@zarhunter 2026-5-28-World-War-II-Global-1940-Balanced-Mod3 German 1.tsvg
Scrambles, and loss order in 106
plus verify I put your bids in the right place
@discalced use 2nd file – minor change to ncm
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Finland to Karelia
2 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Finland to Vyborg
1 fighter and 1 infantry moved from Russia to Smolensk
2 fighters moved from Finland to Smolensk
1 fighter moved from Volgograd to Smolensk
Combat - Russians
Battle in Karelia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
1 mech_infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 4 fighters and 1 infantry in Smolensk, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 2 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Vyborg, round 2 : 2/9 hits, 3.17 expected hits
Germans roll dice for 1 mech_infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vyborg
1 mech_infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Finland to Novosibirsk
2 mech_infantrys moved from Volgograd to Novosibirsk
1 fighter moved from Smolensk to Novosibirsk
3 fighters moved from Smolensk to Russia
2 infantry moved from Samara to Russia
Place Units - Russians
7 artilleries, 1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 Optional[PUs]; end with 31 Optional[PUs]
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 33 Optional[PUs]
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 35 Optional[PUs]
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Chahar to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Malaya to Shan State
2 infantry moved from French Indo China to Shan State
1 fighter moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to Shan State
1 bomber moved from Malaya to Shan State
Combat - Japanese
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 5/6 hits, 2.33 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 marine moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine and 1 submarine moved from 21 Sea Zone to 33 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 artillery moved from Siam to French Indo China
1 armour moved from Malaya to French Indo China
3 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Hunan to Kwangsi
2 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery moved from Hopei to Chahar
1 mech_infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
2 fighters moved from 41 Sea Zone to 33 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Philippines to 33 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
2 tactical_bombers moved from Philippines to Japan
1 tactical_bomber moved from French Indo China to Japan
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 42 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
2 battleships, 1 destroyer and 1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to French Indo China
1 marine moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Shan State to Kwangsi
1 bomber moved from Shan State to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Japanese regular : 2.67
UK_Pacific regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 5 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 99 Sea Zone to Greece
Combat - Americans
Battle in Greece
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Greece, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Greece
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece
Americans win, taking Greece from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
2 fighters moved from Greece to 99 Sea Zone
1 armour moved from Tunisia to Tobruk
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Trans-Jordan to India
1 tactical_bomber moved from Queensland to Hawaiian Islands
1 artillery moved from Queensland to New South Wales
1 fighter moved from Finland to United Kingdom
Place Units - Americans
1 fighter placed in Eastern United States
1 carrier and 5 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 60 Optional[PUs]
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Sikang to Shensi
1 artillery and 1 infantry moved from Yunnan to Hunan
3 artilleries and 15 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 3 artilleries and 15 infantry
Japanese defend with 1 aaGun, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese roll dice for 3 artilleries and 15 infantry in Kwangsi, round 2 : 5/18 hits, 4.00 expected hits
Japanese roll dice for 1 aaGun, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 1/9 hits, 3.17 expected hits
1 infantry owned by the Chinese lost in Kwangsi
4 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kwangsi
Chinese roll dice for 3 artilleries and 14 infantry in Kwangsi, round 3 : 4/17 hits, 3.83 expected hits
Japanese roll dice for 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 3 : 4/5 hits, 1.83 expected hits
4 infantry owned by the Chinese lost in Kwangsi
2 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kwangsi
10 infantry owned by the Chinese and 3 artilleries owned by the Chinese retreated to Yunnan
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 aaGun, 6 infantry and 2 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
1 infantry moved from Kweichow to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from India to Shan State
1 artillery and 1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Kwangsi
1 fighter moved from India to Kwangsi
Combat - British
Battle in Kwangsi
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 tactical_bomber
British roll dice for 1 fighter and 1 mech_infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 tactical_bomber in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British lost in Kwangsi
1 tactical_bomber owned by the Japanese lost in Kwangsi
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Shan State
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Shan State
2 infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 3 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 4 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
1 fighter moved from Kwangsi to Yunnan
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 99 Sea Zone to Greece
1 fighter moved from Gibraltar to Greece
1 fighter moved from 99 Sea Zone to Greece
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
5 artilleries and 3 infantry moved from Trans-Jordan to Iraq
3 artilleries moved from Egypt to Trans-Jordan
1 infantry moved from Algeria to Tunisia
1 fighter moved from Finland to Scotland
1 aaGun and 2 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - British
1 factory_minor placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 Optional[PUs]; end with 9 Optional[PUs]
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.83
Americans regular : -0.17
Japanese regular : 1.17
Italians regular : 0.33
British regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Bryansk to Rostov
Italians take Rostov from Russians
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Romania to Albania
1 aaGun and 3 infantry moved from Yugoslavia to Albania
1 mech_infantry moved from Northern Italy to Albania
1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
2 armour and 3 mech_infantrys moved from Western Ukraine to Rostov
2 fighters moved from Southern Italy to Albania
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,6,6,2,1,3,6,2
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 2 armour and 3 mech_infantrys
EDIT: Adding units owned by Italians to Romania: 2 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@simon33 edited ncm
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 fighter moved from 62 Sea Zone to 26 Sea Zone
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 32 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 transport moved from 62 Sea Zone to 52 Sea Zone
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from New South Wales to South Australia
1 aaGun moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 fighter moved from Finland to United Kingdom
2 infantry moved from Tunisia to Libya
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
4 fighters and 2 tactical_bombers moved from Norway to Vyborg
2 infantry moved from Novgorod to Vyborg
1 armour moved from Novgorod to Vyborg
1 mech_infantry moved from Novgorod to Vyborg
1 bomber moved from Western Germany to Vyborg
1 mech_infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Novgorod to Vyborg
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 fighter moved from Novgorod to Smolensk
1 mech_infantry moved from Nenetsia to Smolensk
1 mech_infantry moved from Nenetsia to Smolensk
Combat - Germans
Battle in Smolensk
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 armour, 1 bomber, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys
Germans roll dice for 1 armour, 1 bomber, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Vyborg, round 2 : 4/14 hits, 5.50 expected hits
Russians roll dice for 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys in Vyborg, round 2 : 2/8 hits, 3.00 expected hits
2 infantry owned by the Germans lost in Vyborg
2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vyborg
Germans roll dice for 1 armour, 1 bomber, 4 fighters, 4 mech_infantrys and 2 tactical_bombers in Vyborg, round 3 : 6/12 hits, 5.17 expected hits
Russians roll dice for 2 armour and 2 artilleries in Vyborg, round 3 : 1/4 hits, 1.67 expected hits
1 mech_infantry owned by the Germans lost in Vyborg
2 armour owned by the Russians and 2 artilleries owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 armour, 1 bomber, 4 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys
Non Combat Move - Germans
1 bomber, 4 fighters and 2 tactical_bombers moved from Vyborg to Novgorod
2 mech_infantrys moved from Norway to Vyborg
1 aaGun, 2 armour, 1 artillery and 1 infantry moved from Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Smolensk to Bryansk
1 bomber moved from Novgorod to Bryansk
1 armour moved from Nenetsia to Novgorod
1 mech_infantry moved from Yugoslavia to Bulgaria
3 mech_infantrys moved from Yugoslavia to Albania
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to France
4 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Germany to Yugoslavia
1 mech_infantry moved from Novgorod to Bryansk
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
2 artilleries and 1 infantry placed in France
1 fighter placed in Western Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,3,5,6,4,4,5,5
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : -2.00
Germans regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Karelia to Finland
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Novosibirsk to Caucasus
1 mech_infantry moved from Novosibirsk to Volgograd
2 fighters moved from Russia to Volgograd
2 fighters and 2 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Finland
Russians attack with 1 artillery
Germans defend with 1 infantry
Russians roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Finland
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery
Battle in Volgograd
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 mech_infantry in Volgograd, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Caucasus
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
1 mech_infantry owned by the Germans lost in Caucasus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
2 fighters moved from Volgograd to Russia
2 fighters moved from Smolensk to Russia
Place Units - Russians
1 fighter, 8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 Optional[PUs]; end with 25 Optional[PUs]
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 27 Optional[PUs]
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 29 Optional[PUs]
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
Combat - Japanese
Non Combat Move - Japanese
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Suiyuyan to Kansu
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Manchuria to Chahar
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 battleship moved from 36 Sea Zone to 33 Sea Zone
3 tactical_bombers moved from Japan to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to Manchuria
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
2 transports moved from 36 Sea Zone to 20 Sea Zone
3 infantry moved from Kwangtung to 20 Sea Zone
3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
1 battleship moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to French Indo China
1 fighter moved from 33 Sea Zone to French Indo China
1 fighter moved from 33 Sea Zone to French Indo China
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Manchuria to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 1 harbour and 6 submarines; Remaining resources: 5 PUs;
Combat Move - Americans
2 bombers moved from India to Shensi
1 artillery moved from Greece to Bulgaria
2 fighters moved from 99 Sea Zone to Bulgaria
Combat - Americans
Battle in Bulgaria
Americans attack with 1 artillery and 2 fighters
Germans defend with 1 mech_infantry
Americans roll dice for 1 artillery and 2 fighters in Bulgaria, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Shensi
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Shensi, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 bombers moved from Shensi to Yunnan
2 fighters moved from Bulgaria to 97 Sea Zone
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Greece
1 carrier, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone
4 infantry moved from Morocco to Algeria
2 mech_infantrys moved from Morocco to Tunisia
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 infantry, 1 mech_infantry, 7 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
Place Units - Americans
1 artillery placed in Central United States
1 destroyer and 6 submarines placed in 10 Sea Zone
1 factory_minor and 1 harbour placed in Greece
Turn Complete - Americans
Americans collect 55 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 65 Optional[PUs]
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 1 infantry moved from Hunan to Kiangsi
1 fighter moved from Yunnan to Kiangsi
Combat - Chinese
Chinese creates battle in territory Shensi
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kiangsi
2 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Shensi from Japanese, taking Kiangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 2 artilleries, 2 fighters and 3 infantry moved from Greece to Albania
3 transports moved from 99 Sea Zone to 98 Sea Zone
2 artilleries moved from Trans-Jordan to 98 Sea Zone
1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
3 artilleries and 3 infantry moved from 97 Sea Zone to Albania
1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Albania
1 armour moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Yunnan
1 fighter moved from Scotland to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Combat - British
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Albania
British attack with 1 armour, 5 artilleries, 3 fighters and 6 infantry
Germans defend with 3 mech_infantrys; Italians defend with 1 aaGun, 2 fighters, 3 infantry and 2 mech_infantrys
Italians roll AA dice in Albania : 0/3 hits, 0.50 expected hits
British roll dice for 1 cruiser in Albania, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour, 5 artilleries, 3 fighters and 6 infantry in Albania, round 2 : 4/15 hits, 5.50 expected hits
Italians roll dice for 1 aaGun, 2 fighters, 3 infantry and 5 mech_infantrys in Albania, round 2 : 7/10 hits, 4.00 expected hits
3 artilleries owned by the British and 4 infantry owned by the British lost in Albania
1 aaGun owned by the Italians, 1 mech_infantry owned by the Germans and 3 infantry owned by the Italians lost in Albania
British roll dice for 1 armour, 2 artilleries, 3 fighters and 2 infantry in Albania, round 3 : 4/8 hits, 3.33 expected hits
Italians roll dice for 2 fighters and 4 mech_infantrys in Albania, round 3 : 2/6 hits, 2.67 expected hits
2 infantry owned by the British lost in Albania
2 mech_infantrys owned by the Italians and 2 mech_infantrys owned by the Germans lost in Albania
British roll dice for 1 armour, 2 artilleries and 3 fighters in Albania, round 4 : 3/6 hits, 2.67 expected hits
Italians roll dice for 2 fighters in Albania, round 4 : 1/2 hits, 1.33 expected hits
1 artillery owned by the British lost in Albania
2 fighters owned by the Italians lost in Albania
British win, taking Albania from Italians with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 20
Casualties for British: 4 artilleries and 6 infantry
Casualties for Italians: 1 aaGun, 2 fighters, 3 infantry and 2 mech_infantrys
Casualties for Germans: 3 mech_infantrys
Non Combat Move - British
1 fighter moved from Albania to Libya
1 infantry moved from Tunisia to Libya
2 fighters moved from Albania to 97 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 artillery and 1 infantry moved from Eastern Persia to West India
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 aaGun and 3 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Iraq to Syria
4 artilleries and 2 infantry moved from Iraq to Northwest Persia
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from Trans-Jordan to Iraq
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - British
1 destroyer placed in 106 Sea Zone
2 artilleries and 1 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 Optional[PUs]; end with 39 Optional[PUs]
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 Optional[PUs]; end with 10 Optional[PUs]
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : 0.33
Italians regular : 2.00
Japanese regular : 0.00
Germans regular : -0.50
British regular : -0.33
Italians AA : -0.50
Assumed no scramble from Rome.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Rostov to Tambov
Italians take Tambov from Russians
2 armour and 3 mech_infantrys moved from Romania to Bulgaria
Combat - Italians
Battle in Bulgaria
Italians attack with 2 armour and 3 mech_infantrys
Americans defend with 1 artillery
Italians roll dice for 2 armour and 3 mech_infantrys in Bulgaria, round 2 : 1/5 hits, 1.50 expected hits
Americans roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Bulgaria
Italians win, taking Bulgaria from Americans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
Place Units - Italians
2 artilleries placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,5,6,3,6,6,1,5,6,3,3,5,3,1,5,1,1,6,5,3,5
Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
1 carrier and 1 transport moved from 52 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 carrier, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 fighter and 2 infantry moved from New South Wales to Queensland
1 artillery moved from South Australia to Queensland
1 mech_infantry moved from New South Wales to Queensland
2 aaGuns moved from South Australia to Queensland
2 fighters moved from Hawaiian Islands to 62 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
2 infantry moved from Libya to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
4 mech_infantrys moved from Yugoslavia to Greece
1 tactical_bomber moved from Southern Italy to Greece
1 fighter moved from Western Germany to Greece
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Greece
3 infantry moved from Bryansk to Smolensk
2 fighters and 2 tactical_bombers moved from Novgorod to Smolensk
Combat - Germans
Battle in Greece
Germans attack with 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 4/7 hits, 2.50 expected hits
Americans roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans lost in Greece
1 armour owned by the Americans lost in Greece
Germans win, taking Greece from Americans with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Volgograd
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/7 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Smolensk
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 3 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 artilleries moved from Ukraine to Bryansk
2 fighters and 2 tactical_bombers moved from Smolensk to Bryansk
1 armour and 3 mech_infantrys moved from Novgorod to Bryansk
1 armour and 5 mech_infantrys moved from Vyborg to Belarus
1 fighter moved from Greece to Southern Italy
1 tactical_bomber moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
1 infantry moved from Norway to 112 Sea Zone
1 aaGun moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 aaGun moved from 112 Sea Zone to Western Germany
2 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Bryansk to Caucasus
2 mech_infantrys moved from Eastern Poland to Bulgaria
1 mech_infantry moved from Western Germany to Yugoslavia
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Novgorod to Belarus
2 mech_infantrys moved from Western Germany to Yugoslavia
2 fighters moved from Novgorod to Western Germany
3 artilleries and 1 infantry moved from France to Northern Italy
1 infantry moved from France to Northern Italy
1 infantry moved from France to Northern Italy
Place Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
9 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,1,5,4,5,5,6,6,2,2,6,5,3,3,4,5,6,1,1,2,1
Germans collect 53 PUs (4 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Russians regular : 0.67
Germans regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 fighter and 1 infantry moved from Russia to Smolensk
2 fighters and 1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Persia to Samara
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Tambov
Russians attack with 3 fighters and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 3 fighters and 1 infantry in Tambov, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 mech_infantry owned by the Italians lost in Tambov
Russians win with 3 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
2 fighters moved from Smolensk to Russia
3 fighters moved from Tambov to Russia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 Optional[PUs]; end with 24 Optional[PUs]
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 26 Optional[PUs]
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 28 Optional[PUs]
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 Optional[PUs]; end with 30 Optional[PUs]
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : -0.67
Russians regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 bomber moved from French Indo China to Shensi
1 artillery moved from Suiyuyan to Shensi
1 mech_infantry moved from Kansu to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to Shensi
1 mech_infantry moved from Kiangsu to Kiangsi
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
Combat - Japanese
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 2 bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 bombers in Shensi, round 2 : 0/3 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shensi
2 bombers owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Non Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 bombers moved from Shensi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China
2 transports moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Kiangsu to Kwangtung
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Tsinghai to Volgograd
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 factory_minor placed in Shantung
2 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
1 infantry and 2 mech_infantrys placed in Kiangsu
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 8 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
4 infantry moved from Algeria to 92 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Greece
2 fighters moved from 97 Sea Zone to Greece
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
2 bombers moved from Yunnan to Anhwe
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in Greece
Americans attack with 2 fighters and 4 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 fighters and 4 infantry in Greece, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 3 mech_infantrys in Greece, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Greece
1 mech_infantry owned by the Germans lost in Greece
Americans roll dice for 2 fighters and 3 infantry in Greece, round 3 : 3/5 hits, 1.50 expected hits
Germans roll dice for 2 mech_infantrys in Greece, round 3 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Greece
Americans win, taking Greece from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Germans: 3 mech_infantrys
Battle in Anhwe
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Anhwe, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 45 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer and 11 submarines moved from 10 Sea Zone to 51 Sea Zone
2 bombers moved from Anhwe to Yunnan
2 fighters moved from Greece to 99 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Tunisia to Tobruk
Place Units - Americans
1 carrier and 8 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Americans undo move 1.
1 fighter placed in Western United States
1 carrier and 7 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 60 Optional[PUs]
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
1 infantry moved from Shensi to Hopei
1 fighter moved from Yunnan to Hopei
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Anhwe
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Suiyuyan from Japanese, taking Kansu from Japanese, taking Tsinghai from Japanese, taking Anhwe from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from India to Kwangsi
1 fighter and 1 mech_infantry moved from Yunnan to Kwangsi
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 fighter moved from India to Kwangsi
Combat - British
Battle in Kwangsi
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
2 transports moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 99 Sea Zone to Greece
1 armour and 1 artillery moved from Albania to Greece
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Libya to Greece
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from Gibraltar to Greece
1 artillery and 1 infantry moved from West India to India
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
1 destroyer placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
2 artilleries and 1 infantry placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 Optional[PUs]; end with 38 Optional[PUs]
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 3.33
Japanese regular : -1.67
Germans regular : -1.33
British regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bulgaria to Albania
Italians take Albania from British
1 armour moved from Albania to Bulgaria
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,3,3,6,4,6,5,1
Italians collect 7 PUs (11 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Iraq to Northwest Persia
Non Combat Move - ANZAC
1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
ANZAC collect 12 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
2 infantry moved from Iraq to Northwest Persia
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
Turn Complete - French
Combat Hit Differential Summary :