3
    4
    | Move
    1
    1
    2
    2

    1
    2
    2

    1
    2
    2
    | Cost
    3
    4
    4
    5

    5
    6
    6

    6
    8
    8 |

    One of the virtues of this system is that it does provide room for a light tank!  Also, our chances of ever having both a heavy tank and a heavy tank destroyer seem remote at this point, but we can dream, can’t we?  Heck, we could even maybe put in a Medium-Heavy Tank (Panther ?) at 3/3/2/7 and a Super-Heavy Tank (Maus ?) at 4/4/2/10… But maybe that’s just crazy-talk…

    Very cool. Thanks for the ideas. I would use this table but I would make things like Elite infantry and all the heavy stuff dependent upon unlocking them via tech. Do you have anything like this for air and naval units? |


  • i really would like to see the  M18 and the Pershing as the U.S. tanks

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