@discalced edited DD ncm
BM4 Oskar2KX(X) vs fasthard(L+24)
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Russia to Tambov 9 artilleries and 71 infantry moved from Ukraine to Bryansk 2 infantry moved from Kiangsi to Kwangtung 1 fighter moved from Kiangsi to Kwangtung 1 infantry moved from Rostov to Tambov Combat - Russians Battle in Kwangtung Russians attack with 1 fighter and 2 infantry Japanese defend with 1 harbour and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangtung Russians win, taking Kwangtung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Bryansk Russians attack with 9 artilleries and 71 infantry Italians defend with 1 infantry and 1 mech_infantry Russians roll dice for 9 artilleries and 71 infantry in Bryansk, round 2 : 22/80 hits, 16,33 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Bryansk 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 9 artilleries and 70 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry and 1 mech_infantry Battle in Tambov Russians attack with 1 artillery and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 3 infantry in Tambov, round 3 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 11 infantry moved from Russia to Bryansk 4 artilleries moved from Russia to Bryansk 3 artilleries moved from Russia to Bryansk 1 infantry moved from Shantung to Anhwe 1 aaGun moved from Kiangsi to Hunan 10 infantry moved from Hunan to Yunnan 3 fighters and 1 tactical_bomber moved from Kweichow to Hunan 1 fighter moved from Kwangtung to Hunan 4 aaGuns moved from Ukraine to Bryansk Place Units - Russians 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians regular : 0,33 Japanese regular : -0,33 Germans regular : 0,33 Russians regular : 5,83 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 artilleries, 3 destroyers, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from India to West India 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shantung 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 bomber moved from Sumatra to Java 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 tactical_bomber moved from 35 Sea Zone to Celebes 3 fighters and 3 tactical_bombers moved from French Indo China to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 2 submarines Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 2 submarines Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 transport Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 : 3/7 hits, 3,17 expected hits Americans roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes 1 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Turning on Edit Mode EDIT: Adding units owned by Japanese to Celebes: 1 infantry EDIT: Turning off Edit Mode Battle in Java Japanese attack with 1 bomber and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Java, round 2 : 0/3 hits, 1,00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 bomber and 2 infantry in Java, round 3 : 2/3 hits, 1,00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in West India Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shantung Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 aaGuns and 2 infantry moved from Jehol to Manchuria 3 infantry moved from Japan to 6 Sea Zone 3 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Korea to Manchuria 6 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 6 infantry moved from 36 Sea Zone to French Indo China 3 fighters and 3 tactical_bombers moved from 43 Sea Zone to French Indo China 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 2 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone 1 bomber moved from Java to Borneo 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to Philippines 1 fighter moved from Japan to French Indo China 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines Place Units - Japanese 3 destroyers placed in 6 Sea Zone 2 fighters placed in Japan 3 artilleries placed in French Indo China 3 infantry placed in India Turn Complete - Japanese Japanese collect 53 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,50 Japanese regular : 2,33 UK_Pacific regular : -0,33 ANZAC regular : -0,67 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 73 PUs; Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Norway to Finland 3 infantry moved from Norway to Finland 5 fighters moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 infantry moved from Norway to Finland 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in Finland Americans attack with 1 artillery and 6 infantry Germans defend with 3 mech_infantrys Americans roll dice for 1 artillery and 6 infantry in Finland, round 2 : 2/7 hits, 1,50 expected hits Germans roll dice for 3 mech_infantrys in Finland, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Germans lost in Finland Americans roll dice for 1 artillery and 6 infantry in Finland, round 3 : 1/7 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Finland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Finland 1 mech_infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 mech_infantrys Casualties for Americans: 1 infantry Battle in 42 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters and 1 transport in 42 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 25 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 5 fighters moved from 42 Sea Zone to 54 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 aaGuns and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States 1 artillery, 1 fighter and 1 infantry placed in Norway Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery moved from Anhwe to Chahar 1 infantry moved from Anhwe to Chahar 1 artillery moved from Anhwe to Shantung 1 infantry moved from Anhwe to Shantung 1 fighter moved from Anhwe to Shantung 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Anhwe to Chahar 18 infantry moved from Anhwe to Jehol 1 infantry moved from Yunnan to Burma Chinese take Burma from Japanese Combat - Chinese Battle in Chahar Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Shantung, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Shantung, round 3 : 3/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Jehol Chinese attack with 18 infantry Japanese defend with 1 infantry Chinese roll dice for 18 infantry in Jehol, round 2 : 1/18 hits, 3,00 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 18 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Anhwe 2 infantry moved from Kiangsi to Anhwe 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kwangsi to Yunnan Place Units - Chinese 1 infantry placed in Kiangsu 1 infantry placed in Kiangsi 2 infantry placed in Jehol 2 infantry placed in Anhwe Chinese undo move 4. 1 infantry placed in Kwangsi 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 21 PUs; end with 22 PUs Purchase Units - British British buy 1 airfield, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber and 4 fighters moved from Norway to Karelia 1 artillery and 2 infantry moved from Eastern Persia to West India 2 fighters moved from Persia to West India Combat - British Battle in West India British attack with 1 artillery, 2 fighters and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 2 fighters and 2 infantry in West India, round 2 : 1/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in West India, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in West India British roll dice for 1 artillery, 2 fighters and 2 infantry in West India, round 3 : 0/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery in West India, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery, 2 fighters and 2 infantry in West India, round 4 : 3/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery in West India, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in West India British win, taking West India from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Karelia British attack with 1 bomber and 4 fighters Germans defend with 3 armour British roll dice for 1 bomber and 4 fighters in Karelia, round 2 : 1/5 hits, 2,67 expected hits Germans roll dice for 3 armour in Karelia, round 2 : 1/3 hits, 1,50 expected hits 1 fighter owned by the British lost in Karelia 1 armour owned by the Germans lost in Karelia British roll dice for 1 bomber and 3 fighters in Karelia, round 3 : 2/4 hits, 2,17 expected hits Germans roll dice for 2 armour in Karelia, round 3 : 0/2 hits, 1,00 expected hits 2 armour owned by the Germans lost in Karelia British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 fighter Casualties for Germans: 3 armour Non Combat Move - British 1 bomber and 3 fighters moved from Karelia to Finland 2 fighters moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 fighter moved from Scotland to Norway 1 fighter moved from Scotland to Finland 1 fighter moved from Scotland to Norway 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Scotland to United Kingdom 2 aaGuns moved from Scotland to United Kingdom 1 artillery and 2 infantry moved from Persia to Eastern Persia 1 infantry moved from Iraq to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Eastern Persia 3 mech_infantrys moved from Iraq to Eastern Persia 2 mech_infantrys moved from Persia to Eastern Persia 1 mech_infantry moved from Trans-Jordan to Persia 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Syria to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Finland to Norway 2 fighters moved from West India to Persia 1 infantry moved from Egypt to Trans-Jordan Place Units - British 2 infantry placed in Egypt 1 airfield placed in Gibraltar 2 fighters placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -0,50 Americans regular : 2,17 Japanese regular : -3,00 Germans regular : -1,83 British regular : -3,33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 73 PUs; Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Norway to Finland 3 infantry moved from Norway to Finland 5 fighters moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 infantry moved from Norway to Finland 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in Finland Americans attack with 1 artillery and 6 infantry Germans defend with 3 mech_infantrys Americans roll dice for 1 artillery and 6 infantry in Finland, round 2 : 2/7 hits, 1,50 expected hits Germans roll dice for 3 mech_infantrys in Finland, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Germans lost in Finland Americans roll dice for 1 artillery and 6 infantry in Finland, round 3 : 1/7 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Finland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Finland 1 mech_infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 mech_infantrys Casualties for Americans: 1 infantry Battle in 42 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters and 1 transport in 42 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 25 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 5 fighters moved from 42 Sea Zone to 54 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 aaGuns and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States 1 artillery, 1 fighter and 1 infantry placed in Norway Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery moved from Anhwe to Chahar 1 infantry moved from Anhwe to Chahar 1 artillery moved from Anhwe to Shantung 1 infantry moved from Anhwe to Shantung 1 fighter moved from Anhwe to Shantung 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Anhwe to Chahar 18 infantry moved from Anhwe to Jehol 1 infantry moved from Yunnan to Burma Chinese take Burma from Japanese Combat - Chinese Battle in Chahar Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Shantung, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Shantung, round 3 : 3/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Jehol Chinese attack with 18 infantry Japanese defend with 1 infantry Chinese roll dice for 18 infantry in Jehol, round 2 : 1/18 hits, 3,00 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 18 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Anhwe 2 infantry moved from Kiangsi to Anhwe 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kwangsi to Yunnan Place Units - Chinese 1 infantry placed in Kiangsu 1 infantry placed in Kiangsi 2 infantry placed in Jehol 2 infantry placed in Anhwe Chinese undo move 4. 1 infantry placed in Kwangsi 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 21 PUs; end with 22 PUs Purchase Units - British British buy 1 airfield, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber and 4 fighters moved from Norway to Karelia 1 artillery and 2 infantry moved from Eastern Persia to West India 2 fighters moved from Persia to West India Combat - British Battle in West India British attack with 1 artillery, 2 fighters and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 2 fighters and 2 infantry in West India, round 2 : 1/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in West India, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in West India British roll dice for 1 artillery, 2 fighters and 2 infantry in West India, round 3 : 0/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery in West India, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery, 2 fighters and 2 infantry in West India, round 4 : 3/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery in West India, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in West India British win, taking West India from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Karelia British attack with 1 bomber and 4 fighters Germans defend with 3 armour British roll dice for 1 bomber and 4 fighters in Karelia, round 2 : 1/5 hits, 2,67 expected hits Germans roll dice for 3 armour in Karelia, round 2 : 1/3 hits, 1,50 expected hits 1 fighter owned by the British lost in Karelia 1 armour owned by the Germans lost in Karelia British roll dice for 1 bomber and 3 fighters in Karelia, round 3 : 2/4 hits, 2,17 expected hits Germans roll dice for 2 armour in Karelia, round 3 : 0/2 hits, 1,00 expected hits 2 armour owned by the Germans lost in Karelia British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 fighter Casualties for Germans: 3 armour Non Combat Move - British 1 bomber and 3 fighters moved from Karelia to Finland 2 fighters moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 fighter moved from Scotland to Norway 1 fighter moved from Scotland to Finland 1 fighter moved from Scotland to Norway 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Scotland to United Kingdom 2 aaGuns moved from Scotland to United Kingdom 1 artillery and 2 infantry moved from Persia to Eastern Persia 1 infantry moved from Iraq to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Eastern Persia 3 mech_infantrys moved from Iraq to Eastern Persia 2 mech_infantrys moved from Persia to Eastern Persia 1 mech_infantry moved from Trans-Jordan to Persia 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Syria to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Finland to Norway 2 fighters moved from West India to Persia 1 infantry moved from Egypt to Trans-Jordan Place Units - British 2 infantry placed in Egypt 1 airfield placed in Gibraltar 2 fighters placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 109 Sea Zone: 1 submarine EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0,50 Americans regular : 2,17 Japanese regular : -3,00 Germans regular : -1,83 British regular : -3,33 -
TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 carrier and 1 destroyer; Remaining resources: 3 PUs; Combat Move - Italians 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 4 fighters moved from France to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 1 bomber moved from Western Ukraine to Russia 1 mech_infantry moved from Western Ukraine to Ukraine Italians take Ukraine from Russians Combat - ItaliansCombat Hit Differential Summary :
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@fasthard scramble?
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 carrier and 1 destroyer; Remaining resources: 3 PUs; Combat Move - Italians 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 4 fighters moved from France to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 1 bomber moved from Western Ukraine to Russia 1 mech_infantry moved from Western Ukraine to Ukraine Italians take Ukraine from Russians Combat - Italians Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Russia causes 3 damage total. Battle in 92 Sea Zone Italians attack with 1 bomber, 1 destroyer and 4 fighters British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone 1 submarine owned by the British lost in 92 Sea Zone Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for British: 1 submarine Non Combat Move - Italians 4 fighters moved from 92 Sea Zone to Algeria 1 bomber moved from 92 Sea Zone to Southern Italy 1 battleship, 2 cruisers and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to Northern Italy 2 marines moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 aaGun moved from Southern France to Northern Italy 1 bomber moved from Western Germany to Southern Italy 1 bomber moved from Russia to Novgorod Place Units - Italians 1 carrier and 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians regular : -1,00 British regular : 0,83 Russians AA : -0,17 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 7 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone 1 destroyer owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 infantry moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 87 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : -2,00 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 fighters and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians Combat - Germans Non Combat Move - Germans 2 aaGuns, 1 artillery and 2 infantry moved from Western Germany to Denmark 1 artillery moved from Western Germany to France 1 artillery moved from Western Germany to France 17 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Slovakia Hungary to Eastern Poland 9 artilleries and 1 infantry moved from Poland to Eastern Poland 8 artilleries moved from Germany to Poland Place Units - Germans 3 artilleries placed in Novgorod 2 fighters and 2 infantry placed in Western Germany 1 infantry placed in France Turning on Edit Mode EDIT: Turning off Edit Mode 3 infantry placed in Normandy Bordeaux 1 infantry placed in Western Germany 1 infantry placed in Western Germany 2 infantry placed in Germany Turning on Edit Mode Turn Complete - Germans EDIT: Total Cost from Convoy Blockades: 0 EDIT: Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6 EDIT: Germans collect 56 PUs; end with 56 PUs EDIT: Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs EDIT: Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 fighter EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 artillery EDIT: Adding units owned by Germans to Germany: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 artillery EDIT: Adding units owned by Germans to Germany: 1 artillery EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Germany: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 20 PUs; Russians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Yunnan to Shan State Russians take Shan State from Japanese 1 artillery and 2 infantry moved from Tambov to Rostov 1 artillery and 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 1 infantry Italians defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Rostov Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is -2 Casualties for Russians: 2 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 artilleries and 6 infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Russia 1 infantry moved from Kwangtung to Kwangsi 2 armour and 1 mech_infantry moved from Hunan to Yunnan 3 fighters and 1 tactical_bomber moved from Hunan to Shensi 1 fighter moved from Hunan to Shensi 1 aaGun moved from Hunan to Yunnan 1 aaGun moved from Hunan to Yunnan 1 infantry moved from Hunan to Anhwe 4 fighters and 1 tactical_bomber moved from Shensi to Suiyuyan Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4 Russians collect 19 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians regular : -0,33 Germans regular : 1,00 Russians regular : -0,83 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 20 PUs; Russians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Yunnan to Shan State Russians take Shan State from Japanese 1 artillery and 2 infantry moved from Tambov to Rostov 1 artillery and 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 1 infantry Italians defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Rostov Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is -2 Casualties for Russians: 2 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 artilleries and 6 infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Russia 1 infantry moved from Kwangtung to Kwangsi 2 armour and 1 mech_infantry moved from Hunan to Yunnan 3 fighters and 1 tactical_bomber moved from Hunan to Shensi 1 fighter moved from Hunan to Shensi 1 aaGun moved from Hunan to Yunnan 1 aaGun moved from Hunan to Yunnan 1 infantry moved from Hunan to Anhwe 4 fighters and 1 tactical_bomber moved from Shensi to Suiyuyan Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4 Russians collect 19 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns EDIT: Adding units owned by Russians to Russia: 2 aaGuns EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -0,33 Germans regular : 1,00 Russians regular : -0,83 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 destroyers, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 artilleries, 4 fighters, 6 infantry and 3 tactical_bombers moved from French Indo China to Yunnan 2 transports moved from 36 Sea Zone to 19 Sea Zone 4 infantry moved from Manchuria to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Shantung 1 fighter moved from Japan to Shantung 1 bomber moved from Borneo to Yunnan 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 3 fighters moved from Philippines to Yunnan 2 fighters and 3 tactical_bombers moved from 35 Sea Zone to Yunnan 1 armour and 1 mech_infantry moved from India to Burma 1 infantry moved from India to Burma 2 artilleries and 2 infantry moved from India to West India 1 infantry moved from India to Burma Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone 1 submarine owned by the ANZAC lost in 43 Sea Zone ANZAC win with no units remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 8 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 9 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 10 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 10 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 11 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 11 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Americans roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone 1 submarine owned by the Americans lost in 42 Sea Zone 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 submarine Casualties for Americans: 1 submarine and 1 transport Battle in West India Japanese attack with 2 artilleries and 2 infantry British defend with 1 artillery and 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in West India, round 2 : 4/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in West India, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in Burma Japanese attack with 1 armour, 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Burma, round 2 : 1/4 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the Chinese lost in Burma Japanese win, taking Burma from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 fighter and 4 infantry Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 fighter and 4 infantry in Shantung, round 2 : 1/5 hits, 1,17 expected hits Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Shantung 1 infantry owned by the Chinese lost in Shantung Japanese roll dice for 1 fighter and 3 infantry in Shantung, round 3 : 1/4 hits, 1,00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shantung 1 infantry owned by the Chinese lost in Shantung Japanese roll dice for 1 fighter and 2 infantry in Shantung, round 4 : 2/3 hits, 0,83 expected hits Chinese roll dice for 1 artillery in Shantung, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Yunnan Japanese attack with 3 artilleries, 1 bomber, 9 fighters, 6 infantry and 6 tactical_bombers Chinese defend with 6 infantry; Russians defend with 2 aaGuns, 2 armour, 9 infantry and 1 mech_infantry Russians roll AA dice in Yunnan : 0/6 hits, 1,00 expected hits Japanese roll dice for 3 artilleries, 1 bomber, 9 fighters, 6 infantry and 6 tactical_bombers in Yunnan, round 2 : 12/25 hits, 11,67 expected hits Chinese roll dice for 2 aaGuns, 2 armour, 15 infantry and 1 mech_infantry in Yunnan, round 2 : 6/18 hits, 6,33 expected hits 6 infantry owned by the Japanese lost in Yunnan 4 infantry owned by the Russians, 2 aaGuns owned by the Russians and 6 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 3 artilleries, 1 bomber, 9 fighters and 6 tactical_bombers in Yunnan, round 3 : 9/19 hits, 10,17 expected hits Chinese roll dice for 2 armour, 5 infantry and 1 mech_infantry in Yunnan, round 3 : 4/8 hits, 3,00 expected hits 1 fighter owned by the Japanese and 3 artilleries owned by the Japanese lost in Yunnan 1 mech_infantry owned by the Russians, 5 infantry owned by the Russians and 2 armour owned by the Russians lost in Yunnan Japanese win with 1 bomber, 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Japanese: 3 artilleries, 1 fighter and 6 infantry Casualties for Russians: 2 aaGuns, 2 armour, 9 infantry and 1 mech_infantry Casualties for Chinese: 6 infantry Non Combat Move - Japanese 1 bomber, 8 fighters and 6 tactical_bombers moved from Yunnan to French Indo China 1 carrier moved from 35 Sea Zone to 19 Sea Zone 1 fighter moved from Shantung to 19 Sea Zone 2 aaGuns and 2 infantry moved from Manchuria to Korea 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 destroyers moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 3 carriers moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 2 fighters moved from French Indo China to Philippines Place Units - Japanese 2 destroyers and 1 transport placed in 6 Sea Zone 2 fighters placed in Japan 3 infantry placed in French Indo China 3 infantry placed in India 2 infantry placed in Japan Japanese undo move 1. 2 destroyers placed in 6 Sea Zone Japanese undo move 2. 2 infantry placed in French Indo China 1 transport placed in 36 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : 0,83 Japanese regular : 1,50 UK_Pacific regular : -1,00 ANZAC regular : -0,83 Russians AA : -1,00 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Americans 3 fighters moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 4 fighters moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 16 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 16 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in 16 Sea Zone 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 7 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 7 fighters in 42 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 7 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 7 fighters moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Eastern United States 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Norway to Morocco 1 artillery and 1 infantry moved from Norway to Finland Place Units - Americans 2 carriers and 1 destroyer placed in 101 Sea Zone 1 armour and 2 mech_infantrys placed in Norway 1 factory_minor placed in Finland 1 artillery and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 62 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Anhwe to Shantung 1 infantry moved from Kiangsu to Shantung 1 fighter moved from Anhwe to Shantung 1 infantry moved from Jehol to Shantung 20 infantry moved from Jehol to Manchuria Combat - Chinese Battle in Manchuria Chinese attack with 20 infantry Japanese defend with 1 infantry Chinese roll dice for 20 infantry in Manchuria, round 2 : 3/20 hits, 3,33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Manchuria 1 infantry owned by the Japanese lost in Manchuria Chinese win, taking Manchuria from Japanese with 19 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Shantung, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese roll dice for 1 fighter and 4 infantry in Shantung, round 3 : 0/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 4 infantry in Shantung, round 4 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Anhwe 2 infantry moved from Chahar to Anhwe 1 artillery moved from Chahar to Anhwe 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kwangsi to Yunnan Place Units - Chinese 2 infantry placed in Manchuria Chinese undo move 1. 7 infantry placed in Shantung Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Purchase Units - British British buy 1 airfield, 2 destroyers and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from Eastern Persia to West India 2 fighters moved from Persia to West India Combat - British Battle in West India British attack with 2 artilleries, 2 fighters and 2 infantry Japanese defend with 2 artilleries and 2 infantry British roll dice for 2 artilleries, 2 fighters and 2 infantry in West India, round 2 : 0/6 hits, 2,33 expected hits Japanese roll dice for 2 artilleries and 2 infantry in West India, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the British lost in West India British roll dice for 2 artilleries and 2 fighters in West India, round 3 : 3/4 hits, 1,67 expected hits Japanese roll dice for 2 artilleries and 2 infantry in West India, round 3 : 1/4 hits, 1,33 expected hits 1 artillery owned by the British lost in West India 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India British roll dice for 1 artillery and 2 fighters in West India, round 4 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 artillery in West India, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in West India British win, taking West India from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 artillery and 2 infantry Casualties for Japanese: 2 artilleries and 2 infantry Non Combat Move - British 2 fighters moved from West India to Persia 1 mech_infantry moved from Persia to Eastern Persia 4 infantry moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Egypt 1 bomber and 2 fighters moved from Norway to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - British 1 destroyer placed in 98 Sea Zone 1 destroyer placed in 81 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 80 Sea Zone: 1 transport EDIT: Adding units owned by British to 81 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter placed in Egypt 1 airfield placed in Egypt Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -1,83 Americans regular : -2,00 Japanese regular : 0,67 British regular : -1,33 -
TripleA Manual Gamesave Post: Italians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 2 fighters moved from Algeria to 98 Sea Zone 1 bomber moved from Novgorod to Russia 1 bomber moved from Southern Italy to Norway 1 bomber moved from Southern Italy to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria Combat - ItaliansCombat Hit Differential Summary :
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@fasthard scramble?
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 2 fighters moved from Algeria to 98 Sea Zone 1 bomber moved from Novgorod to Russia 1 bomber moved from Southern Italy to Norway 1 bomber moved from Southern Italy to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria Combat - Italians Strategic bombing raid in Norway Americans roll AA dice in Norway : 1/1 hits, 0,17 expected hits 1 bomber owned by the Italians killed by AA in Norway Bombing raid in Norway causes 0 damage total. Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Russia causes 6 damage total. Battle in Syria Battle in 98 Sea Zone Italians attack with 1 bomber, 1 destroyer and 4 fighters British defend with 1 destroyer Italians roll dice for 1 bomber, 1 destroyer and 4 fighters in 98 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking Syria from British with 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 destroyer Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from Russia to Western Ukraine 1 bomber moved from 98 Sea Zone to Western Ukraine 2 fighters moved from 98 Sea Zone to 99 Sea Zone 2 fighters moved from 98 Sea Zone to 99 Sea Zone 2 fighters moved from 99 Sea Zone to Cyprus 1 battleship, 1 carrier and 2 cruisers moved from 95 Sea Zone to 99 Sea Zone 2 fighters moved from Algeria to Southern Italy 1 armour and 2 infantry moved from Algeria to Tunisia 2 marines moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to France 2 aaGuns moved from Southern Italy to Northern Italy 2 aaGuns moved from Northern Italy to France Place Units - Italians 1 destroyer placed in 97 Sea Zone 2 mech_infantrys placed in Northern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians regular : -1,00 Americans AA : 0,83 British regular : 0,67 Russians AA : -0,17 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Shan State 1 fighter moved from Persia to Egypt 1 infantry moved from Persia to Iraq 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter placed in New South Wales 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 destroyer moved from 87 Sea Zone to 92 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 1 artillery, 1 infantry, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novosibirsk to Kazakhstan Germans take Kazakhstan from Russians 3 infantry moved from Western Ukraine to Ukraine 1 fighter moved from Novgorod to Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 fighter and 3 infantry Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 fighter and 3 infantry in Ukraine, round 3 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 4 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from Ukraine to Western Ukraine 9 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine 8 artilleries moved from Poland to Eastern Poland 2 artilleries and 3 infantry moved from Germany to Poland 4 infantry moved from Western Germany to Germany 1 fighter moved from Western Germany to Karelia 3 artilleries, 2 fighters and 3 mech_infantrys moved from Novgorod to Karelia 1 infantry moved from Archangel to Novgorod 2 armour moved from Amur to Yakut S.S.R. 1 fighter moved from Western Germany to Novgorod 4 infantry moved from Normandy Bordeaux to France 1 fighter moved from Normandy Bordeaux to Western Germany 2 aaGuns, 1 artillery and 2 infantry moved from Denmark to Western Germany Place Units - Germans 1 aaGun, 1 artillery and 1 infantry placed in Novgorod 10 mech_infantrys placed in Germany 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians regular : -1,00 Germans regular : -0,83 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 24 PUs; Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Suiyuyan to 19 Sea Zone 1 infantry moved from Shan State to Malaya Russians take Malaya from Japanese 1 artillery moved from Rostov to Ukraine 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 3 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 infantry in Ukraine, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery in Ukraine, round 5 : 1/1 hits, 0,33 expected hits Germans roll dice for 2 infantry in Ukraine, round 5 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery in Ukraine, round 6 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Ukraine, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 3 infantry Casualties for Germans: 2 infantry Battle in 19 Sea Zone Russians attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 carrier, 1 fighter and 2 transports Russians roll dice for 4 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 1 carrier, 1 fighter and 2 transports in 19 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 fighter owned by the Russians lost in 19 Sea Zone 1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 19 Sea Zone 2 transports owned by the Japanese lost in 19 Sea Zone Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for Russians: 1 fighter Casualties for Japanese: 1 carrier, 1 fighter and 2 transports Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from 19 Sea Zone to Shantung 3 infantry moved from Anhwe to Shantung 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Anhwe to Shantung 1 aaGun and 7 infantry moved from Russia to Bryansk Place Units - Russians 6 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUsCombat Hit Differential Summary :
Japanese regular : 0,00 Germans regular : 0,00 Russians regular : -0,83 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from French Indo China to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone Japanese take 43 Sea Zone from ANZAC 1 artillery and 1 infantry moved from India to West India 1 infantry moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 armour, 1 infantry and 1 mech_infantry moved from Burma to Shan State 1 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from Philippines to 42 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone 1 fighter and 2 tactical_bombers moved from French Indo China to Malaya 1 fighter and 2 tactical_bombers moved from French Indo China to Hunan 1 fighter moved from French Indo China to Hunan Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 infantry owned by the Russians lost in Kwangtung Japanese win, taking Kwangtung from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in West India Japanese attack with 1 artillery and 1 infantry British defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 artillery in West India, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Shan State Japanese attack with 1 armour, 1 infantry and 1 mech_infantry ANZAC defend with 1 fighter Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 fighter in Shan State, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shan State 1 fighter owned by the ANZAC lost in Shan State Japanese win, taking Shan State from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 fighter Battle in Malaya Japanese attack with 1 fighter and 2 tactical_bombers Russians defend with 1 harbour and 1 infantry Japanese roll dice for 1 fighter and 2 tactical_bombers in Malaya, round 2 : 1/3 hits, 1,67 expected hits Russians roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese lost in Malaya 1 infantry owned by the Russians lost in Malaya Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 tactical_bomber Casualties for Russians: 1 infantry Battle in Hunan Japanese attack with 2 fighters and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 2 : 3/4 hits, 2,33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Hunan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 fighter ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 2 fighters moved from 44 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 1 bomber moved from 41 Sea Zone to French Indo China 1 fighter moved from Kwangtung to Philippines 1 tactical_bomber moved from Kwangtung to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 2 fighters and 2 tactical_bombers moved from Hunan to French Indo China 1 fighter moved from 42 Sea Zone to 36 Sea Zone 2 destroyers moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 20 Sea Zone 1 carrier moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from French Indo China to 20 Sea Zone 1 tactical_bomber moved from French Indo China to 20 Sea Zone Place Units - Japanese 1 destroyer placed in 36 Sea Zone 2 infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in India 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone Japanese undo move 3. Japanese undo move 2. 1 artillery and 1 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in India Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : -0,17 Japanese regular : 2,17 ANZAC regular : -0,17 UK_Pacific regular : -0,33 Russians regular : 1,67





