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L26 BM4 fasthard(X) vs Amon-Sul(L+24)


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 artillery and 1 infantry moved from Kweichow to Hopei
            1 fighter moved from Szechwan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hopei, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 artillery and 7 infantry moved from Szechwan to Shensi
            1 fighter moved from Hopei to Shensi
            1 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Japanese regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 5 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 infantry moved from Southeast Mexico to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Spain
            1 artillery moved from Central America to 64 Sea Zone
            1 infantry moved from Southeast Mexico to 64 Sea Zone
            2 marines moved from Central America to 64 Sea Zone
            1 artillery, 1 battleship, 3 cruisers, 1 infantry, 2 marines and 1 transport moved from 64 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 91 Sea Zone to Spain
            3 fighters and 1 tactical_bomber moved from 89 Sea Zone to Spain
            1 bomber moved from Western United States to Spain
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
            1 artillery and 1 infantry moved from 66 Sea Zone to Chile
            2 fighters moved from 64 Sea Zone to Chile
            1 armour and 1 mech_infantry moved from Central America to Peru
                  Americans take Colombia from Neutral_True
                  Americans take Peru from Neutral_True
    
        Combat - Americans
            Battle in Chile
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Chile, round 2 : 3/4 hits, 1.67 expected hits
                    Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Chile
                    2 infantry owned by the Neutral_True lost in Chile
                Americans win, taking Chile from Neutral_True with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Spain
                Americans attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 2 marines and 1 tactical_bomber
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Spain, round 2 : 3/4 hits, 2.17 expected hits
                    Americans roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 2 marines and 1 tactical_bomber in Spain, round 2 : 5/11 hits, 4.83 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Americans lost in Spain
                    6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 2 artilleries, 1 bomber, 3 fighters, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            1 mech_infantry moved from Central America to Brazil
                  Americans take Brazil from Neutral_Allies
            1 infantry and 1 mech_infantry moved from Central America to 64 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from Southeast Mexico to 64 Sea Zone
            3 aaGuns and 4 infantry moved from Central America to 64 Sea Zone
            4 aaGuns, 4 infantry and 4 transports moved from 64 Sea Zone to 91 Sea Zone
            4 aaGuns and 4 infantry moved from 91 Sea Zone to Spain
            1 submarine moved from 89 Sea Zone to 92 Sea Zone
            2 carriers and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
            1 bomber moved from Spain to Gibraltar
            1 carrier moved from 64 Sea Zone to 85 Sea Zone
            2 fighters moved from Chile to 85 Sea Zone
            1 destroyer moved from 64 Sea Zone to 91 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Central America to Brazil
            3 carriers moved from 10 Sea Zone to 64 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 fighter moved from Spain to Gibraltar
            2 fighters and 1 tactical_bomber moved from Spain to 91 Sea Zone
    
        Place Units - Americans
            5 artilleries and 5 infantry placed in Central United States
            2 submarines and 5 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 artillery and 1 infantry moved from Kweichow to Hopei
            1 fighter moved from Szechwan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hopei, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 artillery and 7 infantry moved from Szechwan to Shensi
            1 fighter moved from Hopei to Shensi
            1 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 3 aaGuns, 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to India
            1 artillery moved from West India to India
            1 artillery and 13 infantry moved from West India to Afghanistan
            1 armour moved from Eastern Persia to Afghanistan
            3 fighters and 1 tactical_bomber moved from 100 Sea Zone to Greece
            1 fighter and 1 tactical_bomber moved from Egypt to Greece
            1 bomber moved from Iraq to Greece
            1 infantry moved from Kenya to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            1 infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Kwangtung to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - British
            Battle in India
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in India
                British win, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Greece
                British attack with 1 bomber, 4 fighters and 2 tactical_bombers
                Germans defend with 1 infantry
                    British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Greece, round 2 : 5/7 hits, 4.00 expected hits
                    Germans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Greece
                British win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Afghanistan
                British attack with 1 armour, 1 artillery and 13 infantry
                Neutral_True defend with 4 infantry
                    British roll dice for 1 armour, 1 artillery and 13 infantry in Afghanistan, round 2 : 4/15 hits, 3.17 expected hits
                    Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_True lost in Afghanistan
                British win, taking Afghanistan from Neutral_True with 1 armour, 1 artillery and 13 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_True: 4 infantry
    
        Non Combat Move - British
            1 infantry moved from Shan State to Burma
            5 aaGuns moved from West India to Afghanistan
            1 infantry moved from Iraq to Trans-Jordan
            2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia
            3 carriers, 2 cruisers, 3 destroyers and 3 transports moved from 100 Sea Zone to 99 Sea Zone
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 bomber and 1 tactical_bomber moved from Greece to Egypt
            4 fighters and 1 tactical_bomber moved from Greece to 99 Sea Zone
            1 fighter moved from Algeria to Egypt
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 94 Sea Zone to 92 Sea Zone
            1 battleship moved from 83 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 battleship, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
    
        Place Units - British
            1 aaGun and 2 infantry placed in Iraq
            1 aaGun, 1 armour and 1 mech_infantry placed in Egypt
            1 aaGun and 2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,3,3,4
            UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Americans regular : 2.33
    Japanese regular : 0.33
    Germans regular : -0.33
    Neutral_True regular : -1.00
    British regular : 2.17
    

    Savegame


  • Flawless UK for the end of the big triple allied move

    No edits

    Italy on the move…


  • I ve played a lot of unusual, unorthodox and cool games

    but this one is definitely in the top few


  • Its weird

    Pacific is boring ha

  • 2026 25 24

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bessarabia to Bryansk
                  Italians take Bryansk from Russians
            3 infantry moved from Mozambique to Tanganyika Territory
    
        Combat - Italians
            Battle in Tanganyika Territory
                Italians attack with 3 infantry
                British defend with 1 infantry
                    Italians roll dice for 3 infantry in Tanganyika Territory, round 2 : 1/3 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Tanganyika Territory
                Italians win, taking Tanganyika Territory from British with 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 artillery moved from British Somaliland to Ethiopia
            1 bomber moved from Alexandria to Southern Italy
            2 artilleries, 3 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 aaGun and 2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
            Italians collect 10 PUs (5 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,50
    British regular : -0,33
    

    Savegame

  • 2026 25 24

    @Amon-Sul A&A Europe 3rd Edition ;-)
    Turn complete!


  • Kudos for Ur dudes in Tanganyika and my sub in sz 97


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Siam
    
        Combat - ANZAC
            Battle in Siam
            Battle in Formosa
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 cruiser moved from 54 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 artillery and 2 infantry moved from South Australia to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 marine and 1 tactical_bomber placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Siam
    
        Combat - ANZAC
            Battle in Siam
            Battle in Formosa
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 cruiser moved from 54 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 artillery and 2 infantry moved from South Australia to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 marine and 1 tactical_bomber placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
    
        Combat - French
            Battle in Ethiopia
                French attack with 1 infantry
                Italians defend with 1 artillery
                    French roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Ethiopia
                Italians win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for French: 1 infantry
    
        Non Combat Move - French
            2 infantry moved from Morocco to 91 Sea Zone
            1 fighter moved from Algeria to 99 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    French regular : -0.17
    

    Savegame


  • As for z91

    2 French inf are on 1 USA AC

    No edits

    Germany on the move…


  • @Amon-Sul said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):

    2 French inf are on 1 USA AC

    Sorry

    i meant transport :)

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