@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
@fasthard I meant the mongolian guy, but as you said, there was no better job for him to do. I also like (dislike as oponent) your US aircraft tactics to generat guerillas.
@fasthard said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):
@fasthard I meant the mongolian guy, but as you said, there was no better job for him to do. I also like (dislike as oponent) your US aircraft tactics to generat guerillas.
Yeah, that Mongolian guy was too far away from any action
And the destruction of Chahar Japanese art could came to the allies quite handy
As for USA planes, they are sacrifing for a higher cause
I think that the strategy is good, if viable
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Yunnan to India
1 infantry moved from Iraq to Turkey
Place Units - ANZAC
1 fighter, 1 marine and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Round: 9
Combat Move - French
Territory Summary for French :
Gibraltar : 1 infantry
United Kingdom : 2 infantry
To a 10th round we go…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Germans
Germans buy 2 fighters, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Afghanistan
Germans take Afghanistan from British
Combat - Germans
Non Combat Move - Germans
6 armour and 12 mech_infantrys moved from Volgograd to Afghanistan
1 armour and 1 mech_infantry moved from Caucasus to Afghanistan
1 artillery moved from Caucasus to Rostov
1 aaGun, 2 artilleries and 4 infantry moved from Volgograd to Rostov
1 aaGun moved from Ukraine to Bryansk
3 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
1 mech_infantry moved from Bessarabia to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
4 mech_infantrys moved from Yugoslavia to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Novgorod to Baltic States
4 infantry moved from Ukraine to Bryansk
14 artilleries and 14 infantry moved from Rostov to Bryansk
3 submarines moved from 110 Sea Zone to 91 Sea Zone
Place Units - Germans
2 fighters placed in Western Germany
9 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 3 infantry
EDIT: Adding units owned by Germans to Spain: 3 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
1 infantry placed in Novgorod
1 infantry placed in Volgograd
1 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Afganistan wow
Did not expect that
Russia tomorrow
Cheers:)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Russians
Russians buy 7 artilleries; Remaining resources: 1 PUs;
Combat Move - Russians
13 infantry moved from Korea to Manchuria
2 infantry moved from Buyant-Uhaa to Manchuria
2 artilleries and 2 infantry moved from Samara to Kazakhstan
1 artillery and 2 infantry moved from Samara to Volgograd
5 artilleries and 1 infantry moved from Archangel to Novgorod
4 armour moved from Archangel to Novgorod
3 armour moved from Vologda to Novgorod
4 mech_infantrys moved from Vologda to Novgorod
Combat - Russians
Battle in Manchuria
Russians attack with 15 infantry
Japanese defend with 1 aaGun, 3 infantry and 1 mech_infantry
Russians roll dice for 15 infantry in Manchuria, round 2 : 3/15 hits, 2.50 expected hits
Japanese roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Manchuria, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Russians lost in Manchuria
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 12 infantry in Manchuria, round 3 : 2/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 aaGun, 3 infantry and 1 mech_infantry
Battle in Novgorod
Russians attack with 7 armour, 5 artilleries, 1 infantry and 4 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 7 armour, 5 artilleries, 1 infantry and 4 mech_infantrys in Novgorod, round 2 : 9/17 hits, 6.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 7 armour, 5 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Kazakhstan
Russians roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 3 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Kazakhstan
Russians win, taking Kazakhstan from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Korea to Manchuria
1 infantry moved from Chahar to Anhwe
1 mech_infantry moved from Yunnan to Hunan
1 infantry moved from Smolensk to Belarus
2 mech_infantrys moved from Vologda to Belarus
2 mech_infantrys moved from Russia to Belarus
1 infantry moved from Russia to Smolensk
1 aaGun moved from Archangel to Novgorod
21 infantry moved from Samara to Russia
2 artilleries moved from Russia to Samara
Place Units - Russians
7 artilleries placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
Japanese regular : 1.00
Germans regular : -0.67
Russians regular : 4.17
Germany and USA have the same TUV 881 :)
I hope to change Britain`s , i dislike the number :D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Russians
Russians buy 7 artilleries; Remaining resources: 1 PUs;
Combat Move - Russians
13 infantry moved from Korea to Manchuria
2 infantry moved from Buyant-Uhaa to Manchuria
2 artilleries and 2 infantry moved from Samara to Kazakhstan
1 artillery and 2 infantry moved from Samara to Volgograd
5 artilleries and 1 infantry moved from Archangel to Novgorod
4 armour moved from Archangel to Novgorod
3 armour moved from Vologda to Novgorod
4 mech_infantrys moved from Vologda to Novgorod
Combat - Russians
Battle in Manchuria
Russians attack with 15 infantry
Japanese defend with 1 aaGun, 3 infantry and 1 mech_infantry
Russians roll dice for 15 infantry in Manchuria, round 2 : 3/15 hits, 2.50 expected hits
Japanese roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Manchuria, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Russians lost in Manchuria
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 12 infantry in Manchuria, round 3 : 2/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 aaGun, 3 infantry and 1 mech_infantry
Battle in Novgorod
Russians attack with 7 armour, 5 artilleries, 1 infantry and 4 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 7 armour, 5 artilleries, 1 infantry and 4 mech_infantrys in Novgorod, round 2 : 9/17 hits, 6.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 7 armour, 5 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Kazakhstan
Russians roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 3 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Kazakhstan
Russians win, taking Kazakhstan from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Korea to Manchuria
1 infantry moved from Chahar to Anhwe
1 mech_infantry moved from Yunnan to Hunan
1 infantry moved from Smolensk to Belarus
2 mech_infantrys moved from Vologda to Belarus
2 mech_infantrys moved from Russia to Belarus
1 infantry moved from Russia to Smolensk
1 aaGun moved from Archangel to Novgorod
21 infantry moved from Samara to Russia
2 artilleries moved from Russia to Samara
Place Units - Russians
7 artilleries placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 artillery
EDIT: Adding units owned by Russians to Russia: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -1.00
Japanese regular : 1.00
Germans regular : -0.67
Russians regular : 4.17
There was only 1 slight correction to Russian NCM
please use that second map
Japan to go…
Godspeed :)
I hope that somebody is watching this game cause its great :)
@Amon-Sul said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):
I hope that somebody is watching this game cause its great :)
Americans in Buyant Uhaa
Germans in Afghanistan
Italians in Spain
Americans in Argentina
ANZAC in French Equatorial Africa
Brits in Bulgaria, soon Romania
Soviets in Novgorod, soon in Scandinavia
Soviets in eastern China
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangtung to Kiangsi
1 bomber moved from French Indo China to Anhwe
1 infantry moved from French Indo China to Shan State
1 fighter moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 armour and 2 artilleries moved from Java to 42 Sea Zone
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 battleship moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
2 fighters moved from Japan to Kiangsi
3 fighters moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Queensland
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
2 marines moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 armour moved from 56 Sea Zone to Western Australia
2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 infantry, 2 marines and 2 transports moved from 42 Sea Zone to 55 Sea Zone
1 artillery moved from 55 Sea Zone to Northern Territory
Combat - Japanese
Battle in Western Australia
Battle in 54 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 battleship, 4 carriers and 2 submarines; ANZAC defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 4/7 hits, 2,83 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking Western Australia from ANZAC with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 3 submarines and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 infantry, 2 marines, 2 submarines and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kiangsi
Japanese attack with 2 fighters and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 fighters and 1 infantry in Kiangsi, round 2 : 0/3 hits, 1,17 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 1 infantry in Kiangsi, round 3 : 0/3 hits, 1,17 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
2 fighters owned by the Japanese retreated
Chinese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 aaGun; Chinese defend with 1 artillery and 2 infantry
British roll AA dice in Kwangsi : 1/3 hits, 0,50 expected hits
1 fighter owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 battleship in Kwangsi, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/6 hits, 2,67 expected hits
Chinese roll dice for 1 aaGun, 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 1,00 expected hits
1 aaGun owned by the British, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for British: 1 aaGun
Battle in 41 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from UK_Pacific with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Northern Territory
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Northern Territory from ANZAC, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry; Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 2,17 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Anhwe
1 infantry owned by the Russians, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Queensland
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
ANZAC roll AA dice in Queensland : 1/2 hits, 0,33 expected hits
1 fighter owned by the Japanese lost in Queensland
Japanese roll dice for 1 tactical_bomber in Queensland, round 2 : 1/1 hits, 0,50 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Queensland, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the ANZAC lost in Queensland
Japanese roll dice for 1 tactical_bomber in Queensland, round 3 : 1/1 hits, 0,50 expected hits
ANZAC roll dice for 1 infantry in Queensland, round 3 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Japanese lost in Queensland
1 infantry owned by the ANZAC lost in Queensland
ANZAC win with no units remaining. Battle score for attacker is -13
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 aaGun and 1 infantry
Non Combat Move - Japanese
4 fighters and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
2 fighters moved from Kiangsi to Kiangsu
1 bomber moved from Anhwe to French Indo China
1 carrier and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
1 tactical_bomber moved from 6 Sea Zone to French Indo China
1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Anhwe to Kwangtung
1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter moved from 6 Sea Zone to French Indo China
Place Units - Japanese
1 airfield, 1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 0,67
Japanese regular : 0,67
British AA : 0,50
ANZAC AA : 0,67
UK_Pacific regular : -0,33
ANZAC regular : 0,00
British regular : -0,33
I ll try to move the allies tomorrow if there is not too much battles…
And of course not too much work :)
@Amon-Sul crunch time, so take your time. No edits for Japan
@fasthard said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul crunch time, so take your time. No edits for Japan
I ll probably have to play it from home
At saturday i to for a trip, so sunday
Maybe i try on Work, but cant promise
Cheers :)
@Amon-Sul Thx for the info, no need to hurry. Take your time and enjoy your trip. Cheers 😀
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 6 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Anhwe
3 fighters moved from Korea to Anhwe
Combat - Americans
Battle in Anhwe
Americans attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Anhwe, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Americans win, taking Anhwe from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 armour and 1 mech_infantry moved from Korea to Jehol
3 fighters moved from Anhwe to Yunnan
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
2 fighters moved from 49 Sea Zone to New South Wales
1 fighter moved from Eastern United States to Gibraltar
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 30 Sea Zone to 49 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 battleship and 4 carriers moved from 54 Sea Zone to 30 Sea Zone
1 carrier moved from 49 Sea Zone to 29 Sea Zone
2 fighters moved from Eastern United States to 29 Sea Zone
1 tactical_bomber moved from Gibraltar to Eastern United States
1 submarine moved from 54 Sea Zone to 30 Sea Zone
Place Units - Americans
3 fighters placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
3 fighters placed in Korea
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
Americans collect 63 PUs (2 lost to blockades); end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from Eastern United States to 101 Sea Zone
2 artilleries and 1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 2 artilleries and 1 fighter
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries and 1 fighter in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Chinese lost in Kwangsi
2 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 1 artillery
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
2 infantry moved from Chahar to Anhwe
1 artillery moved from Kweichow to Anhwe
2 artilleries and 4 infantry moved from Hunan to Anhwe
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
3 artilleries and 2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Japanese regular : 0.33